Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 22:54:58 Player: roc Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (2720) 2720 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1296) 1296 TOTAL SCORE: 10231 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 753 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -792 Cogmind --------- Core Integrity 660/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (112) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (6) --- Field Propulsion Array Experimental Q-thruster > --- UTILITY (7) ------ Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Improved Datajack Ionic Axe > --- INVENTORY (15) --- Fusion Compressor Micro Fission Core Matter Compressor (250) Seismic Detector Stasis Canceller Improved Transmission Jammer Jamming Amplifier Cloak of Protection Improved Trap Extractor (0/6) Improved Trap Extractor (3/6 EM Surge) Improved Trap Extractor (4/6 Fire) Phasing AFG Improved Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Field Propulsion Array Flightbrick > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Makeshift Sensor Array Experimental Terrain Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Datajack Ionic Axe > --- INVENTORY -------- Fusion Compressor Zionite Light DM Reactor Cooled Cesium-ion Thruster Matter Compressor Transport Network Coupler Jamming Amplifier Cloak of Protection Improved Utility Shielding Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Phasing AFG Subdweller Shrapnel Launcher Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 118] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Flightbrick Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flightbrick Utility Advanced Melee Analysis Suite Device Gravity Neutralizer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Datajack Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . . . 8 . . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 3 . . . . . 1 . . Utility 5 | . . . . . 5 . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 7 2 11 3 2 42 3 . 3 6 . 9 . 17 Power 16 | 1 . 1 . 1 7 . . . 1 . 2 . 3 Engine 7 | 1 . 1 . 1 4 . . . . . . . . Core 7 | . . . . . 3 . . . . . 2 . 2 Reactor 2 | . . . . . . . . . 1 . . . 1 Propulsion 16 | 2 1 2 . 1 4 . . . 1 . 2 . 3 Treads 3 | 2 . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . 1 2 . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 8 | . . . . . 3 . . . 1 . 2 . 2 Utility 54 | 1 1 1 1 . 29 2 . 1 4 . 4 . 10 Device 31 | . . 1 1 . 15 1 . . 4 . 3 . 6 Storage 6 | 1 1 . . . 3 . . . . . . . 1 Processor 6 | . . . . . 3 . . . . . 1 . 2 Hackware 6 | . . . . . 4 . . 1 . . . . 1 Protection 5 | . . . . . 4 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 3 . 7 2 . 2 1 . 2 . . 1 . 1 Energy Gun 3 | 2 . 1 . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . 1 . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 Unidentified Prototypes 13 | . . . . . 5 . . . 4 . 1 . 3 Parts Lost 17 | . . 3 . . 6 . . . . . 2 . 6 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 . . . . . . . 2 Utility 7 | . . . . . 3 . . . . . 1 . 3 Weapon 4 | . . 1 . . 2 . . . . . 1 . . Highest Loss Streak 2 | . . 1 . . 2 . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 3 6 15 16 16 11 14 15 14 14 14 14 14 14 Power 1 | . 1 2 2 1 . 1 1 1 1 2 2 2 2 Propulsion 1 | 1 2 3 3 2 . 1 1 1 . . . . . Utility 7 | . 2 5 5 7 7 10 10 9 9 9 9 10 10 Weapon 2 | . 1 4 4 4 1 1 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . . 4 2 4 6 . . 1 1 . . 1 4 Power 4 | . . 1 1 1 . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 15 | . . 2 1 1 6 . . 1 1 . . . 3 Weapon 2 | . . 1 . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 86 97 100 100 77 79 81 81 81 81 71 72 74 Engine 5 | . 14 13 14 14 3 . . . . . . . . Core 3 | . . . . . 1 6 6 6 5 . 2 11 10 Treads 4 | . 18 12 14 9 . . . . . . . . . Wheel 6 | . 9 14 14 18 1 . . . . . . . . Flight 7 | . . . . . 9 12 12 12 12 12 11 11 11 Device 16 | . . 12 14 14 23 14 12 12 21 24 18 16 14 Storage 8 | . 15 14 14 14 5 6 6 6 6 6 5 5 5 Processor 3 | . . . . . 6 6 6 6 6 6 5 5 6 Hackware 6 | . . . . . 8 12 12 12 12 12 11 11 11 Protection 3 | . . . . . 3 7 11 12 3 . 2 5 4 Energy Gun 2 | . 28 12 . . . . . . . . . . . Energy Cannon 5 | . . 1 17 28 1 . . . . . . . . Ballistic Gun 2 | . . 12 6 . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 4 5 6 4 2 6 4 5 4 Special Melee Weapon 2 | . . . . . 2 6 6 6 6 6 3 . 4 Peak Build Rating 118 | 6 7 21 19 20 97 97 92 98 110 105 118 112 115 Average Rating 65 | 5 6 16 18 18 80 92 92 95 101 104 107 111 106 On Entrance 62 | . 6 6 19 18 20 89 92 92 98 105 105 111 111 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 14 54 58 63 63 68 43 42 46 47 44 47 42 46 Greatest Support 51 | 40 40 20 16 36 42 42 42 42 42 42 51 48 48 Greatest Overweight (x) 5 | . 5 5 3 3 4 1 1 1 1 1 1 . 1 Average Overweight (x) . | . 2 3 3 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 15 20 20 20 12 15 15 15 15 15 15 15 15 Most Carried 20 | 6 7 20 20 20 20 15 15 15 15 15 15 15 15 Average Carried 15 | 3 6 17 19 19 11 14 15 14 14 15 14 14 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 7 20 20 20 14 15 15 15 15 15 15 14 14 Class Distribution -------------------- 39% | Mutant 34% | Trapper-Mutant 13% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -6/Deep Caves Trapper-Mutant | -5/Proximity Caves Trapper-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 4260 | 266 30 412 41 10 1295 405 33 68 646 273 198 20 563 Remotely . | . . . . . . . . . . . . . . Salvage Created 4369 | 148 57 532 240 . 1345 196 . 36 405 200 932 . 278 Parts 256 | 16 9 47 10 . 70 13 . 5 11 6 48 . 21 Haulers Intercepted 9 | . . . . . 5 . . . . . 4 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 16 . . . 11 . 4 . 8 . . . Prevented 6 | . . . . . . . 1 . . 5 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 62 | . 2 15 2 . 11 4 . . 8 3 10 . 7 Melee 24 | . . . . . 9 1 . . 2 3 5 . 4 Guns 13 | . 2 11 . . . . . . . . . . . Cannons 6 | . . 2 2 . 2 . . . . . . . . AOE 19 | . . 2 . . . 3 . . 6 . 5 . 3 Classes Destroyed 18 | 2 2 2 2 . 7 1 . . 1 . 1 . . Worker 5 | 2 . . . . 2 . . . . . . . 1 Builder 3 | . 1 . . . 1 . . . . . 1 . . Tunneler 6 | 5 . . . . . . . . . . . . 1 Hauler 9 | . . . . . 5 . . . . . 4 . . Recycler 5 | . . . 2 . 2 . . . . . 1 . . Minesweeper 1 | . . . . . . 1 . . . . . . . Operator 3 | . . . . . 1 . . . . . 2 . . Drone 1 | . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 7 | . . . . . 4 . . . . . 1 . 2 Swarmer 15 | . 2 3 . . . 4 . . . 3 . . 3 Cutter 10 | . . . . . 4 . . . . . 4 . 2 Grunt 1 | . . . . . . . . . . . 1 . . Sentry 3 | . . . 2 . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 11 | . . . . . 4 . . . . . 5 . 2 Subdweller 12 | . . 12 . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . Assembled 8 | . . . . . . . . . 8 . . . . Best Kill Streak 6 | 3 3 2 3 . 2 3 . . 4 3 6 . 4 Combat Bots Only 5 | . 2 2 1 . 2 3 . . 3 3 5 . 3 Max Kills in Single Turn 4 | 1 1 1 2 . 1 3 . 1 1 1 4 . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 3 . . 1 . 4 . 3 Melee 1 | . . . . . 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 571 | . . 69 . . 175 38 3 23 16 26 75 . 146 Missed 245 | . . 19 . . 78 20 3 14 9 9 32 . 61 Hits 326 | . . 50 . . 97 18 . 9 7 17 43 . 85 Melee 34 | . . . . . 7 . . . . . 10 . 17 Projectile 292 | . . 50 . . 90 18 . 9 7 17 33 . 68 AOE 3 | . . . . . 1 . . . . . . . 2 Critical Strikes 17 | . . 1 . . 5 . . . . . 7 . 4 Actively Blocked 1 | . . . . . . . . . . . 1 . . Part Disruptions 3 | . . . . . 1 . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . 1 . . Damage Taken 5926 | . 8 884 . . 1441 341 . 172 133 319 992 . 1636 Core 775 | . . 178 . . 173 18 . . 23 43 188 . 152 Absorbed by Shields 16 | . . . . . . . . . . . 16 . . Redirected to Shielding 428 | . . . . . 245 . . 11 12 . 41 . 119 Regen/Repaired (Parts) 1301 | . . . . . . . . 1073 . . . 14 214 Core Remaining (%) 65 | 100 . . . 28 . . . . . 69 . . . Volleys Fired 172 | 61 4 75 5 . 12 3 . . 10 . 2 . . Largest 2 | 2 2 2 2 . 2 1 . . 1 . 1 . . Hottest 160 | 80 80 110 160 . 160 40 . . 40 . 40 . . Shots Fired 233 | 63 8 127 8 . 12 3 . . 10 . 2 . . Gun 163 | 63 8 92 . . . . . . . . . . . Cannon 49 | . . 29 8 . 12 . . . . . . . . Launcher 21 | . . 6 . . . 3 . . 10 . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 127 | 59 . 53 . . . 3 . . 10 . 2 . . Thermal 80 | . . 60 8 . 12 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 26 | 4 8 14 . . . . . . . . . . . Robot Hit Streak 14 | 5 4 14 5 . 7 . . . 4 . 6 . . Robot Miss Streak 4 | 4 1 2 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 270 | 34 4 64 5 . 64 7 . 1 19 16 23 . 33 Core Hits 130 | 11 4 25 3 . 29 7 . . 16 6 24 . 5 Critical Kills 2 | . . 1 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 23 | . . 3 1 . 7 1 . 1 2 2 2 . 4 Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . Sever 16 | . . . . . 7 1 . . . 2 2 . 4 Impale 3 | . . . . . . . . 1 2 . . . . Melee Attacks 294 | . . 1 . . 106 11 3 2 25 22 37 . 87 Impact . | . . . . . . . . . . . . . . Slashing 270 | . . 1 . . 106 11 3 1 10 22 34 . 82 Piercing 19 | . . . . . . . . 1 15 . 2 . 1 Sneak Attacks 36 | . . . . . 12 1 . 1 6 1 8 . 7 Combat Hostiles 6 | . . . . . 1 . . . . 1 . . 4 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12725 | 283 84 1707 158 . 3059 629 . 87 1772 841 2026 . 2079 Guns 1378 | 273 84 1021 . . . . . . . . . . . Cannons 690 | . . 253 158 . 279 . . . . . . . . Explosions 2193 | . . 433 . . . 151 . . 544 . 587 . 478 Melee 8454 | . . . . . 2780 478 . 87 1228 841 1439 . 1601 Ramming 10 | 10 . . . . . . . . . . . . . Kinetic 2559 | 246 . 1031 . . . 151 . . 544 . 587 . . Thermal 1502 | . . 587 158 . 279 . . . . . . . 478 Explosive . | . . . . . . . . . . . . . . Electromagnetic 200 | 27 84 89 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 7679 | . . . . . 2780 478 . . 714 841 1265 . 1601 Piercing 775 | . . . . . . . . 87 514 . 174 . . Highest Corruption 7 | . . . . . 3 3 3 3 . . 4 4 7 Average Corruption 4 | . . . . . 1 3 3 3 . . 3 4 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 80 | . . . . . 11 8 8 1 . . 8 4 40 Message Errors 16 | . . . . . 2 1 4 . . . 1 1 7 Matter Fused 18 | . . . . . 1 3 1 . . . 1 . 12 Heat Flow Errors 11 | . . . . . 1 1 1 . . . . 1 7 Energy Discharges 11 | . . . . . 1 1 . . . . 3 . 6 Parts Rejected 2 | . . . . . 1 . . . . . . . 1 Data Loss (minor) 13 | . . . . . 2 2 1 . . . 1 2 5 Data Loss (major) 9 | . . . . . 3 . 1 1 . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2080 | . . . 1 . 199 45 . 164 735 209 195 . 532 Projectiles 1 | . . . 1 . . . . . . . . . . Explosions 236 | . . . . . . . . . 45 . 41 . 150 Melee 1843 | . . . . . 199 45 . 164 690 209 154 . 382 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . 58 . . 40 . 116 . 104 Shots 9 | . . . . . . 2 . . 3 . 2 . 2 Rammed 3 | 3 . . . . . . . . . . . . . Targets Rammed 3 | 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | 36 36 . 99 . 111 275 250 27 . 8 300 209 267 Average Temperature 85 | 20 16 . 49 . 50 93 130 12 . 6 127 95 75 Received Heat Transfer 632 | . 6 159 . . 69 27 . 38 . 72 144 . 117 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . . . . Heat Transferred 1575 | . . 733 222 . 370 . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Maximum Alert Level 4 | . . . . . 2 . . . . . 2 . 4 Low Security (%) 66 | 100 100 . 100 . 85 . . . . . 61 100 8 Level 1 7 | . . . . . 12 . . . . . 3 . 8 Level 2 14 | . . . . . 1 . . . . . 34 . 33 Level 3 3 | . . . . . . . . . . . . . 14 Level 4 8 | . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1373 | 5 40 . 170 . 443 . . . . . 494 166 1373 Initial 164 | . . . 120 . . . . . . . 63 164 81 Average 272 | 1 10 . 79 . 79 . . . . . 233 142 775 Influence Increases 5032 | 35 45 295 224 . 925 175 30 . . 245 816 112 2130 Destroy 0b10 Robot/C 1380 | . 40 100 40 . 200 80 . . . 60 200 . 660 Destroy 0b10 Robot/NC 225 | 35 5 . 10 . 75 10 . . . 5 40 . 45 Destroy Leader 284 | . . . . . 98 10 . . . . 50 . 126 Allied During Kill 156 | . . . . . . . . . . . . . 156 Trap Triggered on 0b10 60 | . . . . . 20 . . . . . 10 . 30 Successful Hack 237 | . . . 22 . 41 . . . . . 75 . 99 Select Force Hacks 150 | . . . 150 . . . . . . . . . . Disable Machine 210 | . . . . . 30 . . . . . 60 . 120 Destroy Structure 455 | . . . 2 . 41 . . . . . 66 112 234 Partial Spotted 285 | . . . . . 150 . . . . . 30 . 105 Lose Combat Pursuer 1590 | . . 195 . . 270 75 30 . . 180 285 . 555 Influence Decreases 3663 | 35 25 63 458 18 484 394 241 11 . 144 448 465 877 Entered New Map 756 | . . 10 132 18 . 164 43 11 . . 38 305 35 Time Decay 2466 | 35 25 53 326 . 433 230 198 . . 144 380 100 542 Lost Part 130 | . . . . . 50 . . . . . 20 . 60 Lost Ally 311 | . . . . . 1 . . . . . 10 60 240 Squads Dispatched 42 | . 1 . . . 19 . . . . . 9 . 13 Investigation 18 | . . . . . 9 . . . . . 4 . 5 Extermination 10 | . . . . . 4 . . . . . 2 . 4 Reinforcement 10 | . 1 . . . 4 . . . . . 3 . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 4 | . . . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 288 | . 5 25 . . 75 10 4 18 8 17 41 7 78 Peak Tracking Total 18 | . 4 4 . . 12 5 4 18 3 4 12 4 11 Tactical Retreats 55 | . . 6 . . 15 2 1 1 2 6 6 2 14 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 7 | . . . . . . . . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 65 | . . . . . 26 . . . . . . . 39 Triggered 3 | . . . . . . . . . . . . . 3 Disarmed 4 | . . . . . . . . . . . 4 . . Reprogrammed 11 | . . . . . 8 . . . . . . . 3 Reused 11 | . . . . . 2 . 1 . . 4 1 . 3 Traps Extracted 15 | . . . . . 8 1 . . 3 . . . 3 Installed 15 | . . . . . 2 . 1 . 3 4 1 . 4 Triggered 11 | . . . . . 2 . 1 . . 4 1 . 3 Most Traps Carried 14 | . . . . . 6 13 14 13 13 13 9 8 10 Objects Rigged 3 | . . . . . . . . . . . . . 3 Exploded 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 23 | . . 3 . . 2 . . 3 3 . 4 . 8 Max in Single Turn 2 | . . 2 . . 1 . . 1 1 . 1 . 2 Garrison Access 6 | . . . . . 3 . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 80 | . 1 2 11 5 23 1 1 . . . 15 . 21 Terminals 42 | . 1 . 6 . 11 1 . . . . 10 . 13 Fabricators 6 | . . . . . 3 . . . . . 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 13 | . . . 5 . 4 . . . . . 1 . 3 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 7 | . . . . . 4 . . . . . 1 . 2 Total Hacks 237 | . 1 14 32 49 50 1 1 . . . 39 . 50 Successful 178 | . 1 14 21 49 32 1 1 . . . 30 . 29 Failed 59 | . . . 11 . 18 . . . . . 9 . 21 Catastrophic 5 | . . . 1 . 3 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . . . 25 . 19 . . . . . 11 . 12 Terminals 106 | . 1 . 22 . 24 1 . . . . 26 . 32 Fabricators 13 | . . . . . 6 . . . . . 5 . 2 Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 33 | . . . 10 . 12 . . . . . 2 . 9 Scanalyzers 6 | . . . . . 2 . . . . . 4 . . Garrison Access 11 | . . . . . 6 . . . . . 2 . 3 Terminal Hacks 106 | . 1 14 2 49 13 1 1 . . . 13 . 12 Record 63 | . . 13 . 49 . 1 . . . . . . . Part Schematic 7 | . . . 1 . 3 . . . . . 2 . 1 Robot Analysis 2 | . . . . . 1 . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 Emergency Access Points 4 | . . . . . 2 . . . . . . . 2 Terminal Index 2 | . . . 1 . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 . . Locate Traps 10 | . . . . . 3 . . . . . 4 . 3 Disarm Traps 1 | . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Hauler Manifests 5 | . 1 . . . 1 . . . . . 2 . 1 Registered Components 1 | . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 5 . . . . . 4 . 2 Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . 2 . . . . . 2 . 2 Build 4 | . . . . . 2 . . . . . 2 . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks 13 | . . . 5 . 4 . . . . . 1 . 3 Process 1 | . . . . . 1 . . . . . . . . Report Inventory 10 | . . . 5 . 1 . . . . . 1 . 3 Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . 3 . . Insert Component 2 | . . . . . 1 . . . . . 1 . . Analyze 3 | . . . . . 1 . . . . . 2 . . Garrison Access Hacks 6 | . . . . . 3 . . . . . 1 . 2 Seal Access 6 | . . . . . 3 . . . . . 1 . 2 Unauthorized Hacks 33 | . . . 14 . 5 . . . . . 8 . 6 Terminals 20 | . . . 9 . 2 . . . . . 6 . 3 Assimilate 6 | . . . . . 2 . . . . . 2 . 2 Botnet 6 | . . . 5 . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . 1 . . Skim 6 | . . . 4 . . . . . . . 2 . . Fabricators 2 | . . . . . 1 . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . 1 . . Haulers 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . . . 5 . 2 . . . . . 1 . 3 Tunnel 5 | . . . 5 . . . . . . . . . . Fedlink 5 | . . . . . 2 . . . . . 1 . 2 Scrapoids 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 7 . 16 . . . . . 13 . 16 Full Trace Events 13 | . . . 1 . 7 . . . . . 3 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . 4 . . 14 . . 3 . 1 Parts Built 6 | . . . . . 4 . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 266 | . . . . . 120 . . . . . 146 . . Total Part Build Rating 28 | . . . . . 14 . . . . . 14 . . Parts Repaired 2 | . . . . . . . . . . . . . 2 Time 50 | . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 121 | . . . . . 121 . . . . . . . . Retrieved Matter 121 | . . . . . 121 . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . 1 Non-combat 2 | . . . . . . . . . . . 1 . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . 1 find_chute 1 | . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 35 | . . . . . 2 . . 4 . . 2 19 8 Largest Group 19 | . . . . . 1 . . 4 . . 1 19 9 Highest-Rated Group 702 | . . . . . 10 . . 118 . . 26 702 380 Highest-Rated Ally 50 | . . . . . 10 . . 31 . . 26 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . . . . . . . 112 147 Total Damage 8754 | . . . . . . . . . . . . 5033 3721 Kills 47 | . . . . . . . . . . . . 13 34 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Active Infowar (turns) 8307 | . . . 2 . 2085 491 419 897 1327 552 765 213 1556 Optics 15 | . . . 2 . 13 . . . . . . . . Sensors 7018 | . . . . . 1733 491 419 234 1157 471 763 213 1537 IFF 1151 | . . . . . 1151 . . . . . . . . Terrain 4104 | . . . . . 1221 138 . 663 1008 551 523 . . Seismic 1721 | . . . . . 1419 . . . . . . . 302 T.N.C. 523 | . . . . . . . . . . . 84 . 439 Cloaking 2 | . . . . . . . . . 2 . . . . Jamming 154 | . . . . . 4 . . . 16 43 3 . 88 ECM 421 | . . . . . 419 . . . . . 2 . . Robot Analysis Total 2 | . . . . . 1 . . . . . . . 1 Derelict Logs Recovered 8 | . . . . 5 . 1 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 14117 | 397 118 2187 731 2055 2269 491 419 897 1345 552 887 213 1556 Spaces Moved 15820 | 170 76 1262 482 1457 2938 511 538 1298 1162 890 1831 362 2843 Core 9 | 9 . . . . . . . . . . . . . Treads 178 | 161 17 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3385 | . 59 1262 482 1457 125 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12248 | . . . . . 2813 511 538 1298 1162 890 1831 362 2843 Fastest Speed 24 | 50 95 130 145 117 34 34 34 34 34 34 30 37 24 Average Speed 62 | 154 133 146 145 139 42 34 34 42 53 34 35 37 36 Slowest Speed 160 | 160 160 155 145 145 160 94 94 94 94 94 80 37 120 Overloaded Moves 2 | . . . . . . . . . . . 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 15 1 . . . . 13 . 16 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 65 | 9 18 57 99 90 70 74 68 88 79 59 36 95 69 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 12 | . . 1 5 4 1 . . 1 . . . . . Known Exits Taken 6 | . . 1 . 1 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 1 . . . . Scrap Searched 24 | . . 9 . 5 . 4 1 3 . 2 . . . Spaces Dug 162 | . . 5 . . 40 12 3 . 59 1 8 . 34 Terrain Destroyed 414 | . . 85 1 . 41 55 3 . 120 1 32 . 76 Melee 86 | . . . . . 40 . 3 . . 1 8 . 34 Projectile 14 | . . 12 1 . 1 . . . . . . . . AOE 314 | . . 73 . . . 55 . . 120 . 24 . 42 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Total 19250 | 248 84 1472 507 1476 3756 796 762 1583 1814 1094 2002 441 3215 Wait 2448 | . 2 88 9 4 532 255 219 239 567 171 101 77 184 Move 15721 | 169 75 1261 481 1456 2909 508 537 1297 1161 889 1806 361 2811 Hop 42 | . . . . . 13 1 . . . . 12 . 16 Pick Up 87 | 6 . 20 4 7 29 1 . 4 6 . 4 1 5 Fast Attach 56 | 6 1 3 . . 20 1 . . 6 . 8 . 11 Attach 36 | . . 2 1 1 17 2 . . 3 . 2 . 8 Detach 33 | . 1 1 . . 15 2 . . 2 . 4 . 8 Swap 142 | 3 1 9 3 1 37 12 2 9 19 8 8 . 30 Drop 99 | . . 12 4 7 37 . . 5 12 . 8 2 12 Fire 172 | 61 4 75 5 . 12 3 . . 10 . 2 . . Melee 294 | . . 1 . . 106 11 3 2 25 22 37 . 87 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | 3 . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . . . . Trap 80 | . . . . . 28 . 1 . 3 4 1 . 43 Miscellaneous 28 | . . . . . 1 . . 27 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 398 | -11/Scrapyard | Entered Materials 399 | -10/Materials | Met a group of wandering Federalists 418 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Entered Subcaves 517 | -10/Subcaves | Continued accompanying wandering Federalists (5) 532 | -10/Subcaves | Discovered new exit (range 11) 649 | -10/Subcaves | Learned location of Zion (-6) 649 | -10/Subcaves | Met a Zionite searching for "candidates" 745 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 899 | -10/Subcaves | Visited Clippyterm 903 | -10/Subcaves | Identified exit to Recycling 903 | -10/Subcaves | Learned Factory fabricator intel 1148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1193 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1466 | -10/Subcaves | Visited 4L-MR0's lab 1493 | -10/Subcaves | Found Flightbrick 1650 | -10/Subcaves | Discovered new exit (range 10) 2370 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2382 | -10/Subcaves | Core integrity fell below 50% 2541 | -10/Subcaves | Ambushed by Subdweller buried in earth 2703 | -10/Subcaves | Entered Recycling 3195 | -8/Recycling | Discovered new exit (range 16) 3401 | -8/Recycling | Scanned before Scraplab entrance 3421 | -8/Recycling | Entered Scraplab 3433 | -8/Recycling | Discovered new exit (range 2) 3434 | -8/Recycling | Entered Scraptown 3461 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3595 | -8/Scraptown | Visited Comm Corps 3632 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3637 | -8/Scraptown | Learned Factory emergency access door positions 3639 | -8/Scraptown | Learned 12 Factory zone layouts 3642 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4036 | -8/Scraptown | Visited UFD Registry 4036 | -8/Scraptown | Registered with UFD as "Ionbox" 4048 | -8/Scraptown | Visited Red Mages 4077 | -8/Scraptown | Visited The Evicted 4086 | -8/Scraptown | Visited Awakened 4199 | -8/Scraptown | Visited Fellowship of the Rings 4222 | -8/Scraptown | Visited Cave Peace 4263 | -8/Scraptown | Visited Assassins FH 4357 | -8/Scraptown | Discovered new exit (range 11) 4506 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4519 | -8/Scraptown | Found DCF Scrap (27 items) 4550 | -8/Scraptown | Visited A0-MCA Data Center 4573 | -8/Scraptown | Visited Infowarlord's Domain 4589 | -8/Scraptown | Found Exp. Terrain Scanner 4775 | -8/Scraptown | Visited Supply Room 4806 | -8/Scraptown | Visited Abandonware Association 4820 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4845 | -8/Scraptown | Visited Cartography Club 4948 | -8/Scraptown | Learned location of Recycling (-8) 4948 | -8/Scraptown | Learned 16 Materials zone layouts 4948 | -8/Scraptown | Learned 8 Research zone layouts 4948 | -8/Scraptown | Learned 4 Storage zone layouts 4948 | -8/Scraptown | Learned 4 Recycling zone layouts 4948 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4948 | -8/Scraptown | Learned 20 Lower Caves zone layouts 4948 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4948 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4948 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 4948 | -8/Scraptown | Learned Factory emergency access door positions 4948 | -8/Scraptown | Learned location of 1 exit from Factory 4948 | -8/Scraptown | Learned location of 2 exits from Research 4948 | -8/Scraptown | Identified exit to Factory 4990 | -8/Scraptown | Visited Scrap Suit Storage 5021 | -8/Scraptown | Visited Curators Association 5060 | -8/Scraptown | Visited Chapter 10 5393 | -8/Scraptown | Met Optimus 5393 | -8/Scraptown | Accepted into 0bPrime 5474 | -8/Scraptown | Civil war broke out across Scraptown 5489 | -8/Scraptown | Entered Factory 5489 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 5490 | -6/Factory | Identified exit to Factory 5490 | -6/Factory | Identified exit to Lower Caves 5494 | -6/Factory | Loaded intel: 6 fabricator locations 5663 | -6/Factory | Garrison activated, responded to threat 5737 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5851 | -6/Factory | Loaded intel: 8 recycling unit locations 6028 | -6/Factory | Build established: Scavenger-Scout 6090 | -6/Factory | Found Prototype Processor 6090 | -6/Factory | Identified Exp. Targeting Computer 6124 | -6/Factory | Discovered exit to Factory (range 16) 6136 | -6/Factory | Learned location of Protoforge (-2) 6188 | -6/Factory | Discovered exit to Factory (range 8) 6625 | -6/Factory | Fabricated Imp. Trap Extractor? 7137 | -6/Factory | Build established: Hacker-Mutant 7441 | -6/Factory | Fabricated Imp. Propulsion Shielding? 7532 | -6/Factory | Spotted B-75 Beast 7758 | -6/Factory | Entered Lower Caves 7759 | -6/Lower Caves | Identified exit to Lower Caves 7855 | -6/Lower Caves | Spotted B-75 Beast 7927 | -6/Lower Caves | Learned Factory emergency access door positions 8198 | -6/Lower Caves | Build established: Trapper-Mutant 8249 | -6/Lower Caves | Entered another Lower Caves area 8250 | -6/Lower Caves | Identified exit to Zion 8434 | -6/Lower Caves | Entered a destroyed Warlord outpost 8436 | -6/Lower Caves | Learned Factory terminal intel 8668 | -6/Lower Caves | Entered Zion 8682 | -6/Zion | Found CR-A16's Pointy Stick 8691 | -6/Zion | Given the Hacking Drone Bay 8703 | -6/Zion | Gained Derelict followers 8775 | -6/Zion | Discovered new exit (range 10) 8789 | -6/Zion | System corruption cleaned by Quarantine Array 8907 | -6/Zion | Visited the Megawrench Repair Shop 8907 | -6/Zion | Megawrench repaired 9 parts 9063 | -6/Zion | Turned away by Imprinter 9130 | -6/Zion | Found Prototype Device 9305 | -6/Zion | Found Prototype Device 9464 | -6/Zion | Discovered new exit (range 5) 9467 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9519 | -6/Zion | Murdered Imprinter 9520 | -6/Zion | Attacked by Zionites 9523 | -6/Zion | Extracted access codes from Imprinter's data core 9565 | -6/Zion | Entered Deep Caves 9846 | -6/Deep Caves | Z-Facility disabled 10088 | -6/Deep Caves | Discovered new exit (range 7) 10325 | -6/Deep Caves | Identified Phasing AFG 10462 | -6/Deep Caves | Found Prototype Device 10462 | -6/Deep Caves | Identified Cloak of Protection 10591 | -6/Deep Caves | Identified Bomb Factory No. 2 10878 | -6/Deep Caves | Spotted AG-84149 10910 | -6/Deep Caves | Entered Proximity Caves 11456 | -5/Proximity Caves | Learned Factory terminal intel 11462 | -5/Proximity Caves | Entered Factory 11462 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11463 | -5/Factory | Identified exit to Upper Caves 11465 | -5/Factory | Loaded intel: 26 terminal locations 11785 | -5/Factory | Discovered new exit (range 11) 11833 | -5/Factory | Loaded intel: 8 recycling unit locations 11836 | -5/Factory | Fabricated Field Propulsion Array? 12146 | -5/Factory | Fabricated Field Propulsion Array? 12349 | -5/Factory | Manually triggered Chute Trap 12349 | -5/Factory | Sucked down chute 12349 | -5/Factory | Entered Waste 12356 | -5/Waste | Spotted C-40 Crusher 12380 | -5/Waste | Spotted C-40 Crusher 12384 | -5/Waste | Spotted C-40 Crusher 12394 | -5/Waste | Spotted C-40 Crusher 12411 | -5/Waste | Warlord forces began an assault 12444 | -5/Waste | Spotted C-40 Crusher 12452 | -5/Waste | Spotted C-40 Crusher 12456 | -5/Waste | Allies destroyed C-40 Crusher 12473 | -5/Waste | Allies destroyed C-40 Crusher 12473 | -5/Waste | Allies destroyed C-40 Crusher 12484 | -5/Waste | Allies destroyed C-40 Crusher 12491 | -5/Waste | Discovered new exit (range 16) 12504 | -5/Waste | Allies destroyed C-40 Crusher 12534 | -5/Waste | Build established: Scavenger-Mutant 12534 | -5/Waste | Lost 10 allies 12562 | -5/Waste | Entered Factory 12562 | -5/Factory | Accompanied by 9 allies 12565 | -5/Factory | Loaded intel: 26 terminal locations 12808 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 12820 | -5/Factory | Identified exit to Factory 12835 | -5/Factory | Loaded intel: 7 recycling unit locations 13038 | -5/Factory | Repaired Imp. Utility Shielding 13107 | -5/Factory | Build established: Hacker-Mutant 13299 | -5/Factory | Scrapoid reinforcements arrived 13390 | -5/Factory | Lost 4 allies 13527 | -5/Factory | Build established: Trapper-Mutant 13762 | -5/Factory | First assault squad dispatched 13880 | -5/Factory | Spotted B-75 Beast 13894 | -5/Factory | Cargo convoy interrupted 13962 | -5/Factory | Build established: Hacker-Mutant 14067 | -5/Factory | Repaired Field Propulsion Array 14118 | -5/Factory | Self-destructed Last Messages --------------- 14067_ Repair station completes Field Propulsion Array repairs. 14067_ Acquired Field Propulsion Array. 14070_ M-28 Smith resupplies. 14094_ K-01 Serf destroyed. 14094_ Acquired 25 matter. 14097_ W4 VYDCJGBZX/7I X T&NNJEU3FFW 14104_ Imp. Surge Thruster destroyed. 14107_ Imp. Utility Shielding destroyed. 14109_ R-10 Processor collects Lgt. Ion Engine. 14110_ P-70 Sage destroyed. 14113_ Acquired 52 matter. 14113_ K-01 Serf collects debris. 14115_ Extracted 34 matter. 14116_ K-01 Serf collects debris. 14116_ R-10 Processor collects Sml. Matter Pod. 14117_ K-01 Serf collects debris. 14118_ C-30 ARC bursts open, deploying its payload. 14118_ H-66 Slayer unfolds itself. 14118_ X-72 Disruptor unfolds itself. 14118_ M-28 Smith unfolds itself. 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Visual Processing Unit | -8/Recycling | Hacked Imp. Trap Extractor | -6/Factory | Hacked Propulsion Shielding | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Sub. Shrapnel Launcher | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Utility Shielding | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory Imp. Propulsion Shielding | x2 | -6/Factory Field Propulsion Array | x1 | -5/Factory Field Propulsion Array | x1 | -5/Factory Repaired ---------- Imp. Utility Shielding | 10% | -5/Factory Field Propulsion Array | 11% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartFocalStabilizer Manual? 0 Play Time 03:11:17 Cumulative 487.3 hours Start 2025.06.21 @ 11:29:22 End 2025.06.21 @ 22:54:58 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 386 Adventurer 0 Explorer 8 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e18cb2d-3a07-40b1-a692-61fd5888196a