Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 09:22:36 Player: karotgaemin Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2279) 2279 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5417 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Lightning Gun Arc Projector Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON ----------- Field Laser Katana > --- INVENTORY -------- Light Treads Improved Heat Sink Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Power Maul [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 83 | 9 5 15 1 18 29 6 Power 15 | 2 1 3 . 4 5 . Engine 7 | 2 1 3 . 1 . . Core 8 | . . . . 3 5 . Reactor . | . . . . . . . Propulsion 24 | 4 2 2 . 5 10 1 Treads 5 | 1 . . . . 4 . Leg 11 | . . . . 5 5 1 Wheel 8 | 3 2 2 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 4 1 5 2 1 Device 9 | . . 4 . 2 2 1 Storage 2 | 1 . . 1 . . . Processor 3 | . . . . 3 . . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 1 6 . 4 12 4 Energy Gun 13 | 1 1 2 . 1 5 3 Energy Cannon 7 | . . 2 . 1 4 . Ballistic Gun 3 | 1 . 1 . 1 . . Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . . 2 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 7 | . . . . . . 7 Parts Lost 36 | . 2 7 . 4 15 8 Power 6 | . 1 . . . 5 . Propulsion 12 | . 1 2 . 1 5 3 Utility 9 | . . 2 . 2 2 3 Weapon 9 | . . 3 . 1 3 2 Highest Loss Streak 8 | . 2 4 . 2 8 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 94 88 98 84 75 Engine 5 | . 13 11 11 3 . . Core 5 | . . . . 5 10 7 Treads 3 | . . . . . 6 11 Leg 5 | . . . . 15 6 1 Wheel 7 | . 26 18 11 1 . . Device 11 | . . 20 22 13 6 5 Storage 8 | . 14 11 11 9 7 4 Processor 13 | . . . . 22 23 19 Hackware 9 | . 12 11 11 9 7 7 Energy Gun 5 | . 15 5 . 3 5 5 Energy Cannon 7 | . . 14 22 9 3 . Ballistic Gun 1 | . 12 . . . 1 . Impact Weapon 1 | . . 1 . . 1 6 Naked Turns . | . . . . . . . Heaviest Build 31 | 11 15 22 27 29 31 24 Greatest Support 47 | 26 26 32 10 30 47 40 Greatest Overweight (x) 4 | 1 1 2 2 2 1 4 Average Overweight (x) . | . . . 2 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 8 Most Carried 10 | 6 8 8 8 10 10 10 Average Carried 7 | 2 5 7 8 8 7 8 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 5 Class Distribution -------------------- 51% | Scavenger-Mutant 32% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1147 | 218 140 128 10 292 277 82 Remotely . | . . . . . . . Salvage Created 2483 | . 358 535 . 829 610 151 Parts 130 | . 20 32 . 34 40 4 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 59 | . 6 18 . 15 17 3 Melee 4 | . . 1 . . 2 1 Guns 30 | . 5 12 . 5 7 1 Cannons 17 | . . 3 . 10 4 . AOE 4 | . 1 . . . 3 . Classes Destroyed 11 | . 4 3 . 3 1 . Worker 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 3 | . 1 . . 2 . . Operator 1 | . 1 . . . . . Watcher 4 | . 1 1 . 1 1 . Swarmer 20 | . . 7 . 3 10 . Grunt 26 | . 6 9 . 6 3 2 Brawler 2 | . . 1 . . . 1 Sentry 7 | . . 1 . 4 2 . Hunter 2 | . . . . 2 . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 3 5 . 4 7 2 Combat Bots Only 7 | . 3 5 . 4 7 2 Max Kills in Single Turn 3 | . 1 1 . 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 3 . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 443 | . 31 73 . 96 165 78 Missed 98 | . 5 15 . 27 32 19 Damage Taken 5191 | . 353 562 . 1044 2276 956 Core 1120 | . 89 133 . 183 436 279 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 98 | . . . . . 98 . Core Remaining (%) 74 | 100 64 . 66 66 . . Volleys Fired 162 | . 25 35 . 50 40 12 Largest 2 | . 2 2 . 2 2 1 Hottest 140 | . 60 136 . 136 140 55 Shots Fired 277 | . 50 57 . 100 58 12 Gun 177 | . 50 39 . 31 46 11 Cannon 100 | . . 18 . 69 12 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 63 | . 25 3 . 29 5 1 Thermal 164 | . . 54 . 71 39 . Explosive . | . . . . . . . Electromagnetic 50 | . 25 . . . 14 11 Robot Hit Streak 19 | . 10 12 . 11 19 4 Robot Miss Streak 4 | . 2 3 . 4 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 215 | . 32 49 . 72 47 15 Core Hits 115 | . 16 32 . 31 31 5 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 5 | . . 3 . 1 . 1 Critical Strikes 12 | . . 3 . 3 3 3 Burn 1 | . . . . 1 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Corrupt 2 | . . . . . 2 . Smash 7 | . . 3 . . 1 3 Melee Attacks 34 | . . 17 . . 9 8 Impact 29 | . . 17 . . 4 8 Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4502 | . 492 963 . 1517 1174 356 Guns 1916 | . 391 379 . 486 555 105 Cannons 1508 | . . 283 . 1028 197 . Explosions 374 | . 101 . . . 273 . Melee 701 | . . 301 . . 149 251 Ramming 3 | . . . . 3 . . Kinetic 671 | . 124 13 . 439 95 . Thermal 2641 | . 101 649 . 1075 816 . Explosive . | . . . . . . . Electromagnetic 486 | . 267 . . . 114 105 Impact 701 | . . 301 . . 149 251 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 5 17 Average Corruption 4 | . . . . . 2 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 20 16 Message Errors 9 | . . . . . 4 5 Matter Fused 11 | . . . . . 4 7 Heat Flow Errors 7 | . . . . . 6 1 Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 321 | . 8 113 . 2 160 38 Projectiles 3 | . . 1 . 2 . . Explosions 166 | . 8 . . . 158 . Melee 152 | . . 112 . . 2 38 Knockbacks 4 | . . 1 . 3 . . Impact 1 | . . 1 . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 420 | . 33 . . . 387 . Shots 6 | . 1 . . . 5 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 435 | . 120 435 . 279 363 94 Average Temperature 90 | . 54 108 . 99 94 19 Received Heat Transfer 1158 | . 180 192 . 360 117 309 Effects 5 | . . 2 . 2 1 . Shutdowns 2 | . . 1 . . 1 . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . 1 4 . . . 3 Impact Corruptions 7 | . . 4 . . 1 2 Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 . 5 1 . Heat Transferred 4621 | . 150 1197 . 2035 1239 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 456 | . 235 456 95 263 335 . Initial 109 | . . 98 95 37 109 . Average 160 | . 115 274 95 111 142 . Maximum Alert Level 2 | . 1 2 . 1 1 . Low Security (%) 73 | 100 79 24 100 88 90 . Level 1 21 | . 20 54 . 11 9 . Level 2 5 | . . 20 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 . 5 6 . Investigation 3 | . 1 . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . 2 . 2 . . Assault . | . . . . . . . Garrison 5 | . . . . 2 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . . 1 . 2 1 . Communications Jammed 1 | . . . . . 1 . Distress Signals 1 | . . . . . 1 . Times Spotted 87 | . 9 30 . 22 22 4 Peak Tracking Total 6 | . 6 5 . 4 5 3 Tactical Retreats 5 | . 1 2 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . 1 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 9 | . . 1 . 1 7 . Max in Single Turn 6 | . . 1 . 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 4 | . 1 1 . 1 1 . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 2 4 . 1 4 . Successful 7 | . 1 2 . 1 3 . Failed 4 | . 1 2 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 4 . 1 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Disarm Traps 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4304 | 61 384 968 248 932 1268 443 Spaces Moved 2501 | 45 326 535 209 574 590 222 Core 17 | 13 . . . . . 4 Treads 472 | . . . . . 312 160 Legs 817 | . . . . 507 252 58 Wheels 1195 | 32 326 535 209 67 26 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 110 105 100 50 Average Speed 123 | 91 90 97 110 118 159 170 Slowest Speed 250 | 100 95 115 110 190 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 36 48 64 49 19 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . 7 . . 7 5 . Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 12 | . 7 . . . 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3376 | 63 370 894 227 725 840 257 Wait 503 | . 6 271 17 61 142 6 Move 2495 | 44 325 534 208 573 589 222 Hop . | . . . . . . . Pick Up 68 | 10 8 13 . 14 23 . Fast Attach 9 | . . 2 . 1 2 4 Attach 40 | 6 3 6 . 6 18 1 Detach 1 | . . . . . 1 . Swap 34 | 3 2 7 1 11 9 1 Drop 29 | . 1 9 1 8 7 3 Fire 162 | . 25 35 . 50 40 12 Melee 34 | . . 17 . . 9 8 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Build established: Scavenger-Mutant 776 | -9/Materials | Lost 4 parts (1n1u2w) 1170 | -9/Materials | Discovered new exit (range 14) 1414 | -9/Materials | Entered Mines 1434 | -9/Mines | Learned location of 1 exit from Materials 1657 | -9/Mines | Discovered new exit (range 5) 1662 | -9/Mines | Entered Materials 1662 | -8/Materials | Evolved 2 slots: Utility x2 1663 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Build established: Skirmisher 2356 | -8/Materials | Build established: Mutant 2446 | -8/Materials | Garrison activated, responded to threat 2567 | -8/Materials | Discovered exit to Factory (range 16) 2594 | -8/Materials | Entered Factory 2594 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2645 | -7/Factory | Repaired Carbon-fiber Leg 2869 | -7/Factory | Garrison activated, responded to threat 2902 | -7/Factory | Destroyed 7 combat bots 2908 | -7/Factory | Lost 8 parts (2p2n1u3w) 3177 | -7/Factory | Build established: Scavenger-Mutant 3203 | -7/Factory | Discovered new exit (range 13) 3486 | -7/Factory | Core integrity fell below 50% 3488 | -7/Factory | Lost 3 parts (2p1u) 3844 | -7/Factory | Identified exit to Lower Caves 3862 | -7/Factory | Entered Lower Caves 4107 | -7/Lower Caves | Learned location of Zion (-7) 4121 | -7/Lower Caves | System corruption reached 10% 4169 | -7/Lower Caves | Lost 6 parts (1n3u2w) 4169 | -7/Lower Caves | Core integrity fell below 20% 4249 | -7/Lower Caves | Spotted B-75 Beast 4305 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Acquired 16 matter. System corrupted: Heat flow error (+135). VOSWHZ>MV6LDZIGJ>VK8GTM Searching scrap... Found Mak. Flight Unit. Found Gauss Cannon. Found 15 Matter. Dropped Lightning Gun. Acquired Gauss Cannon. System corrupted: Matter fused (-7). Acquired 5 matter. System corrupted: Matter fused (-9). OH ||POFO%HLQUTXCHYEK System corrupted: Component data lost. Aluminum Leg destroyed. Power Maul blasted off. Arm. Treads destroyed. Acquired 3 matter. Dropped Gauss Cannon. Dropped Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????? $#????????????????????????? | | ?????????????????? #????????????????????????? | | ???????????#####?? #????????????????????????? | | ???????????# ### ??????????????????????????? | | ??????????? ????????????????????????????? | | ???????????# ?????????????????????????????? | | ???####????# ??????????????????????????????? | | #### #????# "" ??????????????????????????????? | | #?????# "# #?????####?????????????????????? | | ####### ## #??#### ##????????????????????? | | % ## #### % #????????????????????? | | = [ ## ##"" ##????????????????????? | | ######## ""/]* ##?????????????????????? | | ### #??????## B &""# #??????????????????????? | | ??# ###?????# BB ;;# ##?????????????????????? | | ### # #?????## ### @ ##????????????????????? | | #?????#""#?## #????????????????????? | | # !%##????####??## #??????????????????? | | ### % ###?????????# ## #?????????????? | | #?## % ##????????##### ###?????????????? | | #??# ! #???##???????# ##???????????????? | | #??# ## ##??? ##??????# ###????????????????? | | ???# ## ##??## #??????## ##??????????????????? | | ???# ## #??## ##???????# #???????????????????? | | ???# ## #??# ?????????# #???????????????????? | | ??? ## #?## ???????????##???????????????????? | | ???#### #?# #????????????????????????????????? | | ??????# ### #??????####??????????????????????? | | ####??# ## #?????## ######?????????????????? | | # ??# ## #####?? ##????????????????? | | #?# ## ## #??# #????????????????? | | # ## ## #### #????????????????? | | ?# ## #????????????????????? | | ?## #????????????????????? | | ??# ### #????? ????????????? | | ??## ##?## #???? ?????????????? | | ???## ##???## #??? #?????????????? | | ????# ##????## #??? #?????????????? | | ## #?????### ##?? ##?????????##?? | | #???????# #??# ##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombVariableTrap Manual? 0 Play Time 00:33:00 Cumulative 10.8 hours Start 2024.05.30 @ 08:49:56 End 2024.05.30 @ 09:22:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bdf1ca9-7bfd-4ff2-b9cc-8fb6f45270a7