Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 19:22:19 Player: CV-BEE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (478) 478 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 6015 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Terrain Scan Processor Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Light Antimatter Reactor Improved Cloaking Device Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Maneuvering Thrusters Energy Mantle Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Improved Cloaking Device Improved Cloaking Device [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled VTOL Module Utility System Shield Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 1 . 1 . . Utility 8 | . . . 2 2 . 1 . 2 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 107 | . 1 12 15 12 4 23 5 9 20 3 3 Power 13 | . . 2 1 1 . 5 1 1 2 . . Engine 2 | . . 1 1 . . . . . . . . Core 10 | . . 1 . 1 . 5 1 1 1 . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 32 | . . 3 4 4 2 7 1 4 7 . . Treads . | . . . . . . . . . . . . Leg 4 | . . 3 1 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . Hover 4 | . . . . . . . . 2 2 . . Flight 22 | . . . 1 4 2 7 1 2 5 . . Utility 46 | . 1 2 8 5 1 10 2 4 8 2 3 Device 21 | . 1 . 1 2 . 4 . 2 8 2 1 Storage 1 | . . 1 . . . . . . . . . Processor 10 | . . 1 5 . . 3 1 . . . . Hackware 10 | . . . . 3 1 2 1 1 . . 2 Protection 4 | . . . 2 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 16 | . . 5 2 2 1 1 1 . 3 1 . Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 3 | . . 1 . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 4 | . . . . 2 1 . . . 1 . . Impact Weapon 2 | . . . . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . 2 1 . 2 . . Parts Lost 41 | . . 8 3 1 1 7 1 6 13 . 1 Power 6 | . . 2 . . . 1 . 2 1 . . Propulsion 11 | . . 1 1 . . 2 . 2 5 . . Utility 16 | . . . 2 1 1 4 1 1 5 . 1 Weapon 8 | . . 5 . . . . . 1 2 . . Highest Loss Streak 11 | . . 3 3 1 1 6 1 5 11 . 1 Average Slot Usage (%) 73 | . 96 88 93 84 72 76 88 72 53 10 16 Engine 2 | . 14 3 9 3 . . . . . . . Core 5 | . . 9 1 4 9 7 13 6 . . . Leg 8 | . 28 27 4 . . . . . . . . Wheel 1 | . . . 16 . . . . . . . . Flight 9 | . . . . 16 18 22 26 16 14 . . Device 5 | . 10 3 1 11 . 6 4 3 10 4 5 Storage 8 | . 14 20 11 9 9 2 . . . . . Processor 7 | . . 4 19 16 1 5 7 11 9 5 5 Hackware 8 | . . . . 6 25 18 23 25 9 . 6 Protection 4 | . . . 7 9 9 10 8 2 . . . Energy Cannon 1 | . . . 16 1 . . . . . . . Ballistic Gun 2 | . 28 4 . . . . . . 1 . . Launcher 3 | . . 11 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 12 13 17 31 27 10 16 19 19 22 22 1 Greatest Support 30 | 20 20 25 26 12 12 20 20 27 30 3 3 Greatest Overweight (x) 8 | . . 1 5 8 . 1 . . 2 7 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 6 8 6 6 6 6 4 4 4 4 4 Average Capacity 5 | . 6 6 6 6 6 4 4 4 4 4 4 Most Carried 7 | . 6 7 6 6 6 6 4 4 4 4 4 Average Carried 4 | . 5 5 5 5 5 4 2 3 3 4 3 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | 6 5 6 6 6 6 4 4 4 4 4 3 Class Distribution -------------------- 33% | Mutant 28% | Hacker-Mutant 20% | Scavenger-Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Sprinter | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Matter Collected 1185 | 200 . 160 197 79 81 23 190 . 216 10 29 Remotely . | . . . . . . . . . . . . Salvage Created 562 | . . 354 208 . . . . . . . . Parts 24 | . . 14 10 . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 11 | . . 6 5 . . . . . . . . Guns 5 | . . 5 . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . AOE 3 | . . 1 2 . . . . . . . . Classes Destroyed 5 | . . 2 3 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Grunt 10 | . . 6 4 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . Best Kill Streak 3 | . . 2 3 . . . . . . . . Combat Bots Only 2 | . . 2 2 . . . . . . . . Max Kills in Single Turn 3 | . . 1 3 . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Damage Taken 5489 | . 188 805 399 111 154 980 93 894 1533 48 284 Core 2604 | . 46 113 24 34 88 500 28 615 884 48 224 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 36 94 . 77 28 96 38 . . . Volleys Fired 64 | . 1 44 13 . . . . . 6 . . Largest 2 | . 2 2 2 . . . . . 1 . . Hottest 150 | . 40 85 150 . . . . . 40 . . Shots Fired 92 | . 2 61 23 . . . . . 6 . . Gun 65 | . 2 60 . . . . . . 3 . . Cannon 18 | . . . 18 . . . . . . . . Launcher 6 | . . 1 5 . . . . . . . . Special 3 | . . . . . . . . . 3 . . Kinetic 56 | . 2 51 . . . . . . 3 . . Thermal 27 | . . 9 18 . . . . . . . . Explosive 6 | . . 1 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | . 1 7 4 . . . . . 2 . . Robot Miss Streak 7 | . 1 2 6 . . . . . 7 . . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 59 | . 1 45 10 . . . . . 3 . . Core Hits 28 | . 1 14 9 . . . . . 4 . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 17 | . . . . . . 2 2 13 . . . Impact 17 | . . . . . . 2 2 13 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1095 | . 37 471 493 . . . . 5 89 . . Guns 532 | . 22 426 . . . . . . 84 . . Cannons 250 | . . . 250 . . . . . . . . Explosions 288 | . . 45 243 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 25 | . 15 . . . . . . 5 5 . . Kinetic 445 | . 22 339 . . . . . . 84 . . Thermal 337 | . . 87 250 . . . . . . . . Explosive 288 | . . 45 243 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 6 . . . . 10 2 2 . Average Corruption 4 | . . . 6 . . . . 6 1 1 . Corruption Purged 2 | . . . . . . . . . . 2 . Effects 21 | . . . 11 . . . . 10 . . . Message Errors 5 | . . . 3 . . . . 2 . . . Matter Fused 5 | . . . 1 . . . . 4 . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . Energy Discharges 2 | . . . 1 . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 1 | . . . 1 . . . . . . . . Targeting Errors 3 | . . . 2 . . . . 1 . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 9 | . 6 . . . . . . 2 1 . . Shots . | . . . . . . . . . . . . Rammed 8 | . 3 . . . . . . 1 4 . . Targets Rammed 8 | . 3 . . . . . . 1 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 324 | . . 140 324 . . 8 . . 18 . . Average Temperature 79 | . . 43 119 . . 4 . . 16 . . Received Heat Transfer 954 | . . 453 48 54 36 171 12 66 96 18 . Effects 3 | . . . 3 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 568 | . . 198 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Peak Influence 462 | . 30 120 157 71 462 383 128 230 157 . . Initial 210 | . . 11 . 66 29 210 88 62 105 . . Average 113 | . 12 33 104 65 189 252 96 153 113 . . Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . Low Security (%) 82 | . 100 100 100 100 54 39 100 55 100 . . Level 1 16 | . . . . . 37 60 . 44 . . . Level 2 . | . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 3 4 2 2 5 . . Investigation 6 | . . . . . 1 1 1 . 3 . . Extermination . | . . . . . . . . . . . . Reinforcement 10 | . . . . . 2 3 1 2 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Distress Signals 6 | . . . . . 1 3 . 1 1 . . Communications Jammed 2 | . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . 2 . . Times Spotted 139 | . 7 7 7 7 14 36 6 15 34 1 5 Peak Tracking Total 20 | . 6 3 2 5 8 13 4 12 20 1 5 Tactical Retreats 21 | . . 1 . 2 . 9 1 3 4 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . . . . . 2 1 . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Machines Disabled 3 | . . . 3 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Machines Accessed 27 | . 1 . 1 . 7 5 4 3 6 . . Terminals 21 | . 1 . 1 . 7 3 4 1 4 . . Fabricators 5 | . . . . . . 2 . 1 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 134 | . 2 . 1 . 58 24 16 10 23 . . Successful 71 | . 1 . 1 . 34 8 11 4 12 . . Failed 63 | . 1 . . . 24 16 5 6 11 . . Catastrophic 3 | . . . . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 99 | . 2 . 1 . 49 14 15 4 14 . . Terminals 111 | . 2 . 1 . 58 16 16 4 14 . . Fabricators 21 | . . . . . . 8 . 4 9 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . . . . . 25 1 3 1 3 . . Part Schematic 3 | . . . . . 2 . 1 . . . . Open Door 3 | . . . . . 3 . . . . . . Level Access Points 2 | . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . Terminal Index 4 | . . . . . 1 . 1 1 1 . . Fabricator Index 2 | . . . . . . 1 . . 1 . . Alert Level 4 | . . . . . 4 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . . . . 3 . 1 . . . . Fabricator Hacks 9 | . . . . . . 4 . . 5 . . Load Schematic 5 | . . . . . . 2 . . 3 . . Build 4 | . . . . . . 2 . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Process 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 27 | . 1 . 1 . 9 3 8 1 4 . . Terminals 27 | . 1 . 1 . 9 3 8 1 4 . . Track 1 | . . . . . 1 . . . . . . Assimilate 5 | . . . . . . 1 4 . . . . Botnet 19 | . 1 . 1 . 6 2 4 1 4 . . Disrupt 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 . 7 4 4 2 6 . . Full Trace Events 6 | . . . . . 1 1 1 . 3 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . Parts Built 5 | . . . . . . 2 . . 3 . . Matter 606 | . . . . . . 292 . . 314 . . Time 187 | . . . . . . 109 . . 78 . . Total Part Build Rating 17 | . . . . . . 6 . . 11 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 107 | . . . . . . . . 107 . . . Retrieved Matter 107 | . . . . . . . . 107 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . . . . 39 . . . . . . Total Damage 608 | . . . . . 608 . . . . . . Kills 8 | . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Turns Passed 3843 | . 242 943 379 185 145 665 204 281 410 335 54 Spaces Moved 5296 | 1 194 677 306 199 361 1224 467 658 745 368 96 Core 688 | . . . 1 1 . . . 137 85 368 96 Treads . | . . . . . . . . . . . . Legs 920 | 1 194 677 48 . . . . . . . . Wheels 260 | . . . 256 4 . . . . . . . Hover 19 | . . . . . . . . 18 1 . . Flight 3409 | . . . 1 194 361 1224 467 503 659 . . Fastest Speed 27 | 120 120 120 90 34 32 29 30 27 31 50 50 Average Speed 58 | 120 120 120 99 76 32 35 30 33 36 90 50 Slowest Speed 450 | 120 120 150 300 450 34 106 30 50 200 400 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 47 | . . . . 1 5 26 3 7 5 . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 34 | 2 33 98 28 21 48 38 14 22 22 57 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 Known Exits Taken 7 | . . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . . 1 . . Scrap Searched 4 | . . 1 . . . . . . . 2 1 Spaces Dug 16 | . . . . . . 2 2 12 . . . Terrain Destroyed 92 | . . 10 66 . . 2 2 12 . . . Melee 16 | . . . . . . 2 2 12 . . . Projectile 7 | . . . 7 . . . . . . . . AOE 69 | . . 10 59 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Total 5904 | . 201 750 357 233 384 1422 523 689 871 372 102 Wait 363 | . . 13 8 . 19 179 50 6 88 . . Move 5196 | . 194 676 305 196 351 1173 460 643 735 367 96 Hop 44 | . . . . 1 4 24 3 7 5 . . Pick Up 30 | . 1 2 4 7 1 8 2 2 3 . . Fast Attach 69 | . 1 8 10 9 2 12 2 5 15 3 2 Attach 27 | . . 2 4 2 1 7 3 2 5 . 1 Detach 19 | . . . 5 3 2 3 1 2 3 . . Swap 11 | . . 2 1 1 1 4 . 2 . . . Drop 54 | . 2 3 7 14 1 10 . 6 8 . 3 Fire 64 | . 1 44 13 . . . . . 6 . . Melee 17 | . . . . . . 2 2 13 . . . Ram 4 | . . . . . . . . 1 3 . . Kick 2 | . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . 2 . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 243 | -10/Materials | Entered Mines 276 | -10/Mines | Core integrity fell below 50% 286 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Lost 3 parts (1p2w) 302 | -10/Mines | Discovered new exit (range 10) 319 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned location of Mines (-9) 540 | -10/Mines | Lost 3 parts (1p2w) 731 | -10/Mines | Build established: Scavenger-Mutant 1005 | -10/Mines | Identified exit to Materials 1046 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1125 | -10/Mines | Discovered exit to Materials (range 9) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Utility x2 1239 | -9/Materials | Crushed by falling debris 1270 | -9/Materials | Lost 3 parts (1n2u) 1510 | -9/Materials | Build established: Mutant 1521 | -9/Materials | Discovered new exit (range 5) 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Utility x2 1566 | -8/Materials | Identified exit to Storage 1729 | -8/Materials | Discovered exit to Storage (range 11) 1750 | -8/Materials | Entered Storage 1762 | -8/Storage | Identified exit to Recycling 1805 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1837 | -8/Storage | Identified exit to Factory 1895 | -8/Storage | Entered Factory 1895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -7/Factory | Fabricated Hacking Suite? 2144 | -7/Factory | Discovered new exit (range 11) 2150 | -7/Factory | Identified exit to Lower Caves 2153 | -7/Factory | Core integrity fell below 50% 2208 | -7/Factory | Lost 6 parts (2n4u) 2393 | -7/Factory | Fabricated Hacking Suite (x1) 2538 | -7/Factory | Build established: Hacker-Mutant 2548 | -7/Factory | Discovered new exit (range 10) 2560 | -7/Factory | Identified exit to Factory 2560 | -7/Factory | Entered another Factory area 2560 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2735 | -6/Factory | Found Prototype Processor 2735 | -6/Factory | Identified Exp. Terrain Scan Processor 2761 | -6/Factory | Discovered new exit (range 5) 2762 | -6/Factory | Identified exit to Factory 2764 | -6/Factory | Entered another Factory area 2764 | -5/Factory | Evolved 2 slots: Utility x2 2854 | -5/Factory | Build established: Hacker-Sprinter 2869 | -5/Factory | Spotted B-75 Beast 2991 | -5/Factory | Lost 5 parts (2p1n1u1w) 3022 | -5/Factory | System corruption reached 10% 3035 | -5/Factory | Discovered new exit (range 9) 3039 | -5/Factory | Core integrity fell below 50% 3044 | -5/Factory | Identified exit to Factory 3045 | -5/Factory | Entered another Factory area 3045 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3160 | -4/Factory | Fabricated Adv. Sensor Array (x1) 3204 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 3243 | -4/Factory | Build established: Hacker-Mutant 3389 | -4/Factory | Identified exit to Research 3428 | -4/Factory | Core integrity fell below 50% 3448 | -4/Factory | Discovered new exit (range 6) 3455 | -4/Factory | Entered Upper Caves 3457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3463 | -4/Upper Caves | Lost 11 parts (1p4n5u1w) 3499 | -4/Upper Caves | Core integrity fell below 20% 3509 | -4/Upper Caves | Identified exit to Upper Caves 3527 | -4/Upper Caves | Encountered a Warlord checkpoint 3702 | -4/Upper Caves | Build established: Mutant 3790 | -4/Upper Caves | Entered another Upper Caves area 3831 | -4/Upper Caves | Learned location of Testing (-3) 3844 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03744_ Acquired Imp. Force Field. LOCATION=UPPER CAVES GOAL=ESCAPE 03790_ Dropped Imp. Force Field. 03791_ Dropped Mak. System Restoration Module. 03792_ Dropped Greatsword. 03794_ Acquired derelict log, extracted data. Data stored: Testing entrances (x1). 03811_ Searching scrap... 03811_ Found Mak. System Shield. 03811_ Found Imp. Hacking Suite. 03811_ Found Imp. Remote Shield. 03811_ Found Imp. Field Recycling Unit. 03811_ Found 29 Matter. 03812_ Acquired 29 matter. 03812_ Acquired Imp. Hacking Suite. 03814_ Acquired Mak. System Shield. 03831_ Acquired derelict log, extracted data. World map updated: -3/Testing. 03843_ Imp. Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????##??????????????????? | | ?????????????# ###?????###??# #??????????????????? | | ?????????????# ####### ### #??????????????????? | | ?????????????# #??????????????????? | | ?????????????## @ ##?????????????????? | | ??????????????### sss #### #?????????? | | ????????????????#######s #?????????# | | ??????????????????##### ####??#####??### | | ?????????????????## s# ##????? ?? | | ?????????????????# #### ####### ?? | | ???????????????# #????### ? | | ??????????????# ##### ###### ??" | | ??????????????# #????# # " ? " | | ??????????????# #????## """" " | | ??????????????# ??????# "" "" | | ??????????????# ???????# ! " """ | | ??????????????#????????# =% " " | | ??????????????????????##### "" " | | ?????????????????????# """""" | | ?????????????????????# " "" | | ?????????????????????# ### ## " " | | ????????????????????# ???# #### # "" " " | | ??????????????????? ????## ##??# ## """" " | | ?????????????????# ???????#####???# ## " " | | ?????????????????# ????????????????# # " | | ???????????????????????????????????# | | ???????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Armor Coverage 225 Resistance: EX 25 Propulsion Shielding 33 Evasion (%) 73 Armor Integrity Analysis 33 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -4/Factory Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Just What I Needed Maximum Efficiency Party Time Challenges ------------ None Game ------ Seed GammaNetworkMantle Manual? 0 Play Time 01:18:09 Cumulative 37.3 hours Start 2020.10.11 @ 18:04:04 End 2020.10.11 @ 19:22:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7941266-2941-466b-ac75-00a9fdf8c732