Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.21 @ 11:46:55 Player: K.K.Y. Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (5289) 5289 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2071) 2071 TOTAL SCORE: 12025 Bonus ------- Follower Combat Kills 160 Delivered SUBCON Basin 2000 Friendly Fire -89 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 150/150 System Corruption 15% Temperature Cool (9) Movement Treading (400) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Medium Treads Flexi-carbon Leg > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Coil Gun (fused) > --- INVENTORY (25) --- Micro Fission Core Improved Antigrav System Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Transport Network Coupler Targeting Computer Advanced ECM Suite Improved Thermal Shield Tech Extrapolator System Restoration Module Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Improved Remote Datajack Mining Laser Improved Plasma Cutter Multitool Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Trap Scanner Advanced Terrain Scanner Hardened Medium Armor Plating Advanced Shield Generator Improved Point Defense System System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Transport Network Coupler Advanced ECM Suite Improved Thermal Shield Tech Extrapolator System Restoration Module Wave Gun Heavy Phase Cannon KE Penetrator Advanced Assault Cannon Enhanced Gauss Cannon Improved Remote Datajack Mining Laser Multitool Power Maul [Rating: 100] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 8 | . 1 . . . . 7 Weapon . | . . . . . . . Parts Attached 82 | 7 4 . 10 . 1 60 Power 16 | 1 2 . 2 . . 11 Engine 8 | 1 2 . 2 . . 3 Core 8 | . . . . . . 8 Reactor . | . . . . . . . Propulsion 19 | 2 . . 2 . . 15 Treads 11 | 2 . . 2 . . 7 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 26 | 2 2 . 3 . . 19 Device 18 | 1 1 . 2 . . 14 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . . 5 Artifact . | . . . . . . . Weapon 21 | 2 . . 3 . 1 15 Energy Gun 8 | 2 . . 3 . 1 2 Energy Cannon 7 | . . . . . . 7 Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . . 4 . . 35 Power 4 | . . . . . . 4 Propulsion 8 | . . . 2 . . 6 Utility 16 | . . . . . . 16 Weapon 11 | . . . 2 . . 9 Highest Loss Streak 5 | . . . 2 . . 5 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 5 13 13 13 23 24 Power 2 | . . 2 2 2 4 2 Propulsion . | . . . . . . . Utility 8 | . 3 5 6 5 9 11 Weapon 5 | . 1 4 3 4 8 7 Tool/Special . | . . . . . . . Unused Backups 41 | . . . 9 . 4 28 Power 4 | . . . 2 . . 2 Propulsion 1 | . . . 1 . . . Utility 18 | . . . 4 . 1 13 Weapon 16 | . . . 2 . 3 11 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 87 | . 98 100 98 100 100 63 Engine 8 | . 12 12 12 12 12 1 Core 3 | . . . . . . 9 Treads 19 | . 25 25 23 25 25 8 Device 24 | . 23 25 25 25 25 23 Storage 9 | . 12 12 12 12 12 5 Protection 1 | . . . . . . 3 Energy Gun 16 | . 25 25 24 25 25 . Energy Cannon 1 | . . . . . . 5 Peak Build Rating 100 | 7 9 10 39 39 30 100 Average Rating 38 | 5 8 9 20 31 27 71 On Entrance 17 | . 7 9 10 39 26 30 Avg Prop Armor Cover (%) 7 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 148 | 18 31 31 94 94 95 148 Greatest Support 130 | 40 40 40 40 40 40 130 Greatest Overweight (x) 39 | 3 . . 2 2 2 39 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 Average Capacity 21 | 9 13 15 16 23 25 25 Most Carried 25 | 5 11 15 25 25 25 25 Average Carried 19 | 1 5 13 16 21 24 24 Final Capacity 25 | 10 15 15 25 25 25 25 Final Carried 25 | 2 11 15 25 23 25 24 Class Distribution -------------------- 88% | Hacker-Mutant 6% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1667 | 265 45 . 142 20 10 1185 Remotely . | . . . . . . . Salvage Created 6467 | 182 563 142 680 203 . 4697 Parts 307 | 14 39 8 41 9 . 196 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 100 | . 11 3 19 3 . 64 Guns 38 | . 10 2 18 2 . 6 Cannons 45 | . . . . . . 45 AOE 3 | . . 1 . . . 2 Classes Destroyed 17 | 2 5 . 4 . . 6 Worker 5 | . . . . . . 5 Builder 5 | . 2 . . . . 3 Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 . . . . 1 Recycler 8 | 1 . . . . . 7 Operator 3 | . . . . . . 3 Turret 2 | . . . 2 . . . Watcher 7 | . 3 . . . . 4 Swarmer 20 | . 4 . 5 . . 11 Grunt 28 | . 7 3 1 . . 17 Duelist 1 | . . . . . . 1 Sentry 11 | . . . 2 3 . 6 Hunter 9 | . . . . . . 9 Programmer 19 | . . . . . . 19 Behemoth 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Subdweller 11 | . . . 11 . . . Best Kill Streak 7 | 4 3 2 6 1 . 7 Combat Bots Only 7 | . 3 2 4 1 . 7 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 919 | . 30 6 98 54 . 731 Missed 263 | . 5 2 34 16 . 206 Hits 656 | . 25 4 64 38 . 525 Projectile 656 | . 25 4 64 38 . 525 AOE 3 | . . . . . . 3 Critical Strikes 30 | . . . 1 . . 29 Part Disruptions 2 | . . . . . . 2 Damage Taken 7341 | . 185 32 556 162 . 6406 Core 1194 | . 26 7 130 25 . 1006 Absorbed by Shields 44 | . . . . . . 44 Ignored by Resistances 4431 | . 123 20 349 119 . 3820 Regen/Repaired (Parts) 61 | . . . . . . 61 Core Remaining (%) 62 | 100 . . . . 24 . Volleys Fired 436 | 10 29 5 106 8 . 278 Largest 2 | 2 2 2 2 2 . 2 Hottest 180 | 80 80 80 140 140 . 180 Shots Fired 752 | 20 58 10 211 16 . 437 Gun 415 | 20 58 10 211 16 . 100 Cannon 337 | . . . . . . 337 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 91 | . . . . . . 91 Thermal 498 | . . . 205 16 . 277 Explosive . | . . . . . . . Electromagnetic 163 | 20 58 10 6 . . 69 Robot Hit Streak 47 | 9 16 26 42 31 . 47 Robot Miss Streak 3 | 1 3 . 1 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 528 | 14 44 10 97 15 . 348 Core Hits 204 | 7 24 5 35 8 . 125 Critical Kills 9 | . . . . . . 9 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 23 | 1 3 . 4 1 . 14 Burn 5 | . . . 4 1 . . Meltdown 9 | . . . . . . 9 Destroy 1 | . . . . . . 1 Blast 3 | . . . . . . 3 Corrupt 5 | 1 3 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15500 | 208 698 207 1536 269 . 12582 Guns 4601 | 183 615 142 1536 269 . 1856 Cannons 10423 | . . . . . . 10423 Explosions 474 | 25 83 65 . . . 301 Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 2121 | . . . . . . 2121 Thermal 11332 | 25 83 65 1482 269 . 9408 Explosive . | . . . . . . . Electromagnetic 2045 | 183 615 142 54 . . 1051 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 7 | . . . . . . 7 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 180 | . . . . . . 180 Message Errors 41 | . . . . . . 41 Matter Fused 32 | . . . . . . 32 Heat Flow Errors 22 | . . . . . . 22 Energy Discharges 21 | . . . . . . 21 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 22 | . . . . . . 22 Data Loss (major) 10 | . . . . . . 10 Misfires 8 | . . . . . . 8 Alerts 7 | . . . . . . 7 Weapon Failures 14 | . . . . . . 14 Overload Shots . | . . . . . . . Overflow Damage 642 | . . . . . . 642 Projectiles 642 | . . . . . . 642 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 53 | . 23 . . . . 30 Shots 2 | . 1 . . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 399 | 54 174 75 399 303 . 314 Average Temperature 75 | 27 44 33 80 144 . 71 Received Heat Transfer 1476 | . 84 27 363 78 . 924 Effects 5 | . . . 4 1 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Fried 13 | 1 3 . . . . 9 Impact Corruptions 1 | . . . . . . 1 Robots Melted 12 | . . . 1 1 . 10 Combat Hostiles 12 | . . . 1 1 . 10 Parts Melted 52 | . . . 9 2 . 41 Heat Transferred 10601 | 50 150 100 3441 629 . 6231 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 2 1 . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 185 | 15 70 61 . 20 . 185 Initial 3 | . . 3 . . . . Average 9 | 3 8 4 . . . 16 Influence Increases 2834 | 30 346 121 324 101 . 1912 Destroy 0b10 Robot/C 1860 | . 220 80 220 60 . 1280 Destroy 0b10 Robot/NC 175 | 30 30 . . . . 115 Destroy Leader 408 | . 58 20 10 . . 320 Allied During Kill 14 | . . 10 4 . . . Successful Hack 114 | . 24 5 . 41 . 44 Disable Machine 28 | . 12 . . . . 16 Destroy Structure 130 | . 2 6 . . . 122 Lose Combat Pursuer 105 | . . . 90 . . 15 Influence Decreases 2834 | 30 332 135 324 101 . 1912 Entered New Map 11 | . . 11 . . . . Time Decay 2591 | 30 332 124 317 101 . 1687 Lost Part 232 | . . . 7 . . 225 Squads Dispatched 19 | . 2 . . . . 17 Investigation 5 | . 2 . . . . 3 Extermination 10 | . . . . . . 10 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 14 4 28 3 . 86 Peak Tracking Total 7 | . 3 2 4 1 . 7 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 9 | . 3 . 2 . . 4 Max in Single Turn 2 | . 1 . 1 . . 2 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 38 | . 10 1 4 10 . 13 Terminals 19 | . 8 1 . 5 . 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 10 | . 2 . . 5 . 3 Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Total Hacks 92 | . 24 5 7 26 . 30 Successful 59 | . 16 2 7 20 . 14 Failed 33 | . 8 3 . 6 . 16 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 38 | . 16 5 . 9 . 8 Terminals 56 | . 22 5 . 15 . 14 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units 18 | . 2 . . 11 . 5 Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . . 3 Terminal Hacks 29 | . 8 2 7 8 . 4 Record 7 | . . . 4 1 . 2 Part Schematic 10 | . 3 2 . 4 . 1 Robot Schematic 1 | . . . . 1 . . Robot Analysis 7 | . 5 . . 1 . 1 Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 9 | . 2 . . 5 . 2 Retrieve Components 9 | . 2 . . 5 . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 16 | . 6 . . 7 . 3 Terminals 12 | . 6 . . 3 . 3 Botnet 12 | . 6 . . 3 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Reject 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 5 1 . 7 . 12 Full Trace Events 6 | . 3 . . . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . 3 2 . 4 . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 139 | . . . . . . 139 Total Part Build Rating 18 | . . . . . . 18 Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 31 | . . . . . . 31 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 33 | . 13 . . 9 . 11 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 . . . Highest-Rated Group 87 | . . 87 87 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 45 | . . 3 42 . . . Total Damage 578 | . . 64 514 . . . Kills 5 | . . 1 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 14146 | 103 1391 1011 3789 3352 2426 2074 Sensors 14146 | 103 1391 1011 3789 3352 2426 2074 Terrain 1928 | . . . . . . 1928 Structural 13474 | . 1250 1011 3789 3352 2426 1646 Traps 130 | . . . . . . 130 Robot Analysis Total 7 | . 5 . . 1 . 1 Derelict Logs Recovered 4 | . . 2 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 18069 | 129 1391 1011 3789 3352 2426 5971 Spaces Moved 5966 | 66 803 543 1288 1079 672 1515 Core 31 | 25 . . . . . 6 Treads 5578 | 41 803 543 1288 1079 672 1152 Legs 244 | . . . . . . 244 Wheels . | . . . . . . . Hover 113 | . . . . . . 113 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 360 142 Average Speed 248 | 125 160 160 182 303 360 298 Slowest Speed 2000 | 200 160 160 360 360 360 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 98 100 71 99 49 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 11 | . . 1 7 . 3 . Spaces Dug 19 | . . . . . . 19 Terrain Destroyed 72 | 4 2 6 . . . 60 Melee . | . . . . . . . Projectile 46 | . . . . . . 46 AOE 26 | 4 2 6 . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8508 | 92 851 675 2529 1144 683 2534 Wait 1864 | 3 . 124 1104 42 . 591 Move 5960 | 65 802 542 1287 1078 671 1515 Hop . | . . . . . . . Pick Up 93 | 7 13 4 9 13 6 41 Fast Attach 30 | 2 . . 2 . . 26 Attach 37 | 5 1 . 2 . . 29 Detach 8 | . . . . . . 8 Swap 28 | . 3 . 6 2 1 16 Drop 51 | . 3 . 13 1 5 29 Fire 436 | 10 29 5 106 8 . 278 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 130 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 564 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered exit to Mines (range 7) 633 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Discovered exit to Materials (range 3) 678 | -10/Materials | Discovered exit to Mines (range 14) 925 | -10/Materials | Discovered exit to Materials (range 16) 1171 | -10/Materials | Discovered exit to Materials (range 3) 1521 | -10/Materials | Entered Mines 1604 | -10/Mines | Discovered exit to Materials (range 7) 1612 | -10/Mines | Discovered exit to Materials (range 15) 1632 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1798 | -10/Mines | Identified exit to Subcaves 1798 | -10/Mines | Discovered exit to Subcaves (range 12) 1856 | -10/Mines | Learned location of Mines (-8) 2532 | -10/Mines | Entered Subcaves 2532 | -10/Subcaves | Accompanied by 5 allies 2533 | -10/Subcaves | Approached by a straggling Scientist 2537 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2895 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2898 | -10/Subcaves | Identified exit to Materials 2898 | -10/Subcaves | Discovered exit to Materials (range 5) 2902 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2904 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3263 | -10/Subcaves | Visited 4L-MR0's lab 3290 | -10/Subcaves | Found Powered Cannon 3440 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3605 | -10/Subcaves | Identified exit to Recycling 3696 | -10/Subcaves | Learned location of Storage (-7) 4012 | -10/Subcaves | Visited Clippyterm 4019 | -10/Subcaves | Learned Factory stockpile data 4957 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5053 | -10/Subcaves | Disturbed a concealed Subdweller 5479 | -10/Subcaves | Core integrity fell below 50% 5856 | -10/Subcaves | Found SUBCON Basin 6321 | -10/Subcaves | Entered Recycling 6836 | -7/Recycling | Identified exit to Factory 6836 | -7/Recycling | Discovered exit to Factory (range 6) 7951 | -7/Recycling | Scanned before Scraplab entrance 7991 | -7/Recycling | Identified exit to Scraptown 7991 | -7/Recycling | Discovered exit to Scraptown (range 11) 8002 | -7/Recycling | Entered Scraplab 8100 | -7/Recycling | Found Powered Armor 9673 | -7/Recycling | Entered Scraptown 9978 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10331 | -7/Scraptown | Discovered exit to Factory (range 11) 10532 | -7/Scraptown | Visited Science Testing Area 10583 | -7/Scraptown | Visited Cave Peace 10622 | -7/Scraptown | Visited Red Mages 10791 | -7/Scraptown | Visited CPS Storage 10863 | -7/Scraptown | Visited Comm Corps 10935 | -7/Scraptown | Visited TADAMA 12099 | -7/Scraptown | Entered Factory 12099 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 12167 | -5/Factory | Spotted B-75 Beast 12182 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 12190 | -5/Factory | Destroyed B-75 Beast 12390 | -5/Factory | Fabricated Enh. Nova Cannon? 12520 | -5/Factory | Identified exit to Factory 12520 | -5/Factory | Discovered exit to Factory (range 13) 12793 | -5/Factory | Build established: Scavenger-Skirmisher 13155 | -5/Factory | Identified exit to Upper Caves 13155 | -5/Factory | Discovered exit to Upper Caves (range 8) 13300 | -5/Factory | Repaired Imp. Point Defense System 13546 | -5/Factory | Destroyed 7 combat bots 13553 | -5/Factory | Discovered exit to Factory (range 8) 13817 | -5/Factory | Lost 5 parts (1n3u1w) 14054 | -5/Factory | Build established: Hacker-Mutant 15073 | -5/Factory | Lost 3 parts (1p1n1u) 15297 | -5/Factory | Lost 3 parts (2u1w) 16077 | -5/Factory | Discovered exit to Upper Caves (range 12) 16294 | -5/Factory | System corruption reached 10% 16327 | -5/Factory | Lost 3 parts (1p1u1w) 16736 | -5/Factory | Lost 4 parts (1n1u2w) 16851 | -5/Factory | Core integrity fell below 50% 16909 | -5/Factory | Core integrity fell below 20% 18070 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- detected, Programmers report to Factory Zone 1N. 18036_ N3 |:6IVOD6RUCPX6CQ3MWGHVO Q3BCK1 18053_ MHD|W/>XMTCF%CH 18057_ System corrupted: Coil Gun jammed. 18059_ Critical hit (Burn: +37). 18059_ Penetrated by Slug. 18060_ Slug penetrates Y-64 Sentinel. 18062_ Penetrated by Slug. 18062_ Adv. Assault Cannon destroyed. 18063_ Slug penetrates Y-64 Sentinel. 18065_ Penetrated by Slug. 18066_ Slug penetrates Y-64 Sentinel. 18066_ Slug penetrates Wall. 18066_ Slug penetrates Y-64 Sentinel. 18068_ Penetrated by Slug. 18069_ System corrupted: Matter fused (-7). 18069_ Slug penetrates Y-64 Sentinel. 18070_ Penetrated by Slug. 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""" | | ?#??## + ##?#?# | | ###### # ""] ##???# """ | | ######+## # "" ###??# """ | | # """ # + """ ##?#?# """ | | #!"Y"! # ##### """ ####?# | | # !!=! # ##### """ ###??# """ | | #! [ * # ##### ##???# """ | | # # ##### ###### """ | | # = # #########+######### | | # # ! # """ | | # "" # # """ | | # "" + % % %"" # """ | | # """ # %%" # | | # """ # % %%" ###?### | | # """ # ## ####??? | | # #% ## ####### | | # + ## | | # ######## | | # ######## """^""% """ "%" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 41 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 850 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 7 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Mines | Hacked Med. Storage Unit | -10/Mines | Hacked Adv. Signal Interpreter | -7/Recycling | Hacked Hyp. Coil Gun | -7/Recycling | Hacked Hvy. Flak Cannon | -7/Recycling | Hacked Microactuators | -7/Recycling | Hacked Railgun | -5/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -7/Recycling | Hacked Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Point Defense System | 12% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingStasisLegs Manual? 0 Play Time 01:02:59 Cumulative 299.1 hours Start 2026.01.21 @ 10:44:34 End 2026.01.21 @ 11:46:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 462 Rogue 0 Adventurer 0 Explorer 462 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f658c37-1f5c-4c18-ad31-faaed46222c1