Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 20:59:40 Player: TotallyRasta Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2218) 2218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5153 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Gravmag System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Autogun Katana > --- INVENTORY -------- Large Storage Unit Weapon Cycler Katana [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Parts Attached 70 | 6 7 20 2 14 21 Power 9 | 1 1 3 . 1 3 Engine 7 | 1 1 3 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 27 | 2 2 9 2 5 7 Treads 2 | . . . . 1 1 Leg 24 | 2 2 9 2 4 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 11 | 1 2 . . 3 5 Device 4 | . . . . 1 3 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 23 | 2 2 8 . 5 6 Energy Gun 7 | . 2 3 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 . 5 . 4 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 2 2 5 28 Power 5 | . . . . 1 4 Propulsion 13 | . . . 2 1 10 Utility 6 | . . . . 1 5 Weapon 13 | . . 2 . 2 9 Highest Loss Streak 7 | . . 1 1 5 7 Average Slot Usage (%) 87 | . 88 94 99 96 57 Engine 9 | . 14 10 11 8 2 Leg 27 | . 28 32 32 32 11 Device 2 | . . . . 5 7 Storage 10 | . 14 11 11 9 7 Processor 7 | . 3 11 11 3 4 Protection 1 | . . . . 8 . Energy Gun 3 | . 2 12 . . 1 Ballistic Gun 21 | . 25 15 33 25 11 Naked Turns . | . . . . . . Heaviest Build 37 | 10 25 32 32 37 36 Greatest Support 61 | 20 20 30 30 51 61 Greatest Overweight (x) 10 | 3 1 1 1 2 10 Average Overweight (x) . | 1 . . 1 . 1 Largest Inventory Capacity 16 | 6 12 10 10 10 16 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 1 8 10 10 10 9 Average Carried 7 | . 2 7 9 8 4 Final Capacity 16 | 6 10 10 10 10 16 Final Carried 10 | 1 4 10 9 10 . Class Distribution -------------------- 33% | Gunner 30% | Mutant 20% | Scavenger-Gunner 9% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2301 | 98 101 588 247 677 590 Remotely 26 | . . . . . 26 Salvage Created 2868 | . 185 892 222 714 855 Parts 186 | . 11 68 27 46 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 75 | . 6 24 16 16 13 Melee 1 | . . . . . 1 Guns 73 | . 6 24 16 16 11 Classes Destroyed 12 | . 3 3 . 3 3 Worker 1 | . . . . 1 . Builder 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 3 | . . 1 . . 2 Watcher 1 | . 1 . . . . Swarmer 35 | . 3 12 16 4 . Grunt 24 | . 3 8 . 7 6 Brawler 1 | . . . . . 1 Duelist 3 | . . . . 1 2 Sentry 9 | . . 4 . 3 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 4 10 4 4 3 Combat Bots Only 9 | . 4 9 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4860 | . 291 674 357 756 2782 Core 1031 | . 9 126 73 115 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 96 . 50 79 . Volleys Fired 198 | . 22 54 27 40 55 Largest 3 | . 2 3 3 3 3 Hottest 108 | . 40 86 69 74 108 Shots Fired 471 | . 44 123 81 108 115 Gun 471 | . 44 123 81 108 115 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 400 | . 44 59 81 108 108 Thermal 20 | . . 13 . . 7 Explosive . | . . . . . . Electromagnetic 51 | . . 51 . . . Robot Hit Streak 20 | . 8 20 8 12 20 Robot Miss Streak 5 | . 2 3 5 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 1 2 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 344 | . 31 76 43 69 125 Core Hits 132 | . 12 35 16 32 37 Critical Hits 4 | . . . . . 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 32 | . . . . . 32 Impact . | . . . . . . Slashing 32 | . . . . . 32 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 5790 | . 318 1025 561 1032 2854 Guns 4629 | . 318 1025 561 1032 1693 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1155 | . . . . . 1155 Ramming 6 | . . . . . 6 Kinetic 3804 | . 318 391 561 1032 1502 Thermal 301 | . . 110 . . 191 Explosive . | . . . . . . Electromagnetic 524 | . . 524 . . . Impact . | . . . . . . Slashing 1155 | . . . . . 1155 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 10 | . . . . . 10 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 160 | . . . . . 160 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 160 | . . . . . 160 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . . . . . 8 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 12 183 110 144 247 Average Temperature 50 | . 7 59 44 42 53 Received Heat Transfer 1026 | . 90 126 . 198 612 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 675 | . . 250 . . 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 481 | . 229 481 324 424 290 Initial 124 | . . 96 120 67 124 Average 211 | . 131 292 216 236 153 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 47 | 100 63 29 36 37 77 Level 1 46 | . 36 51 63 53 22 Level 2 6 | . . 19 . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 . 2 3 Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . . 2 Reinforcement 5 | . 2 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . . 3 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 10 32 17 20 18 Peak Tracking Total 7 | . 3 7 4 4 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . 1 1 2 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 4 3 1 2 1 Terminals 10 | . 4 3 1 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 9 1 2 1 Successful 13 | . 5 6 1 1 . Failed 5 | . . 3 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . . . 1 Terminals 17 | . 5 9 1 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 6 1 1 . Record 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Recall Investigation 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3151 | 58 380 812 830 433 638 Spaces Moved 1553 | 34 208 423 472 199 217 Core 27 | 16 . . . . 11 Treads 25 | . . . . 1 24 Legs 1450 | 18 208 423 472 198 131 Wheels . | . . . . . . Hover 51 | . . . . . 51 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 Average Speed 142 | 144 138 127 150 129 168 Slowest Speed 550 | 200 150 150 150 180 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 53 47 92 21 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2116 | 40 261 599 549 316 351 Wait 219 | . 15 79 48 55 22 Move 1548 | 33 207 422 471 198 217 Hop . | . . . . . . Pick Up 21 | 1 3 10 1 5 1 Fast Attach 27 | 6 2 6 . 3 10 Attach 25 | . 2 4 2 6 11 Detach 6 | . 3 1 . 2 . Swap 18 | . 3 10 . 5 . Drop 19 | . 4 13 . 2 . Fire 198 | . 22 54 27 40 55 Melee 27 | . . . . . 27 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 737 | -9/Materials | Destroyed 9 combat bots 979 | -9/Materials | Identified exit to Mines 1002 | -9/Materials | Build established: Scavenger-Gunner 1251 | -9/Materials | Entered Mines 1387 | -9/Mines | Build established: Gunner 1640 | -9/Mines | Discovered new exit (range 4) 1765 | -9/Mines | Found a hidden stash of uninstalled traps 1856 | -9/Mines | Discovered new exit (range 8) 2081 | -9/Mines | Entered Materials 2081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -8/Materials | Lost 5 parts (1p1n1u2w) 2498 | -8/Materials | Discovered new exit (range 14) 2514 | -8/Materials | Entered Factory 2514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -7/Factory | Lost 7 parts (2p3n1u1w) 2802 | -7/Factory | Lost 5 parts (1p2n2w) 2862 | -7/Factory | Core integrity fell below 50% 2886 | -7/Factory | Lost 5 parts (2n3w) 3082 | -7/Factory | Lost 5 parts (1p2n1u1w) 3114 | -7/Factory | Core integrity fell below 20% 3147 | -7/Factory | Build established: Mutant 3152 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03112_ Slammed into P-60 Hacker. 03113_ K-01 Serf cleans the Subcomponent Replicator. 03119_ Tractor Beam destroyed. 03119_ Slammed into P-60 Hacker. 03121_ K-01 Serf cleans the Subcomponent Replicator. 03122_ Katana destroyed. 03122_ Slammed into P-60 Hacker. 03127_ Destabilizing: System interference. 03127_ Weapon Cycler temporarily disabled. 03133_ Slammed into P-60 Hacker. 03134_ Adv. Targeting Computer destroyed. 03138_ Slammed into P-60 Hacker. 03138_ Weapon Cycler permanently disabled. 03138_ Destabilizing: Short circuit. 03139_ Acquired 2 matter. 03141_ K-01 Serf cleans the Subcomponent Replicator. 03144_ Slammed into P-60 Hacker. 03144_ K-01 Serf cleans the Subcomponent Replicator. 03149_ Slammed into P-60 Hacker. 03152_ Subcomponent Replicator disabled. 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""" #??????????????????????? | | ??????????????????# ?""" #??????????????????????? | | ??????????????????# ??? #??????????????????????? | | ??????????????????????? k#??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSpectralPerforator Manual? 0 Play Time 00:39:01 Cumulative 91.3 hours Start 2021.02.05 @ 20:15:27 End 2021.02.05 @ 20:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44f3fe9f-f2eb-4223-892f-bc44f2df3fd0