Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.18 @ 02:22:46 Player: Koi Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (126) 630 Value Destroyed (2992) 2992 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 5451 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 42 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 47/100 System Corruption 4% Temperature Cool (0) Movement Hovering (76) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ Cooling System Medium Storage Unit Improved Signal Interpreter Light Regenerative Plating > --- WEAPON (2) ------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY (8) ---- Deuterium Engine Cooling System Salvage Targeting Computer Improved Utility Shielding Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter Light Regenerative Plating > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Cooling System Improved Utility Shielding Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Heavy Particle Cannon Light Assault Rifle [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Improved Treads Hover Unit Combat Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | 6 12 6 31 15 Power 13 | 1 5 1 5 1 Engine 11 | 1 3 1 5 1 Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 3 1 Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . 2 3 1 Flight . | . . . . . Utility 18 | 1 2 2 9 4 Device 4 | . . . 3 1 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 10 | . 1 2 4 3 Artifact . | . . . . . Weapon 29 | 2 3 1 14 9 Energy Gun 1 | . . . 1 . Energy Cannon 12 | . . . 6 6 Ballistic Gun 14 | 2 2 1 6 3 Ballistic Cannon 2 | . 1 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 5 | . . . 1 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 1 3 Average Slot Usage (%) 98 | . 99 100 96 97 Engine 10 | . 6 14 11 10 Core 1 | . 7 . . . Treads 9 | . 28 12 . . Hover 14 | . . 15 21 22 Device 4 | . . . 5 11 Storage 12 | . 14 14 11 11 Processor 5 | . . . 8 11 Protection 13 | . 13 14 16 9 Energy Cannon 5 | . . . 7 14 Ballistic Gun 13 | . 22 14 9 7 Ballistic Cannon 5 | . 5 14 4 . Naked Turns . | . . . . . Heaviest Build 38 | 11 21 24 38 38 Greatest Support 46 | 40 46 46 44 44 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 7 | 1 6 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 3 8 8 8 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2127 | 238 387 374 859 269 Remotely . | . . . . . Salvage Created 3978 | . 605 478 1793 1102 Parts 264 | . 46 31 123 64 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 94 | . 15 15 42 22 Guns 36 | . 13 2 17 4 Cannons 58 | . 2 13 25 18 Classes Destroyed 13 | . 5 5 3 . Worker 9 | . 2 1 1 5 Builder 5 | . 2 1 . 2 Tunneler 1 | . . 1 . . Hauler 2 | . . . 1 1 Recycler 4 | . . 2 . 2 Operator 1 | . . . 1 . Watcher 10 | . 3 . 5 2 Swarmer 24 | . 6 2 6 10 Grunt 43 | . 9 2 26 6 Duelist 1 | . . . 1 . Sentry 17 | . . 2 9 6 Demolisher 1 | . . 1 . . Assembled 8 | . . 8 . . Best Kill Streak 10 | . 10 6 9 8 Combat Bots Only 7 | . 7 6 4 7 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2796 | . 350 360 1319 767 Core 566 | . 64 81 260 161 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 273 | 1 46 39 117 70 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 55 58 150 150 Shots Fired 529 | 2 92 78 233 124 Gun 248 | 2 79 39 95 33 Cannon 281 | . 13 39 138 91 Launcher . | . . . . . Special . | . . . . . Kinetic 363 | 2 92 78 158 33 Thermal 166 | . . . 75 91 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 38 | 2 18 21 38 38 Robot Miss Streak 4 | . 1 3 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 392 | 2 74 60 169 87 Core Hits 171 | 1 35 33 64 38 Critical Hits 8 | . 1 2 2 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 6 | . . 1 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7060 | 29 913 996 3154 1968 Guns 2805 | 29 777 420 1219 360 Cannons 4171 | . 129 516 1922 1604 Explosions . | . . . . . Melee . | . . . . . Ramming 84 | . 7 60 13 4 Kinetic 4105 | 29 906 936 1874 360 Thermal 2871 | . . . 1267 1604 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 42 | . . . 19 23 Message Errors 7 | . . . 5 2 Matter Fused 12 | . . . 2 10 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . 3 2 Targeting Errors 11 | . . . 5 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 83 | . . 13 10 60 Projectiles 83 | . . 13 10 60 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 1 7 3 . Impact 1 | . . 1 . . Kinetic 10 | . 1 6 3 . Secondary . | . . . . . Self-Inflicted Damage 32 | . . 24 6 2 Shots . | . . . . . Rammed 8 | . 2 4 1 1 Targets Rammed 9 | . 2 5 1 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 342 | . 66 132 342 209 Average Temperature 59 | . 17 41 84 47 Received Heat Transfer 1089 | . 213 123 567 186 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . 6 4 Heat Transferred 4349 | . . . 1998 2351 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 762 | . 289 164 737 762 Average Influence 316 | . 112 93 467 567 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 43 | 100 76 100 8 . Level 1 19 | . 23 . 28 20 Level 2 28 | . . . 54 52 Level 3 8 | . . . 8 27 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 5 4 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault 2 | . . . 1 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 23 16 62 34 Peak Tracking Total 8 | . 8 4 5 6 Tactical Retreats 6 | . 1 1 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 8 | . 1 . 3 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 17 | . 6 . 3 8 Terminals 11 | . 5 . 1 5 Fabricators . | . . . . . Repair Stations 5 | . 1 . 2 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 46 | . 18 . 9 19 Successful 37 | . 13 . 9 15 Failed 9 | . 5 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 4 . . 4 Terminals 26 | . 15 . 1 10 Fabricators . | . . . . . Repair Stations 19 | . 3 . 8 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 17 | . 10 . 1 6 Record 6 | . 4 . . 2 Prototype ID Bank 1 | . . . . 1 Branch Access Points 2 | . . . . 2 Locate Traps 4 | . 3 . 1 . Zone Layout 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 19 | . 3 . 8 8 Scan Component 11 | . 2 . 5 4 Repair 8 | . 1 . 3 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 3 4 Full Trace Events 5 | . 2 . 2 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 1 . 3 4 Time 325 | . 38 . 126 161 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 39 | . . 15 24 . Total Damage 243 | . . 58 185 . Kills 6 | . . 1 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4360 | 83 1135 815 1451 876 Spaces Moved 3000 | 44 569 651 1136 600 Core 1 | 1 . . . . Treads 781 | 43 569 169 . . Legs . | . . . . . Wheels . | . . . . . Hover 2218 | . . 482 1136 600 Flight . | . . . . . Fastest Speed 50 | 50 160 76 76 76 Average Speed 97 | 157 160 97 76 76 Slowest Speed 160 | 160 160 160 150 76 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 71 | 4 92 97 87 78 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 28 | . . . 12 16 Melee . | . . . . . Projectile 28 | . . . 12 16 AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3886 | 53 701 749 1488 895 Wait 449 | . 52 38 164 195 Move 2996 | 43 568 650 1135 600 Hop . | . . . . . Pick Up 44 | 3 11 5 17 8 Fast Attach 26 | 6 2 . 11 7 Attach 7 | . 1 . 4 2 Detach . | . . . . . Swap 37 | . 9 6 16 6 Drop 45 | . 10 6 23 6 Fire 273 | 1 46 39 117 70 Melee . | . . . . . Ram 5 | . . 3 1 1 Kick . | . . . . . Crush 4 | . 2 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Destroyed 7 combat bots 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 14) 1087 | -10/Materials | Discovered new exit (range 8) 1179 | -10/Materials | Repaired Lgt. Nuclear Core 1219 | -10/Materials | Entered Mines 1227 | -10/Mines | Met a Derelict bent on vengeance 1256 | -10/Mines | Learned location of Zion (-7) 1479 | -10/Mines | Assembled infested the area 1514 | -10/Mines | Core integrity fell below 50% 1544 | -10/Mines | Discovered new exit (range 7) 1642 | -10/Mines | Identified exit to Materials 1652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1710 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1865 | -10/Mines | Build established: Scavenger-Mutant 2034 | -10/Mines | Entered Materials 2034 | -9/Materials | Accompanied by 3 allies 2034 | -9/Materials | Evolved 2 slots: Utility x2 2188 | -9/Materials | Discovered new exit (range 8) 2335 | -9/Materials | Discovered new exit (range 4) 2583 | -9/Materials | Discovered new exit (range 16) 2652 | -9/Materials | Build established: Mutant 2743 | -9/Materials | Core integrity fell below 50% 2758 | -9/Materials | Identified exit to Mines 2831 | -9/Materials | Repaired Cmb. Airjet 2993 | -9/Materials | Repaired Cmb. Airjet 3021 | -9/Materials | Repaired Propulsion Shielding 3031 | -9/Materials | Discovered new exit (range 14) 3054 | -9/Materials | Identified exit to Storage 3177 | -9/Materials | Discovered new exit (range 16) 3198 | -9/Materials | Identified exit to Materials 3234 | -9/Materials | First assault squad dispatched 3267 | -9/Materials | Discovered exit to Mines (range 9) 3485 | -9/Materials | Entered Storage 3489 | -9/Storage | Identified exit to Recycling 3555 | -9/Storage | Repaired Med. Armor Plating 3594 | -9/Storage | Repaired Hvy. Particle Cannon 3747 | -9/Storage | Core integrity fell below 20% 3814 | -9/Storage | Destroyed 7 combat bots 3817 | -9/Storage | Lost 3 parts (1u2w) 3821 | -9/Storage | Identified exit to Garrison 3855 | -9/Storage | Found Prototype Protection 3855 | -9/Storage | Identified Lgt. Regenerative Plating 3859 | -9/Storage | Found Lgt. Regenerative Plating 3862 | -9/Storage | Found Lgt. Regenerative Plating 3863 | -9/Storage | Found Lgt. Regenerative Plating 4000 | -9/Storage | Repaired Broken Hvy. Particle Cannon 4098 | -9/Storage | Repaired Hvy. Particle Cannon 4285 | -9/Storage | First assault squad dispatched 4361 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04329_ C-30 ARC bursts open, deploying its payload. 04329_ G-47 Trooper unfolds itself. 04329_ L-31 Rogue unfolds itself. 04329_ B-36 Bruiser unfolds itself. 04329_ I-25 Savior unfolds itself. 04329_ System corrupted: Imp. Assault Rifle targeting data glitched. 04331_ K-01 Serf collects debris. 04332_ System corrupted: Hvy. Particle Cannon targeting data glitched. 04334_ K-01 Serf collects debris. 04338_ G-47 Trooper suffers critical hit. 04338_ Destroyed Lgt. Nuclear Core. 04345_ System corrupted: Hvy. Particle Cannon rejected. 04347_ G-47 Trooper destroyed. 04348_ K-01 Serf collects debris. 04349_ U-05 Engineer builds a Wall. 04351_ Acquired Hvy. Particle Cannon. 04351_ K-01 Serf collects debris. 04352_ System corrupted: Imp. Assault Rifle targeting data glitched. 04356_ Deuterium Engine destroyed. 04357_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | " # ####+###????????# #####???#! | | # # = ####?????# # #####+##/## | | "### + """#?????# """" + ## ! # | | T"#?####= R"#?????# "=[%!" # ## # | | ""#????# [["""#?????# "!!!!" # ## # | | ####???# ![[####?????# """""" # ## # | | """#???# % [[[#????????# # ## ! # | | "Y"####### ####????????########## ## [ # | | #?####????????????????????# ## # | | """ #?????????????????????????# ## / | | R" #?????????????????????????# ## ] # | | """ #?????????????????????????# ########### | | #?????????????????????????# #????????# ^ | | """ #?????????????????????????# #????????# | | """ #?????????????????????????# #????????# | | """ #?????????????????????????# #????????# "% | | #?????????????????????????# #????????# " | | #######?????????????????????????# #????????# | | ##########??????????????????????# #????????# | | ?????????????########## #????????# | | """ """ #????????????# ## #????????# ^ | | """ """ #????????????# ## #????????# | | ! """ """ #????????????# ! !/k #????????+ | | [ #????????????# i %## #????????# | | !#"T"######????????????# ## %#????????# | | ##"""#?????????????????# @ = ## % #????????## | | ?#####?????????????????# lb ## %%#?????????# | | ???????????????????????# k ## #?????????# | | ???????????????????????# k ## #?????????#%## | | ???????????????????????# u## #?????????# "# | | ???????????????????????# ## ##???????## ## | | ??????????????????# #####+#### #???#####=+%# | | ??????????????????# #???# =[% | | ??????????????????+ #???# """%" " | | ??????????????????# #?### """[""" | | ??????????????????### #?#"" """ """ | | ????????????????????# #?#"T """*""" | | ????????????????????# """ #?#"" """%""" | | ????????????????????# """ #??## | | ????????????????????# """ #???# | | ????????????????????# """ #########+### | | ???????????????????? """ !!! [%= | | ??????????????????? !! ! | | ?????????????????? !! ^ % | | ?????????????????????###"T"#########+##########+## | | ????????????????????????###??????? ???????? | | ????????????????????????????????# """ **!#??????? | | ????????????????????????????????# "T" **!#??????? | | ############????????????????????# ** #??????? | | + #????????????????????# """ [#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 49 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertChromaticAirjet Manual? 0 Play Time 01:05:39 Cumulative 8.5 hours Start 2020.05.18 @ 01:18:20 End 2020.05.18 @ 02:22:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38ed6e5d-6877-4bcb-ada8-fc1efcb498d5