Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 01:19:19 Player: Sara Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (51) 255 Value Destroyed (1595) 1595 Prototype IDs (17) 340 Alien Tech Used (4) 800 Bonus (4068) 4068 TOTAL SCORE: 13658 Bonus ------- Follower Combat Kills 68 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 204/300 Energy 423/430 System Corruption 18% Temperature Cool (14) Movement Hovering (76) Location -2/Testing Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Medium Treads Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Coolant Network Advanced Signal Interpreter Improved Terrain Scan Processor Phase Armor System Shield Improved Corruption Screen > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Thunder Hammer [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Artifact Phase Armor Weapon Great Maul Energy Gun Enhanced Quantum Rifle Energy Cannon High-powered Disruptor Cannon Ballistic Gun High-powered Shotgun Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Slots Evolved 16 | . . 2 . 2 2 2 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . 2 . 1 1 . . . 1 1 . . . Utility 8 | . . . . 1 1 2 1 . 1 1 . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 137 | 1 8 5 . 11 18 15 4 6 24 8 5 7 25 Power 20 | . . 1 . 2 3 2 1 1 2 1 1 1 5 Engine 3 | . . 1 . 2 . . . . . . . . . Core 10 | . . . . . 3 2 1 1 2 1 . . . Reactor 7 | . . . . . . . . . . . 1 1 5 Propulsion 49 | 1 2 2 . 3 7 8 1 4 10 2 . . 9 Treads 2 | . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . Hover 9 | . . . . . . 2 . . . . . . 7 Flight 37 | . 2 2 . 3 7 6 1 4 10 2 . . . Utility 41 | . 2 . . 2 3 5 2 . 7 5 3 5 7 Device 26 | . 1 . . 1 2 4 1 . 5 5 1 4 2 Storage 1 | . . . . . . . . . . . . . 1 Processor 5 | . 1 . . . 1 1 . . 1 . 1 . . Hackware 3 | . . . . 1 . . 1 . 1 . . . . Protection 2 | . . . . . . . . . . . . . 2 Artifact 4 | . . . . . . . . . . . 1 1 2 Weapon 27 | . 4 2 . 4 5 . . 1 5 . 1 1 4 Energy Gun 6 | . 3 . . . 1 . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 7 | . . 2 . 3 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 2 . . 1 5 . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 2 3 2 . . 1 4 3 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . Parts Lost 65 | . . 1 . 6 7 4 . 3 12 10 8 6 8 Power 6 | . . 1 . . 2 . . . 1 1 . 1 . Propulsion 27 | . . . . 5 3 4 . 1 5 5 3 . 1 Utility 25 | . . . . 1 1 . . 1 5 4 4 4 5 Weapon 7 | . . . . . 1 . . 1 1 . 1 1 2 Highest Loss Streak 12 | . . 1 . 6 4 1 . 3 12 10 8 6 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 65 | . 71 88 100 82 72 80 86 85 81 63 45 22 24 Engine 2 | . 14 6 11 9 2 . . . . . . . . Core 3 | . . . . . 4 6 5 5 8 7 2 . . Flight 22 | . 19 44 44 33 28 31 33 34 30 22 11 . . Device 9 | . . . . 6 4 19 23 20 12 14 9 10 3 Storage 5 | . 14 11 11 9 7 6 5 5 3 . . . . Processor 5 | . 9 11 11 . 3 6 5 5 9 9 11 7 4 Hackware 3 | . . . . 8 6 . 3 5 8 4 3 . . Ballistic Gun 3 | . 1 15 22 11 7 . . . . . . . . Impact Weapon 3 | . . . . 3 5 6 5 5 6 4 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 9 11 16 16 20 21 23 25 28 33 28 33 70 98 Greatest Support 112 | 10 10 16 16 20 26 28 33 33 36 50 36 3 112 Greatest Overweight (x) 23 | . 3 . . 6 6 1 . . 2 . 2 23 5 Average Overweight (x) . | . . . . . . . . . . . . 3 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 5 5 5 10 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 7 8 8 3 5 5 5 Average Carried 6 | 6 7 7 8 7 7 7 6 7 7 . 2 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 7 8 8 8 8 7 7 7 8 1 . 5 2 3 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Sprinter 14% | Sprinter 6% | Scavenger-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Scavenger-Scout | -4/Factory Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Matter Collected 1446 | 200 80 139 . 160 146 221 . 76 113 . 33 77 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 1987 | . 182 214 . 411 184 304 . 42 136 . 75 238 201 Parts 99 | . 15 13 . 11 16 19 . 1 5 . 10 3 6 Haulers Intercepted 4 | . . . . 3 . 1 . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Combat Hostiles Destroyed 34 | . 6 4 . 3 6 4 . 2 4 . . 3 2 Melee 8 | . . . . 1 . 3 . . 2 . . . 2 Guns 16 | . 5 4 . 2 5 . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . Classes Destroyed 12 | . 2 1 . 4 1 1 . 1 . . 2 . . Worker 1 | . . . . . . . . . . . 1 . . Builder 1 | . . . . . . 1 . . . . . . . Hauler 4 | . . . . 3 . 1 . . . . . . . Recycler 4 | . 1 1 . 1 . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 5 | . . . . 1 2 1 . . 1 . . . . Swarmer 18 | . 6 . . . 5 4 . . 3 . . . . Cutter 3 | . . . . . . . . 2 1 . . . . Grunt 9 | . . 4 . 2 . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . 1 . . Sentry 3 | . . . . 1 . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | . 4 3 . 3 3 3 . 2 3 . 1 3 1 Combat Bots Only 3 | . 3 2 . 2 3 2 . 2 3 . . 3 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Damage Taken 11325 | . 166 85 . 461 988 604 . 320 1770 699 1814 1758 2660 Core 4128 | . 35 11 . 158 324 236 . 181 895 229 594 804 661 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 315 | . . . . . . . . . . . . 236 79 Regen/Repaired (Parts) 74 | . . . . . . . . . . . 74 . . Core Remaining (%) 68 | 100 86 . 97 71 53 72 . 81 22 . 36 . . Volleys Fired 58 | . 15 14 . 10 15 . . . . . . . 4 Largest 2 | . 2 2 . 2 2 . . . . . . . 1 Hottest 94 | . 80 46 . 46 53 . . . . . . . 94 Shots Fired 94 | . 19 28 . 15 28 . . . . . . . 4 Gun 94 | . 19 28 . 15 28 . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 71 | . . 28 . 15 28 . . . . . . . . Thermal 4 | . . . . . . . . . . . . . 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . 19 . . . . . . . . . . . . Robot Hit Streak 12 | . 3 12 . 11 4 . . . . . . . . Robot Miss Streak 5 | . 5 1 . 1 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 133 | . 11 24 . 21 29 10 . 5 13 . 5 5 10 Core Hits 53 | . 7 10 . 11 10 6 . . 2 . 1 1 5 Critical Kills 5 | . . . . 2 . 3 . . . . . . . Critical Parts Destroyed 9 | . . . . . 2 1 . . 3 . . 3 . Critical Strikes 15 | . . . . 2 2 4 . . 3 . . 3 1 Destroy 1 | . . . . . 1 . . . . . . . . Smash 13 | . . . . 2 1 4 . . 3 . . 3 . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 133 | . 1 . . 11 23 21 15 8 24 . 11 7 12 Impact 110 | . . . . 11 23 21 15 8 24 . 1 7 . Slashing 22 | . . . . . . . . . . . 10 . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . 1 . . 3 2 4 . . . . 3 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . 1 . . 2 . . . . . Damage Inflicted 5047 | . 207 348 . 803 856 586 . 248 682 . 599 271 447 Guns 1040 | . 142 348 . 238 312 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 65 | . 65 . . . . . . . . . . . . Melee 3906 | . . . . 565 544 586 . 248 682 . 589 267 425 Ramming 36 | . . . . . . . . . . . 10 4 22 Kinetic 898 | . . 348 . 238 312 . . . . . . . . Thermal 65 | . 65 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 142 | . 142 . . . . . . . . . . . . Impact 2892 | . . . . 565 544 586 . 248 682 . . 267 . Slashing 1014 | . . . . . . . . . . . 589 . 425 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 2 1 1 11 . 3 3 1 17 Average Corruption 2 | . . . . 1 1 1 1 3 . 3 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 80 | . . . . . . . . . . . . . 80 Effects 10 | . . . . . . . 2 1 . . 2 . 5 Message Errors 6 | . . . . . . . 1 1 . . 1 . 3 Matter Fused 1 | . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1105 | . . . . 182 135 98 . 96 202 . 235 157 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1105 | . . . . 182 135 98 . 96 202 . 235 157 . Knockbacks 10 | . . . . . 1 1 . 2 4 . . 2 . Impact 10 | . . . . . 1 1 . 2 4 . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . 19 . . . . . . . . . 5 2 . Shots 1 | . 1 . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . 2 1 2 Targets Rammed 5 | . . . . . . . . . . . 2 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 108 | . 108 2 . 11 48 94 . . 1 . 36 . 6 Average Temperature 17 | . 44 2 . 7 5 45 . . 1 . 36 . 4 Received Heat Transfer 1396 | . 6 45 . 252 138 141 . . 225 30 91 342 126 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 17 | . . . . 7 2 2 . 2 2 . . 2 . Impact Corruptions 31 | . . . . 4 8 4 . 3 8 . . 4 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Peak Influence 457 | . 284 108 42 212 374 457 259 233 301 106 169 114 169 Initial 223 | . . 62 42 16 3 168 223 181 121 21 39 74 55 Average 159 | . 116 64 42 126 220 292 237 197 145 45 112 81 75 Maximum Alert Level 2 | . 1 . . 1 1 2 1 1 1 . . . . Low Security (%) 67 | 100 78 100 100 76 39 26 . 79 82 100 100 100 100 Level 1 29 | . 21 . . 23 60 56 100 20 17 . . . . Level 2 2 | . . . . . . 17 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 2 . 2 2 2 1 1 1 1 3 1 3 Investigation 8 | . . . . 1 1 1 1 . . 1 1 1 1 Extermination 3 | . . . . . 1 1 . . . . . . 1 Reinforcement 8 | . . 2 . 1 . . . 1 1 . 2 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Distress Signals 7 | . . 3 . 1 . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 18 8 . 11 18 39 . 3 14 17 20 6 10 Peak Tracking Total 16 | . 8 4 . 4 4 10 . 4 6 11 16 4 13 Tactical Retreats 28 | . 1 . . 1 5 13 . 2 3 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Traps Triggered 6 | . . . . 2 . 2 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Machines Disabled 14 | . . . . . 9 . . . 1 . 3 . 1 Max in Single Turn 6 | . . . . . 6 . . . 1 . 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Machines Accessed 34 | . 5 2 . 1 7 4 3 . 2 3 2 1 4 Terminals 27 | . 5 1 . . 5 2 2 . 2 3 2 1 4 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . Total Hacks 80 | . 17 7 . 3 12 8 6 . 3 8 7 2 7 Successful 31 | . 8 5 . 2 6 2 2 . 1 . 3 . 2 Failed 49 | . 9 2 . 1 6 6 4 . 2 8 4 2 5 Catastrophic 10 | . . 1 . . 1 2 . . . 4 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 12 3 . 2 7 3 . . 3 8 . . 1 Terminals 65 | . 17 3 . . 10 5 3 . 3 8 7 2 7 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 7 | . . 4 . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 3 . . . . . . Terminal Hacks 14 | . 2 1 . . 3 1 2 . 1 . 3 . 1 Record 2 | . . . . . . . 1 . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . 1 1 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 12 | . 6 3 . 1 1 . . . . . . . 1 Terminals 8 | . 6 . . . 1 . . . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . Assimilate 4 | . 3 . . . . . . . . . . . 1 Botnet 2 | . 1 . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . 3 . 1 . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . Reject 2 | . . 1 . 1 . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 5 2 . 1 4 4 2 . 1 2 2 1 3 Full Trace Events 11 | . 2 1 . 1 1 1 1 . . 1 1 1 1 Feedback Events 2 | . . . . . . 1 1 . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Total Allies 4 | . 1 . 2 . . . . . . . . . 1 Largest Group 2 | . . . . 2 . . . . . . . . 1 Highest-Rated Group 45 | . . . . 45 . . . . . . . . 26 Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . . . Total Damage 149 | . . . . 149 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Robot Analysis Total 1 | . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Turns Passed 4227 | 7 333 148 5 435 773 623 177 83 437 121 214 237 634 Spaces Moved 6157 | 7 420 203 16 575 1326 1380 158 142 740 366 300 92 432 Core 463 | . 2 . . 24 12 . . . 13 . 50 92 270 Treads 93 | . . . . . . . . . . . . . 93 Legs . | . . . . . . . . . . . . . . Wheels 86 | 7 79 . . . . . . . . . . . . Hover 69 | . . . . . . . . . . . . . 69 Flight 5446 | . 339 203 16 551 1314 1380 158 142 727 366 250 . . Fastest Speed 15 | 80 37 31 31 28 20 17 23 18 15 23 34 50 50 Average Speed 40 | 80 48 31 31 42 37 24 23 22 18 26 39 211 125 Slowest Speed 1200 | 80 200 31 31 350 355 100 25 25 175 34 150 1200 300 Overloaded Moves 19 | . . . . . . 19 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 51 | . 7 1 . 5 9 19 . . . 10 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 49 26 9 38 29 45 4 65 17 15 42 3 30 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 33 | . . . . 2 8 10 5 1 4 . 2 . 1 Terrain Destroyed 66 | . 2 . . 2 39 10 5 1 4 . 2 . 1 Melee 33 | . . . . 2 8 10 5 1 4 . 2 . 1 Projectile . | . . . . . . . . . . . . . . AOE 33 | . 2 . . . 31 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Total 7447 | 8 528 256 15 725 1515 1598 267 177 996 376 374 120 492 Wait 922 | . 74 34 . 104 130 193 89 21 197 9 48 13 10 Move 6049 | 6 405 200 15 564 1307 1345 157 141 739 347 300 91 432 Hop 44 | . 7 1 . 5 9 14 . . . 8 . . . Pick Up 30 | . 5 2 . 9 4 2 . 1 5 2 . . . Fast Attach 91 | . 5 3 . 2 12 9 2 3 17 6 6 4 22 Attach 31 | . 3 2 . 4 4 2 2 . 5 3 . 3 3 Detach 23 | 1 4 . . 2 3 2 2 . . . 4 1 4 Swap 17 | 1 . . . 5 2 4 . 3 2 . . . . Drop 46 | . 9 . . 9 7 5 . 2 8 1 2 . 3 Fire 58 | . 15 14 . 10 15 . . . . . . . 4 Melee 129 | . 1 . . 11 22 21 15 6 23 . 11 7 12 Ram 2 | . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 Escape Stasis 3 | . . . . . . 1 . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 343 | -9/Materials | Discovered new exit (range 7) 413 | -9/Materials | Discovered new exit (range 13) 489 | -9/Materials | Entered Mines 492 | -9/Mines | Discovered new exit (range 8) 494 | -9/Mines | Entered Materials 494 | -8/Materials | Accompanied by 2 allies 494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 642 | -8/Materials | Build established: Scavenger-Sprinter 810 | -8/Materials | Discovered new exit (range 5) 863 | -8/Materials | Lost 6 parts (5n1u) 929 | -8/Materials | Entered Factory 929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -7/Factory | Build established: Mutant 1213 | -7/Factory | Lost 3 parts (1p1n1w) 1416 | -7/Factory | Identified exit to Lower Caves 1518 | -7/Factory | Build established: Scavenger-Sprinter 1694 | -7/Factory | Discovered new exit (range 15) 1701 | -7/Factory | Identified exit to Factory 1702 | -7/Factory | Entered another Factory area 1702 | -6/Factory | Evolved 2 slots: Utility x2 1711 | -6/Factory | Lost 4 parts (1p2n1u) 1852 | -6/Factory | Discovered new exit (range 15) 1856 | -6/Factory | Identified exit to Lower Caves 2026 | -6/Factory | Spotted B-75 Beast 2052 | -6/Factory | Search patrols dispatched 2324 | -6/Factory | Discovered new exit (range 4) 2325 | -6/Factory | Identified exit to Factory 2325 | -6/Factory | Entered another Factory area 2325 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2387 | -5/Factory | Build established: Sprinter 2502 | -5/Factory | Identified exit to DSF 2502 | -5/Factory | Entered DSF 2513 | -5/DSF | Discovered new exit (range 11) 2516 | -5/DSF | Identified exit to Factory 2530 | -5/DSF | Additional patrols routed to DSF 2575 | -5/DSF | System corruption reached 10% 2585 | -5/DSF | Entered Factory 2585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2596 | -4/Factory | Lost 3 parts (1n1u1w) 2618 | -4/Factory | Noticed a derelict Sapper rigging charges 2886 | -4/Factory | Discovered new exit (range 11) 2888 | -4/Factory | Identified exit to Upper Caves 2926 | -4/Factory | Discovered new exit (range 13) 2927 | -4/Factory | Identified exit to Research 2958 | -4/Factory | Core integrity fell below 50% 3022 | -4/Factory | Entered Research 3022 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3044 | -3/Research | Lost 12 parts (1p5n5u1w) 3137 | -3/Research | Discovered new exit (range 16) 3142 | -3/Research | Identified exit to Quarantine 3143 | -3/Research | Entered Quarantine 3154 | -3/Quarantine | Lost 10 parts (1p5n4u) 3193 | -3/Quarantine | Identified exit to Research 3208 | -3/Quarantine | Found Alien Slashing Weapon 3208 | -3/Quarantine | Identified Sigix Broadsword 3251 | -3/Quarantine | Found Alien Artifact 3251 | -3/Quarantine | Identified Phase Armor 3278 | -3/Quarantine | Found Alien Artifact 3278 | -3/Quarantine | Identified Core Reset Matrix 3278 | -3/Quarantine | Used Core Reset Matrix 3282 | -3/Quarantine | Detected hypermatrix surge 3282 | -3/Quarantine | Sensed 3 artifacts in vicinity 3288 | -3/Quarantine | Found Matter Drive 3306 | -3/Quarantine | Scanned by Researcher 3341 | -3/Quarantine | Discovered exit to Research (range 4) 3357 | -3/Quarantine | Entered Research 3357 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3387 | -2/Research | Lost 8 parts (3n4u1w) 3404 | -2/Research | Found Prototype Device 3404 | -2/Research | Identified Thermal Barrier 3581 | -2/Research | Discovered new exit (range 14) 3585 | -2/Research | Core integrity fell below 50% 3594 | -2/Research | Entered Testing 3602 | -2/Testing | Spotted PY-Q0PF6UX5SH 3623 | -2/Testing | Lost 6 parts (1p4u1w) 3639 | -2/Testing | Build established: Mutant 3774 | -2/Testing | Found Prototype Energy Cannon 3774 | -2/Testing | Identified Hpw. Disruptor Cannon 4120 | -2/Testing | P-80 Master assimilated allied Administrator 9a 4143 | -2/Testing | Core integrity fell below 20% 4178 | -2/Testing | System corruption reached 10% 4210 | -2/Testing | Lost 6 parts (1n3u2w) 4228 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04172_ Acquired Cmb. Antigrav System. 04179_ Quantum Rifle destroyed. 04181_ Door malfunctions. 04185_ =HJEO3125DOPCLGC6=D>Open(Door) Sealed Heavy Doors opened. 04223_ System corrupted: Component data lost. 04225_ Connecting with Regeneration Lab... 04225_ ALERT: Suspicious activity at Terminal T010. Dispatching Investigation squad. 04226_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | "" #? "????# """""""????????????????????? | | "" #? """??# """"""" ""?????????????????? | | "" " # """ # ???????????????? | | "" " # + ???????????????? | | = # """ # ##############????????????????? | | #? """??# #?????????????????????????????? | | ########? "????# #?????????????????????????????? | | ????????????????# ########??????????????????????? | | ????????????????# #! """ #??????????????????????? | | ????????????????# # """ #??????????????????????? | | ????????????????# + """ #?????????????????#????? | | ????????????????# # #???????????????? #????? | | ????????????????# #! [ #??????????????? #????? | | ????????????????# # !#?????????????? #????? | | ????????????????# ###+###########/##### ####?? | | ????????????????# ?? | | ????????????????# ? | | ????????????????# """ ? | | ????????????????# "" """ ? | | ????????????????# """ """ ###/##########????? | | ????????????????# "" # """"" #???????? | | ????????????##### ""F" """ # """"" #???????? | | ????????????# """" """ # """"" #???????? | | ????????????# """ """ # #???????? | | ????????##### u p + #???????? | | ???????? # @ p # = #???????? | | ???????? # ???######### #### #???????? | | ???????" #????????????# p#??# """T""" #???????? | | ?????""" #?????????#### #??###########???????? | | ?????" " #?????????"T# #????????????????????? | | ?????" +?????????" #????????????????????? | | ????? ??????????" #????????????????????? | | ?????" ??????????#" T #????????????????????? | | ??????"" ???????????#######????????????????????? | | ??????"" ??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ???????#+#???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ######## #???????#???????????????????????????????? | | #????? #???????????????????????????????? | | ### #???? #???????????????????????????????? | | ??# #### #???????????????????????????????? | | ??# +???????????????????????????????? | | ### #???????????????????????????????? | | ## +???????????????????????????????? | | ## #???????????????????????????????? | | #####+###########???????????????????????????????? | | + #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Corruption Block 13 Armor Coverage 1200 Resistance: TH 50 Resistance: EX 25 Melee Speed Boost 40 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Armor Core Reset Matrix Matter Drive Achievements -------------- Alien Roots Dodgeball, But With Guns Challenges ------------ None Game ------ Seed DecoderTachyonMagmablaster Manual? 0 Play Time 01:38:28 Cumulative 97.5 hours Start 2022.05.09 @ 23:41:10 End 2022.05.10 @ 01:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21e0277-2e8a-4ba6-8109-89e5721e7ab9