Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 01:26:17 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (241) 1205 Value Destroyed (8641) 8641 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 16817 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 88 Met Data Miner 300 Cogmind --------- Core Integrity 39/1000 Matter 222/300 Energy 84/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Remote Datajack Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core Neutrino-Antimatter Core > --- PROPULSION ------- Flying CIT-Antigrav Exoskeleton Cooled Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Hvy. Charged Construct/C > --- INVENTORY -------- Advanced Cooling System Structural Scanner Enhanced Optical Array Advanced Sensor Array IFF Parser Seismic Detector Makeshift Salvage Targeting Computer Transmission Jammer ECM Suite Improved Utility Shielding Layered Heavy Armor Plating Improved Shield Generator Heavy Laser Neutron Cannon Hypervelocity Gauss Cannon Improved Remote Datajack Plasma Cutter Lance [Rating: 104] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . 4 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . . Utility 5 | . . . 1 . . 2 . . 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 169 | 1 11 3 20 30 4 20 1 . 13 4 3 4 4 15 4 32 Power 16 | . 1 1 1 2 . 1 . . . . 1 . 1 3 1 4 Engine 6 | . 1 . 1 2 . . . . . . 1 . . 1 . . Core 9 | . . 1 . . . 1 . . . . . . . 2 1 4 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 32 | . 2 1 5 12 . 1 . . . . . . . 3 1 7 Treads 23 | . 2 1 4 12 . 1 . . . . . . . 1 1 1 Leg 4 | . . . . . . . . . . . . . . 2 . 2 Wheel 2 | . . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 2 | . . . 1 . . . . . . . . . . . . 1 Utility 76 | 1 3 1 9 6 2 10 1 . 10 3 2 2 3 7 2 14 Device 38 | 1 2 . 1 1 1 5 1 . 5 1 2 1 2 6 2 7 Storage 2 | . 1 . 1 . . . . . . . . . . . . . Processor 9 | . . . . . . 3 . . 3 . . . . . . 3 Hackware 2 | . . . . . . 1 . . 1 . . . . . . . Protection 25 | . . 1 7 5 1 1 . . 1 2 . 1 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | . 5 . 5 10 2 8 . . 3 1 . 2 . 2 . 7 Energy Gun 5 | . . . 1 1 . . . . 1 1 . . . . . 1 Energy Cannon 10 | . 1 . . 4 . 1 . . . . . 1 . . . 3 Ballistic Gun 7 | . . . 3 3 . 1 . . . . . . . . . . Ballistic Cannon 6 | . 1 . . 1 1 1 . . . . . . . 1 . 1 Launcher 6 | . 2 . . . . 2 . . . . . 1 . . . 1 Special Weapon 4 | . 1 . . 1 . 1 . . 1 . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 5 1 2 . . 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 . . . System Corruption 16 | . . . . . . . . . . . 7 . 9 . . . Parts Lost 52 | . 1 1 4 5 . 4 . . 2 1 3 5 1 2 2 21 Power 5 | . . . 1 . . 1 . . . . 1 . 1 . . 1 Propulsion 19 | . . 1 1 3 . 1 . . 1 1 . 2 . 1 1 7 Utility 14 | . 1 . 1 2 . . . . 1 . 2 1 . . . 6 Weapon 14 | . . . 1 . . 2 . . . . . 2 . 1 1 7 Highest Loss Streak 13 | . 1 1 3 3 . 1 . . 1 1 2 4 1 1 2 13 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . 2 Average Backups 17 | 6 9 14 17 19 17 19 18 18 18 19 18 17 18 19 17 18 Power . | 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 1 | 4 . 1 2 2 3 . 1 . . . 1 1 1 . . . Utility 8 | . 1 5 4 5 6 12 11 12 10 10 9 8 10 12 11 11 Weapon 5 | 1 6 6 7 9 4 4 3 4 4 5 5 5 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 105 | 6 5 . 3 5 20 24 4 . 10 4 2 3 4 3 . 12 Power 14 | 1 . . 1 1 5 1 . . 2 1 1 . 1 . . . Propulsion 28 | 2 4 . . . 8 3 4 . 3 . . 1 1 1 . 1 Utility 18 | 1 . . . 3 . 11 . . . . . . . 1 . 2 Weapon 43 | 2 1 . 2 1 7 9 . . 4 3 1 2 2 1 . 8 Tool/Special 2 | . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 75 | . 95 100 99 99 75 62 61 61 65 65 65 65 69 64 67 61 Engine 5 | . 13 8 3 11 10 2 . . 5 6 5 . . . . . Core 3 | . . 6 7 . . 4 7 7 . . . 6 . 3 10 9 Treads 13 | . 25 28 32 32 19 3 5 7 3 . . . 2 5 2 . Hover 1 | . . . . . . 3 1 . . 6 6 3 . . 4 2 Device 13 | . 10 13 9 10 8 14 14 15 17 16 19 20 15 17 22 18 Storage 8 | . 14 14 11 11 11 7 7 7 6 6 6 6 6 5 5 4 Processor 4 | . . . . . . 6 7 7 12 8 6 6 6 5 5 2 Protection 5 | . . . 11 11 6 . . . 2 7 6 5 10 4 . 3 Energy Cannon 6 | . 9 12 3 15 14 1 . . 1 5 8 . 8 7 . 3 Ballistic Gun 2 | . 2 . 14 4 1 3 . . . . . . . . . . Ballistic Cannon 3 | . 11 13 3 . 1 2 7 7 4 . . 3 . 1 5 2 Slashing Weapon 2 | . . . . . . 3 7 7 5 5 3 4 1 . . . Peak Build Rating 104 | 7 9 11 19 21 40 61 65 65 85 79 76 76 89 99 92 104 Average Rating 48 | 6 7 8 15 18 31 50 61 64 73 77 73 70 80 88 81 85 On Entrance 49 | 6 7 8 10 17 21 38 53 64 64 78 74 76 69 89 82 77 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 32 34 67 69 66 68 67 67 79 81 78 78 88 87 84 113 Greatest Support 128 | 20 40 40 60 69 69 67 117 117 117 116 87 87 105 128 93 90 Greatest Overweight (x) 21 | . 1 . 1 1 4 1 1 . . . . 2 2 1 2 21 Average Overweight (x) . | . . . . . . . . . . . . 1 . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 20 20 20 20 20 18 20 20 20 20 20 20 19 20 Average Carried 17 | 6 9 14 17 19 17 19 18 18 18 19 18 17 18 19 17 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 20 20 20 19 18 18 20 17 16 20 18 20 17 4 Scrap Engine Consumption 175 | . . . . . 38 38 8 . 25 5 6 4 10 13 . 28 Constructs Created 8 | . . . . . 3 2 . . . . 1 . 2 . . . Constructs Modified 73 | . . . . . 15 14 7 . 11 2 2 1 3 4 2 12 Class Distribution -------------------- 53% | Construct 29% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Infiltrator-Mutant | -5/Waste Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Matter Collected 7131 | 217 411 155 962 595 593 748 326 99 925 266 338 187 163 239 . 907 Remotely 10 | . . . . . . . . . . . 10 . . . . . Salvage Created 9767 | 100 336 118 1018 1050 660 1206 111 100 1048 229 299 253 333 669 402 1835 Parts 498 | 8 38 8 76 56 31 67 6 5 47 9 14 11 14 37 . 71 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 10 | 1 1 . . . 1 1 . . 3 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 3 5 . 5 8 . 7 . . . Prevented 8 | . . . . . . . . . . . 4 . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 187 | . 14 5 28 21 7 28 1 5 18 9 10 3 8 6 2 22 Melee 17 | . . . . . . 9 . . 6 . . 1 . . . 1 Guns 20 | . . . 17 2 . 1 . . . . . . . . . . Cannons 76 | . 7 2 4 16 5 5 1 1 8 4 3 1 1 5 1 12 AOE 59 | . 7 3 7 3 2 12 . 4 4 5 5 . 5 1 1 . Classes Destroyed 24 | 2 6 1 3 1 2 2 1 . . 1 1 . 1 . 1 2 Worker 7 | . 1 . 2 . . 1 . . 2 . . . . 1 . . Builder 7 | . 2 . . . . 2 . . 2 . . . . 1 . . Tunneler 6 | 2 2 . 1 . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . 1 Recycler 17 | 1 . . . 2 4 4 . . 2 . . . . 2 . 2 Minesweeper 3 | . . . . . . . 1 . . 2 . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 8 | . 3 . 2 . . 1 . . 1 . . . . . . 1 Swarmer 55 | . 9 3 12 . . 13 . 4 4 4 4 . 2 . . . Grunt 44 | . 5 . 5 10 . 4 . . 2 3 . . 3 3 . 9 Brawler 4 | . . . . 2 . . . . . . . . . . . 2 Duelist 4 | . . . 1 2 . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 36 | . . 2 10 7 4 2 1 . 4 1 1 . . 3 . 1 Specialist 2 | . . . . . . . . . . . 2 . . . . . Hunter 8 | . . . . . . 2 . 1 2 . 2 . . . . 1 Programmer 21 | . . . . . . 6 . . 6 . 1 . 1 . . 7 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . Enhanced Grunt 3 | . . . . . . . . . . . . 3 . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . Best Kill Streak 9 | 2 7 3 4 8 3 9 1 4 5 4 4 1 3 4 1 8 Combat Bots Only 9 | . 4 3 3 7 2 6 1 4 5 4 4 1 3 3 1 9 Max Kills in Single Turn 4 | 1 3 2 3 3 2 4 1 3 2 3 3 1 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 3 2 1 3 . 3 2 3 3 . 2 1 1 . Melee 1 | . . . . . . 1 . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1624 | . 37 20 99 171 18 238 21 27 268 129 81 30 38 64 2 381 Missed 474 | . 12 2 25 35 6 77 4 10 86 50 28 4 18 14 1 102 Hits 1150 | . 25 18 74 136 12 161 17 17 182 79 53 26 20 50 1 279 Melee 14 | . . . . 11 . . . . . . . . . . 1 2 Projectile 1136 | . 25 18 74 125 12 161 17 17 182 79 53 26 20 50 . 277 AOE 2 | . . . . . . . . . 2 . . . . . . . Critical Strikes 41 | . . 1 3 7 . 3 1 . 2 3 1 . 2 3 . 15 Part Disruptions 2 | . . . . . . . . . . . 1 1 . . . . Damage Taken 19335 | . 322 231 969 2063 289 2049 180 262 2063 1357 843 1072 389 1123 245 5878 Core 2088 | . 35 7 101 252 36 197 30 . 79 138 126 80 46 37 . 924 Absorbed by Shields 402 | . . . . . . . . . 163 15 . 147 77 . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . 102 Regen/Repaired (Parts) 3790 | . 100 . 144 . . 502 215 . 1401 220 133 61 150 251 74 539 Core Remaining (%) 59 | 100 . 83 . . 2 . . 67 . . . . 44 . . . Volleys Fired 581 | 7 42 8 82 49 25 46 4 13 33 53 32 16 14 43 13 101 Largest 2 | 2 2 2 2 2 2 2 1 1 1 1 1 1 2 2 2 1 Hottest 230 | 70 100 90 90 136 136 119 116 116 116 109 143 141 152 155 194 230 Shots Fired 767 | 14 56 13 157 92 51 47 4 13 32 52 32 16 16 54 20 98 Gun 159 | 14 . . 120 16 . 5 . . . . . . . . . 4 Cannon 523 | . 48 10 32 74 40 36 4 10 30 49 30 7 7 54 7 85 Launcher 80 | . 6 3 5 2 11 6 . 2 2 3 2 7 9 . 13 9 Special 5 | . 2 . . . . . . 1 . . . 2 . . . . Kinetic 359 | 7 24 5 136 28 16 12 4 10 16 49 . 7 . 18 7 20 Thermal 251 | 7 26 5 16 62 24 20 . . 6 . 7 . 7 36 . 35 Explosive 55 | . 6 3 5 2 11 6 . 2 2 3 2 . . . 13 . Electromagnetic 99 | . . . . . . 9 . . 8 . 23 7 9 . . 43 Robot Hit Streak 20 | 3 12 10 19 16 16 20 1 2 8 20 7 9 6 14 7 11 Robot Miss Streak 6 | 2 3 . 3 4 5 3 1 4 5 3 6 2 4 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 614 | 8 31 9 104 65 24 70 4 6 63 55 29 20 5 43 13 65 Core Hits 364 | 5 24 6 50 33 19 34 2 8 36 31 24 17 15 14 6 40 Critical Kills 4 | . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 8 | . . . 1 . . 1 . . 2 . . . . . . 4 Critical Strikes 27 | 1 . . 1 1 . 5 . . 9 . . 2 . . . 8 Burn 1 | 1 . . . . . . . . . . . . . . . . Destroy 11 | . . . 1 . . . . . 2 . . . . . . 8 Blast 1 | . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . Sever 13 | . . . . . . 4 . . 7 . . 2 . . . . Melee Attacks 200 | . . . 1 4 1 72 3 2 56 8 6 27 . 3 . 17 Impact 34 | . . . 1 4 1 28 . . . . . . . . . . Slashing 145 | . . . . . . 43 3 2 56 8 6 27 . . . . Piercing 20 | . . . . . . . . . . . . . . 3 . 17 Sneak Attacks 28 | . . . . . . 9 1 . 7 4 . 1 . 3 . 3 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26567 | 83 1422 339 2199 1727 616 3758 230 548 2959 2786 1119 772 968 1878 1877 3286 Guns 1748 | 82 . . 1317 167 . 97 . . . . . . . . . 85 Cannons 11087 | . 561 163 306 1117 419 838 108 159 953 1778 624 278 127 1469 237 1950 Explosions 8962 | . 861 172 565 443 194 1162 . 329 461 699 394 105 841 189 1640 907 Melee 4749 | . . . . . . 1661 122 60 1545 309 101 389 . 220 . 342 Ramming 21 | 1 . 4 11 . 3 . . . . . . . . . . 2 Kinetic 6695 | 31 231 75 1481 358 211 179 108 159 454 1778 . 278 . 619 237 496 Thermal 5493 | 51 330 88 283 926 208 537 . . 501 175 286 . 253 1039 . 816 Explosive 6223 | . 861 172 424 443 194 1162 . 329 239 524 235 . . . 1640 . Electromagnetic 3386 | . . . . . . 219 . . 220 . 497 105 715 . . 1630 Impact 612 | . . . . . . 612 . . . . . . . . . . Slashing 3575 | . . . . . . 1049 122 60 1545 309 101 389 . . . . Piercing 562 | . . . . . . . . . . . . . . 220 . 342 Highest Corruption 28 | . . . 2 2 2 7 7 7 9 9 18 18 28 . 13 22 Average Corruption 7 | . . . 2 2 2 4 7 7 5 9 12 18 19 . 9 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 426 | . . . 12 27 32 24 28 27 36 54 49 16 36 . 7 78 Message Errors 100 | . . . 2 7 10 8 6 6 8 11 11 5 5 . . 21 Matter Fused 113 | . . . 1 6 6 5 9 7 11 19 14 5 11 . 3 16 Heat Flow Errors 57 | . . . 2 5 4 3 1 6 5 3 7 4 8 . . 9 Energy Discharges 46 | . . . 3 5 7 2 5 . 3 4 5 1 2 . 2 7 Parts Rejected 4 | . . . . . . . 1 . 1 . . . 1 . . 1 Parts Fused 4 | . . . . . . . . . . 2 1 . 1 . . . Data Loss (minor) 51 | . . . 1 2 1 3 5 3 3 9 4 1 7 . 1 11 Data Loss (major) 19 | . . . 1 1 1 2 . 3 2 3 3 . 1 . . 2 Misfires 6 | . . . . . 2 . . . . . 1 . . . . 3 Alerts 15 | . . . 1 1 1 1 1 2 2 2 2 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 10 | . . . 1 . . . . . 1 1 1 . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1542 | . 28 10 109 29 12 530 51 . 214 222 . 62 84 96 26 69 Projectiles 246 | . 3 . 11 22 12 108 . . 13 27 . . 6 9 . 35 Explosions 455 | . 25 10 98 7 . 77 . . 49 46 . . 78 39 26 . Melee 841 | . . . . . . 345 51 . 152 149 . 62 . 48 . 34 Knockbacks 29 | . 4 . 2 2 3 4 1 . 3 8 . . . . . 2 Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 26 | . 4 . 2 2 2 3 1 . 3 7 . . . . . 2 Secondary 2 | . . . . . 1 . . . . 1 . . . . . . Self-Inflicted Damage 912 | . 57 . 78 88 49 92 . . 68 . 22 22 93 55 193 95 Shots 28 | . 2 . 2 2 2 3 . . 2 . 1 1 5 1 4 3 Rammed 6 | . . 1 3 . 1 . . . . . . . . . . 1 Targets Rammed 8 | 1 . 1 3 . 2 . . . . . . . . . . 1 Kicked 1 | 1 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . Highest Temperature 522 | 60 183 288 171 436 270 320 181 277 241 522 457 416 249 359 . 518 Average Temperature 96 | 25 41 159 40 149 110 98 65 120 57 68 136 151 94 82 . 108 Received Heat Transfer 4296 | . 51 72 336 804 99 192 126 . 276 588 114 . 105 369 . 1164 Effects 19 | . . . . 6 . . . . . 3 4 1 . . . 5 Shutdowns 4 | . . . . 1 . . . . . 1 . . . . . 2 Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Interference 8 | . . . . 3 . . . . . 2 3 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Robots Corrupted 16 | . . . . . . 1 . . . . 2 1 2 . . 10 Combat Hostiles 15 | . . . . . . 1 . . . . 2 1 2 . . 9 Parts Fried 27 | . . . . . . 4 . . 1 . 3 3 2 . . 14 Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 . . 4 . 8 . . 1 . 2 . . . . 1 Heat Transferred 5976 | 222 703 185 396 1665 370 885 . . 150 150 300 . 150 150 . 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . 4 2 2 . 2 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . 2 . . 2 . . 1 . . . . . . 1 Low Security (%) 90 | 100 100 100 57 100 100 86 . . 96 . . . . 100 100 89 Level 1 5 | . . . 21 . . 5 . . 3 . . . . . . 10 Level 2 4 | . . . 20 . . 8 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 649 | 5 151 123 441 198 89 649 . . 211 . . . . 116 107 323 Initial 161 | . 3 37 . 161 69 50 . . 9 . . . . . 1 11 Average 84 | 1 65 36 207 83 7 133 . . 100 . . . . 33 47 44 Influence Increases 6403 | 15 510 296 915 649 199 1015 100 140 677 255 220 . 255 291 136 730 Destroy 0b10 Robot/C 3640 | . 280 220 560 420 80 560 20 100 360 180 200 . 120 120 . 420 Destroy 0b10 Robot/NC 290 | 15 45 . 40 15 20 45 5 5 35 10 . . 10 20 . 25 Destroy Leader 900 | . 56 30 166 130 . 142 . 20 142 20 20 . 20 40 . 114 Allied During Kill 18 | . . 18 . . . . . . . . . . . . . . Successful Hack 205 | . 27 . 24 6 21 10 . . 43 . . . . 31 . 43 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . Disable Machine 300 | . 30 . 75 45 . 75 . . 45 . . . . 15 . 15 Destroy Structure 550 | . 42 28 35 18 48 88 . . 37 . . . . 50 136 68 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 375 | . . . 15 15 . 30 75 15 15 45 . . 105 15 . 45 Influence Decreases 6156 | 10 419 392 531 854 378 377 681 182 493 355 319 . 255 286 124 500 Entered New Map 752 | . 2 59 . 223 110 . 237 12 6 74 19 . . . 4 6 Time Decay 4816 | 10 407 313 491 478 268 357 404 170 475 281 298 . 250 230 100 284 Lost Part 381 | . 10 . 40 50 . 20 . . 12 . 2 . 5 12 20 210 Lost Ally 100 | . . 20 . 40 . . 40 . . . . . . . . . Purge Threat 107 | . . . . 63 . . . . . . . . . 44 . . Squads Dispatched 37 | . 2 . 1 6 . 10 . . 6 . . . . 2 . 10 Investigation 4 | . 2 . . 1 . . . . . . . . . . . 1 Extermination 12 | . . . . . . 5 . . 4 . . . . . . 3 Reinforcement 11 | . . . 1 . . 2 . . 2 . . . . 2 . 4 Assault 4 | . . . . 2 . . . . . . . . . . . 2 Garrison 6 | . . . . 3 . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 1 . 5 1 . . . . 1 . . . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . 2 . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 268 | . 18 11 48 23 8 35 5 5 22 12 10 4 16 8 6 37 Peak Tracking Total 11 | . 3 3 7 8 4 8 4 4 5 4 4 3 5 4 4 11 Tactical Retreats 17 | . . . 1 1 . 2 2 1 1 2 . 1 3 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 6 . 1 1 . 3 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 3 3 3 6 6 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Machines Disabled 22 | . 2 . 5 3 . 5 . . 3 . 1 1 . 1 . 1 Max in Single Turn 2 | . 2 . 2 1 . 1 . . 1 . 1 1 . 1 . 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Machines Accessed 66 | . 11 . 12 5 9 5 . . 8 1 . 4 . 4 . 7 Terminals 42 | . 8 . 9 4 6 4 . . 6 1 . . . 3 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . 1 . . 1 . . 1 . . . . . . 1 Recycling Units 9 | . 2 . 2 . 2 . . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . . . 2 Total Hacks 200 | . 34 . 29 16 27 11 . . 20 1 . 31 . 15 . 16 Successful 105 | . 13 . 12 7 15 2 . . 11 1 . 31 . 8 . 5 Failed 95 | . 21 . 17 9 12 9 . . 9 . . . . 7 . 11 Catastrophic 21 | . 1 . 3 2 1 3 . . 4 . . . . 3 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 92 | . 25 . 19 5 21 4 . . 8 . . . . 8 . 2 Terminals 121 | . 26 . 21 13 20 9 . . 14 1 . . . 14 . 3 Fabricators 3 | . . . . . . . . . . . . . . . . 3 Repair Stations 15 | . 2 . 4 . . 2 . . 5 . . . . . . 2 Recycling Units 21 | . 6 . 4 . 5 . . . . . . . . 1 . 5 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . 1 . . . . . . 3 Terminal Hacks 53 | . 2 . 1 4 5 . . . 4 1 . 31 . 5 . . Record 12 | . . . . . . . . . . 1 . 11 . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . Robot Schematic 9 | . . . . . 1 . . . . . . 8 . . . . Robot Analysis 5 | . 2 . . . 2 . . . . . . . . 1 . . Prototype ID Bank 5 | . . . . . . . . . 2 . . 3 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . . . . 1 . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . 2 . 4 . . 1 . . 4 . . . . . . 1 Scan Component 7 | . 1 . 2 . . 1 . . 2 . . . . . . 1 Repair 5 | . 1 . 2 . . . . . 2 . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . 1 . . . . . . . . 1 . . Retrieve Components 5 | . 1 . 2 . 1 . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 8 . 5 2 9 1 . . 2 . . . . 2 . 1 Terminals 26 | . 7 . 5 2 6 1 . . 2 . . . . 2 . 1 Botnet 11 | . 1 . 2 1 1 1 . . 2 . . . . 2 . 1 Skim 15 | . 6 . 3 1 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 53 | . 10 . 10 3 8 5 . . 7 . . . . 3 . 7 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 Parts Repaired 5 | . 1 . 2 . . . . . 2 . . . . . . . Time 166 | . 26 . 52 . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . 11 . 3 . . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . 1 . . . 2 . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . Combat 3 | . . . . . . . . 1 . . . 2 . . . . Robot Hacks Applied 4 | . . . . . . 1 . 1 . . . 2 . . . . parse_system 3 | . . . . . . . . 1 . . . 2 . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 4 . . 4 . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Programmers 8 | . . . . . . 4 . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Total Allies 7 | . . 3 . 2 . . 2 . . . . . . . . . Largest Group 3 | . . 3 . 2 . . 2 . . . . . . . . . Highest-Rated Group 62 | . . 40 . 62 . . 32 . . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . 28 . 19 . . 8 . . . . . . . . . Total Damage 631 | . . 325 . 231 . . 75 . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 17687 | 13 1193 951 2221 1475 223 2368 969 770 1934 1860 1327 170 . 505 214 1494 Optics 6 | . . . . . . . . . . . . . . . . 6 Sensors 5967 | . . . . . . 11 . . 1522 1828 1327 170 . 480 . 629 IFF 1 | . . . . . . . . . . . . . . . . 1 Structural 1144 | . . . . . . . . . 789 . . . . . 173 182 Seismic 10553 | 13 1193 951 2221 1475 223 2048 925 740 2 . . . . . . 762 Machine Analysis 6649 | . . . . . . 2313 969 770 1934 663 . . . . . . Cloaking 1 | . . . . . . . . . 1 . . . . . . . Jamming 1526 | . . . . . . 26 29 . 229 . 15 . . 106 214 907 ECM 14 | . . . . . . . . . . . . . . . . 14 Robot Analysis Total 5 | . 2 . . . 2 . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Turns Passed 23190 | 74 1625 977 2465 1728 3417 2368 969 770 1934 1860 1327 368 808 570 214 1716 Spaces Moved 12115 | 23 921 562 959 496 1239 1381 947 557 1149 1188 767 162 416 346 120 882 Core 8 | . . . . . . . . . . . . . . . . 8 Treads 7009 | . 819 562 959 496 1210 554 683 557 691 . . . 122 346 10 . Legs 983 | 23 102 . . . . 117 . . 378 . . 66 294 . . 3 Wheels 309 | . . . . . 29 . . . . . . . . . . 280 Hover 3651 | . . . . . . 710 264 . 80 1188 767 96 . . 110 436 Flight 155 | . . . . . . . . . . . . . . . . 155 Fastest Speed 50 | 120 120 160 160 160 144 97 58 131 131 131 131 131 103 103 131 50 Average Speed 143 | 120 155 160 178 229 182 133 87 131 131 131 131 138 120 103 142 134 Slowest Speed 1100 | 120 240 160 240 240 240 215 131 131 131 131 131 161 142 131 148 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 99 98 87 37 98 27 91 62 23 93 59 80 50 10 86 21 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 8 | . 3 1 . . 1 . . . . 1 1 1 . . . . Known Exits Taken 8 | . . 1 1 . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . 1 1 . . . . . . . . Scrap Searched 10 | . . 1 . . . . 2 . . 3 1 . 3 . . . Spaces Dug 193 | . 22 16 10 9 15 52 2 1 14 20 1 . 5 4 . 22 Terrain Destroyed 629 | . 44 30 36 17 71 87 3 27 34 52 35 . 6 28 126 33 Melee 47 | . . . 1 2 . 21 1 1 10 3 1 . . . . 7 Projectile 60 | . 1 . . 1 1 8 2 6 . . . . 1 16 2 22 AOE 522 | . 43 30 35 14 70 58 . 20 24 49 34 . 5 12 124 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Was Fac Total 16831 | 56 1046 622 1548 994 2356 1747 1079 578 1451 1426 1049 247 709 500 139 1284 Wait 2967 | 24 31 39 414 331 995 107 97 1 106 145 213 16 255 49 . 144 Move 12100 | 22 920 561 958 495 1238 1380 946 556 1148 1187 766 161 415 346 119 882 Hop . | . . . . . . . . . . . . . . . . . Pick Up 225 | 1 17 1 20 20 31 39 6 . 22 4 8 8 6 14 . 28 Fast Attach 79 | 1 9 . 6 9 2 7 1 . 9 5 2 3 1 9 . 15 Attach 62 | . 2 1 6 6 1 8 . . 7 2 4 . 3 3 4 15 Detach 43 | . . . . 1 3 7 . . 9 2 2 1 3 4 1 10 Swap 273 | . 15 10 41 44 19 38 6 6 40 9 7 6 4 8 2 18 Drop 265 | . 10 1 17 34 39 43 7 . 21 11 9 4 8 21 . 40 Fire 581 | 7 42 8 82 49 25 46 4 13 33 53 32 16 14 43 13 101 Melee 200 | . . . 1 4 1 72 3 2 56 8 6 27 . 3 . 17 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 1 | 1 . . . . . . . . . . . . . . . . Crush 6 | . . 1 3 . 2 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 Rewire 9 | . . . . . . . 9 . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 815 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Learned Storage garrison access intel 971 | -10/Materials | Discovered new exit (range 5) 1009 | -10/Materials | Learned 2 Storage zone layouts 1052 | -10/Materials | Learned Storage garrison access intel 1107 | -10/Materials | Identified exit to Materials 1172 | -10/Materials | Learned location of Mines (-9) 1175 | -10/Materials | Derelicts attacked the area 1608 | -10/Materials | Repaired Lgt. Cannon 1700 | -10/Materials | Entered Mines 1715 | -10/Mines | Met a Derelict bent on vengeance 1769 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1933 | -10/Mines | Discovered new exit (range 5) 2302 | -10/Mines | Discovered exit to Materials (range 11) 2425 | -10/Mines | Discovered exit to Materials (range 14) 2563 | -10/Mines | Learned location of Zion (-7) 2677 | -10/Mines | Entered Materials 2677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -9/Materials | Discovered new exit (range 16) 2865 | -9/Materials | Repaired Lgt. Treads? 2918 | -9/Materials | Repaired Lgt. Treads 3386 | -9/Materials | Discovered new exit (range 13) 3764 | -9/Materials | Build established: Scavenger-Mutant 3796 | -9/Materials | Discovered new exit (range 15) 3997 | -9/Materials | Discovered new exit (range 4) 4418 | -9/Materials | Lost 3 parts (1n1u1w) 4464 | -9/Materials | Discovered new exit (range 15) 4558 | -9/Materials | Identified exit to Mines 4558 | -9/Materials | Identified exit to Storage 4565 | -9/Materials | Discovered new exit (range 12) 5142 | -9/Materials | Entered Storage 5144 | -9/Storage | Loaded intel: 1 garrison access location 5191 | -9/Storage | Met a pair of Derelict thieves 5557 | -9/Storage | Garrison activated, responded to threat 6563 | -9/Storage | Core integrity fell below 50% 6670 | -9/Storage | Core integrity fell below 20% 6712 | -9/Storage | Lost 3 parts (3n) 6729 | -9/Storage | Destroyed 7 combat bots 6864 | -9/Storage | Used back door to open Recycling access 6864 | -9/Storage | Discovered new exit (range 5) 6870 | -9/Storage | Entered Recycling 7123 | -9/Recycling | Build established: Mutant 7162 | -9/Recycling | Scanned before Scraplab entrance 7533 | -9/Recycling | Discovered new exit (range 13) 7582 | -9/Recycling | Learned Storage stockpile data 7617 | -9/Recycling | Learned Storage trap positions 7644 | -9/Recycling | Identified exit to Scraptown 7660 | -9/Recycling | Learned 8 Materials zone layouts 7664 | -9/Recycling | Learned location of 2 exits from Materials 7665 | -9/Recycling | Learned location of 1 exit from Storage 7666 | -9/Recycling | Learned Materials garrison access intel 7669 | -9/Recycling | Learned Materials recycling unit intel 7681 | -9/Recycling | Loaded intel: 2 recycling unit locations 7891 | -9/Recycling | Angered Scraplab inhabitants 7958 | -9/Recycling | Found Prototype Device 7958 | -9/Recycling | Identified Scrap Engine 8860 | -9/Recycling | Build established: Construct 10287 | -9/Recycling | Entered Factory 10287 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10390 | -7/Factory | Discovered new exit (range 4) 10737 | -7/Factory | Identified exit to Lower Caves 10934 | -7/Factory | Discovered new exit (range 5) 11554 | -7/Factory | Garrison activated, responded to threat 12375 | -7/Factory | Discovered new exit (range 12) 12655 | -7/Factory | Entered Lower Caves 12791 | -7/Lower Caves | Learned Factory terminal intel 12940 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13045 | -7/Lower Caves | Spotted B-75 Beast 13177 | -7/Lower Caves | Discovered new exit (range 13) 13624 | -7/Lower Caves | Entered another Lower Caves area 13663 | -7/Lower Caves | Encountered a Warlord checkpoint 13677 | -7/Lower Caves | Discovered new exit (range 14) 14310 | -7/Lower Caves | Spotted B-75 Beast 14394 | -7/Lower Caves | Entered Factory 14394 | -6/Factory | Evolved 2 slots: Utility x2 14395 | -6/Factory | Loaded intel: 26 terminal locations 14546 | -6/Factory | Identified exit to Lower Caves 15726 | -6/Factory | Repaired Imp. Medium Armor Plating 15771 | -6/Factory | Repaired Chainsword 16328 | -6/Factory | Entered Lower Caves 16371 | -6/Lower Caves | Learned Factory terminal intel 16657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16977 | -6/Lower Caves | Learned Factory terminal intel 17936 | -6/Lower Caves | Spotted B-75 Beast 18066 | -6/Lower Caves | Destroyed B-75 Beast 18142 | -6/Lower Caves | Discovered new exit (range 12) 18155 | -6/Lower Caves | Identified exit to Lower Caves 18188 | -6/Lower Caves | Entered another Lower Caves area 18221 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18263 | -6/Lower Caves | Learned location of Extension (-5) 18688 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18975 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18978 | -6/Lower Caves | System corruption reached 10% 19043 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 19415 | -6/Lower Caves | Discovered new exit (range 6) 19421 | -6/Lower Caves | Identified exit to Data Miner 19515 | -6/Lower Caves | Entered Data Miner 19515 | -6/Data Miner | Discovered new exit (range 6) 19540 | -6/Data Miner | Met Data Miner 19574 | -6/Data Miner | Learned location of Section 7 (-2) 19574 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19592 | -6/Data Miner | Received God Mode back door access code from Data Miner 19614 | -6/Data Miner | Data Conduit disabled 19736 | -6/Data Miner | Lost 4 parts (2n1u1w) 19881 | -6/Data Miner | Identified exit to Proximity Caves 19883 | -6/Data Miner | Entered Proximity Caves 19919 | -5/Proximity Caves | Core integrity fell below 50% 19944 | -5/Proximity Caves | Build established: Mutant 20131 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20467 | -5/Proximity Caves | Discovered new exit (range 9) 20646 | -5/Proximity Caves | Build established: Construct 20665 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20687 | -5/Proximity Caves | Identified exit to Factory 20691 | -5/Proximity Caves | Entered Factory 20691 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20692 | -5/Factory | Loaded intel: 28 terminal locations 20900 | -5/Factory | Discovered new exit (range 16) 20923 | -5/Factory | Identified exit to Factory 21200 | -5/Factory | Identified exit to Upper Caves 21200 | -5/Factory | Identified exit to Extension 21261 | -5/Factory | Sucked down chute 21261 | -5/Factory | Entered Waste 21276 | -5/Waste | EMP discharged 21278 | -5/Waste | Spotted C-40 Crusher 21284 | -5/Waste | Spotted C-40 Crusher 21286 | -5/Waste | Destroyed C-40 Crusher 21293 | -5/Waste | Spotted C-40 Crusher 21315 | -5/Waste | Destroyed C-40 Crusher 21315 | -5/Waste | Spotted C-40 Crusher 21338 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21362 | -5/Waste | Spotted C-40 Crusher 21376 | -5/Waste | EMP discharged 21376 | -5/Waste | System corruption reached 10% 21392 | -5/Waste | Spotted C-40 Crusher 21462 | -5/Waste | Discovered new exit (range 10) 21473 | -5/Waste | Identified exit to Factory 21475 | -5/Waste | Entered Factory 21476 | -5/Factory | Loaded intel: 27 terminal locations 21826 | -5/Factory | Build established: Mutant 22275 | -5/Factory | Discovered exit to Factory (range 5) 22325 | -5/Factory | Fabricated Combat Drone Bay? 22514 | -5/Factory | Build established: Construct 22684 | -5/Factory | Cargo convoy interrupted 23097 | -5/Factory | Core integrity fell below 50% 23148 | -5/Factory | Lost 13 parts (1p4n3u5w) 23158 | -5/Factory | Destroyed 9 combat bots 23184 | -5/Factory | Core integrity fell below 20% 23191 | -5/Factory | Self-destructed Last Messages --------------- Disruptor Cannon. 23168_ System corrupted: Disruptor Cannon misfires. 23168_ Disruptor Cannon destroyed. 23169_ Acquired 49 matter. 23171_ Carbon-fiber Leg destroyed. 23173_ Acquired Unknown Energy Gun. 23173_ Identified Tesla Rifle. 23182_ Tesla Rifle destroyed. 23183_ Carbon-fiber Leg destroyed. 23183_ Dropped Hcp. Storage Unit. 23184_ Dropped Enh. Fission Core. 23187_ Acquired Hcp. Storage Unit. 23188_ Acquired 61 matter. 23188_ Acquired 56 matter. 23189_ Acquired 3 matter. 23189_ Critical hit (Destroy). 23189_ Scrap Engine destroyed. 23190_ Acquired 3 matter. 23191_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????########### #?????????????????? | | ???????????????# ! # #####?????????????? | | ???????????????# !# ??????????????? | | ???????????????# !!! [ # ??????????? | | ???????????????# !!! + ?????????? | | ???????????????# !! # ##### ??????????? | | ???????????????# # #?????# #?????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????########### #?????????????????? | | ????????????????????????## #######+######????? | | ?????????????????????????# # #????? | | ?????????????????????????# # %= #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ????????????############## # #????? | | ????????????# # # / #????? | | ????????????# ! = # + #????? | | ????????????# %= *!# # #????? | | ????????????# = %==!# + #????? | | ????????????# % !![!# # #????? | | ????????????# * !*!!=# # #????? | | ????????????# *=!% # # ####?? | | ????????????# [ [*!! [# #################?? | | ????????????# [%=%[* gx# # ##?? | | ????????????# = !% !x=@ ; m #### | | ????????????# #u # """ """ " "" #### | | ????????????# %=[ # % # """ """ "R"" # | | ??????????################ # """ """ """" # | | ?????? =%% # # | | ?????? =/= ##############"" | | ?????? [%% ##?############# | | ??????? = ##??????????#### | | ??????? %##????????????## | | ????????########### #########?????## ! | | ?????????????????#" #########?????## ! | | ?????????????????## %! ##?????## ! | | ?????????????????## ##????### | | ?????????????????## ######### | | ?????????????????## % =%* ############ | | ?????????????????## %%*=! # ### | | ?????????????????#######"#!+"#### # ##? | | ?????????????????#######!%|%!= # # ] ##? | | ??????????????????????##"!%=!![ # # ! ##? | | ??????????????????????##""!!! # + """" ##? | | ??????????????????????##""!! # # """" ##? | | ??????????????????????##G * # # """" ##? | | ??????????????????????##"" # # """" ##? | | ??????????????????????##"" # " ### | | ??????????????????????##"" # #########"## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Repaired ---------- Lgt. Cannon | 16% | -10/Materials Lgt. Treads | 33% | -9/Materials Lgt. Treads | 63% | -9/Materials Imp. Medium Armor Plating | 25% | -6/Factory Chainsword | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeCompactFlail Manual? 0 Play Time 03:14:28 Cumulative 487.2 hours Start 2025.06.24 @ 22:10:40 End 2025.06.25 @ 01:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 193 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ca55ce-c0be-4078-8350-a26d058e8ef7