Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 20:49:32 Player: Zedx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (798) 798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2763 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Flight Unit Improved Heat Sink Small Storage Unit Armor Integrity Analyzer Shock Bomb Launcher [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 58 | 6 1 9 11 31 Power 11 | 1 . 1 . 9 Engine 9 | 1 . 1 . 7 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 . 1 4 14 Treads . | . . . . . Leg 21 | 2 . 1 4 14 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 2 3 Device 5 | . . 1 1 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . 6 5 5 Energy Gun 5 | 2 . 3 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . . 4 2 Ballistic Cannon . | . . . . . Launcher 6 | . . 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . . . 3 System Corruption 10 | . . . . 10 Parts Lost 19 | . . . . 19 Power 7 | . . . . 7 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 99 92 76 Engine 12 | . 14 14 11 11 Leg 26 | . 28 27 28 23 Device 10 | . . 7 11 11 Storage 13 | . 25 20 11 9 Processor 4 | . . . 8 5 Energy Gun 9 | . 28 18 8 . Ballistic Gun 7 | . . . 10 10 Launcher 3 | . . 8 2 . Naked Turns . | . . . . . Heaviest Build 36 | 14 24 29 30 36 Greatest Support 53 | 20 20 20 35 53 Greatest Overweight (x) 3 | 1 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 2 10 10 10 Average Carried 7 | 1 1 6 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 1 1 10 10 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 760 | 236 . 67 217 240 Remotely . | . . . . . Salvage Created 786 | . . 113 203 470 Parts 51 | . . 7 13 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . . 5 4 15 Guns 16 | . . 3 4 9 Cannons 3 | . . . . 3 AOE 5 | . . 2 . 3 Classes Destroyed 7 | . . 2 3 2 Watcher 1 | . . . 1 . Swarmer 9 | . . 3 . 6 Grunt 8 | . . 2 1 5 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Specialist 2 | . . . . 2 Best Kill Streak 5 | . . 3 2 5 Combat Bots Only 5 | . . 3 2 5 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 264 | . . 17 23 224 Missed 73 | . . 6 7 60 Damage Taken 2918 | . . 158 276 2484 Core 608 | . . 12 42 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 159 | . . . 159 . Core Remaining (%) 94 | 100 . 95 89 . Volleys Fired 73 | . . 9 15 49 Largest 2 | . . 2 2 2 Hottest 99 | . . 99 86 99 Shots Fired 116 | . . 12 28 76 Gun 98 | . . 11 28 59 Cannon 12 | . . . . 12 Launcher 6 | . . 1 . 5 Special . | . . . . . Kinetic 78 | . . . 19 59 Thermal 15 | . . 6 9 . Explosive 3 | . . 1 . 2 Electromagnetic 20 | . . 5 . 15 Robot Hit Streak 11 | . . 5 11 9 Robot Miss Streak 3 | . . 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 79 | . . 7 23 49 Core Hits 41 | . . 5 9 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1962 | . . 309 377 1276 Guns 1019 | . . 85 377 557 Cannons 229 | . . . . 229 Explosions 674 | . . 214 . 460 Melee . | . . . . . Ramming 40 | . . 10 . 30 Kinetic 799 | . . . 242 557 Thermal 178 | . . 43 135 . Explosive 555 | . . 214 . 341 Electromagnetic 390 | . . 42 . 348 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misdirections 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles . | . . . . . Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . . 51 . 128 Shots 6 | . . 1 . 5 Rammed . | . . . . . Targets Rammed 13 | . . 2 . 11 Kicked 13 | . . 2 . 11 Crushed . | . . . . . Highest Temperature 117 | . . 69 117 70 Average Temperature 35 | . . 25 50 26 Received Heat Transfer 909 | . . 27 63 819 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 407 | . . 111 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 335 | . . 79 143 335 Initial 30 | . . . 30 24 Average 73 | . . 29 48 158 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 79 Level 1 6 | . . . . 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . . 5 7 35 Peak Tracking Total 8 | . . 3 2 8 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 1 4 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 4 1 15 . Successful 13 | . 1 1 11 . Failed 7 | . 3 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 3 . 4 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2065 | 68 106 538 715 638 Spaces Moved 1048 | 54 59 285 369 281 Core 25 | 25 . . . . Treads . | . . . . . Legs 1023 | 29 59 285 369 281 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 150 | 103 178 169 145 140 Slowest Speed 330 | 120 190 190 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 16 47 28 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 9 . 9 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . 9 . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1438 | 66 60 329 526 457 Wait 155 | . . 7 105 43 Move 1044 | 53 58 284 368 281 Hop . | . . . . . Pick Up 67 | 7 1 14 16 29 Fast Attach . | . . . . . Attach 40 | 6 1 5 4 24 Detach 6 | . . 2 . 4 Swap 18 | . . 4 7 7 Drop 22 | . . 2 11 9 Fire 73 | . . 9 15 49 Melee . | . . . . . Ram . | . . . . . Kick 13 | . . 2 . 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 175 | -10/Materials | Entered Mines 181 | -10/Mines | Learned location of Storage (-7) 202 | -10/Mines | Met a Derelict bent on vengeance 208 | -10/Mines | Learned Materials terminal intel 221 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 246 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Build established: Mutant 427 | -10/Mines | Discovered new exit (range 9) 512 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Loaded intel: 12 terminal locations 1134 | -9/Materials | Repaired Aluminum Leg 1166 | -9/Materials | Repaired Aluminum Leg 1202 | -9/Materials | Repaired Hvy. Assault Rifle 1353 | -9/Materials | Discovered new exit (range 16) 1427 | -9/Materials | Identified exit to Materials 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1508 | -8/Materials | Build established: Scavenger-Mutant 1761 | -8/Materials | Lost 7 parts (2p1n1u3w) 1833 | -8/Materials | System corruption reached 10% 1956 | -8/Materials | Lost 3 parts (3p) 1964 | -8/Materials | Core integrity fell below 50% 1998 | -8/Materials | Lost 5 parts (1p2n2w) 2018 | -8/Materials | Build established: Mutant 2063 | -8/Materials | Core integrity fell below 20% 2066 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02029_ System corrupted: Component data lost. 02029_ System corrupted: Titanium Leg stumbles. 02029_ Titanium Leg destroyed. 02029_ Atomic Centrifuge disabled. 02034_ Kicked K-01 Serf. 02040_ Acquired Imp. Ion Engine. 02041_ Carbon-fiber Leg destroyed. 02042_ K-01 Serf collects debris. 02043_ Critical hit (Burn: +37). 02046_ K-01 Serf collects debris. 02048_ System corrupted: Energy discharge (-29). 02055_ Acquired Imp. Titanium Leg. 02061_ Kicked Y-45 Defender out of the way. 02062_ Kicked G-50 Soldier. 02063_ System corrupted: Energy discharge (-56). 02063_ Kicked G-50 Soldier. 02064_ Imp. Ion Engine destroyed. 02064_ Kicked G-50 Soldier. 02065_ Critical hit (Burn: +37). 02066_ Med. Storage Unit destroyed. 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