Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 20:36:02 Player: Rocket Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (930) 930 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3860 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON (2) ------- High-powered Shotgun Great Maul > --- INVENTORY (15) --- Medium Storage Unit Large Storage Unit Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Launcher Guidance Computer Heavy Armor Plating Tractor Beam Shotgun Shotgun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor System Shield > --- WEAPON ----------- Shotgun Great Maul > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod Launcher Guidance Computer Heavy Armor Plating Tractor Beam Shotgun Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 41 | 6 1 9 6 . . 3 14 2 Power 5 | 1 . 1 . . . 1 1 1 Engine 2 | 1 . 1 . . . . . . Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . 3 1 . . 2 4 . Treads 1 | . . . . . . . 1 . Leg 9 | 2 . 1 1 . . 2 3 . Wheel 2 | . . 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 1 4 . . . 3 . Device 1 | . . . 1 . . . . . Storage 5 | 1 . 1 2 . . . 1 . Processor 2 | . 1 . 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 . 4 1 . . . 6 1 Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . . 1 . . . 3 1 Ballistic Cannon 2 | . . 2 . . . . . . Launcher 2 | . . . . . . . 2 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 3 | . . 3 . . . . . . Parts Lost 23 | . . 6 1 . . 2 10 4 Power 4 | . . . . . . 1 2 1 Propulsion 10 | . . 3 . . . 1 4 2 Utility 1 | . . . . . . . . 1 Weapon 8 | . . 3 1 . . . 4 . Highest Loss Streak 6 | . . 3 1 . . 2 6 2 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 7 7 8 9 10 9 11 Power . | . 1 . . . . . . . Propulsion . | . 1 1 . . . . . . Utility 5 | . . 2 5 6 6 7 6 8 Weapon 2 | . 2 2 2 2 3 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 . . 1 . 1 6 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . 1 . 1 5 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 91 | . 96 96 88 100 100 94 76 78 Engine 8 | . 14 13 11 11 11 2 . . Core 1 | . . . . . . 7 2 6 Leg 14 | . 28 19 7 11 11 18 13 14 Wheel 5 | . . 6 11 11 11 1 . . Device 6 | . . . 11 11 11 11 9 3 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 18 | . 11 14 21 22 22 22 18 18 Hackware 2 | . . . . . . . 8 9 Energy Gun 4 | . 14 13 2 . . . . . Ballistic Gun 9 | . 14 11 2 11 11 11 11 9 Ballistic Cannon 5 | . . 2 11 11 11 11 2 . Impact Weapon 1 | . . . . . . . 1 9 Peak Build Rating 22 | 6 7 9 15 15 15 17 20 22 Average Rating 13 | 4 6 7 13 15 15 16 16 19 On Entrance 11 | . 6 7 9 15 15 15 17 19 Avg Prop Armor Cover (%) 5 | . . 9 5 4 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 12 12 31 32 22 22 24 32 35 Greatest Support 30 | 20 20 20 10 10 10 20 30 20 Greatest Overweight (x) 5 | . . 3 3 2 2 2 5 3 Average Overweight (x) 1 | . . 1 1 2 2 1 . 1 Largest Inventory Capacity 15 | 8 8 15 15 10 10 10 15 15 Average Capacity 11 | 6 8 14 10 10 10 10 11 15 Most Carried 13 | 2 8 9 8 9 10 10 12 13 Average Carried 8 | 1 5 7 7 8 9 10 9 12 Final Capacity 15 | 8 8 15 10 10 10 10 15 15 Final Carried 13 | 2 8 7 8 9 10 10 12 13 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1665 | 214 . 296 197 . 300 110 393 155 Remotely . | . . . . . . . . . Salvage Created 920 | . . 40 89 . . 202 322 267 Parts 44 | . . . 10 . . 11 17 6 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 23 | . . 3 3 . . 3 9 5 Melee 1 | . . . . . . . . 1 Guns 9 | . . 3 . . . 1 5 . Cannons 6 | . . . 3 . . 2 1 . AOE 3 | . . . . . . . 3 . Classes Destroyed 11 | . . 1 4 . . 2 2 2 Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . . . . . 1 Recycler 2 | . . . . . . 2 . . Operator 1 | . . . . . . . . 1 Swarmer 1 | . . . 1 . . . . . Grunt 12 | . . . 1 . . 2 6 3 Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . 1 . . . 2 2 Hunter 1 | . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . Best Kill Streak 5 | . . 1 3 . . 5 5 2 Combat Bots Only 4 | . . 1 3 . . 3 4 2 Max Kills in Single Turn 2 | . . 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 209 | . . 30 17 . . 19 95 48 Missed 54 | . . 5 2 . . 5 26 16 Hits 155 | . . 25 15 . . 14 69 32 Melee 9 | . . 9 . . . . . . Projectile 146 | . . 16 15 . . 14 69 32 AOE 8 | . . 8 . . . . . . Critical Strikes 5 | . . 1 . . . . 2 2 Damage Taken 3004 | . . 797 182 . . 221 1293 511 Core 860 | . . 190 59 . . 48 368 195 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . 24 . . . 73 . . Volleys Fired 79 | . 1 19 13 . . 12 33 1 Largest 2 | . 2 2 2 . . 2 2 1 Hottest 100 | . 60 100 57 . . 57 57 25 Shots Fired 136 | . 2 34 14 . . 24 61 1 Gun 99 | . 2 30 1 . . 12 53 1 Cannon 32 | . . 3 13 . . 12 4 . Launcher 4 | . . . . . . . 4 . Special 1 | . . 1 . . . . . . Kinetic 115 | . 1 18 14 . . 24 57 1 Thermal 2 | . 1 1 . . . . . . Explosive 4 | . . . . . . . 4 . Electromagnetic 15 | . . 15 . . . . . . Robot Hit Streak 9 | . . 4 5 . . 7 9 . Robot Miss Streak 7 | . 2 5 7 . . 3 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 122 | . . 15 13 . . 21 57 16 Core Hits 69 | . . 7 13 . . 17 31 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 Critical Strikes 5 | . . . . . . . 1 4 Destroy 1 | . . . . . . . 1 . Smash 4 | . . . . . . . . 4 Melee Attacks 19 | . . . . . . . . 19 Impact 19 | . . . . . . . . 19 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2774 | . . 152 185 . . 315 1229 893 Guns 1067 | . . 152 15 . . 121 779 . Cannons 466 | . . . 170 . . 194 102 . Explosions 348 | . . . . . . . 348 . Melee 893 | . . . . . . . . 893 Ramming . | . . . . . . . . . Kinetic 1425 | . . 44 185 . . 315 881 . Thermal . | . . . . . . . . . Explosive 348 | . . . . . . . 348 . Electromagnetic 108 | . . 108 . . . . . . Impact 893 | . . . . . . . . 893 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 . . . . . . Average Corruption 3 | . . 3 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . 1 . . . . . . Message Errors 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 409 | . . . . . . . 6 403 Projectiles . | . . . . . . . . . Explosions 6 | . . . . . . . 6 . Melee 403 | . . . . . . . . 403 Knockbacks 16 | . . . 5 . . 6 1 4 Impact 4 | . . . . . . . . 4 Kinetic 12 | . . . 5 . . 6 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . 97 . Shots 3 | . . . . . . . 3 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 53 | . 20 40 4 . . 53 20 4 Average Temperature 20 | . 10 22 2 . . 28 8 4 Received Heat Transfer 932 | . . 20 48 . . 126 423 315 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 10 | . . . . . . . . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 107 | . 7 1 75 . . 40 107 75 Initial 10 | . . . . . . . 3 10 Average 16 | . . . 20 . . 26 42 32 Influence Increases 649 | . 7 1 107 . . 80 273 181 Destroy 0b10 Robot/C 400 | . . . 60 . . 60 180 100 Destroy 0b10 Robot/NC 30 | . . . 5 . . 10 5 10 Destroy Leader 122 | . . . 20 . . 10 60 32 Successful Hack 28 | . 7 . 7 . . . 6 8 Destroy Structure 24 | . . 1 . . . . 22 1 Lose Combat Pursuer 45 | . . . 15 . . . . 30 Influence Decreases 624 | . 7 1 107 . . 70 257 182 Entered New Map 23 | . . . . . . . 7 16 Time Decay 442 | . 7 . 107 . . 50 150 128 Lost Part 159 | . . 1 . . . 20 100 38 Squads Dispatched 8 | . 1 . 3 . . . 3 1 Investigation 6 | . 1 . 3 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . . . 2 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 1 22 14 . . 3 11 12 Peak Tracking Total 12 | . 2 12 4 . . 3 5 5 Tactical Retreats 4 | . . 1 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . 2 1 4 . 1 . 2 1 Terminals 9 | . 2 . 4 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 46 | . 6 1 9 . 23 . 6 1 Successful 29 | . 1 1 1 . 23 . 2 1 Failed 17 | . 5 . 8 . . . 4 . Catastrophic 6 | . 1 . 3 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 19 | . 6 . 7 . . . 5 1 Terminals 22 | . 6 . 9 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 1 1 1 . 23 . 2 1 Record 24 | . . . . . 23 . 1 . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 3 . . . 1 . Full Trace Events 5 | . 1 . 3 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 54 | . . . . 54 54 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 1663 | . . . 356 275 435 110 383 104 Terrain 1663 | . . . 356 275 435 110 383 104 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 2647 | 76 180 536 356 275 435 110 383 296 Spaces Moved 1211 | 58 142 306 183 78 171 36 147 90 Core 12 | 5 . . . . . . 7 . Treads . | . . . . . . . . . Legs 954 | 53 142 137 114 78 164 36 140 90 Wheels 245 | . . 169 69 . 7 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 95 95 260 110 190 120 190 Average Speed 178 | 113 120 146 170 260 253 191 167 230 Slowest Speed 330 | 120 120 190 260 260 260 260 300 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 24 63 21 21 51 8 13 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . 1 . . . . . 1 Terrain Destroyed 29 | . . 1 . . . . 27 1 Melee 1 | . . . . . . . . 1 Projectile 1 | . . 1 . . . . . . AOE 27 | . . . . . . . 27 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 1522 | 65 149 361 213 151 173 53 218 139 Wait 146 | . . 17 7 73 . 2 20 27 Move 1203 | 57 141 305 182 77 170 35 146 90 Hop . | . . . . . . . . . Pick Up 23 | 2 6 7 3 1 2 . 2 . Fast Attach 25 | 6 1 2 3 . . 2 10 1 Attach 11 | . . 7 2 . . . 2 . Detach 1 | . . . . . . . 1 . Swap 7 | . . 2 1 . . 1 2 1 Drop 8 | . . 2 2 . 1 1 2 . Fire 79 | . 1 19 13 . . 12 33 1 Melee 19 | . . . . . . . . 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 194 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 474 | -10/Mines | Assembled infested the area 477 | -10/Mines | Learned Materials terminal intel 479 | -10/Mines | Assisted by a Guerilla fighting off Assembled 561 | -10/Mines | Lost 3 parts (2n1w) 683 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 781 | -10/Mines | Discovered new exit (range 7) 789 | -10/Mines | Identified exit to Materials 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x2 794 | -9/Materials | Loaded intel: 12 terminal locations 1058 | -9/Materials | Discovered new exit (range 16) 1146 | -9/Materials | Identified exit to Mines 1149 | -9/Materials | Entered Mines 1189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -9/Mines | Build established: Scavenger-Mutant 1340 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1340 | -9/Mines | Discovered new exit (range 5) 1353 | -9/Mines | Identified exit to Exiles 1424 | -9/Mines | Entered Exiles 1424 | -9/Exiles | Accompanied by 2 allies 1454 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1484 | -9/Exiles | Met 8R-AWN 1534 | -9/Exiles | Met EX-HEX 1630 | -9/Exiles | Met EX-BIN 1669 | -9/Exiles | Met EX-DEC 1682 | -9/Exiles | Learned location of Zion (-6) 1837 | -9/Exiles | Discovered new exit (range 10) 1856 | -9/Exiles | Identified exit to Mines 1859 | -9/Exiles | Entered Mines 1956 | -8/Mines | Discovered new exit (range 5) 1965 | -8/Mines | Identified exit to Materials 1969 | -8/Mines | Entered Materials 1969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -8/Materials | Met 7R-MNS 2113 | -8/Materials | Lost 6 parts (2p1n3w) 2191 | -8/Materials | Core integrity fell below 50% 2197 | -8/Materials | Discovered new exit (range 14) 2283 | -8/Materials | Identified exit to Storage 2352 | -8/Materials | Entered Storage 2373 | -8/Storage | Identified exit to Recycling 2516 | -8/Storage | Core integrity fell below 20% 2648 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02623_ W-25 Informer sends out distress signal. 02638_ Sneak attack on O-16 Technician. 02638_ Destroyed Datajack. 02638_ Destroyed Hover Unit. 02638_ O-16 Technician system corrupted by crushing effect. 02638_ O-16 Technician destroyed. 02643_ Sneak attack on C-30 ARC. 02643_ C-30 ARC suffers critical hit (Smash). 02643_ Destroyed Arm. Wheel. 02643_ C-30 ARC system corrupted by crushing effect. 02643_ C-30 ARC bursts open, deploying its payload. 02643_ G-50 Soldier unfolds itself. 02643_ G-47 Trooper unfolds itself. 02645_ Nuclear Core destroyed. 02646_ G-50 Soldier knocked back. 02646_ Aluminum Leg destroyed. 02648_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????+#????????????????? | | ???????????????????????? #????????????????? | | ??????????????????????#? #????????????????? | | ??????????# ?????????#?? #???#??#???#? ???? | | ??????????? ??????#???# #??#?#?#???#?????? | | ????????????? ??????#?## ##?? ????????????? | | ??????????????/######## # ?"? ????#????#? | | ????????????? ? / a +?? ????????????? | | ????????????????# # ?????"?? ??? ?? | | ???????#??????? # # ? ???"?+? ????? | | ???????????"?? ? #??""" " # ? ???? | | ?????????? ?????## #?? ?"? ? ?# | | ????? ???????? ?##?# # ?????# #?# | | ???????????"?"???#?# # ?? ??? #? #?? | | ???????? ?????#?##?# #+########? "#? | | ?????????##??####?## # ## T#? | | ??????#??##????##??# # """ #? "## | | ??????# ########## # """ ## ##? | | ??????# % !+ """ ## #?# | | ??????# ##############g## # ## #?# | | ??????????#???##??## g@# # ## #?? | | ????????#????#?##?##[ r %# ### ##### ##? | | ???????#?###???????# g! #+######### #?# | | ????#???????##??#??# # # #?? | | ?????????##?#?##?#?# + """ "" # #?# | | ?????????????###??## # """ T" # #?? | | ?????????##?#???########### """ "" / #?# | | ???????????####?#???#?###?# # #?# | | ??????????????##???#####?## # #?? | | ?????????#????????##?#?#?## # ##? | | ???????????#??##?#????#?#?# # #?? | | ???????????###?#??##????#?#####"Y"### #?? | | ?????????????###?????##??###??#"""#?#####?? | | ??????????????#?##??##??#?##?#########????? | | ?????????????????#????????####?????#?##???? | | ??????????????????#?#?##???##????#??????#?# | | ??????????????????????#???#?#?#???#??##??#? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryLightpackPod Manual? 0 Play Time 00:15:45 Cumulative 122.7 hours Start 2026.02.28 @ 20:16:25 End 2026.02.28 @ 20:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40548453-2f9a-4b6d-8983-a99c6204f256