Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 22:13:50 Player: MadBadger Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2367) 2367 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 6092 Bonus ------- High Alert Combat Kills 104 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 414/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Medium Laser AWS/Gauss > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Deuterium Engine Wheel Wheel Armored Wheel Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Launcher Guidance Computer Hardened Light Armor Plating EM Pulse Gun Beam Cannon Heavy Particle Cannon Shock Bomb Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle AWS/Gauss Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Deuterium Engine Light Treads Armored Treads Wheel Wheel Armored Wheel Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Launcher Guidance Computer Hardened Light Armor Plating EM Pulse Gun Medium Laser Beam Cannon Heavy Particle Cannon Improved Light Cannon Shock Bomb Launcher Mining Laser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 39 | 6 4 9 8 1 1 2 8 Power 4 | 1 . 1 1 . . . 1 Engine 3 | 1 . 1 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 3 3 . . . 2 Treads 5 | 2 . 1 . . . . 2 Leg . | . . . . . . . . Wheel 5 | . . 2 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 3 3 . . . . 2 Device 2 | . . 2 . . . . . Storage 3 | 1 2 . . . . . . Processor 3 | . . 1 . . . . 2 Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 2 4 1 1 2 3 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 1 3 1 1 2 . Ballistic Cannon 5 | . 1 1 1 . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 15 | . 1 4 1 1 . 3 5 Power 2 | . . 1 . . . . 1 Propulsion 5 | . . 2 . . . 1 2 Utility 1 | . 1 . . . . . . Weapon 7 | . . 1 1 1 . 2 2 Highest Loss Streak 2 | . 1 2 1 1 . 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 93 88 86 84 87 76 74 Engine 11 | . 14 13 11 11 11 11 1 Treads 10 | . 28 3 . . . . 5 Wheel 16 | . . 23 32 33 33 22 10 Device 1 | . . 7 . . . . . Storage 12 | . 14 14 11 11 11 11 9 Processor 6 | . . 2 11 11 11 11 17 Protection 2 | . 7 . . . . . . Ballistic Gun 15 | . 22 9 10 7 10 18 13 Ballistic Cannon 8 | . 5 14 10 11 11 2 10 Peak Build Rating 37 | 6 8 21 21 21 22 29 37 Average Rating 16 | 4 7 12 20 20 21 25 34 On Entrance 15 | . 6 8 14 21 20 22 29 Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 51 58 60 60 60 60 65 Greatest Support 40 | 40 40 40 36 36 36 24 40 Greatest Overweight (x) 21 | . 1 14 4 1 1 2 21 Average Overweight (x) 1 | . . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 20 20 20 Most Carried 20 | 4 12 16 19 18 20 19 20 Average Carried 13 | 2 9 12 18 17 18 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 19 | 4 12 16 18 17 19 18 16 Class Distribution -------------------- 58% | Mutant 24% | Gunner 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1828 | 210 327 222 584 47 78 99 261 Remotely . | . . . . . . . . Salvage Created 2429 | . 503 282 462 33 . 201 948 Parts 183 | . 38 10 39 7 . 29 60 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 77 | . 15 8 14 5 . 15 20 Guns 45 | . 13 3 3 . . 13 13 Cannons 31 | . 2 5 11 5 . 2 6 AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . 4 3 2 . . . 4 Worker 2 | . 1 . 1 . . . . Builder 2 | . . . . . . . 2 Hauler 1 | . . . . . . . 1 Recycler 2 | . . 2 . . . . . Operator 1 | . . . 1 . . . . Watcher 7 | . 3 . 3 . . . 1 Swarmer 36 | . 6 3 5 5 . 15 2 Grunt 29 | . 9 2 4 . . . 14 Sentry 6 | . . . 5 . . . 1 Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Assembled 2 | . . 2 . . . . . Best Kill Streak 8 | . 3 3 3 3 . 4 8 Combat Bots Only 6 | . 3 3 3 3 . 4 6 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 404 | . 70 52 83 44 . 71 84 Missed 106 | . 20 18 26 6 . 16 20 Damage Taken 3370 | . 512 515 673 300 . 446 924 Core 616 | . 78 138 72 95 . 97 136 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . 52 . . . . . . Regen/Repaired (Parts) 157 | . . . 157 . . . . Core Remaining (%) 49 | 100 . 13 . . . 34 . Volleys Fired 202 | . 56 30 48 13 . 22 33 Largest 2 | . 2 2 2 2 . 2 2 Hottest 94 | . 59 59 83 80 . 80 94 Shots Fired 439 | . 112 46 95 19 . 45 122 Gun 293 | . 106 16 47 6 . 36 82 Cannon 146 | . 6 30 48 13 . 9 40 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 430 | . 112 46 95 19 . 45 113 Thermal 9 | . . . . . . . 9 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 16 4 11 4 . 5 19 Robot Miss Streak 8 | . 4 4 5 8 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 85 | . . . . . . 14 71 Shots Hit Robots 275 | . 70 24 51 7 . 21 102 Core Hits 133 | . 31 13 19 5 . 14 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 9 | . 4 . 4 . . . 1 Destroy 2 | . 1 . . . . . 1 Blast 7 | . 3 . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6512 | . 798 398 1713 355 . 507 2741 Guns 3362 | . 696 81 303 17 . 370 1895 Cannons 2791 | . 102 317 1316 338 . 137 581 Explosions 359 | . . . 94 . . . 265 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6077 | . 798 398 1619 355 . 507 2400 Thermal 170 | . . . 94 . . . 76 Explosive 265 | . . . . . . . 265 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 190 | . . 1 119 43 . 27 . Projectiles 175 | . . 1 104 43 . 27 . Explosions 15 | . . . 15 . . . . Melee . | . . . . . . . . Knockbacks 28 | . 1 3 2 1 . . 21 Impact . | . . . . . . . . Kinetic 26 | . 1 3 2 1 . . 19 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 79 | . . . 79 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 83 | . 18 76 61 48 . 50 83 Average Temperature 19 | . 7 34 15 19 . 19 33 Received Heat Transfer 846 | . 222 48 180 . . . 396 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 322 | . . . 100 . . . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 526 | . 240 165 401 258 . 306 526 Initial 110 | . . 12 . 110 . . . Average 120 | . 49 33 250 217 . 125 315 Maximum Alert Level 2 | . 1 . 2 1 . 1 2 Low Security (%) 74 | 100 98 100 26 43 . 81 16 Level 1 23 | . 1 . 73 56 . 18 59 Level 2 2 | . . . . . . . 24 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 5 . . . 8 Investigation 5 | . 1 1 3 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault . | . . . . . . . . Garrison 5 | . . . . . . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 27 9 38 7 . 15 23 Peak Tracking Total 9 | . 5 3 9 4 . 4 5 Tactical Retreats 8 | . 3 . 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 1 2 5 . . . 6 Max in Single Turn 4 | . 1 1 4 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 3 | . . 1 1 . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . 1 3 . 1 . . Successful 4 | . . 1 2 . 1 . . Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . Open Door 1 | . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7041 | 78 2436 1249 1210 141 519 820 588 Spaces Moved 4519 | 46 1037 947 935 98 492 639 325 Core 10 | 7 . 1 . . . . 2 Treads 1179 | 39 1037 58 . . . . 45 Legs . | . . . . . . . . Wheels 3330 | . . 888 935 98 492 639 278 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 105 105 105 105 120 Average Speed 139 | 143 215 121 105 105 105 119 148 Slowest Speed 1100 | 160 240 750 150 105 105 120 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 85 98 71 16 77 96 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . 3 . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 166 | . . 15 74 8 . 19 50 Melee . | . . . . . . . . Projectile 83 | . . 2 21 8 . 19 33 AOE 83 | . . 13 53 . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4892 | 55 1141 1003 1043 111 494 663 382 Wait 99 | . 35 9 46 . . . 9 Move 4512 | 45 1036 946 934 97 491 638 325 Hop . | . . . . . . . . Pick Up 25 | 4 8 5 2 . 1 1 4 Fast Attach 17 | 6 1 3 5 . . 1 1 Attach 15 | . . 5 2 1 1 1 5 Detach 8 | . . 4 3 . 1 . . Swap 7 | . 3 1 1 . . . 2 Drop 7 | . 2 . 2 . . . 3 Fire 202 | . 56 30 48 13 . 22 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 16) 1538 | -10/Materials | Discovered new exit (range 10) 1676 | -10/Materials | Discovered new exit (range 6) 2515 | -10/Materials | Entered Mines 2516 | -10/Mines | Assembled infested the area 2525 | -10/Mines | Met a Derelict bent on vengeance 2600 | -10/Mines | Core integrity fell below 50% 2806 | -10/Mines | Core integrity fell below 20% 2824 | -10/Mines | Discovered new exit (range 5) 2891 | -10/Mines | Learned 4 Materials zone layouts 3003 | -10/Mines | Found a hidden stash of uninstalled traps 3317 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3321 | -10/Mines | Found Prototype Device 3321 | -10/Mines | Identified Exp. Sensor Array 3445 | -10/Mines | Discovered new exit (range 12) 3468 | -10/Mines | Met a Derelict shopkeep closing up shop 3569 | -10/Mines | Identified exit to Materials 3764 | -10/Mines | Entered Materials 3764 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3765 | -9/Materials | Identified exit to Materials 4063 | -9/Materials | Build established: Gunner 4128 | -9/Materials | Discovered exit to Materials (range 15) 4395 | -9/Materials | Discovered new exit (range 15) 4431 | -9/Materials | Identified exit to Storage 4596 | -9/Materials | Repaired Hvy. Assault Cannon 4963 | -9/Materials | Discovered new exit (range 10) 4971 | -9/Materials | Identified exit to Mines 4974 | -9/Materials | Entered Mines 5066 | -9/Mines | Learned Materials garrison access intel 5092 | -9/Mines | Discovered exit to Materials (range 10) 5109 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5110 | -9/Mines | Discovered new exit (range 5) 5114 | -9/Mines | Identified exit to Exiles 5115 | -9/Mines | Entered Exiles 5142 | -9/Exiles | Met 8R-AWN 5159 | -9/Exiles | Met EX-HEX 5201 | -9/Exiles | Met EX-DEC 5232 | -9/Exiles | Met EX-BIN 5247 | -9/Exiles | Aligned with FarCom system 5248 | -9/Exiles | Given EX-Vault access code 5279 | -9/Exiles | Opened EX-Vault 5296 | -9/Exiles | Found AWS/Gauss 5317 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5440 | -9/Exiles | Discovered new exit (range 10) 5448 | -9/Exiles | Identified exit to Mines 5526 | -9/Exiles | Visited The Gauntlet 5634 | -9/Exiles | Left Exiles lab with AWS/Gauss 5634 | -9/Exiles | Entered Mines 5648 | -8/Mines | Core integrity fell below 50% 5727 | -8/Mines | Discovered exit to Materials (range 10) 6110 | -8/Mines | Discovered exit to Materials (range 15) 6210 | -8/Mines | Build established: Skirmisher 6454 | -8/Mines | Entered Materials 6454 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6455 | -8/Materials | Loaded intel: 1 garrison access location 6538 | -8/Materials | Garrison activated, responded to threat 6864 | -8/Materials | Garrison activated, responded to threat 6940 | -8/Materials | AWS/Gauss suddenly broke down 7042 | -8/Materials | Self-destructed Last Messages --------------- 06982_ G-47 Trooper knocked back. 06985_ G-47 Trooper destroyed. 06996_ G-47 Trooper knocked back. 07000_ Critical hit (Burn: +37). 07002_ G-47 Trooper knocked back. 07004_ Flak Cannon destroyed. 07005_ R-06 Scavenger collects Assault Rifle. 07009_ G-47 Trooper destroyed. 07010_ Acquired 41 matter. 07011_ K-01 Serf collects debris. 07012_ R-06 Scavenger collects Lgt. Nuclear Core. 07013_ K-01 Serf collects debris. 07015_ Acquired 76 matter. 07015_ K-01 Serf collects debris. 07018_ Acquired 8 matter. 07018_ K-01 Serf collects debris. 07030_ Acquired 27 matter. 07031_ K-01 Serf collects debris. 07039_ R-06 Scavenger collects Imp. Heat Sink. 07041_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###+#########??# ?????????????????????????? | | % # #??????# #??????????????????????????? | | """%########## #??????????????????????????? | | """ # ##"" # ##########?????????????????? | | """ + ##"Y # %% ????????????????? | | #%^% ????????????????? | | """ # ????????????????? | | """ # " !* ????????????????? | | """ # T %[! ????????????????? | | [ # " #######??????????????????? | | ####### % # ????????????????????? | | ####%## # " ?????????????????????? | | %*!# """ % # "?????????????????????? | | !! =%# """ % # ""?????????????????????? | | !! + """ += ????????????????????? | | !! "" # #[ ????????????????????? | | "" # %!# ????????????????????? | | "" T" # = # """????????????????????? | | "" "" #############% k # "G?????????????????????? | | "" "" #?# [=# k # """ #??????????????????? | | #?# == r ** # #??????????????????? | | #######?# % #=!%% #+#"""#??????????????????? | | ????????# !=#k=[[ # ##?????????????????????? | | ????????# #= !% %% ###???????????????????? | | ????????# # %[ # #???????????????????? | | ????????# # @ # #??s????????????????? | | ????????# ######!!!# #???????????????????? | | ????????###########????#!%%#?#??s???s????????????? | | ??????????????????????? ]=* ????????????????????? | | ?????????????????????? ! #???????????????????? | | ????????????????????? ???????s??????????? | | ????????????????????? ????????????????? | | ???????????????????? k ???????????????? | | ?????????????g????? ##+###??????????????? | | ?????????????????? |## [ #???????????????????? | | ?????????????????? ?#########???????????????????? | | ????????????????? ??????????????????????????????? | | ????????????g???" ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAntimatterAirjet Manual? 0 Play Time 00:46:41 Cumulative 14.3 hours Start 2024.08.31 @ 23:35:02 End 2024.09.09 @ 22:13:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c9a98eb-70a0-437c-ab7b-e6ba23df8555