Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.29 @ 13:25:44 Player: Narand Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1901) 1901 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 4094 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 323/550 Matter 184/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Field Laser Blade Saw > --- INVENTORY (15) --- Improved Deuterium Engine Heat Sink Cooling System Improved Terrain Scanner Hardened Light Armor Plating Shield Generator Blade Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Blade Saw Blade Saw Blade Saw > --- INVENTORY -------- Improved Deuterium Engine Heat Sink Cooling System Improved Terrain Scanner Matter Filter Shield Generator Particle Gun Field Laser [Rating: 24] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 60 | 6 9 18 27 Power 10 | 1 2 2 5 Engine 9 | 1 2 1 5 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 5 | 2 . 1 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 7 5 Device 5 | . 1 2 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 7 | . 1 4 2 Artifact . | . . . . Weapon 27 | 2 4 8 13 Energy Gun 10 | 1 . 5 4 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 3 4 Ballistic Cannon . | . . . . Launcher 5 | . 3 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 97 98 Engine 10 | . 14 6 8 Core 1 | . . 4 . Treads 19 | . 28 22 11 Leg 2 | . . . 6 Device 10 | . 13 10 8 Storage 11 | . 13 11 9 Processor 9 | . . 10 18 Protection 6 | . . 10 9 Energy Gun 3 | . . 7 2 Ballistic Gun 13 | . 9 11 18 Launcher 8 | . 17 2 4 Peak Build Rating 24 | 6 10 18 24 Average Rating 15 | 4 9 16 21 On Entrance 8 | . 6 10 18 Naked Turns . | . . . . Heaviest Build 47 | 11 32 40 47 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 3 9 15 14 Average Carried 8 | 2 6 11 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 9 14 7 Class Distribution -------------------- 52% | Mutant 16% | Bomber 14% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1378 | 230 261 273 614 Remotely . | . . . . Salvage Created 1912 | . 358 434 1120 Parts 128 | . 32 43 53 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 13 28 Melee 3 | . . . 3 Guns 25 | . 3 6 16 AOE 22 | . 6 7 9 Classes Destroyed 11 | . 5 4 2 Worker 3 | . . 1 2 Builder 3 | . 1 . 2 Tunneler 1 | . . 1 . Hauler 2 | . . . 2 Recycler 3 | . 3 . . Operator 2 | . . 2 . Watcher 5 | . 3 1 1 Swarmer 15 | . 8 4 3 Grunt 25 | . 1 6 18 Brawler 3 | . . . 3 Sentry 7 | . . 3 4 Best Kill Streak 15 | . 4 7 15 Combat Bots Only 10 | . 3 7 10 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 17 37 252 Missed 90 | . 5 12 73 Damage Taken 2055 | . 84 211 1760 Core 278 | . 26 25 227 Absorbed by Shields 531 | . 33 80 418 Ignored by Resistances 756 | . 37 84 635 Regen/Repaired (Parts) 59 | . 27 32 . Core Remaining (%) 94 | 100 89 93 . Volleys Fired 95 | . 24 28 43 Largest 3 | . 2 2 3 Hottest 128 | . 66 79 128 Shots Fired 202 | . 31 51 120 Gun 165 | . 19 46 100 Cannon . | . . . . Launcher 37 | . 12 5 20 Special . | . . . . Kinetic 137 | . 19 28 90 Thermal 20 | . . 10 10 Explosive 37 | . 12 5 20 Electromagnetic 8 | . . 8 . Robot Hit Streak 24 | . 13 24 23 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets 7 | . . 2 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 169 | . 17 41 111 Core Hits 121 | . 23 24 74 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 2 4 Burn 2 | . . 2 . Sever 4 | . . . 4 Melee Attacks 16 | . . . 16 Impact . | . . . . Slashing 16 | . . . 16 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4723 | . 624 934 3165 Guns 1822 | . 137 483 1202 Cannons . | . . . . Explosions 2672 | . 487 451 1734 Melee 210 | . . . 210 Ramming 19 | . . . 19 Kinetic 1473 | . 137 238 1098 Thermal 221 | . . 117 104 Explosive 2672 | . 487 451 1734 Electromagnetic 128 | . . 128 . Impact . | . . . . Slashing 210 | . . . 210 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 15 9 . Projectiles . | . . . . Explosions 24 | . 15 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . 44 28 39 Shots 9 | . 4 1 4 Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 16 138 216 Average Temperature 66 | . 7 48 79 Received Heat Transfer 1150 | . 4 93 1053 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 666 | . . 444 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 563 | . 214 371 563 Initial 89 | . . 1 89 Average 239 | . 104 249 374 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 50 | 100 96 15 26 Level 1 30 | . 3 84 26 Level 2 18 | . . . 46 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 1 9 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 16 14 35 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 4 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 3 1 Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 22 12 1 Successful 25 | . 15 9 1 Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 20 6 1 Fabricators . | . . . . Repair Stations 8 | . 2 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 13 4 1 Record 7 | . 4 3 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . 2 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . . . 1 Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 5 . Scan Component 4 | . 1 3 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 84 | . 26 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2745 | 112 936 605 1092 Spaces Moved 1185 | 69 496 259 361 Core 9 | 9 . . . Treads 1065 | 60 496 259 250 Legs 111 | . . . 111 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 180 | 145 160 160 230 Slowest Speed 260 | 160 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 66 29 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . 11 . . Terrain Destroyed 267 | . 126 35 106 Melee . | . . . . Projectile . | . . . . AOE 267 | . 126 35 106 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1596 | 78 612 406 500 Wait 145 | 1 64 70 10 Move 1182 | 68 495 258 361 Hop . | . . . . Pick Up 32 | 3 11 11 7 Fast Attach 39 | 6 7 13 13 Attach 18 | . 2 4 12 Detach 13 | . 2 6 5 Swap 3 | . . 1 2 Drop 46 | . 7 15 24 Fire 95 | . 24 28 43 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 12) 780 | -10/Materials | Repaired Ion Engine 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Destroyed 7 combat bots 1527 | -9/Materials | Repaired Lgt. Armor Plating 1531 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Repaired Shield Generator 1574 | -9/Materials | Discovered new exit (range 17) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1984 | -8/Materials | Garrison activated, responded to threat 2047 | -8/Materials | Destroyed 10 combat bots 2091 | -8/Materials | Build established: Bomber 2547 | -8/Materials | Build established: Scavenger-Tank 2586 | -8/Materials | Garrison activated, responded to threat 2746 | -8/Materials | Self-destructed Last Messages --------------- 02676_ Dropped Blade Saw. 02678_ Dropped Hrd. Light Armor Plating. 02682_ Acquired Hrd. Light Armor Plating. 02694_ R-06 Scavenger collects Hvy. Assault Rifle. 02699_ R-06 Scavenger collects Blade Saw. 02710_ B-36 Bruiser Lgt. Treads severed. 02715_ R-06 Scavenger collects Lgt. Treads. 02716_ B-36 Bruiser Lgt. Treads severed. 02717_ Lgt. Armor Plating destroyed. 02717_ System corrupted by crushing effect (+1). 02718_ R-06 Scavenger collects Lgt. Treads. 02719_ B-36 Bruiser destroyed. 02720_ Critical hit (Burn: +37). 02726_ R-06 Scavenger collects Rnf. Ion Engine. 02734_ Matter Filter destroyed. 02735_ R-06 Scavenger collects Hammer. 02739_ Aluminum Leg destroyed. 02739_ Imp. Deuterium Engine destroyed. 02740_ Particle Gun destroyed. 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