Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.09 @ 21:49:33 Player: WingedOwl Result: Destroyed by PY-T1M(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (2613) 2613 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 10010 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 69/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Cryofiber Web Advanced Transmission Jammer Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Reaction Control System Hacking Suite Hacking Suite System Shield Improved System Shield Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Improved Remote Datajack Chainsword > --- INVENTORY -------- Advanced Cryofiber Web Improved Transmission Jammer Advanced Transmission Jammer Hacking Suite [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 . 2 . . 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . 1 . 1 . 2 . . 2 . . 1 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 106 | 9 6 6 . 4 4 40 4 . 4 . 2 10 10 4 2 1 Power 12 | 1 . 1 . . . 4 . . 1 . 1 . 2 . 2 . Engine 7 | 1 . 1 . . . 4 . . 1 . . . . . . . Core 3 | . . . . . . . . . . . 1 . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 22 | 4 . 3 . . 2 6 . . . . . 2 3 2 . . Treads 10 | 2 . 3 . . 2 2 . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 9 | . . . . . . 4 . . . . . 2 2 1 . . Utility 42 | 2 3 1 . 2 1 14 3 . 3 . 1 6 4 2 . . Device 12 | . . . . . . 7 1 . . . . 2 1 1 . . Storage 5 | 2 3 . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . 2 1 . 1 . . 1 1 1 . . Hackware 14 | . . . . . 1 4 1 . 2 . 1 3 2 . . . Protection 3 | . . 1 . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 1 . 2 1 16 1 . . . . 2 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 6 . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . 2 . . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . . 1 1 . . . . . . . . . . Launcher 3 | . 1 . . . . 2 . . . . . . . . . . Special Weapon 6 | . . . . . . 3 1 . . . . 2 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . . . . Parts Lost 23 | . . . . 1 . 8 . . . . . 4 1 . . 9 Power 2 | . . . . . . 2 . . . . . . . . . . Propulsion 5 | . . . . 1 . 1 . . . . . 1 . . . 2 Utility 10 | . . . . . . 2 . . . . . 2 1 . . 5 Weapon 6 | . . . . . . 3 . . . . . 1 . . . 2 Highest Loss Streak 9 | . . . . 1 . 2 . . . . . 2 1 . . 9 Average Slot Usage (%) 94 | . 99 100 100 97 98 95 76 84 92 93 93 90 91 89 89 74 Engine 6 | . 14 11 11 9 9 6 . . 5 6 1 . . . . . Core 1 | . . . . . . . . . . . 4 5 4 5 5 4 Treads 17 | . 28 33 33 27 25 18 . . . . . . . . . . Flight 5 | . . . . . . 3 23 23 20 20 20 17 14 9 10 7 Device 5 | . . . . . . 9 22 15 13 13 7 5 2 5 5 3 Storage 10 | . 28 22 22 18 11 5 . . . . . . . . . . Processor 4 | . . . . 8 9 3 7 7 13 13 13 12 12 10 10 9 Hackware 15 | . . . . . 6 18 15 23 26 26 32 32 35 36 36 33 Protection 4 | . . 11 11 9 9 5 . . . . . . . . . . Energy Cannon 4 | . . . . . . 12 . . . . . . . . . . Ballistic Gun 3 | . 2 2 11 16 18 . . . . . . . . . . . Ballistic Cannon 3 | . 24 8 . . 2 . . . . . . . . . . . Launcher 2 | . . 11 11 9 6 . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . 7 6 6 6 8 10 10 10 7 Slashing Weapon 1 | . . . . . . . 7 7 6 6 6 5 5 5 5 4 Special Melee Weapon 1 | . . . . . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 47 52 52 57 57 72 8 8 17 17 17 21 36 38 38 38 Greatest Support 63 | 40 40 63 63 63 63 63 8 8 24 24 24 28 43 43 43 43 Greatest Overweight (x) 8 | 2 1 . . 1 1 8 . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 4 4 4 4 4 4 4 4 4 4 Average Capacity 8 | 5 10 12 12 12 12 10 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | 5 12 12 12 12 12 12 4 3 3 4 4 4 4 4 4 4 Average Carried 8 | 3 9 11 11 11 11 10 3 3 1 3 4 3 3 3 4 3 Final Capacity 12 | 6 12 12 12 12 12 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 5 12 12 12 12 12 3 3 3 3 4 4 4 4 4 4 4 Class Distribution -------------------- 42% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Hacker-Sprinter 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Matter Collected 2708 | 532 472 348 13 73 316 522 20 . . 95 25 15 54 125 98 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2354 | 326 263 371 . 12 436 794 . . . . . 70 82 . . . Parts 161 | 33 26 31 . . 20 38 . . . . . 2 11 . . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 48 | . 11 7 . 1 13 14 . . . . . 1 1 . . . Melee 4 | . . . . . . 2 . . . . . 1 1 . . . Guns 9 | . . . . 1 8 . . . . . . . . . . . Cannons 18 | . 8 2 . . 1 7 . . . . . . . . . . AOE 17 | . 3 5 . . 4 5 . . . . . . . . . . Classes Destroyed 13 | 3 5 1 . 1 . 3 . . . . . . . . . . Worker 5 | 4 . 1 . . . . . . . . . . . . . . Builder 4 | . 1 2 . . . . . . . . . . 1 . . . Tunneler 8 | 8 . . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . Recycler 5 | 1 1 1 . . . 2 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 5 | . 2 1 . . . 2 . . . . . . . . . . Swarmer 16 | . 9 . . . 3 4 . . . . . . . . . . Grunt 16 | . 2 6 . . 7 1 . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 10 | . . 1 . . 3 5 . . . . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Programmer 4 | . . . . . . 3 . . . . . . 1 . . . Best Kill Streak 8 | 3 3 8 . 1 6 4 . . . . . 1 1 . . . Combat Bots Only 6 | . 3 4 . 1 6 4 . . . . . 1 1 . . . Max Kills in Single Turn 3 | 1 3 2 . 1 2 3 . . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . . 2 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Damage Taken 4227 | . 145 68 15 155 600 1152 37 . 30 . . 255 267 . 24 1479 Core 1529 | . 47 . . 18 89 90 18 . 26 . . 58 58 . . 1125 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 81 . 100 . 80 . . 84 . . 96 94 . . . . Volleys Fired 180 | 28 26 20 . 6 31 49 2 . 5 . 1 3 8 . . 1 Largest 3 | 2 2 2 . 2 3 3 1 . 1 . 1 1 1 . . 1 Hottest 190 | 40 70 65 . 51 86 190 30 . 30 . 30 40 30 . . 30 Shots Fired 316 | 56 52 23 . 12 72 81 2 . 5 . 1 3 8 . . 1 Gun 127 | 56 . 3 . 12 56 . . . . . . . . . . . Cannon 132 | . 51 10 . . 2 69 . . . . . . . . . . Launcher 34 | . 1 10 . . 14 9 . . . . . . . . . . Special 23 | . . . . . . 3 2 . 5 . 1 3 8 . . 1 Kinetic 192 | 56 51 13 . 12 58 2 . . . . . . . . . . Thermal 67 | . . . . . . 67 . . . . . . . . . . Explosive 34 | . 1 10 . . 14 9 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 24 19 7 . 5 23 22 23 . 4 . 5 8 12 . . 4 Robot Miss Streak 2 | 2 2 2 . 1 1 2 1 . . . . . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 258 | 44 31 13 . 10 49 76 1 . 4 . 1 13 15 . . 1 Core Hits 112 | 14 16 16 . 3 24 30 . . . . . 3 3 . . 3 Critical Hits 3 | 1 1 . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 1 . . . 1 . . . . . . . . . . . Melee Attacks 95 | . . . . . . 35 . . 4 . . 19 33 1 3 . Impact 13 | . . . . . . 13 . . . . . . . . . . Slashing 76 | . . . . . . 16 . . 4 . . 19 33 1 3 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 8 . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6859 | 536 820 753 . 209 1307 2370 . . . . . 466 377 . . 21 Guns 1431 | 536 . 17 . 209 669 . . . . . . . . . . . Cannons 1829 | . 474 142 . . 35 1178 . . . . . . . . . . Explosions 2082 | . 346 594 . . 603 539 . . . . . . . . . . Melee 1496 | . . . . . . 653 . . . . . 466 377 . . . Ramming 21 | . . . . . . . . . . . . . . . . 21 Kinetic 2130 | 536 474 159 . 209 704 48 . . . . . . . . . . Thermal 1130 | . . . . . . 1130 . . . . . . . . . . Explosive 2082 | . 346 594 . . 603 539 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 163 | . . . . . . 163 . . . . . . . . . . Slashing 1333 | . . . . . . 490 . . . . . 466 377 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 . . . . 2 2 2 2 Average Corruption 1 | . . . . . . 1 1 1 . . . . 1 2 2 1 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . Effects 19 | . . . . . . 2 1 . . . . . 5 4 6 1 Message Errors 10 | . . . . . . 1 . . . . . . 4 2 3 . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 4 | . . . . . . . 1 . . . . . . 1 2 . Targeting Errors 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 375 | . 15 34 . . 17 215 . . . . . 94 . . . . Projectiles 56 | . 15 . . . . 41 . . . . . . . . . . Explosions 61 | . . 34 . . 17 10 . . . . . . . . . . Melee 258 | . . . . . . 164 . . . . . 94 . . . . Knockbacks 4 | . 3 . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . 41 . . . . . . . . . 9 Shots 2 | . . . . . . 2 . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 360 | 6 36 6 . 4 186 360 . . 30 . 7 14 23 232 . 7 Average Temperature 85 | 6 12 3 . 4 75 128 . . 11 . 7 8 12 119 . 7 Received Heat Transfer 813 | . 12 33 . 18 270 381 9 . 18 . . 36 18 . . 18 Effects 1 | . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . . . . . . Heat Transferred 2200 | . . . . . . 2200 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Peak Influence 920 | 65 204 228 15 30 389 494 . . 24 . . 387 920 . . . Average Influence 136 | 34 74 64 8 13 191 145 . . 10 . . 242 590 . . . Maximum Alert Level 3 | . 1 1 . . 1 2 . . . . . 1 3 . . . Low Security (%) 80 | 100 97 87 100 100 65 78 . . 100 . . 33 27 . . . Level 1 12 | . 2 12 . . 34 13 . . . . . 66 . . . . Level 2 3 | . . . . . . 8 . . . . . . 3 . . . Level 3 3 | . . . . . . . . . . . . . 69 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 2 . 3 . 7 . . . . . 2 2 . . . Investigation 7 | . 4 1 . 1 . 1 . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . . . 1 . . . Reinforcement 1 | . . 1 . . . . . . . . . . . . . . Assault 3 | . . . . . . . . . . . . 2 1 . . . Garrison 5 | . . . . 2 . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Distress Signals 4 | . . 1 . 1 . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 15 10 . 7 18 31 7 . 3 3 2 4 7 3 9 18 Peak Tracking Total 22 | . 3 3 . 3 5 5 7 . 1 3 3 1 4 3 4 22 Tactical Retreats 14 | . 1 . . . 2 3 1 . . 2 1 . . 2 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Traps Triggered 7 | . 3 . 1 . . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Machines Disabled 18 | . 4 1 . . 1 2 1 . . . . 2 7 . . . Max in Single Turn 4 | . 4 1 . . 1 2 . . . . . 1 1 . . . Garrison Access 4 | . . . . . . 1 . . . . . 2 1 . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Machines Accessed 41 | . 7 2 1 2 . 12 . . 4 . . 2 5 1 . 5 Terminals 16 | . 5 1 . . . 7 . . 2 . . . 1 . . . Fabricators 4 | . . . . . . 1 . . . . . 1 2 . . . Repair Stations 3 | . . 1 . 1 . . . . . . . . 1 . . . Recycling Units 7 | . 2 . . . . 2 . . 2 . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . . . Total Hacks 135 | . 39 12 1 5 . 41 . . 13 . . 7 11 1 . 5 Successful 97 | . 24 8 1 4 . 27 . . 12 . . 6 9 1 . 5 Failed 38 | . 15 4 . 1 . 14 . . 1 . . 1 2 . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 76 | . 29 7 . . . 24 . . 10 . . 2 4 . . . Terminals 86 | . 32 8 . . . 32 . . 9 . . . 5 . . . Fabricators 6 | . . . . . . 1 . . . . . 3 2 . . . Repair Stations 10 | . . 4 . 3 . . . . . . . . 3 . . . Recycling Units 19 | . 7 . . . . 4 . . 4 . . 4 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . 2 . 2 . . . . . . 1 . . . Terminal Hacks 31 | . 9 2 1 . . 8 . . 3 . . . 2 1 . 5 Record 5 | . . . . . . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . 1 . . . 1 . . 1 . . . . . . . Unreport Threat 4 | . 1 1 . . . 1 . . 1 . . . . . . . Locate Traps 4 | . 1 . . . . 3 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . 2 2 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . . . . . 1 1 . . . Repair Station Hacks 8 | . . 3 . 2 . . . . . . . . 3 . . . Scan Component 4 | . . 2 . 1 . . . . . . . . 1 . . . Repair 3 | . . 1 . 1 . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . 3 . . . . 2 . . 2 . . 2 . . . . Report Inventory 7 | . 2 . . . . 2 . . 2 . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . 2 . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Coupler Status 3 | . . . . 1 . 1 . . . . . . 1 . . . Unauthorized Hacks 86 | . 30 8 . . . 27 . . 15 . . 4 2 . . . Terminals 29 | . 10 3 . . . 10 . . 5 . . . 1 . . . Track 8 | . 2 1 . . . 4 . . 1 . . . . . . . Assimilate 3 | . 1 1 . . . . . . 1 . . . . . . . Botnet 14 | . 5 1 . . . 5 . . 2 . . . 1 . . . Detonate 2 | . 2 . . . . . . . . . . . . . . . Operators 2 | . . . . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 2 . . 2 . . 2 . . . . Monitor 3 | . 1 . . . . 1 . . . . . 1 . . . . Mask 5 | . 1 . . . . 1 . . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 2 . 1 . 7 . . 4 . . 1 3 . . . Full Trace Events 6 | . 3 1 . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built 4 | . . . . . . 1 . . . . . 1 2 . . . Matter 680 | . . . . . . 234 . . . . . 168 278 . . . Time 205 | . . . . . . 117 . . . . . 42 46 . . . Total Part Build Rating 29 | . . . . . . 7 . . . . . 4 18 . . . Parts Repaired 3 | . . 1 . 1 . . . . . . . . 1 . . . Time 67 | . . 26 . 16 . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 2 . . . . . . . . . . 5 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . Robots Hacked 22 | . . . . . . 7 1 . 4 . 1 3 5 . . 1 Non-combat 10 | . . . . . . 6 . . 2 . 1 . 1 . . . Combat 12 | . . . . . . 1 1 . 2 . . 3 4 . . 1 Robot Hacks Applied 25 | . . . . . . 8 1 . 4 . 1 3 7 . . 1 parse_system 2 | . . . . . . . . . . . 1 . . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 . . . start_evac 1 | . . . . . . 1 . . . . . . . . . . map_walls 1 | . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . drop_inventory 2 | . . . . . . 1 . . 1 . . . . . . . block_reporting 1 | . . . . . . . . . 1 . . . . . . . relay_feed 1 | . . . . . . 1 . . . . . . . . . . link_fov 1 | . . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . 1 . . . . . . 1 . . . wipe_record 1 | . . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . go_dormant 6 | . . . . . . 1 . . 2 . . 2 1 . . . overwrite_iff 2 | . . . . . . . 1 . . . . . 1 . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 3 . . . . . 2 1 . . . Machine Destruction 9 | . . . . . 3 3 . . . . . 2 1 . . . Attached 8 | . . . . . 1 3 1 . . . . 2 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Total Allies 8 | . . . 2 . . 1 1 . . . . 3 1 . . . Largest Group 3 | . . . 2 2 . 1 1 . . . . 3 1 . . . Highest-Rated Group 93 | . . . 53 53 . 10 49 . . . . 93 56 . . . Highest-Rated Ally 56 | . . . 31 31 . 10 49 . . . . 31 56 . . . Total Orders 3 | . . . . . . 3 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . Ally Attacks 20 | . . . . 10 . . 2 . . . . 5 3 . . . Total Damage 322 | . . . . 145 . . 79 . . . . 21 77 . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . 1 . . . 2 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Turns Passed 7747 | 400 883 455 719 151 632 2436 246 60 85 76 141 292 358 332 373 108 Spaces Moved 7967 | 199 453 233 447 68 325 1814 581 172 198 259 443 346 512 857 837 223 Core 41 | 6 . . . . . . . . . . . . . . . 35 Treads 2653 | 173 453 233 447 68 325 954 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 20 | 20 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5253 | . . . . . . 860 581 172 198 259 443 346 512 857 837 188 Fastest Speed 29 | 50 160 160 160 160 160 29 35 35 29 29 29 29 30 37 37 37 Average Speed 78 | 150 171 160 160 160 163 107 35 35 30 29 29 31 30 37 37 39 Slowest Speed 555 | 160 180 160 160 180 180 555 35 35 97 29 29 34 37 120 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 . 3 . . 1 . 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 7 79 23 92 11 43 41 68 16 8 53 54 11 15 81 90 43 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 1 1 1 . . . . . Scrap Searched 26 | . . . 1 . . . 3 . . 8 6 . . 4 4 . Spaces Dug 23 | . . . . . . 9 . . 4 . . 2 7 1 . . Terrain Destroyed 262 | . 85 67 . . 54 42 . . 4 . . 2 7 1 . . Melee 23 | . . . . . . 9 . . 4 . . 2 7 1 . . Projectile 1 | . . . . . 1 . . . . . . . . . . . AOE 238 | . 85 67 . . 53 33 . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Low Low Fac Fac Upp Upp War Total 9010 | 241 511 293 452 97 365 2178 621 168 214 259 453 497 655 866 895 245 Wait 508 | . 3 26 . 18 1 167 33 . . . 6 108 85 1 52 8 Move 7924 | 198 452 232 446 67 323 1809 580 165 197 258 440 345 503 850 836 223 Hop 13 | . . . . . . 2 . 3 . . 1 . 4 3 . . Pick Up 65 | 4 13 4 3 2 2 19 1 . 3 1 . 6 4 2 . 1 Fast Attach 44 | 8 2 2 . 1 1 13 . . 1 . 2 6 4 2 2 . Attach 31 | 1 . 2 . 2 1 13 1 . 3 . . 3 4 . . 1 Detach 18 | 2 . . . . 1 8 . . 1 . 1 1 3 . . 1 Swap 31 | . 4 2 . 1 2 14 3 . . . . 1 2 2 . . Drop 77 | . 11 5 3 . 3 31 1 . . . 2 5 5 5 2 4 Fire 180 | 28 26 20 . 6 31 49 2 . 5 . 1 3 8 . . 1 Melee 95 | . . . . . . 35 . . 4 . . 19 33 1 3 . Ram 6 | . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . 16 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 854 | -10/Materials | Discovered new exit (range 13) 981 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Discovered new exit (range 6) 1284 | -10/Materials | Entered another Materials area 1284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -9/Materials | Repaired Lgt. Treads 1718 | -9/Materials | Discovered new exit (range 8) 1739 | -9/Materials | Entered Mines 2063 | -9/Mines | Identified exit to Materials 2088 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2443 | -9/Mines | Discovered exit to Materials (range 6) 2458 | -9/Mines | Entered Materials 2458 | -8/Materials | Accompanied by 2 allies 2458 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2463 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2493 | -8/Materials | Repaired Hvy. Assault Rifle 2494 | -8/Materials | Garrison activated, responded to threat 2607 | -8/Materials | Identified exit to Garrison 2609 | -8/Materials | Entered Garrison 2618 | -8/Garrison | Installed Relay Interface Framework 2660 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | Triggered checkpoint 3066 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Triggered checkpoint 3212 | -8/Garrison | Discovered new exit (range 9) 3241 | -8/Garrison | Entered Factory 3241 | -7/Factory | Evolved 2 slots: Utility x2 3403 | -7/Factory | Build established: Scavenger-Gunner 3836 | -7/Factory | Local fabrication network quarantined 3918 | -7/Factory | Fabricated Adv. Datajack (x1) 4261 | -7/Factory | Build established: Hacker-Mutant 4618 | -7/Factory | Build established: Scavenger-Mutant 5548 | -7/Factory | Build established: Hacker-Sprinter 5608 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 5671 | -7/Factory | Discovered new exit (range 16) 5677 | -7/Factory | Entered Lower Caves 5746 | -7/Lower Caves | Learned Factory emergency access door positions 5849 | -7/Lower Caves | Encountered a Warlord checkpoint 5892 | -7/Lower Caves | Attracted the attention of an 0b10 base 5920 | -7/Lower Caves | Discovered new exit (range 11) 5923 | -7/Lower Caves | Entered another Lower Caves area 5931 | -7/Lower Caves | Discovered new exit (range 10) 5932 | -7/Lower Caves | Build established: Mutant 5983 | -7/Lower Caves | Entered Factory 5983 | -6/Factory | Evolved 2 slots: Utility x2 6061 | -6/Factory | Discovered new exit (range 8) 6068 | -6/Factory | Entered Lower Caves 6123 | -6/Lower Caves | Discovered new exit (range 9) 6144 | -6/Lower Caves | Entered another Lower Caves area 6152 | -6/Lower Caves | Discovered new exit (range 6) 6171 | -6/Lower Caves | Encountered a Warlord checkpoint 6281 | -6/Lower Caves | Build established: Hacker-Sprinter 6285 | -6/Lower Caves | Entered Factory 6285 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6339 | -5/Factory | Allied Derelicts emerged from ambush trap array 6446 | -5/Factory | Fabricated Remote Datajack (x1) 6509 | -5/Factory | Discovered new exit (range 3) 6511 | -5/Factory | Identified exit to Factory 6577 | -5/Factory | Entered another Factory area 6577 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6628 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 6674 | -4/Factory | Local fabrication network quarantined 6875 | -4/Factory | Repaired Fission Core 6930 | -4/Factory | Discovered new exit (range 9) 6935 | -4/Factory | Identified exit to Upper Caves 6935 | -4/Factory | Entered Upper Caves 6954 | -4/Upper Caves | Learned 4 Research zone layouts 7012 | -4/Upper Caves | Learned Research terminal intel 7148 | -4/Upper Caves | Discovered new exit (range 9) 7152 | -4/Upper Caves | Identified exit to Upper Caves 7199 | -4/Upper Caves | Build established: Hacker-Mutant 7267 | -4/Upper Caves | Entered another Upper Caves area 7285 | -4/Upper Caves | Encountered a Warlord checkpoint 7285 | -4/Upper Caves | Discovered new exit (range 9) 7326 | -4/Upper Caves | Identified exit to Research 7381 | -4/Upper Caves | Learned location of Testing (-2) 7617 | -4/Upper Caves | Discovered new exit (range 5) 7618 | -4/Upper Caves | Identified exit to Warlord 7640 | -4/Upper Caves | Entered Warlord 7669 | -4/Warlord | Discovered new exit (range 15) 7675 | -4/Warlord | Identified exit to Proximity Caves 7696 | -4/Warlord | System corruption cleaned by Quarantine Array 7698 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 7698 | -4/Warlord | Attacked by Warlord forces 7702 | -4/Warlord | Spotted DR-BXS(B) 7702 | -4/Warlord | Spotted HM-1DT(B) 7734 | -4/Warlord | Spotted TR-KBV(g) 7738 | -4/Warlord | Core integrity fell below 50% 7745 | -4/Warlord | Core integrity fell below 20% 7748 | -4/Warlord | Destroyed by PY-T1M(Y) with Heavy Autocannon Last Messages --------------- 07734_ Penetrated by HV Slug. 07735_ Connecting with Hacking Lab Terminal... >>Intel! "Trojan(Broadcast)" The easiest Trojan to successfully install at a Garrison Access point, this will broadcast registration data for new squads emerging from any local Garrison. 07735_ Slammed into SM-OJJ(p). 07736_ Connecting with Hacking Lab Terminal... >>Intel! "Garrison Inhibition Tactics" As part of staging an attack on Complex 0b10, even covert operations, standard protocol now suggests taking advantage of new anti-garrison Trojans developed by the Hacking Lab. 07736_ Slammed into XZ-9W1(p). 07737_ Relay Coupler [Hunter] destroyed. 07737_ Slammed into XZ-9W1(p). 07737_ Destabilizing: Core damaged (-23). 07738_ Slammed into JZ-F7O(l). 07740_ The unstable cave ceiling collapses. 07740_ Knocked back. 07745_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????###############???#######?? | | ???????????????????????# #??##"""""#?? | | ???????????????????????# """" """" #??# X%X "#?? | | ???????????????????????# """" """" #??# % %X"#?? | | ???????????????????????# """" """" #??#% "#?? | | ???????????????????????# """" """" #??#X% X"#?? | | ???????????????????????# #####% ####?? | | ????????+#########+##############+#### l ###### | | ???? M M ppg Y | | ???? b g g g@ p Yp Y | | ?????????#######+##################### # "" | | ?????????????????????????????????????### "" | | ???????????????????????????????????????## """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ???????????????????????????????????????## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????+ """ # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# "" !* | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | | ???????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????##### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ##" | | ????????????????????????????????????????##### # | | ????????????????????????????????????????????# # | | ?????????????????????????????????????######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 38 Energy Capacity 525 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 74 Targeting Accuracy 11 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -7/Factory | Preloaded Remote Datajack | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed GuidanceHardenedCutter Manual? 0 Play Time 02:10:18 Cumulative 137.4 hours Start 2020.04.08 @ 12:57:57 End 2020.04.09 @ 21:49:33 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 152 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 949c0d10-0a90-48d1-934a-c1c127ab6a3c