Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.30 @ 14:15:30 Player: viper Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (459) 459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Matter Pod Target Analyzer Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Terrain Scanner Weapon Shielding > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- High-capacity Matter Pod [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 1 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 . 4 Device 2 | 1 . 1 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 82 | . 100 75 Engine 16 | . 25 12 Leg 17 | . 25 14 Device 13 | . 12 13 Storage 12 | . 12 12 Processor 1 | . . 2 Protection 6 | . . 10 Energy Gun 13 | . 25 7 Impact Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 23 | 18 21 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 5 1 6 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 3 | 1 3 3 Average Carried 1 | . 1 1 Final Capacity 8 | 8 8 8 Final Carried 3 | 1 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 550 | 194 286 70 Remotely . | . . . Salvage Created 529 | . 178 351 Parts 17 | . 5 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Melee 2 | . . 2 Guns 8 | . 4 4 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 10 | . 4 6 Sentry 2 | . . 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1187 | . 107 1080 Core 409 | . 7 402 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 43 | . 12 31 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 58 | . 24 34 Gun 58 | . 24 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 58 | . 24 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 23 14 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 23 63 Core Hits 30 | . 10 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 33 | . . 33 Impact 33 | . . 33 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | . 283 918 Guns 651 | . 283 368 Cannons . | . . . Explosions . | . . . Melee 534 | . . 534 Ramming 16 | . . 16 Kinetic . | . . . Thermal 651 | . 283 368 Explosive . | . . . Electromagnetic . | . . . Impact 534 | . . 534 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions . | . . . Melee 31 | . . 31 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 12 | . . 12 Targets Rammed 12 | . . 12 Kicked . | . . . Crushed . | . . . Highest Temperature 372 | . 372 234 Average Temperature 130 | . 168 93 Received Heat Transfer 936 | . 99 837 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 4 4 Heat Transferred 1913 | . 851 1062 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 151 | . 112 151 Average Influence 75 | . 52 94 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 6 22 Peak Tracking Total 6 | . 3 6 Tactical Retreats 9 | . 1 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 17 7 Successful 19 | . 13 6 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 17 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 13 6 Record 9 | . 6 3 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 2 | . 1 1 Investigation Status 1 | . . 1 Recall Investigation 1 | . . 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 940 | 64 279 597 Spaces Moved 376 | 46 127 203 Core 87 | 27 . 60 Treads . | . . . Legs 289 | 19 127 143 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 150 Average Speed 170 | 114 150 195 Slowest Speed 350 | 300 150 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 27 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 537 | 53 192 292 Wait 50 | . 50 . Move 374 | 45 126 203 Hop . | . . . Pick Up 5 | 1 3 1 Fast Attach 13 | 7 . 6 Attach 6 | . 1 5 Detach . | . . . Swap 1 | . . 1 Drop . | . . . Fire 43 | . 12 31 Melee 33 | . . 33 Ram 12 | . . 12 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Power x1 216 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Identified exit to Materials 256 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x2 496 | -9/Materials | Identified exit to Mines 496 | -9/Materials | Discovered exit to Mines (range 12) 746 | -9/Materials | Core integrity fell below 50% 782 | -9/Materials | Core integrity fell below 20% 800 | -9/Materials | Lost 5 parts (1p2n2u) 924 | -9/Materials | Lost 3 parts (1n2w) 941 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00845_ Destroyed Ion Engine. 00871_ Aluminum Leg destroyed. 00873_ Destroyed Heat Sink. 00873_ Y-45 Defender system corrupted by crushing effect. 00876_ Y-45 Defender misfires. 00879_ Sml. Laser destroyed. 00882_ Y-45 Defender misfires. 00893_ Hammer destroyed. 00894_ Slammed into Y-45 Defender. 00896_ Destroyed Heat Sink. 00896_ Y-45 Defender system corrupted by crushing effect. 00896_ Destabilizing: System corrupted (+2). 00897_ Y-45 Defender system terminally corrupted. 00897_ Beam Rifle fried. 00897_ Imp. Ion Engine fried. 00929_ W-16 Scout distress signal alerts nearby ally. 00934_ Slammed into W-16 Scout. 00934_ Destabilizing: Short circuit. 00934_ Target Analyzer permanently disabled. 00936_ Slammed into W-16 Scout. 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"??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMatterMinigun Manual? 0 Play Time 00:11:51 Cumulative 560.9 hours Start 2019.11.30 @ 14:07:46 End 2019.11.30 @ 14:15:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 547 Rogue 62 Adventurer 0 Explorer 485 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec63c373-0a70-4cc3-8ff8-d96a3a07009e