Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 18:06:37 Player: Grem Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (906) 906 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 4858 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 98/100 System Corruption 12% Temperature Hot (214) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Improved Terrain Scanner Thermic Laser Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Authchip [Storage] > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Flight Unit Improved Terrain Scanner [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Storage] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 90 | 6 7 21 24 7 9 16 Power 22 | 1 1 3 9 2 1 5 Engine 17 | 1 1 3 8 2 1 1 Core 5 | . . . 1 . . 4 Reactor . | . . . . . . . Propulsion 13 | 2 1 2 3 1 3 1 Treads 4 | 2 1 . . . . 1 Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 2 3 1 . . Utility 28 | 1 2 11 5 1 2 6 Device 15 | . . 5 4 . . 6 Storage 9 | 1 1 5 . 1 1 . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 27 | 2 3 5 7 3 3 4 Energy Gun . | . . . . . . . Energy Cannon 5 | . 1 2 1 . . 1 Ballistic Gun 8 | 2 1 1 2 . . 2 Ballistic Cannon 3 | . . . 1 . 1 1 Launcher 10 | . 1 2 3 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 33 | . 1 4 5 . 5 18 Power 6 | . . . 1 . 1 4 Propulsion 6 | . . 1 . . 1 4 Utility 11 | . . 1 2 . 1 7 Weapon 10 | . 1 2 2 . 2 3 Highest Loss Streak 7 | . 1 3 4 . 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 96 96 81 66 48 67 Engine 8 | . 14 11 5 7 8 3 Core 1 | . . . . . . 4 Treads 9 | . 26 18 . . . . Leg 5 | . . . . . 9 15 Flight 3 | . . 2 18 15 5 . Device 12 | . . 13 22 15 4 15 Storage 7 | . 17 11 9 13 2 . Processor 9 | . 9 11 18 7 7 5 Hackware 1 | . . . . . . 5 Protection 2 | . . 8 . . . . Energy Cannon 6 | . 3 12 3 . . 4 Ballistic Gun 5 | . 18 6 . . . 1 Ballistic Cannon 2 | . . . . . . 8 Launcher 1 | . 4 . 4 5 4 . Peak Build Rating 58 | 6 7 17 35 27 32 58 Average Rating 23 | 4 6 13 23 24 20 41 On Entrance 14 | . 6 7 13 22 25 30 Naked Turns . | . . . . . . . Heaviest Build 57 | 11 17 57 23 17 31 47 Greatest Support 60 | 40 40 49 19 10 60 60 Greatest Overweight (x) 9 | . . 1 2 1 4 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 5 5 5 5 Average Capacity 6 | 6 8 6 5 5 5 5 Most Carried 8 | 2 7 8 5 5 5 5 Average Carried 4 | . 3 5 4 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 1 6 5 4 4 4 3 Class Distribution -------------------- 57% | Mutant 17% | Gunner 9% | Infiltrator-Sprinter 8% | Infiltrator-Mutant 6% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Sprinter | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1161 | 238 78 106 244 . 74 421 Remotely . | . . . . . . . Salvage Created 1025 | . 78 281 177 . 325 164 Parts 53 | . 4 16 12 . 17 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 22 | . 2 10 4 . 2 4 Guns 3 | . 2 1 . . . . Cannons 13 | . . 9 . . . 4 AOE 5 | . . . 4 . 1 . Classes Destroyed 10 | . 1 1 4 . 2 2 Worker 2 | . . . 2 . . . Builder 1 | . . . . . . 1 Hauler 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 4 | . . 4 . . . . Grunt 14 | . 2 6 3 . . 3 Sentry 1 | . . . 1 . . . Specialist 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 2 4 7 . 1 2 Combat Bots Only 4 | . 2 4 3 . 1 2 Max Kills in Single Turn 4 | . 1 1 4 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 634 | . 22 116 67 . 133 296 Missed 219 | . 3 30 28 . 67 91 Damage Taken 5817 | . 267 1066 854 . 1117 2513 Core 1971 | . 42 157 400 . 505 867 Absorbed by Shields 135 | . . . . . 4 131 Regen/Repaired (Parts) 71 | . 71 . . . . . Core Remaining (%) 59 | 100 83 60 27 . 27 . Volleys Fired 118 | . 9 49 13 . 7 40 Largest 2 | . 2 1 1 . 1 1 Hottest 90 | . 40 68 60 . 39 90 Shots Fired 124 | . 15 49 13 . 7 40 Gun 38 | . 15 12 5 . . 6 Cannon 73 | . . 37 2 . . 34 Launcher 13 | . . . 6 . 7 . Special . | . . . . . . . Kinetic 69 | . 15 12 5 . . 37 Thermal 42 | . . 37 2 . . 3 Explosive 6 | . . . 6 . . . Electromagnetic 7 | . . . . . 7 . Robot Hit Streak 20 | . 4 20 6 . 4 8 Robot Miss Streak 4 | . 2 2 1 . 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 87 | . 9 39 4 . 4 31 Core Hits 64 | . 5 15 20 . 7 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3146 | . 115 702 1007 . 352 970 Guns 393 | . 106 136 28 . . 123 Cannons 1384 | . . 543 35 . . 806 Explosions 1296 | . . . 944 . 352 . Melee . | . . . . . . . Ramming 73 | . 9 23 . . . 41 Kinetic 1103 | . 106 136 28 . . 833 Thermal 674 | . . 543 35 . . 96 Explosive 944 | . . . 944 . . . Electromagnetic 352 | . . . . . 352 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . . 11 94 . . 24 Projectiles 35 | . . 11 . . . 24 Explosions 94 | . . . 94 . . . Melee . | . . . . . . . Knockbacks 14 | . . 1 . . . 13 Impact 1 | . . 1 . . . . Kinetic 11 | . . . . . . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 184 | . . . 184 . . . Shots 3 | . . . 3 . . . Rammed 19 | . 2 11 . . . 6 Targets Rammed 29 | . 2 11 . . . 16 Kicked 10 | . . . . . . 10 Crushed . | . . . . . . . Highest Temperature 408 | . 9 298 408 . . 251 Average Temperature 128 | . 8 146 191 . . 41 Received Heat Transfer 1473 | . 159 507 306 . 168 333 Effects 4 | . . 3 1 . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . 2 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1260 | . . 1036 74 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 431 | . 70 223 431 196 192 197 Initial 196 | . . 29 67 196 137 95 Average 102 | . 39 126 231 196 170 54 Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 91 | 100 100 91 52 100 100 100 Level 1 4 | . . 8 21 . . . Level 2 3 | . . . 26 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 2 3 . 2 5 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 9 | . . 2 3 . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed 16 | . . . 16 . . . Distress Signals 16 | . . . 16 . . . Times Spotted 77 | . 5 20 21 . 10 21 Peak Tracking Total 8 | . 4 4 8 . 4 6 Tactical Retreats 13 | . . 2 6 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 11 | . 2 5 1 1 . 2 Terminals 7 | . 1 3 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 5 12 1 2 . 5 Successful 16 | . 4 7 1 1 . 3 Failed 9 | . 1 5 . 1 . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 3 8 1 2 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 3 1 1 . . Record 3 | . 1 2 . . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Dispatch Records 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . 3 Process 1 | . . . . . . 1 Retrieve Matter 2 | . . . . . . 2 Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 3 . . . 2 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . . 23 Total Damage 330 | . . . . . . 330 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2454 | 63 382 677 295 55 162 820 Spaces Moved 1851 | 40 207 472 480 50 96 506 Core 175 | 12 . . 66 . . 97 Treads 513 | 28 207 270 . . . 8 Legs 444 | . . . . . 43 401 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 719 | . . 202 414 50 53 . Fastest Speed 32 | 50 160 37 32 32 97 50 Average Speed 104 | 127 160 107 45 87 133 130 Slowest Speed 500 | 160 160 240 162 97 295 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . 1 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 29 49 52 2 86 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 86 | . . . 82 . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 82 | . . . 82 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2235 | 52 244 590 545 63 124 617 Wait 29 | . 7 3 2 . . 17 Move 1838 | 39 206 469 474 49 95 506 Hop 3 | . . 1 2 . . . Pick Up 73 | 7 9 18 15 2 8 14 Fast Attach . | . . . . . . . Attach 77 | 6 6 17 15 7 9 17 Detach 22 | . 3 4 5 5 1 4 Swap 14 | . 1 4 9 . . . Drop 32 | . 1 14 10 . 4 3 Fire 118 | . 9 49 13 . 7 40 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 10 | . . . . . . 10 Crush 17 | . 2 11 . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Repaired Lgt. Treads? 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Lost 3 parts (1n1u1w) 1116 | -9/Materials | Discovered new exit (range 16) 1123 | -9/Materials | Entered another Materials area 1123 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Core integrity fell below 50% 1339 | -8/Materials | Lost 4 parts (1p1u2w) 1409 | -8/Materials | Discovered new exit (range 10) 1418 | -8/Materials | Entered Factory 1418 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1473 | -7/Factory | Identified exit to DSF 1473 | -7/Factory | Entered DSF 1500 | -7/DSF | Additional patrols routed to DSF 1534 | -7/DSF | Core integrity fell below 50% 1574 | -7/DSF | Lost 4 parts (1n1u2w) 1612 | -7/DSF | Discovered new exit (range 15) 1635 | -7/DSF | Entered Factory 1635 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1905 | -6/Factory | Allied Derelicts emerged from ambush trap array 1960 | -6/Factory | Build established: Gunner 1978 | -6/Factory | Lost 4 allies 2337 | -6/Factory | Lost 5 parts (1p2n1u1w) 2366 | -6/Factory | System corruption reached 10% 2373 | -6/Factory | Core integrity fell below 50% 2427 | -6/Factory | Lost 7 parts (2p3u2w) 2439 | -6/Factory | Core integrity fell below 20% 2455 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slammed into M-28 Smith. Wall collapses. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slammed into M-28 Smith. Slug penetrates Wall. Imp. Medium Treads destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+288). Slug penetrates Door. K-01 Serf destroyed. Slug penetrates Wall. Acquired 13 matter. Penetrated by Slug. Adv. ECM Suite destroyed. Penetrated by Slug. K-01 Serf suffers critical hit (Destroy). K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. Penetrated by Slug. 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"" % ##???? ??????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Power Corrupts Risk Taker Safety First Serviceable Loadout System Compromised Total Silence Challenges ------------ None Game ------ Seed RagnarokLaserDevice Manual? 0 Play Time 01:17:02 Cumulative 3.1 hours Start 2024.08.25 @ 10:59:20 End 2024.08.25 @ 18:06:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c3d2c7e-9e98-4765-815b-c8ec6879979e