Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 17:24:02 Player: Shadow Pussy wanter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1899) 1899 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 5808 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 4% Temperature Cool (7) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Gatling Laser Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Improved EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads VTOL Module Cesium-ion Thruster Small Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Propulsion Shielding Medium Reactive Plating Beam Rifle Field Laser Gatling Laser Autogun Flak Gun [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 75 | 7 5 9 1 2 14 37 Power 6 | 1 1 . . . 2 2 Engine 3 | 1 1 . . . 1 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 23 | 2 2 2 . . 3 14 Treads 11 | 1 1 . . . 1 8 Leg 6 | . 1 2 . . 2 1 Wheel 2 | 1 . . . . . 1 Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 22 | 2 . 2 1 2 5 10 Device 11 | 1 . 1 . 2 4 3 Storage 4 | 1 . 1 1 . . 1 Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 24 | 2 2 5 . . 4 11 Energy Gun 4 | . 1 . . . 2 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | 2 1 4 . . 2 6 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 28 | . 3 5 . . 10 10 Power 5 | . 1 . . . 2 2 Propulsion 8 | . 1 2 . . 2 3 Utility 6 | . . 1 . . 2 3 Weapon 9 | . 1 2 . . 4 2 Highest Loss Streak 5 | . 3 2 . . 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 98 100 99 74 90 Engine 7 | . 14 14 14 14 3 . Core 3 | . . . . . 4 6 Treads 9 | . 14 6 . . 5 16 Leg 15 | . 1 21 28 28 27 4 Wheel 1 | . 12 . . . . . Flight 1 | . . . . . . 4 Device 15 | . 14 13 14 13 4 20 Storage 10 | . 14 14 14 14 9 6 Processor 1 | . . . . . . 3 Protection 2 | . . . . . 2 5 Energy Gun 2 | . 1 . . . 1 7 Ballistic Gun 18 | . 26 24 28 28 16 8 Naked Turns . | . . . . . . . Heaviest Build 50 | 12 14 28 28 28 36 50 Greatest Support 108 | 16 20 20 20 20 40 108 Greatest Overweight (x) 4 | . . 4 1 1 1 3 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 13 Most Carried 15 | 6 8 11 13 12 14 15 Average Carried 11 | 4 7 9 11 12 11 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 14 | 6 8 11 12 12 14 5 Class Distribution -------------------- 54% | Scavenger-Mutant 27% | Mutant 7% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1485 | 253 198 185 . 40 126 683 Remotely . | . . . . . . . Salvage Created 2005 | 27 497 277 . . 358 846 Parts 124 | 4 30 23 . . 15 52 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 12 12 . . 5 20 Guns 34 | . 12 3 . . 5 14 AOE 15 | . . 9 . . . 6 Classes Destroyed 12 | 1 3 1 . . 2 5 Worker 3 | . . . . . 1 2 Builder 2 | . . 1 . . . 1 Tunneler 2 | 1 . 1 . . . . Hauler 1 | . . . . . . 1 Recycler 4 | . 1 2 . . 1 . Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 21 | . 3 12 . . . 6 Grunt 19 | . 9 . . . 2 8 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 3 2 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | 1 6 5 . . 3 8 Combat Bots Only 8 | . 6 3 . . 2 8 Max Kills in Single Turn 3 | 1 2 3 . . 1 2 Gunslinging 1 | . 1 . . . . 1 Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4403 | . 514 539 . . 824 2526 Core 1031 | . 84 132 . . 114 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . . . . 100 Core Remaining (%) 64 | 100 . . . 13 79 . Volleys Fired 168 | 1 45 22 . . 42 58 Largest 3 | 2 2 2 . . 2 3 Hottest 117 | 40 60 70 . . 83 117 Shots Fired 340 | 2 89 33 . . 83 133 Gun 317 | 2 89 22 . . 83 121 Cannon 4 | . . . . . . 4 Launcher 19 | . . 11 . . . 8 Special . | . . . . . . . Kinetic 249 | 2 83 20 . . 80 64 Thermal 60 | . . . . . 3 57 Explosive 19 | . . 11 . . . 8 Electromagnetic 12 | . 6 2 . . . 4 Robot Hit Streak 22 | 1 6 5 . . 12 22 Robot Miss Streak 7 | . 3 4 . . 3 7 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 2 . . 2 4 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 229 | 1 55 21 . . 60 92 Core Hits 133 | 1 26 19 . . 23 64 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4438 | 12 563 797 . . 487 2579 Guns 2619 | 12 563 112 . . 487 1445 Cannons 99 | . . . . . . 99 Explosions 1714 | . . 685 . . . 1029 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 1771 | 12 508 102 . . 455 694 Thermal 783 | . . . . . 32 751 Explosive 1714 | . . 685 . . . 1029 Electromagnetic 164 | . 55 10 . . . 99 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Alerts 1 | . . . . . . 1 Overload Shots 1 | . . . . . . 1 Overflow Damage 153 | . . 26 . . . 127 Projectiles . | . . . . . . . Explosions 153 | . . 26 . . . 127 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 930 | . . 211 . . . 719 Shots 18 | . . 7 . . . 11 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 404 | . 52 9 . . 87 404 Average Temperature 37 | . 16 6 . . 35 147 Received Heat Transfer 1098 | . 249 . . . 441 408 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . . 7 Heat Transferred 1628 | . . . . . 74 1554 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 717 | 5 366 443 . . 120 717 Initial 64 | . 3 64 . . . 9 Average 175 | 1 151 266 . . 57 223 Maximum Alert Level 3 | . 1 2 . . . 3 Low Security (%) 62 | 100 62 28 . 100 100 57 Level 1 19 | . 37 49 . . . 10 Level 2 17 | . . 21 . . . 31 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . . 2 4 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 20 12 . . 11 28 Peak Tracking Total 7 | . 7 3 . . 5 6 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 21 | . 1 5 . . . 15 Max in Single Turn 7 | . 1 2 . . . 7 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 . 1 . . 4 Terminals 5 | . 1 . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 2 . 1 . . 8 Successful 6 | . 2 . 1 . . 3 Failed 5 | . . . . . . 5 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 10 | . 2 . 1 . . 7 Terminals 10 | . 2 . . . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 3 Terminals 4 | . 1 . . . . 3 Botnet 4 | . 1 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 5 | . 1 . . . . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4346 | 80 428 888 484 383 531 1552 Spaces Moved 2499 | 65 269 484 254 200 187 1040 Core 9 | 7 . 2 . . . . Treads 700 | . 20 215 . . 74 391 Legs 948 | . . 267 254 200 113 114 Wheels 470 | 58 249 . . . . 163 Hover . | . . . . . . . Flight 372 | . . . . . . 372 Fastest Speed 29 | 50 100 120 190 190 120 29 Average Speed 143 | 94 104 167 190 190 190 116 Slowest Speed 250 | 100 160 250 190 190 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . . . . 13 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 39 88 60 49 17 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 53 | . . . . . . 53 Terrain Destroyed 232 | . . 34 . . . 198 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 231 | . . 34 . . . 197 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2966 | 78 335 532 256 203 291 1271 Wait 149 | . 12 9 . . 37 91 Move 2468 | 64 268 483 253 199 186 1015 Hop 12 | . . . . . . 12 Pick Up 40 | 6 5 6 1 . 8 14 Fast Attach 33 | 7 1 2 . 2 8 13 Attach 25 | . 3 4 . . 7 11 Detach 9 | . . 1 . . . 8 Swap 19 | . 1 3 1 . 1 13 Drop 42 | . . 2 1 2 2 35 Fire 168 | 1 45 22 . . 42 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Lost 3 parts (1p1n1w) 509 | -10/Materials | Entered Mines 672 | -10/Mines | Discovered new exit (range 5) 707 | -10/Mines | Core integrity fell below 50% 913 | -10/Mines | Core integrity fell below 20% 964 | -10/Mines | Learned Materials security intel 1049 | -10/Mines | Discovered new exit (range 8) 1220 | -10/Mines | Build established: Scavenger-Mutant 1389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1389 | -10/Mines | Discovered new exit (range 5) 1397 | -10/Mines | Entered Exiles 1445 | -10/Exiles | Met 8R-AWN 1475 | -10/Exiles | Met EX-HEX 1534 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Aligned with FarCom system 1565 | -10/Exiles | Given EX-Vault access code 1612 | -10/Exiles | Opened EX-Vault 1625 | -10/Exiles | Found Chronowheel 1668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1723 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Discovered new exit (range 14) 1881 | -10/Exiles | Left Exiles lab with Chronowheel 1881 | -10/Exiles | Entered Mines 1923 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1930 | -9/Mines | Found Prototype Device 1930 | -9/Mines | Identified Exp. Sensor Array 2237 | -9/Mines | Discovered new exit (range 14) 2264 | -9/Mines | Entered Materials 2264 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2503 | -8/Materials | Lost 4 parts (1p1n1u1w) 2752 | -8/Materials | Discovered new exit (range 4) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3722 | -7/Factory | Lost 3 parts (2u1w) 3729 | -7/Factory | Destroyed 8 combat bots 4115 | -7/Factory | Discovered new exit (range 9) 4164 | -7/Factory | Identified exit to Lower Caves 4326 | -7/Factory | Core integrity fell below 50% 4326 | -7/Factory | Core integrity fell below 20% 4347 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04182_ Acquired Imp. Terrain Scanner. 04184_ Discarded Machine Analyzer. 04214_ System corrupted: IFF burst signal emitted. 04259_ Acquired Hvy. Missile Launcher. 04262_ K-01 Serf destroyed. 04265_ Acquired 24 matter. 04282_ System corrupted: Component data lost. 04325_ Fusion Modulator explodes. 04325_ Hvy. Missile Launcher destroyed. 04325_ Destroyed Hvy. Missile Launcher. 04325_ Sml. Storage Unit destroyed. 04325_ Destroyed Sml. Storage Unit. 04325_ Cesium-ion Thruster destroyed. 04325_ Destroyed Cesium-ion Thruster. 04325_ Fusion Modulator explodes. 04325_ Cesium-ion Thruster destroyed. 04325_ Destroyed Cesium-ion Thruster. 04343_ Lgt. Nuclear Core destroyed. 04344_ The unstable cave ceiling collapses. 04346_ U-05 Engineer builds a Wall. 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" " """ """ #??????????????? | | ?####### " """ """ ?#??????????????? | | ???????#""" """ ???????????????????? | | ???????#### ###########???#????????????????? | | ????#?????#######?#??????###??????????#????????? | | ?????#?????#???#???##???????#??????????????????? | | ??????????????##????????#??????????????????????? | | ??????????????#?#??#?#?????????????????????????? | | ????????????????#??????#???#???#???????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeGrapheneDrive Manual? 0 Play Time 00:30:12 Cumulative 55.2 hours Start 2022.04.02 @ 16:53:51 End 2022.04.02 @ 17:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e332aee1-7a53-4884-bb40-ab907f8dba19