Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 18:39:05 Player: Zable Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1090) 1090 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5350 Bonus ------- Follower Combat Kills 100 Aligned with FarCom 300 Cogmind --------- Core Integrity 458/700 Matter 284/300 Energy 91/300 System Corruption 2% Temperature Hot (221) Movement Rolling (115) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor System Shield > --- WEAPON (2) ------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY (15) --- Light Deuterium Engine Cryofiber Web Medium Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Cloak of Protection Field Laser Field Laser Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Cloak of Protection System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel Cryofiber Web Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Hardened Medium Armor Plating Field Laser Field Laser Cooled Pulse Rifle Cooled Pulse Rifle Proton Missile Launcher Great Maul [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 48 | 2 2 1 10 7 . 1 15 10 Power 6 | . . . 2 . . . 1 3 Engine 4 | . . . 2 . . . . 2 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 15 | . 2 1 1 3 . 1 6 1 Treads 1 | . . . 1 . . . . . Leg 11 | . 2 1 . 1 . 1 5 1 Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 16 | 1 . . 5 2 . . 3 5 Device 7 | 1 . . . 2 . . 2 2 Storage 1 | . . . 1 . . . . . Processor 3 | . . . 1 . . . . 2 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . 3 . . . 1 . Artifact . | . . . . . . . . . Weapon 11 | 1 . . 2 2 . . 5 1 Energy Gun 8 | . . . 2 2 . . 4 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 3 1 Parts Lost 12 | . . . . 5 . . 1 6 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . . 2 . . . 4 Utility 2 | . . . . 1 . . . 1 Weapon 2 | . . . . 2 . . . . Highest Loss Streak 5 | . . . . 5 . . 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 6 7 9 14 13 14 14 14 Power 1 | 1 1 1 1 2 2 2 2 1 Propulsion 1 | 4 4 3 2 1 1 1 1 . Utility 5 | . . 1 4 7 8 8 6 5 Weapon 3 | 1 1 1 2 2 2 2 5 6 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 3 1 2 . . 1 6 8 Power 3 | . 1 . 1 . . . . 1 Propulsion 2 | . . 1 . . . . 1 . Utility 8 | . 1 . . . . 1 3 3 Weapon 8 | . 1 . 1 . . . 2 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 99 100 100 95 91 Engine 8 | . 14 14 11 11 11 11 7 1 Core 1 | . . . . . . . 1 5 Treads 2 | . . . 10 7 . . . . Leg 24 | . 26 28 22 18 11 19 29 29 Wheel 3 | . . . . 6 22 13 3 . Device 8 | . 14 14 11 7 . . 9 8 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 9 | . . . 7 11 11 11 9 13 Hackware 1 | . . . . . . . . 6 Protection 4 | . . . 3 3 11 11 8 . Energy Gun 16 | . 14 14 13 22 22 22 17 11 Ballistic Gun 2 | . 13 14 8 . . . . . Peak Build Rating 52 | 7 7 10 22 22 23 25 43 52 Average Rating 29 | 6 6 8 15 21 22 24 38 48 On Entrance 18 | 6 7 7 10 22 22 23 25 43 Avg Prop Armor Cover (%) 7 | . . . 9 7 4 9 8 5 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 15 15 15 35 39 39 39 45 45 Greatest Support 80 | 20 20 22 22 22 20 27 80 75 Greatest Overweight (x) 4 | . 4 . 1 2 1 3 4 3 Average Overweight (x) . | . . . . 1 1 2 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 12 15 15 15 15 15 Most Carried 15 | 6 7 8 15 15 14 15 15 15 Average Carried 13 | 6 6 7 9 14 13 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 7 8 15 13 14 14 15 13 Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1148 | 235 21 49 99 340 . . 270 134 Remotely . | . . . . . . . . . Salvage Created 1284 | 24 45 19 120 153 . . 554 369 Parts 71 | 3 5 3 7 11 . . 23 19 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 3 | 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 29 | . 3 . 3 7 . . 10 6 Melee 3 | . . . . . . . 3 . Guns 23 | . 3 . 3 7 . . 6 4 AOE 2 | . . . . . . . . 2 Classes Destroyed 12 | 1 1 1 2 . . . 4 3 Worker 2 | . . 1 . . . . . 1 Builder 2 | . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 3 | . . . . . . . 1 2 Watcher 2 | . . . . . . . 2 . Swarmer 10 | . 3 . 1 3 . . 3 . Grunt 12 | . . . 1 3 . . 4 4 Sentry 2 | . . . 1 . . . 1 . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | 1 3 1 1 3 . . 4 10 Combat Bots Only 5 | . 3 . 1 3 . . 4 5 Max Kills in Single Turn 7 | 1 1 1 1 2 . . 1 7 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 181 | . 14 . 12 53 . . 48 54 Missed 49 | . 6 . 2 18 . . 12 11 Hits 132 | . 8 . 10 35 . . 36 43 Melee 9 | . . . . . . . . 9 Projectile 123 | . 8 . 10 35 . . 36 34 AOE 25 | . . . . 25 . . . . Critical Strikes 4 | . . . . 1 . . 1 2 Damage Taken 2836 | . 62 . 131 996 . . 548 1099 Core 599 | . 7 . . 207 . . 143 242 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 204 | . . . . . . . 204 . Core Remaining (%) 79 | 100 . 97 . . . 48 74 . Volleys Fired 113 | 5 7 3 13 21 . . 27 37 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 126 | 70 70 70 70 126 . . 120 120 Shots Fired 201 | 10 14 6 22 42 . . 53 54 Gun 181 | 10 14 6 22 42 . . 53 34 Cannon 20 | . . . . . . . . 20 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 28 | 5 7 3 13 . . . . . Thermal 173 | 5 7 3 9 42 . . 53 54 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 4 2 2 3 8 . . 11 10 Robot Miss Streak 7 | 2 2 2 4 2 . . 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 115 | 6 6 2 10 29 . . 47 15 Core Hits 50 | 1 3 1 5 10 . . 19 11 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . . 2 . Critical Strikes 6 | . . 1 . 1 . . 4 . Burn 2 | . . . . 1 . . 1 . Destroy 1 | . . 1 . . . . . . Smash 3 | . . . . . . . 3 . Melee Attacks 13 | . . . . . . . 12 1 Impact 13 | . . . . . . . 12 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3186 | 81 79 24 138 490 . . 1142 1232 Guns 2155 | 81 79 24 138 490 . . 731 612 Cannons . | . . . . . . . . . Explosions 620 | . . . . . . . . 620 Melee 411 | . . . . . . . 411 . Ramming . | . . . . . . . . . Kinetic 172 | 43 43 11 75 . . . . . Thermal 2603 | 38 36 13 63 490 . . 731 1232 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 411 | . . . . . . . 411 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots 29 | . . . . . . . 3 26 Overflow Damage 226 | . . . . . . . 96 130 Projectiles . | . . . . . . . . . Explosions 130 | . . . . . . . . 130 Melee 96 | . . . . . . . 96 . Knockbacks 2 | . . . . . . . 2 . Impact 2 | . . . . . . . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 227 | . . . . . . . . 227 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 353 | 27 45 9 30 134 . . . 353 Average Temperature 70 | 11 24 6 10 49 . . . 107 Received Heat Transfer 576 | . . . 42 66 . . 180 288 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 4 | . . . . . . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 . . . 4 1 Heat Transferred 4258 | 111 111 37 185 1147 . . 1493 1174 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 99 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 203 | 5 75 21 100 96 . . 105 203 Initial 21 | . . 21 . 11 . . . 18 Average 23 | . 24 1 48 13 . . 30 26 Influence Increases 1094 | 5 85 5 280 165 . . 290 264 Destroy 0b10 Robot/C 700 | . 60 . 200 120 . . 200 120 Destroy 0b10 Robot/NC 65 | 5 . 5 10 . . . 20 25 Destroy Leader 158 | . 10 . 42 30 . . 46 30 Allied During Kill 22 | . . . 22 . . . . . Successful Hack 15 | . . . 5 . . . 5 5 Disable Machine 45 | . . . . . . . . 45 Destroy Structure 44 | . . . 1 . . . 4 39 Lose Combat Pursuer 45 | . 15 . . 15 . . 15 . Influence Decreases 967 | 5 30 60 250 195 . . 247 180 Entered New Map 78 | . . 34 . 19 . . . 25 Time Decay 778 | 5 30 26 210 175 . . 237 95 Lost Part 70 | . . . . . . . 10 60 Lost Ally 41 | . . . 40 1 . . . . Squads Dispatched 9 | . 1 1 2 . . . 3 2 Investigation 3 | . 1 1 1 . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . 1 . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 3 . 9 8 . . 19 9 Peak Tracking Total 5 | . 3 . 3 2 . . 5 4 Tactical Retreats 3 | . 1 . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . 1 . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 13 | . . 1 2 . 1 . 7 2 Terminals 8 | . . . 2 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 32 | . . 1 5 . 1 . 16 9 Successful 17 | . . 1 2 . 1 . 7 6 Failed 13 | . . . 3 . . . 8 2 Catastrophic 5 | . . . 2 . . . 3 . Database Lockouts 2 | . . . . . . . 1 1 Manual 23 | . . . 5 . 1 . 13 4 Terminals 21 | . . . 5 . . . 13 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 6 Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . 1 . . 1 . 1 . Part Schematic 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 Retrieve Study 5 | . . . . . . . . 5 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 4 1 Terminals 7 | . . . 2 . . . 4 1 Assimilate 1 | . . . . . . . 1 . Botnet 6 | . . . 2 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 . . . 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 5 Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . 1 . . . . Largest Group 3 | . . 3 3 1 1 . . . Highest-Rated Group 40 | . . 40 40 31 31 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 51 | . . . 48 3 . . . . Total Damage 460 | . . . 460 . . . . . Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4873 | 15 178 362 497 1195 197 156 1323 950 Optics 4146 | . . . 325 1195 197 156 1323 950 Terrain 943 | . . . . . . . . 943 Seismic 1375 | 15 178 362 497 322 . . 1 . Cloaking 31 | . . . . . . . . 31 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4903 | 45 178 362 497 1195 197 156 1323 950 Spaces Moved 3083 | 23 117 292 303 735 207 129 794 483 Core 1 | . 1 . . . . . . . Treads . | . . . . . . . . . Legs 2160 | 23 116 292 303 398 . 1 545 482 Wheels 922 | . . . . 337 207 128 249 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 95 | 120 120 105 105 95 95 95 110 115 Average Speed 129 | 120 122 112 141 143 95 119 131 126 Slowest Speed 270 | 120 250 120 185 270 95 185 270 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 21 69 30 94 64 39 64 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 8 | . . . . . . . 1 7 Terrain Destroyed 37 | . . . . . . . 2 35 Melee 1 | . . . . . . . . 1 Projectile 15 | . . . . . . . 2 13 AOE 21 | . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3769 | 29 136 320 352 832 207 131 999 763 Wait 428 | . 9 21 9 60 . . 114 215 Move 3075 | 22 116 291 302 734 206 128 793 483 Hop . | . . . . . . . . . Pick Up 32 | . 1 2 11 4 1 . 10 3 Fast Attach 19 | 1 3 . . . . . 11 4 Attach 12 | . . . 2 5 . . 2 3 Detach 1 | . . . . . . . 1 . Swap 40 | 1 . 1 8 5 . 2 13 10 Drop 31 | . . 2 7 3 . 1 16 2 Fire 113 | 5 7 3 13 21 . . 27 37 Melee 13 | . . . . . . . 12 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Entered Mines 277 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 295 | -10/Mines | Found Prototype Device 306 | -10/Mines | Build established: Mutant 395 | -10/Mines | Met a Derelict shopkeep closing up shop 520 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 562 | -10/Mines | Discovered new exit (range 11) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Accompanied by 3 allies 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 4) 1040 | -9/Materials | Discovered new exit (range 6) 1083 | -9/Materials | Entered Mines 1083 | -9/Mines | Accompanied by 1 ally 1245 | -9/Mines | Discovered new exit (range 5) 1487 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1927 | -9/Mines | Core integrity fell below 50% 1931 | -9/Mines | Destroyed YI-UF0 1955 | -9/Mines | Lost 5 parts (2n1u2w) 2049 | -9/Mines | Received a Mining Laser from a helpful Derelict 2270 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2271 | -9/Mines | Discovered new exit (range 5) 2278 | -9/Mines | Entered Exiles 2278 | -9/Exiles | Accompanied by 1 ally 2291 | -9/Exiles | Discovered new exit (range 15) 2302 | -9/Exiles | Met 8R-AWN 2317 | -9/Exiles | Met EX-HEX 2343 | -9/Exiles | Met EX-BIN 2356 | -9/Exiles | Aligned with FarCom system 2357 | -9/Exiles | Given EX-Vault access code 2379 | -9/Exiles | Opened EX-Vault 2387 | -9/Exiles | Found Cloak of Protection 2407 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2431 | -9/Exiles | Met EX-DEC 2467 | -9/Exiles | Discovered new exit (range 11) 2475 | -9/Exiles | Left Exiles lab with Cloak of Protection 2475 | -9/Exiles | Entered Mines 2621 | -8/Mines | Discovered new exit (range 9) 2631 | -8/Mines | Entered Materials 2631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3444 | -8/Materials | Central database locked down 3934 | -8/Materials | Repaired Hrd. Medium Armor Plating 3947 | -8/Materials | Discovered new exit (range 4) 3954 | -8/Materials | Entered Factory 3954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4237 | -7/Factory | Build established: Skirmisher 4612 | -7/Factory | Central database locked down 4904 | -7/Factory | Self-destructed Last Messages --------------- 04838_ K-01 Serf cleans the Nuclear Reactor. 04838_ U-05 Engineer lays Concrete. 04838_ K-01 Serf cleans the Matter Pump. 04840_ K-01 Serf collects debris. 04840_ U-05 Engineer lays Concrete. 04841_ K-01 Serf cleans the Matter Pump. 04845_ K-01 Serf cleans the Nuclear Reactor. 04845_ K-01 Serf cleans the Matter Pump. 04849_ K-01 Serf cleans the Nuclear Reactor. 04849_ K-01 Serf cleans the Matter Pump. 04878_ C-30 ARC bursts open, deploying its payload. 04878_ G-47 Trooper unfolds itself. 04886_ Lgt. Angular Momentum Engine destroyed. 04888_ Imp. Titanium Leg+ destroyed. 04890_ System corrupted: Heat flow error (+297). 04890_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Y. 04892_ Imp. Titanium Leg+ destroyed. 04898_ Imp. Terrain Scanner destroyed. 04900_ U-05 Engineer builds a Wall. 04904_ Imp. Titanium Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?"? | | ??????????????????????????????????????????? "? | | ????????????????????????????????????????? "? | | ???????????????????????????"?????????? # ? | | ???????????????????????????????????????# "" | | ????????????????????#?"?? ?????????????# "" | | ????????????????#???????? ?? ?#?#???"??# "" | | ????????????w ????????????? ????#??"?" # | | ???????????????????????#?#??#?#???? ???# "" | | ???????????????#??????#?#?????? ?#? ?? # "" | | ?????????????????????#???##???? ###??### "" | | ????????????????? ?? ? ?? ? ?? ?? ? | | ?????????????? ????? ???? ?? ?????? ? | | ?????????????????? ?? ??? ??? ?? ?? | | ??????????????#??##########+###???#?##?#???# | | ?????????????p#??# ############### | | ???????????????#?# # # "" | | ??????????? ???## @ # """" """" # "" | | ?????????????????# """"" l # """" """" + "" | | ???????????? ????# """"" g # """" """" # | | ???????????? ??#?# """ g # """" """" # | | ????????????????#" # " ####### | | ????????????????###########;#;##+################# | | ???????????????#?#??#?##?? ??## | | ??????????????????#???#? ?"" """"" #?# | | ????????????? ????????????"" ""T"" ### | | ???????????? ??????????# """ ### | | ????????????????? ?? ? # #?# | | ??????????????? ???????# """ """ #?# | | ???????????????? ??? ? + """ """ ### | | ??????????????????? ? ?# """ """ #?# | | ????????????????????? ?? ? #?# | | ?????????????????????? ??? ? #?# | | ???????????????????????????? #?# | | ??????????????????????????? ? ? ### | | ?????????????????????????????#?######?############ | | ??????????????????????????????? ? ??#?????#?#???## | | ??????????????????????????????????????????##??##?? | | ???????????????????????????????????????????#?##### | | ??????????????????????????????????????????#????### | | ???????????????????????????????????????????##??### | | ????????????????????????????????????????????##??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 15% | -8/Materials Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Wheel | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Overkill Challenges ------------ None Game ------ Seed LatentSmartGun Manual? 0 Play Time 00:37:29 Cumulative 57.6 hours Start 2026.03.16 @ 18:00:57 End 2026.03.16 @ 18:39:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 58 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60494b9e-67bf-43e5-898d-d23c9830c419