Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:27:13 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2291) 2291 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 5533 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 146 Friendly Fire -29 Cogmind --------- Core Integrity 666/700 Matter 123/300 Energy 280/280 System Corruption 0% Temperature Critical (563) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON (3) ------- Improved Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Recoil Stabilizer Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Recoil Stabilizer Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Improved Light Cannon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 69 | 5 21 13 21 4 5 Power 6 | 1 2 2 1 . . Engine 6 | 1 2 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 8 5 3 2 . Treads 14 | . 4 5 3 2 . Leg 6 | 2 4 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 7 5 1 2 2 Device 4 | . 3 . . 1 . Storage 7 | . 4 3 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . 2 1 1 1 Artifact . | . . . . . . Weapon 26 | 2 4 1 16 . 3 Energy Gun 8 | 2 2 . 4 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . . . 4 . 1 Ballistic Cannon 12 | . 2 1 7 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 5 . . Parts Lost 8 | . 2 . 3 2 1 Power 1 | . 1 . . . . Propulsion 4 | . 1 . 2 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 2 1 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 98 | . 95 99 98 99 99 Engine 10 | . 13 11 11 9 7 Treads 28 | . 17 33 32 35 30 Leg 2 | . 9 . . . . Device 3 | . 3 . . 9 7 Storage 20 | . 22 22 22 18 14 Protection 6 | . . 10 10 8 7 Energy Gun 2 | . 9 . . . . Ballistic Gun 5 | . . . 7 18 7 Ballistic Cannon 14 | . 17 22 14 . 14 Naked Turns . | . . . . . . Heaviest Build 75 | 5 55 66 66 67 75 Greatest Support 89 | 20 40 69 69 89 89 Greatest Overweight (x) 6 | . 6 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 17 | 5 13 17 20 20 20 Most Carried 20 | 1 15 20 20 20 20 Average Carried 15 | . 8 15 19 19 19 Final Capacity 20 | 5 15 20 20 20 20 Final Carried 20 | 1 15 20 20 20 19 Class Distribution -------------------- 69% | Mutant 13% | Commander-Mutant 9% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2365 | 234 432 505 622 419 153 Remotely 30 | . 30 . . . . Salvage Created 2883 | . 604 535 875 520 349 Parts 163 | . 40 22 46 41 14 Haulers Intercepted 9 | . 2 3 3 1 . Recyclers Shooed 5 | . 1 1 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 54 | . 12 12 17 10 3 Guns 21 | . 10 . 1 10 . Cannons 33 | . 2 12 16 . 3 Classes Destroyed 10 | . 5 2 1 2 . Worker 1 | . . . 1 . . Builder 1 | . . . . 1 . Hauler 9 | . 2 3 3 1 . Recycler 9 | . 1 2 2 1 3 Watcher 5 | . 3 . . . 2 Swarmer 9 | . 5 . . 4 . Grunt 27 | . 7 9 8 . 3 Duelist 1 | . . 1 . . . Sentry 15 | . . 2 9 4 . Hunter 2 | . . . . 2 . Best Kill Streak 8 | . 7 8 4 5 4 Combat Bots Only 5 | . 5 5 4 5 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 362 | . 88 54 97 60 63 Missed 96 | . 24 11 25 19 17 Damage Taken 3293 | . 593 620 999 385 696 Core 496 | . 164 85 152 61 34 Absorbed by Shields 234 | . . . . 145 89 Regen/Repaired (Parts) 346 | . 79 . 267 . . Core Remaining (%) 65 | 100 34 . 40 88 . Volleys Fired 242 | . 43 52 81 36 30 Largest 3 | . 2 2 2 2 3 Hottest 119 | . 90 70 74 46 119 Shots Fired 477 | . 86 104 151 72 64 Gun 178 | . 76 . 17 72 13 Cannon 299 | . 10 104 134 . 51 Launcher . | . . . . . . Special . | . . . . . . Kinetic 401 | . 10 104 151 72 64 Thermal 76 | . 76 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 6 12 23 13 14 Robot Miss Streak 7 | . 4 4 7 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 297 | . 52 67 87 49 42 Core Hits 119 | . 27 21 29 24 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . . 5 2 1 3 Destroy 1 | . . . . 1 . Blast 10 | . . 5 2 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5505 | . 666 1247 1677 770 1145 Guns 1503 | . 543 . 72 746 142 Cannons 3784 | . 101 1218 1549 . 916 Explosions 87 | . . . . . 87 Melee . | . . . . . . Ramming 131 | . 22 29 56 24 . Kinetic 4744 | . 101 1218 1621 746 1058 Thermal 630 | . 543 . . . 87 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . . 22 . . 49 Projectiles 24 | . . 22 . . 2 Explosions 47 | . . . . . 47 Melee . | . . . . . . Knockbacks 28 | . 2 11 2 . 13 Impact . | . . . . . . Kinetic 26 | . 2 11 2 . 11 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 14 | . 1 3 7 3 . Targets Rammed 21 | . 6 3 8 4 . Kicked 5 | . 5 . . . . Crushed 2 | . . . 1 1 . Highest Temperature 563 | . 249 150 250 1 563 Average Temperature 83 | . 117 54 56 1 178 Received Heat Transfer 921 | . 165 255 354 48 99 Effects 4 | . . . . . 4 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1299 | . 1249 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 582 | . 289 234 548 525 582 Initial 238 | . . 3 59 231 238 Average 225 | . 81 104 347 357 328 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 43 | 100 90 84 8 . . Level 1 38 | . 9 15 62 54 72 Level 2 17 | . . . 29 45 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 1 5 1 3 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 . 2 Assault 1 | . . . . . 1 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 19 | . 4 1 7 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 24 12 32 25 12 Peak Tracking Total 9 | . 9 3 6 8 6 Tactical Retreats 5 | . 1 . 2 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 13 | . 1 1 5 . 6 Max in Single Turn 5 | . 1 1 1 . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 13 | . 4 1 7 1 . Terminals 10 | . 3 1 6 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 17 5 22 2 . Successful 24 | . 9 1 12 2 . Failed 22 | . 8 4 10 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 32 | . 11 5 16 . . Fabricators . | . . . . . . Repair Stations 12 | . 6 . 6 . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 1 7 . . Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 2 | . . . 2 . . Fabricator Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Disarm Traps 2 | . . . 2 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 4 . 5 . . Scan Component 5 | . 2 . 3 . . Repair 4 | . 2 . 2 . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 1 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . 2 . . Time 122 | . 52 . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 9 . Highest-Rated Group 88 | . . . 88 70 . Highest-Rated Ally 16 | . . . 16 10 . Total Orders . | . . . . . . Ally Attacks 51 | . . . 25 26 . Total Damage 392 | . . . 209 183 . Kills 16 | . . . 4 12 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3971 | 70 1147 627 1150 582 395 Spaces Moved 1816 | 54 558 268 485 267 184 Core 5 | 4 1 . . . . Treads 1573 | . 369 268 485 267 184 Legs 238 | 50 188 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 158 | 114 159 160 160 160 160 Slowest Speed 350 | 120 350 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 56 31 54 32 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . . . 25 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 17 | . . . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2455 | 59 732 366 717 351 230 Wait 191 | . 68 11 78 28 6 Move 1811 | 53 557 267 484 266 184 Hop . | . . . . . . Pick Up 59 | 1 19 10 18 8 3 Fast Attach 27 | 5 11 1 9 1 . Attach 20 | . 4 3 6 3 4 Detach 10 | . 6 1 2 . 1 Swap 22 | . 6 9 6 . 1 Drop 51 | . 12 9 24 5 1 Fire 242 | . 43 52 81 36 30 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 5 . . . . Crush 16 | . 1 3 8 4 . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Build established: Scavenger-Mutant 812 | -10/Materials | Build established: Mutant 1098 | -10/Materials | Repaired Lgt. Treads 1130 | -10/Materials | Repaired Lgt. Treads 1209 | -10/Materials | Discovered new exit (range 5) 1218 | -10/Materials | Entered another Materials area 1218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1691 | -9/Materials | Discovered new exit (range 7) 1721 | -9/Materials | Discovered new exit (range 16) 1845 | -9/Materials | Entered Storage 1930 | -9/Storage | Garrison activated, responded to threat 2068 | -9/Storage | Repaired Lgt. Cannon 2151 | -9/Storage | Repaired Broken Imp. Treads 2168 | -9/Storage | Core integrity fell below 50% 2837 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2888 | -9/Storage | Discovered new exit (range 16) 2995 | -9/Storage | Entered Materials 2995 | -8/Materials | Accompanied by 9 allies 2995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3151 | -8/Materials | Build established: Commander-Mutant 3350 | -8/Materials | Lost 5 allies 3427 | -8/Materials | Lost 4 allies 3538 | -8/Materials | Discovered new exit (range 15) 3577 | -8/Materials | Entered Factory 3577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3872 | -7/Factory | Build established: Tank 3972 | -7/Factory | Self-destructed Last Messages --------------- 03955_ U-05 Engineer builds a Wall. 03956_ Slug penetrates Wall. 03956_ L-41 Fighter knocked back. 03958_ U-05 Engineer lays Concrete. 03960_ Slug penetrates Wall. 03963_ G-50 Soldier knocked back. 03965_ Wall collapses. 03966_ Overheating: Matter decay (-20). 03966_ Penetrated by Slug. 03966_ H-55 Commando Carbon-fiber Leg blasted off. 03966_ H-55 Commando knocked back. 03966_ Penetrated by Slug. 03967_ Gauss Cannon broken. 03967_ Overheating: Short circuit. 03969_ Imp. Treads broken. 03969_ Overheating: Short circuit. 03969_ Penetrated by Slug. 03970_ U-05 Engineer lays Concrete. 03972_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ?????????????????????????????????????????? ??? | | ??????????????????????????????????????????"" """ | | ?????????????????????????????????????? """ """ | | ??????????????????????????????????????? """ """ | | ??????????????????????????????????????? | | ?????????????????????????????????"?????? | | ?????????????????????????????????"???????? | | ????????????????????????????????? ??????????# | | ?????????????????????????????"??"" ????????# | | ??????????????? "?"??????????" """ "????????# % | | ??????????????? ??????????" """ ""???????# ! | | ???????????????? ?????????? T"???????# =% | | ????????????????? ????????? 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[ kk! | | ???????????????##########ig#### ""##### | | ????????????????# @%% # "##???? | | ????????????????# l # "#????? | | ????????????????# ; ##????? | | ????????????????# # ???? | | ????????????????# # ####??? | | ????????????????# # #?????? | | ????????????????############### ###"####?????? | | ??????????????????????????????# # ???????? | | ????????????????????????????? # ??????? | | ???????????????????????????? / ?????? | | ???????????????????????????? # ?????? | | ????????????????????????????? # ??????? | | ????????????????????????????? # ???????? | | ?????????????????????????????######## ????????? | | ????????????????????????????????????# ????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpPhaseProjector Manual? 0 Play Time 00:34:01 Cumulative 14.0 hours Start 2024.04.18 @ 19:52:06 End 2024.04.19 @ 21:27:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 45 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f64752d8-2bff-4e1f-a34e-137ef7542d89