Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 15:09:36 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (168) 168 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1423 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 138/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Flying (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (6) ---- Flight Unit Improved Light Armor Plating Improved Light Armor Plating Skeleton Box Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Small Storage Unit Skeleton Box > --- WEAPON ----------- Firepult > --- INVENTORY -------- Flight Unit Flight Unit Improved Light Armor Plating Improved Light Armor Plating Assault Rifle Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Skeleton Box Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 2 4 6 4 4 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 1 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 1 2 1 . Utility 5 | . 1 2 2 . Device 1 | . . . 1 . Storage 1 | . . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 10 | 2 2 2 1 3 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 6 | . 2 3 . 1 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 1 | . 1 . . . Weapon 3 | . . 3 . . Highest Loss Streak 2 | . 2 2 . 1 Average Slot Usage (%) 43 | . 25 30 51 60 Engine 2 | . . . . 9 Flight 15 | . . 12 19 27 Device 2 | . . . 5 . Storage 9 | . . 8 14 14 Processor 1 | . 6 . . . Protection 1 | . . . 4 . Energy Gun 3 | . 12 3 . . Energy Cannon 2 | . . . 7 . Launcher 1 | . 4 1 . . Slashing Weapon 2 | . . . . 8 Naked Turns 1 | . . 1 . . Heaviest Build 28 | 4 5 4 28 9 Greatest Support 8 | 3 4 8 8 8 Greatest Overweight (x) 6 | 1 1 1 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 4 6 6 6 Average Capacity 5 | 4 4 5 6 6 Most Carried 6 | . 4 6 6 6 Average Carried 4 | . 2 4 5 5 Final Capacity 6 | 4 4 6 6 6 Final Carried 6 | . 4 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 397 | 137 83 165 . 12 Remotely . | . . . . . Salvage Created 221 | . 143 30 . 48 Parts 20 | . 11 4 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 3 3 . 2 Melee 2 | . . . . 2 Guns 3 | . 2 1 . . AOE 3 | . 1 2 . . Classes Destroyed 4 | . 3 . . 1 Builder 2 | . 2 . . . Tunneler 1 | . . . . 1 Swarmer 6 | . 1 3 . 2 Grunt 2 | . 2 . . . Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 526 | . 251 159 . 116 Core 250 | . 110 66 . 74 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 27 | . 22 2 3 . Largest 1 | . 1 1 1 . Hottest 250 | . 40 40 250 . Shots Fired 26 | . 22 2 2 . Gun 13 | . 12 1 . . Cannon 2 | . . . 2 . Launcher 11 | . 10 1 . . Special . | . . . . . Kinetic . | . . . . . Thermal 2 | . . . 2 . Explosive 11 | . 10 1 . . Electromagnetic 13 | . 12 1 . . Robot Hit Streak 5 | . 5 3 . . Robot Miss Streak 1 | . 1 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . 8 1 . 5 Core Hits 16 | . 10 3 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 486 | . 174 143 . 169 Guns 117 | . 107 10 . . Cannons . | . . . . . Explosions 200 | . 67 133 . . Melee 169 | . . . . 169 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 200 | . 67 133 . . Electromagnetic 117 | . 107 10 . . Impact . | . . . . . Slashing 169 | . . . . 169 Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 5 Average Corruption 4 | . 4 5 5 5 Corruption Purged . | . . . . . Effects 22 | . 1 4 11 6 Message Errors 3 | . . . 1 2 Matter Fused 9 | . 1 2 3 3 Heat Flow Errors 3 | . . 1 2 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . 16 . . . Shots 2 | . 2 . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . 15 115 202 . Average Temperature 79 | . 10 65 104 . Received Heat Transfer 39 | . 39 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 122 | . 122 112 . 50 Initial 47 | . . 47 . . Average 45 | . 59 96 . 4 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 11 15 . 4 Peak Tracking Total 16 | . 4 16 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 8 . . . Successful 5 | . 5 . . . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 987 | 27 234 149 339 238 Spaces Moved 925 | 31 262 194 260 178 Core 309 | 31 252 26 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 616 | . 10 168 260 178 Fastest Speed 37 | 50 40 37 37 37 Average Speed 60 | 79 56 45 81 49 Slowest Speed 520 | 100 120 100 520 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 . 1 Cave-ins Triggered 3 | . 2 . . 1 Time Travels 1 | . . . 1 . Exploration Rate (%) 34 | 3 32 46 62 27 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 19 | . 14 . . 5 Terrain Destroyed 72 | . 61 6 . 5 Melee 5 | . . . . 5 Projectile . | . . . . . AOE 67 | . 61 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1293 | 32 324 252 384 301 Wait 291 | . 31 41 115 104 Move 913 | 30 259 189 259 176 Hop 3 | . . 2 . 1 Pick Up 8 | . 3 5 . . Fast Attach 13 | 2 3 4 2 2 Attach 7 | . 1 2 2 2 Detach 9 | . 2 3 2 2 Swap . | . . . . . Drop 6 | . . 4 1 1 Fire 27 | . 22 2 3 . Melee 13 | . . . . 13 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . 2 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Crushed by falling debris 247 | -10/Materials | Crushed by falling debris 262 | -10/Materials | Entered Mines 273 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Learned location of Zion (-6) 314 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 335 | -10/Mines | Met 8R-AWN 384 | -10/Mines | Discovered new exit (range 6) 406 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Entered Exiles 422 | -10/Exiles | Welcomed by 8R-AWN 429 | -10/Exiles | Met EX-HEX 442 | -10/Exiles | Met EX-BIN 446 | -10/Exiles | Aligned with FarCom system 447 | -10/Exiles | Given EX-Vault access code 457 | -10/Exiles | Opened EX-Vault 459 | -10/Exiles | Found Prototype Energy Cannon 459 | -10/Exiles | Identified Firepult 466 | -10/Exiles | Found Prototype Device 466 | -10/Exiles | Identified Chronowheel 466 | -10/Exiles | Activated Chronowheel 466 | -10/Exiles | Spacetime reconverged on an earlier point 482 | -10/Exiles | Found Prototype Device 482 | -10/Exiles | Identified Skeleton Box 670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 690 | -10/Exiles | Met EX-DEC 706 | -10/Exiles | Discovered new exit (range 14) 750 | -10/Exiles | Left Exiles lab with Skeleton Box 750 | -10/Exiles | Entered Mines 967 | -9/Mines | Crushed by falling debris 970 | -9/Mines | Core integrity fell below 20% 988 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00806_ Acquired Mining Claw. 00813_ System corrupted: Matter fused (-9). 00817_ Sneak attack on T-07 Excavator. 00817_ T-07 Excavator destroyed. 00820_ Acquired 12 matter. 00822_ Acquired Lgt. Ion Engine. 00824_ Dropped Datajack. 00830_ K-01 Serf collects debris. 00831_ DF>2DSL3CZH,DH1D: MHG#U3SW 00836_ K-01 Serf collects debris. 00928_ YLM4ROR#9RZFG |C 00960_ System corrupted: Matter fused (-10). 00964_ System corrupted: Mining Claw targeting data glitched. 00967_ The unstable cave ceiling collapses. 00967_ Crushed by falling debris. 00972_ Flight Unit destroyed. 00976_ S-10 Pest destroyed. 00979_ Destroyed Flight Unit. 00980_ System corrupted: Matter fused (-5). 00985_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ??????????## ##???????????????????????????????? | | ?????????## ##??????????????????????????????? | | ?????????# #??####??????????????####??????? | | ?????????# #?## ##????????????# ##?????? | | ??????????# #?## #???????????# ##????? | | ?????###?## ###?# #######????? ?????? | | ????## ## ##???# ##??## #??????? | | ????# ##??## #### #???????? | | ????# #### #### #????????? | | ????## ##s### #????????? | | ?????#### ####s### #????????? | | ????????## ## ##??#@#### #????????? | | ????????## #########???####?### ## #????????? | | ???????## ##???#####????# #???## ##? #????????? | | ?????### ##### ##???###???## #??? #????????? | | ????## ## #????????## #??? ????????? | | ???## #????????## ##????##???????? | | ???# #????????# ##??????????????? | | ???# """ ##???????# ##???????????????? | | ???## """ #???????####????????????????? | | ????## """ #???????????????????????????? | | ?????### ## / ##???????????????????????????? | | ???????## ###! #####?????????????????????????? | | ????????# ##?# =#### ##????????????????????????? | | ????????# #### #?# ##???????????????????????? | | ????????# ### #???????????????????????? | | ????????###### ## ! ! #???????????????????????? | | ???########### #???????????????????????? | | ???# #######???????????????????????? | | ???# ##?????????????????????????????? | | ???# ### ### ! ##??????????????????????????????? | | ????????????## ##???????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCannonShotgun Manual? 0 Play Time 00:15:47 Cumulative 122.6 hours Start 2020.10.09 @ 14:54:49 End 2020.10.09 @ 15:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 157 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0273410b-9c1e-449e-9364-955691d76f97