Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.19 @ 16:32:15 Player: Khal42 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (4223) 4223 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11018 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hybrid Fission Core Hybrid Fission Core Neutrino Core ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Looter] Improved Particle Charger ECM Suite ECM Suite ECM Suite Improved Phase Shifter > --- WEAPON ----------- Tesla Rifle Tesla Rifle Phase Cannon Long-range Missile Launcher > --- INVENTORY -------- Hybrid Fission Core Hybrid Fission Core Neutrino Core ECM Suite ECM Suite [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Slots Evolved 13 | . 1 . 2 . 2 2 2 . . 2 . . . . 2 . Power 3 | . . . . . 1 . 2 . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 5 | . 1 . 1 . . 1 . . . 1 . . . . 1 . Weapon 3 | . . . 1 . . . . . . 1 . . . . 1 . Parts Attached 143 | 7 2 1 11 . 10 36 6 1 . 6 9 40 4 . 7 3 Power 37 | 1 . . 1 . 2 12 2 . . 2 2 13 . . 2 . Engine 16 | 1 . . 1 . 2 8 1 . . . . 3 . . . . Core 21 | . . . . . . 4 1 . . 2 2 10 . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 . . 3 . 2 6 1 . . . 4 8 . . . 3 Treads . | . . . . . . . . . . . . . . . . . Leg 29 | 2 . . 3 . 2 6 1 . . . 4 8 . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 2 1 1 3 . 2 11 1 . . 2 1 10 2 . 5 . Device 29 | 1 . 1 2 . 2 10 1 . . 1 . 6 1 . 4 . Storage 3 | 1 . . . . . 1 . . . . . 1 . . . . Processor 3 | . . . . . . . . . . 1 . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 5 | . 1 . 1 . . . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . 4 . 4 7 2 1 . 2 2 9 2 . . . Energy Gun 13 | 1 . . 2 . 1 1 . . . 1 1 6 . . . . Energy Cannon 5 | . . . . . 1 2 1 . . . . . 1 . . . Ballistic Gun 8 | 1 1 . . . . 2 . 1 . 1 1 1 . . . . Ballistic Cannon 3 | . . . 1 . . 2 . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 2 . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . Parts Lost 45 | . . . 1 . 1 5 1 . 1 . 13 13 1 . . 9 Power 11 | . . . . . . 3 . . 1 . 2 4 . . . 1 Propulsion 10 | . . . . . . . 1 . . . 4 2 1 . . 2 Utility 10 | . . . . . 1 . . . . . 4 2 . . . 3 Weapon 14 | . . . 1 . . 2 . . . . 3 5 . . . 3 Highest Loss Streak 13 | . . . 1 . 1 3 1 . 1 . 13 7 1 . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 99 99 100 100 97 98 26 84 98 94 89 54 Engine 9 | . 12 12 10 10 16 10 12 12 12 11 2 7 . . . . Core 9 | . . . . . . 3 12 12 10 10 3 12 22 22 19 11 Leg 22 | . 25 25 20 20 25 28 25 25 25 22 5 18 20 16 15 11 Device 23 | . 12 17 25 30 24 28 25 25 25 21 6 20 22 22 25 17 Storage 6 | . 12 12 10 10 8 7 6 6 6 5 1 . 5 5 4 . Protection 1 | . 12 6 3 . . . . . . . . . 4 5 2 . Energy Gun 6 | . 12 12 14 20 10 4 . . . 5 1 8 11 11 10 4 Energy Cannon 5 | . . . . . 2 9 12 7 6 5 1 . 3 5 5 3 Ballistic Gun 3 | . 11 12 5 . . 2 . 4 6 5 1 4 . . . . Ballistic Cannon 1 | . . . 4 10 8 4 . . . . . . . . . . Launcher 2 | . . . . . . . 5 6 6 5 1 . 5 5 5 2 Naked Turns 136 | . . . . . . . . . . . 80 . . . . 56 Heaviest Build 95 | 18 21 28 39 32 43 81 95 95 92 95 95 64 72 72 80 74 Greatest Support 80 | 20 20 20 30 30 45 80 78 76 76 76 76 71 61 46 46 65 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 1 1 1 13 5 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 . . . 1 1 . Largest Inventory Capacity 20 | 10 10 10 10 10 10 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 12 | 7 10 10 10 10 10 13 20 20 20 20 9 5 5 5 5 5 Most Carried 20 | 6 10 10 10 9 10 18 20 20 20 20 20 5 5 3 5 5 Average Carried 10 | 2 7 9 9 9 9 10 18 19 20 19 9 3 2 3 4 5 Final Capacity 20 | 10 10 10 10 10 10 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 10 10 9 9 10 18 20 20 20 20 5 2 3 3 5 5 Class Distribution -------------------- 35% | Hacker-Mutant 24% | Hacker-Gunner 12% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Hacker-Skirmisher 4% | Scavenger-Gunner 3% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Matter Collected 2976 | 235 48 44 197 . 195 704 180 115 . 120 14 744 221 . 104 55 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4277 | . 63 82 498 . 513 1112 334 349 . 288 . 977 61 . . . Parts 206 | . 7 . 24 . 31 56 16 15 . 11 . 45 1 . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Combat Hostiles Destroyed 86 | . 2 1 11 . 11 22 10 7 . 6 . 15 1 . . . Guns 39 | . 2 1 6 . 9 4 . 2 . 2 . 12 1 . . . Cannons 35 | . . . 4 . 2 18 6 4 . 1 . . . . . . AOE 8 | . . . 1 . . . 3 1 . 3 . . . . . . Classes Destroyed 12 | . 2 . 4 . . 5 . . . . . 1 . . . . Worker 2 | . . . . . . . . . . . . 2 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 . 1 . 1 2 1 . . 1 . 1 . . . . Swarmer 18 | . 2 . 3 . 2 . 5 3 . . . 3 . . . . Grunt 33 | . . . 5 . 7 8 . 1 . 5 . 6 1 . . . Brawler 5 | . . . 2 . . . . 2 . . . 1 . . . . Sentry 11 | . . . 1 . 2 2 3 1 . 1 . 1 . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 4 | . . . . . . 4 . . . . . . . . . . Programmer 12 | . . . . . . 6 2 . . . . 4 . . . . Best Kill Streak 7 | . 2 1 7 . 4 6 4 3 . 7 . 7 1 . . . Combat Bots Only 7 | . 2 1 7 . 4 6 4 3 . 6 . 7 1 . . . Max Kills in Single Turn 4 | . 1 1 1 . 1 2 2 1 . 4 . 2 1 . . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . 1 . . . 2 1 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Damage Taken 6866 | . 35 197 227 . 362 1509 427 132 112 211 297 2024 52 . . 1281 Core 2100 | . 26 32 40 . 82 211 44 15 . . 241 253 . . . 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 2 | . . . 2 . . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . . . . . 72 29 . . . . . . . . . . Core Remaining (%) 80 | 100 . 76 . 90 85 69 . . 93 . . . . 50 . . Volleys Fired 199 | . 3 6 19 . 30 51 16 11 . 8 . 53 2 . . . Largest 4 | . 2 2 3 . 3 3 3 3 . 4 . 4 4 . . . Hottest 258 | . 60 63 145 . 152 171 199 199 . 210 . 210 258 . . . Shots Fired 549 | . 6 12 52 . 80 151 43 26 . 27 . 138 14 . . . Gun 311 | . 6 12 36 . 46 51 . 5 . 16 . 132 7 . . . Cannon 210 | . . . 16 . 34 100 32 17 . 8 . . 3 . . . Launcher 25 | . . . . . . . 11 4 . 3 . 3 4 . . . Special 3 | . . . . . . . . . . . . 3 . . . . Kinetic 165 | . 3 6 19 . 30 50 . 5 . 8 . 44 . . . . Thermal 246 | . 3 6 16 . 30 101 32 17 . 16 . 22 3 . . . Explosive 25 | . . . . . . . 11 4 . 3 . 3 4 . . . Electromagnetic 110 | . . . 17 . 20 . . . . . . 66 7 . . . Robot Hit Streak 32 | . 4 12 21 . 16 27 32 9 . 17 . 31 11 . . . Robot Miss Streak 2 | . 1 . 2 . 2 2 1 2 . 1 . 2 1 . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . Shots Hit Robots 397 | . 5 11 36 . 58 101 32 14 . 24 . 111 5 . . . Core Hits 200 | . 3 2 20 . 27 60 17 11 . 19 . 37 3 . . 1 Critical Kills 3 | . 1 . . . . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 3 . 1 1 1 1 . 1 . 5 . . . . Burn 8 | . . . 3 . 1 . . . . . . 4 . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . Destroy 3 | . 1 . . . . . . 1 . 1 . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 3 | . . . 2 . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9734 | . 50 144 643 . 1185 2669 1092 514 . 897 . 2323 213 . . 4 Guns 4426 | . 50 144 433 . 725 604 . 59 . 293 . 2049 69 . . . Cannons 3645 | . . . 169 . 460 1862 674 254 . 197 . . 29 . . . Explosions 1603 | . . . 41 . . 192 409 201 . 407 . 238 115 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 60 | . . . . . . 11 9 . . . . 36 . . . 4 Kinetic 2570 | . 28 76 197 . 391 776 . 59 . 154 . 889 . . . . Thermal 4455 | . 22 68 186 . 372 1882 674 254 . 502 . 466 29 . . . Explosive 1132 | . . . . . . . 409 201 . 241 . 166 115 . . . Electromagnetic 1517 | . . . 260 . 422 . . . . . . 766 69 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 . . . . 9 18 18 13 . . Average Corruption 10 | . . . . . . 1 . . . . 4 10 14 13 . . Corruption Purged 8 | . . . . . . 3 . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . 2 . . . . 1 55 45 10 . . Message Errors 24 | . . . . . . . . . . . . 8 12 4 . . Matter Fused 33 | . . . . . . . . . . . 1 17 12 3 . . Heat Flow Errors 12 | . . . . . . 1 . . . . . 10 1 . . . Energy Discharges 11 | . . . . . . . . . . . . 4 6 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . . . . . 6 4 1 . . Data Loss (major) 5 | . . . . . . 1 . . . . . 2 2 . . . Misfires 9 | . . . . . . . . . . . . 3 6 . . . Alerts 4 | . . . . . . . . . . . . 1 2 1 . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 232 | . . . . . . 101 . 32 . 71 . 28 . . . . Projectiles 15 | . . . . . . 15 . . . . . . . . . . Explosions 217 | . . . . . . 86 . 32 . 71 . 28 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 3 7 . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic 10 | . . . . . 3 7 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . 33 41 17 . . . 105 . . . . Shots 6 | . . . . . . 1 2 1 . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 1 1 . . . . 4 . . . 1 Kicked 7 | . . . . . . 1 1 . . . . 4 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 20 52 359 . 282 435 397 300 . 374 . 503 327 . . . Average Temperature 135 | . 15 23 148 . 96 121 112 105 . 156 . 173 122 . . . Received Heat Transfer 1551 | . . . 144 . 360 309 138 21 84 108 . 360 27 . . . Effects 41 | . . . 3 . . 7 2 . . 1 . 28 . . . . Shutdowns 21 | . . . . . . 2 1 . . 1 . 17 . . . . Energy Bleed 5 | . . . . . . 2 1 . . . . 2 . . . . Interference 7 | . . . 3 . . 2 . . . . . 2 . . . . Matter Decay 2 | . . . . . . 1 . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 7 | . . . 2 . . . . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . . . . Parts Melted 16 | . . . 1 . 1 3 4 1 . 1 . 5 . . . . Heat Transferred 8670 | . 50 150 592 . 851 2946 1248 500 . 796 . 1500 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Peak Influence 307 | . 72 19 208 57 196 258 269 . . 282 67 307 . . . 15 Initial 67 | . . 19 . 57 15 62 20 . . . 67 7 . . . . Average 68 | . 46 11 89 57 99 94 55 . . 188 18 53 . . . 1 Maximum Alert Level 1 | . . . 1 . . 1 1 . . 1 . 1 . . . . Low Security (%) 91 | 100 100 100 96 100 100 87 84 . . 34 100 96 . . 100 100 Level 1 8 | . . . 3 . . 12 15 . . 65 . 3 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . 1 9 4 . . 1 . 4 . . 1 . Investigation 3 | . . . . . . 1 1 . . . . 1 . . . . Extermination 8 | . . . . . . 4 2 . . . . 1 . . 1 . Reinforcement 10 | . . . 1 . 1 4 1 . . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Distress Signals 5 | . . . 1 . 1 1 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 170 | . 3 1 17 . 21 44 13 8 3 10 6 35 4 . . 5 Peak Tracking Total 7 | . 2 1 5 . 5 7 3 3 3 6 6 3 3 . 1 5 Tactical Retreats 25 | . . . 1 . 5 6 . 1 . 2 . 8 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Traps Triggered 8 | . 1 . . . . 2 1 . . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Machines Disabled 18 | . . . 1 . . 6 1 . . 5 . 5 . . . . Max in Single Turn 4 | . . . 1 . . 4 1 . . 4 . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Machines Accessed 26 | . 4 1 2 . 4 7 4 . . . . 4 . . . . Terminals 16 | . 3 . 2 . 2 6 1 . . . . 2 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 51 | . 6 1 6 . 7 15 8 . . . . 8 . . . . Successful 37 | . 3 1 5 . 6 12 4 . . . . 6 . . . . Failed 14 | . 3 . 1 . 1 3 4 . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . 1 . . . 2 . . . . Terminals 34 | . 5 . 6 . 3 12 4 . . . . 4 . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 1 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 25 | . 2 1 5 . 2 9 2 . . . . 4 . . . . Record 3 | . . . . . . . . . . . . 3 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 2 . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 1 . 1 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . 1 . . . . . . . . . . Patrol Status 2 | . . . . . 1 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 . . . . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . . 2 . . . . Report Inventory 2 | . . . . . . . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . 3 3 2 . . . . 2 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 70 | . . . . . 38 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . 3 . . . . Non-combat 3 | . . . . . . . . . . . . 3 . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . 3 . . . . parse_system 3 | . . . . . . 1 . . . . . 2 . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Total Allies 6 | . . 3 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 26 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 10 . . . . . . . . . . . . . Total Orders 8 | . . 3 5 . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . . EXPLORE 3 | . . . 3 . . . . . . . . . . . . . RETURN 3 | . . 1 2 . . . . . . . . . . . . . Ally Attacks 23 | . . 8 15 . . . . . . . . . . . . . Total Damage 168 | . . 65 103 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . . . 1 . . . Drone Launches 32 | . . 10 22 . . . . . . . . . . . . . Drone Recoveries 32 | . . 10 22 . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . 9 8 Items 17 | . . . . . . . . . . . . . . . 9 8 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Turns Passed 10538 | 74 250 632 686 48 715 1817 1373 1312 24 304 138 1429 1079 215 277 165 Spaces Moved 5798 | 51 164 321 285 26 430 1069 646 654 13 137 181 931 569 114 137 70 Core 180 | 6 . . . . . . . . . . 164 9 . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs 5618 | 45 164 321 285 26 430 1069 646 654 13 137 17 922 569 114 137 69 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 195 195 195 195 50 110 112 190 190 50 Average Speed 160 | 111 140 190 190 190 128 137 196 195 195 195 69 127 187 190 190 142 Slowest Speed 700 | 120 190 190 190 190 190 200 197 195 195 195 700 300 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 3 33 69 27 15 34 27 21 82 5 4 92 21 70 19 4 38 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . 1 . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 377 | . . . 4 . 5 34 131 50 . 31 . 66 56 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 14 | . . . 2 . 5 2 1 2 . . . . 2 . . . AOE 363 | . . . 2 . . 32 130 48 . 31 . 66 54 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Was Total 6618 | 65 181 333 396 25 527 1297 713 667 12 156 191 1070 579 113 158 135 Wait 291 | . . 4 47 . 46 92 16 . . . . 26 . . . 60 Move 5783 | 50 163 320 284 25 429 1068 645 653 12 137 180 929 568 113 137 70 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | 8 9 . 14 . 6 26 14 1 . 2 1 11 3 . 7 . Fast Attach 55 | 5 . 1 2 . 4 9 1 . . 3 5 20 1 . 2 2 Attach 54 | 2 2 . 5 . 4 7 3 . . 3 4 16 3 . 5 . Detach 8 | . . 1 1 . 1 . . . . 1 . 2 1 . 1 . Swap 34 | . . . 4 . 2 20 2 1 . . . 4 . . . 1 Drop 74 | . 4 1 18 . 5 20 10 1 . 2 1 4 1 . 6 1 Fire 199 | . 3 6 19 . 30 51 16 11 . 8 . 53 2 . . . Melee 3 | . . . 2 . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . 1 1 . . . . 4 . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 2 5 . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 15) 75 | -11/Junkyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered exit to Mines (range 8) 312 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Entered Mines 653 | -10/Mines | Found the Drone Emporium 669 | -10/Mines | Found Prototype Device 669 | -10/Mines | Identified Splice Drone Bay 708 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 863 | -10/Mines | Identified exit to Materials 863 | -10/Mines | Discovered exit to Materials (range 9) 870 | -10/Mines | Destroyed YI-UF0 957 | -10/Mines | Entered Materials 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1412 | -9/Materials | Destroyed 7 combat bots 1562 | -9/Materials | Identified exit to Mines 1562 | -9/Materials | Discovered exit to Mines (range 16) 1643 | -9/Materials | Entered Mines 1654 | -9/Mines | Build established: Hacker-Skirmisher 1668 | -9/Mines | Identified exit to Materials 1668 | -9/Mines | Discovered exit to Materials (range 12) 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2330 | -8/Materials | Repaired Carbon-fiber Leg 2402 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Discovered exit to Factory (range 3) 2406 | -8/Materials | Entered Factory 2406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2462 | -7/Factory | Build established: Hacker-Mutant 2776 | -7/Factory | Build established: Hacker-Tank 3123 | -7/Factory | Repaired Imp. Ion Engine 3136 | -7/Factory | Build established: Hacker-Gunner 3549 | -7/Factory | Cargo convoy interrupted 3642 | -7/Factory | Lost 3 parts (1p2w) 4194 | -7/Factory | Identified exit to Factory 4194 | -7/Factory | Discovered exit to Factory (range 15) 4223 | -7/Factory | Entered another Factory area 4223 | -6/Factory | Evolved 2 slots: Power x2 4865 | -6/Factory | Build established: Hacker-Mutant 5244 | -6/Factory | Spotted B-75 Beast 5528 | -6/Factory | Identified exit to Lower Caves 5528 | -6/Factory | Discovered exit to Lower Caves (range 15) 5596 | -6/Factory | Entered Lower Caves 5785 | -6/Lower Caves | Build established: Hacker-Gunner 5998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6328 | -6/Lower Caves | Build established: Scavenger-Mutant 6471 | -6/Lower Caves | Learned location of Zion (-6) 6787 | -6/Lower Caves | Identified exit to Lower Caves 6787 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 6908 | -6/Lower Caves | Entered another Lower Caves area 6916 | -6/Lower Caves | Identified exit to Factory 6916 | -6/Lower Caves | Discovered exit to Factory (range 10) 6932 | -6/Lower Caves | Entered Factory 6932 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7225 | -5/Factory | Build established: Scavenger-Skirmisher 7236 | -5/Factory | Sucked down chute 7236 | -5/Factory | Entered Waste 7251 | -5/Waste | EMP discharged 7254 | -5/Waste | Spotted C-40 Crusher 7254 | -5/Waste | Spotted C-40 Crusher 7260 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7265 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7270 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7270 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7273 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7273 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7277 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7277 | -5/Waste | Crushed by Compactor (1 part destroyed) 7296 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7298 | -5/Waste | Crushed by Compactor (1 part destroyed) 7304 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7330 | -5/Waste | Spotted C-40 Crusher 7335 | -5/Waste | Lost 13 parts (2p4n4u3w) 7335 | -5/Waste | Spotted C-40 Crusher 7351 | -5/Waste | EMP discharged 7352 | -5/Waste | Spotted C-40 Crusher 7361 | -5/Waste | Spotted C-40 Crusher 7368 | -5/Waste | Identified exit to Factory 7368 | -5/Waste | Discovered exit to Factory (range 13) 7374 | -5/Waste | Entered Factory 7559 | -5/Factory | Build established: Hacker-Mutant 7882 | -5/Factory | Spotted B-75 Beast 8251 | -5/Factory | System corruption reached 10% 8358 | -5/Factory | Build established: Hacker-Gunner 8602 | -5/Factory | Crushed by falling debris 8608 | -5/Factory | Destroyed 7 combat bots 8633 | -5/Factory | Lost 7 parts (1p1n2u3w) 8783 | -5/Factory | Identified exit to Upper Caves 8783 | -5/Factory | Discovered exit to Upper Caves (range 10) 8803 | -5/Factory | Entered Upper Caves 8808 | -5/Upper Caves | Learned Factory terminal intel 8817 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9014 | -5/Upper Caves | Build established: Scavenger-Tank 9848 | -5/Upper Caves | Identified exit to Upper Caves 9848 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 9882 | -5/Upper Caves | Entered another Upper Caves area 10074 | -5/Upper Caves | Identified exit to Factory 10074 | -5/Upper Caves | Discovered exit to Factory (range 13) 10097 | -5/Upper Caves | Entered Factory 10097 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10098 | -4/Factory | Loaded intel: 26 terminal locations 10374 | -4/Factory | Sucked down chute 10374 | -4/Factory | Entered Waste 10390 | -4/Waste | Spotted C-40 Crusher 10402 | -4/Waste | Build established: Scavenger-Gunner 10432 | -4/Waste | Spotted C-40 Crusher 10434 | -4/Waste | Spotted C-40 Crusher 10439 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10443 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10446 | -4/Waste | Spotted C-40 Crusher 10462 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10471 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10480 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10482 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10483 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10510 | -4/Waste | Core integrity fell below 50% 10514 | -4/Waste | Lost 9 parts (1p2n3u3w) 10528 | -4/Waste | Core integrity fell below 20% 10539 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10462_ Arm. Leg crushed. 10462_ Hyb. Fission Core crushed. 10462_ Critical hit (Destroy). 10462_ Mic. Fission Core destroyed. 10463_ Kicked C-40 Crusher out of the way. 10465_ Hyb. Fission Core crushed. 10466_ Arm. Leg crushed. 10469_ >> DECODED: Hvy. Beamcaster location. 10471_ Phase Cannon crushed. 10471_ Arm. Leg crushed. 10480_ Imp. Phase Shifter crushed. 10480_ Imp. VSS Leg crushed. 10480_ Adv. Heat Sink crushed. 10482_ Adv. VSS Leg crushed. 10482_ Neutrino Core crushed. 10482_ Imp. Particle Charger crushed. 10483_ >> DECODED: Hvy. Beamcaster location. 10483_ ECM Suite crushed. 10483_ 0b10 Decoder Chip [Looter] crushed. 10485_ Imp. Particle Charger crushed. Map ----- +----------------------------------------------------+ | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????### ######## #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #???????????#?????????? | | #??# #??????# #????????? #?????????? | | #### ######## ######## ##????????? | | ???????? | | ???????? | | ???????? | | ???????? | | #### ######## ######## ##????????? | | #??# #??????# #????????? #?????????? | | #??# #??????# #???????????#?????????? | | ########??# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ?????????? #??????# #?????????????????????? | | ?????????? #??????# #?????????????????????? | | ?????????? #??????# CC#?????????????????????? | | ?????????? #??????# CC#?????????????????????? | | ??????????# #??????#CCCC#?????????????????????? | | ??????????? ???????#CCCC#?????????????????????? | | ???????????? ?????????#CCCC#?????????????????????? | | ??????????????????????#CCCC#???????]?????????????? | | ??????????????????????# =@ #?????????????????????? | | ??????????????????????######???????]?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????[???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????[??????????????????????????????????? | | ??????????????[??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 64 Energy Capacity 2165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Factory Defaults Maybe Next Time I'll Detach My Launcher Release The Drones! Shopping List Streaker Challenges ------------ None Game ------ Seed LayeredActuatorMegatreads Manual? 0 Play Time 02:26:13 Cumulative 30.6 hours Start 2023.09.18 @ 17:48:33 End 2023.09.19 @ 16:32:15 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 5 Adventurer 5 Explorer 7 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40045f0a-1c53-4d94-8421-ec850f539f23