Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 01:01:28 Player: tsintsir Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (4259) 4259 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1157) 1157 TOTAL SCORE: 13411 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 60 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 99/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Gravmag Array Improved Transmission Jammer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Backup Propulsion III Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Experimental EM Disruption Field Improved Remote Shield Improved Remote Shield Improved Remote Shield Improved Remote Shield Authchip [R/Combat] > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Pick Heavy Pick > --- INVENTORY -------- Field Propulsion Drive Improved Transmission Jammer Advanced Recalibrator Improved Remote Datajack [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Slots Evolved 16 | . . . 2 2 2 2 . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . . 1 . . . 1 . Utility 10 | . . . 2 1 2 1 . . . 1 . 2 . 1 . Weapon 2 | . . . . 1 . . . . 1 . . . . . . Parts Attached 147 | 6 6 1 11 15 34 4 2 5 20 1 5 5 5 22 5 Power 17 | 1 1 1 3 1 2 . 1 1 2 . . . . 4 . Engine 8 | 1 1 1 3 . 1 . 1 . . . . . . . . Core 5 | . . . . 1 1 . . 1 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 . Propulsion 34 | 2 1 . 1 5 5 . . 2 1 . 5 1 3 7 1 Treads 8 | 2 1 . 1 3 1 . . . . . . . . . . Leg 6 | . . . . . 2 . . . . . 4 . . . . Wheel 4 | . . . . 2 2 . . . . . . . . . . Hover 6 | . . . . . . . . . . . 1 1 3 . 1 Flight 10 | . . . . . . . . 2 1 . . . . 7 . Utility 57 | 1 2 . 4 3 18 . 1 1 13 1 . 2 2 8 1 Device 34 | . . . 2 3 12 . . . 8 1 . 1 1 5 1 Storage 5 | 1 1 . . . 3 . . . . . . . . . . Processor 9 | . . . 2 . 1 . . 1 3 . . 1 . 1 . Hackware 7 | . . . . . 1 . 1 . 2 . . . 1 2 . Protection 2 | . 1 . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 2 . 3 6 9 4 . 1 4 . . 2 . 3 3 Energy Gun 20 | 1 . . 3 3 4 3 . . 4 . . 2 . . . Energy Cannon 9 | . . . . 2 5 1 . . . . . . . . 1 Ballistic Gun 3 | 1 . . . 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 3 . . . . . . 1 2 . 2 Parts Lost 78 | . 1 . 7 . 14 1 14 . 5 . 9 . . 18 9 Power 8 | . 1 . . . . . 1 . 2 . 1 . . 2 1 Propulsion 22 | . . . 2 . 3 . 3 . 2 . 3 . . 7 2 Utility 29 | . . . 1 . 7 . 6 . 1 . 4 . . 5 5 Weapon 19 | . . . 4 . 4 1 4 . . . 1 . . 4 1 Highest Loss Streak 10 | . 1 . 3 . 7 1 9 . 2 . 7 . . 10 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 10 | 2 5 10 10 11 13 12 11 4 4 3 4 4 3 4 4 Power 1 | . . 1 2 3 1 2 1 . . . . . . . 1 Propulsion 1 | 1 2 2 2 2 1 3 2 . 1 1 . . . . . Utility 4 | . 1 4 3 3 6 2 1 . . 1 2 2 2 2 1 Weapon 2 | . 1 1 2 2 2 4 5 4 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 2 2 8 . 1 . 3 . . . . . 2 Power 5 | . . . 2 . 2 . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . Utility 6 | . . . . 1 3 . . . . . . . . . 2 Weapon 5 | . . . . 1 2 . . . 2 . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 98 98 99 83 80 4 59 57 55 33 53 68 48 Engine 4 | . 14 14 10 2 1 6 5 . . . . . 2 1 . Core 3 | . . . . 6 5 . . . 6 5 4 . . . . Treads 12 | . 28 28 21 16 14 . . . . . . . . . . Leg 1 | . . . . . . 13 7 . . . 7 . . . . Flight 1 | . . . . . . . . 4 8 5 1 . . 15 6 Device 18 | . . . 21 20 23 23 20 . 15 10 9 6 10 10 6 Storage 9 | . 14 14 11 9 14 6 5 . . . . . . . . Processor 8 | . . . 11 15 6 . . . 16 21 20 16 19 18 20 Hackware 4 | . . . . . 6 6 9 . 5 10 6 . 3 6 7 Protection 1 | . 12 14 . . . 6 5 . . . . . . . . Energy Gun 10 | . . . 11 13 13 9 16 . 2 5 3 6 9 1 . Energy Cannon 5 | . . . . 11 8 9 2 . . . . . . . . Ballistic Gun 1 | . 13 14 . 1 . . . . . . . . . . . Launcher 2 | . 14 13 9 . . . . . . . . . . . . Peak Build Rating 132 | 6 7 8 17 32 52 57 57 16 56 61 62 54 94 132 75 Average Rating 38 | 4 6 7 13 25 45 54 51 6 44 55 50 43 64 85 57 On Entrance 33 | . 6 7 8 14 32 52 57 2 16 54 56 21 54 94 61 Avg Prop Armor Cover (%) 8 | . . . . . . 2 . . . . 14 . 9 7 . Naked Turns 73 | . . . . . . . 60 13 . . . . . . . Heaviest Build 75 | 13 30 31 43 48 72 75 69 8 17 13 12 10 16 60 13 Greatest Support 92 | 40 40 40 40 40 40 24 24 8 17 15 92 10 44 36 13 Greatest Overweight (x) 13 | . . . 13 2 5 6 3 . . . . . . 4 3 Average Overweight (x) . | . . . . . 1 2 2 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 13 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 3 9 15 15 15 15 14 14 5 5 4 5 5 4 5 5 Average Carried 11 | 2 5 13 14 13 14 12 11 4 4 3 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 14 | 3 9 14 11 13 13 14 5 4 3 4 5 4 4 5 5 Class Distribution -------------------- 40% | Skirmisher 31% | Mutant 7% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Scout 3% | Hacker-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Scout | -4/Factory Mutant | -4/DSF Scout | -3/Research Scout | -3/Testing Scavenger-Sprinter | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Matter Collected 2135 | 194 208 74 257 188 548 10 137 60 173 . . 122 . 164 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5122 | . 226 45 522 857 1978 639 490 . 110 . . . . 190 65 Parts 221 | . 17 6 32 36 82 13 14 . 5 . . . . 10 6 Haulers Intercepted 6 | . 2 . 2 1 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 1 . . 1 . . . . . . Parts Field Recycled 35 | . . . 33 2 . . . . . . . . . . . Retrieved Matter 225 | . . . 202 23 . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 14 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . 1 1 . . . . . . . . . Broken 2 | . . . . . 1 1 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Combat Hostiles Destroyed 85 | . 6 5 13 14 26 7 9 . . . . . . 5 . Melee 5 | . . . . . . . . . . . . . . 5 . Guns 33 | . . 2 11 5 9 . 6 . . . . . . . . Cannons 30 | . . . . 8 15 6 1 . . . . . . . . AOE 13 | . 6 3 2 1 . 1 . . . . . . . . . Classes Destroyed 17 | . 3 4 4 . 3 1 . . . . . . . 1 1 Worker 5 | . 1 . 2 . 2 . . . . . . . . . . Builder 3 | . . 1 . . 2 . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . 1 . . . . . . Hauler 6 | . 2 . 2 1 1 . . . . . . . . . . Recycler 10 | . . . 1 2 4 2 . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 8 | . . . 1 3 4 . . . . . . . . . . Swarmer 17 | . . 3 3 4 . . 2 . . . . . . 5 . Grunt 40 | . 6 . 7 8 7 6 6 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 7 | . . . 2 2 3 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . Programmer 12 | . . . . . 11 . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 4 5 4 5 5 4 . 2 . . . . 1 1 Combat Bots Only 4 | . 4 3 3 4 3 4 4 . . . . . . 1 . Max Kills in Single Turn 4 | . 4 2 2 1 2 1 2 . 2 . . . . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 4 | . 4 2 1 1 . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Hostile Shots Fired 1007 | . 20 24 58 38 238 18 140 4 40 . 186 . 24 125 92 Missed 362 | . 10 9 11 14 82 5 35 2 28 . 97 . 8 44 17 Hits 645 | . 10 15 47 24 156 13 105 2 12 . 89 . 16 81 75 Melee 5 | . . . 4 . . . 1 . . . . . . . . Projectile 640 | . 10 15 43 24 156 13 104 2 12 . 89 . 16 81 75 AOE 2 | . . . . . 1 . . . 1 . . . . . . Critical Strikes 21 | . . . 3 1 6 . 3 . 1 . . . . 4 3 Part Disruptions 3 | . . . . . 3 . . . . . . . . . . Damage Taken 11426 | . 329 220 707 373 2307 415 1912 32 483 . 1213 . 345 1804 1286 Core 3414 | . 35 64 130 71 296 . 616 32 176 . 437 . 91 469 997 Absorbed by Shields 16 | . . . . . . . . . . . . . . 16 . Redirected to Shielding 34 | . 11 23 . . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . 19 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 60 67 87 57 . . 23 82 . 62 . 93 . . Volleys Fired 305 | . 9 17 51 38 125 19 19 . 20 . . 1 . 6 . Largest 3 | . 2 2 2 3 3 3 3 . 2 . . 2 . 2 . Hottest 255 | . 60 60 121 195 201 255 255 . 135 . . 176 . 176 . Shots Fired 720 | . 16 30 75 102 354 57 54 . 23 . . 2 . 7 . Gun 400 | . 7 18 62 56 163 19 43 . 23 . . 2 . 7 . Cannon 286 | . . . . 46 191 38 11 . . . . . . . . Launcher 34 | . 9 12 13 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 30 | . 7 13 5 2 . . . . . . . . . 3 . Thermal 544 | . . 5 57 52 296 57 54 . 17 . . 2 . 4 . Explosive 34 | . 9 12 13 . . . . . . . . . . . . Electromagnetic 112 | . . . . 48 58 . . . 6 . . . . . . Robot Hit Streak 11 | . 3 3 9 11 10 8 11 . 2 . . . . 2 . Robot Miss Streak 6 | . 3 3 3 3 4 6 2 . 1 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . 2 . . . . . . . . Shots Hit Robots 380 | . 6 10 50 60 159 35 36 . 2 . . . . 17 5 Core Hits 181 | . 15 11 26 28 59 17 14 . 2 . . . . 8 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 2 4 1 5 . . . . . . 1 . Burn 12 | . . . 1 2 3 1 5 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 105 | . . . . . . . . . . . . . . 82 23 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . . . 82 23 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11377 | . 586 454 1268 1328 4290 1492 976 . 186 . 10 . . 564 223 Guns 3779 | . 40 104 693 481 1399 196 733 . 23 . . . . 110 . Cannons 4762 | . . . . 764 2732 1023 243 . . . . . . . . Explosions 2149 | . 546 350 575 83 159 273 . . 163 . . . . . . Melee 677 | . . . . . . . . . . . . . . 454 223 Ramming 10 | . . . . . . . . . . . 10 . . . . Kinetic 229 | . 40 80 54 . . . . . . . . . . 55 . Thermal 7475 | . . 24 639 552 3574 1492 976 . 163 . . . . 55 . Explosive 1471 | . 546 350 575 . . . . . . . . . . . . Electromagnetic 1515 | . . . . 776 716 . . . 23 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 677 | . . . . . . . . . . . . . . 454 223 Highest Corruption 17 | . . . . . 17 . 5 5 2 . 2 . 3 2 4 Average Corruption 3 | . . . . . 3 . 5 5 1 . 2 . 1 1 2 Corruption Purged 7 | . . . . . 5 . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . 62 . 1 1 2 . . . . . 3 Message Errors 12 | . . . . . 11 . . . . . . . . . 1 Matter Fused 24 | . . . . . 23 . . . . . . . . . 1 Heat Flow Errors 10 | . . . . . 8 . . . 1 . . . . . 1 Energy Discharges 5 | . . . . . 4 . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . 13 . 1 . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Overload Shots 28 | . . . . . 5 18 5 . . . . . . . . Effects 2 | . . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . Overflow Damage 571 | . 10 . 50 46 111 83 . . 132 . . . . 102 37 Projectiles 185 | . . . . 46 111 28 . . . . . . . . . Explosions 247 | . 10 . 50 . . 55 . . 132 . . . . . . Melee 139 | . . . . . . . . . . . . . . 102 37 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . 33 41 . 25 168 . . 162 . 5 . . . . Shots 10 | . . 2 3 . 1 2 . . 2 . . . . . . Rammed 2 | . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 590 | . 15 16 454 343 512 481 590 . 252 . 45 42 . 378 104 Average Temperature 129 | . 7 7 79 109 192 227 225 . 105 . 33 28 . 178 64 Received Heat Transfer 2345 | . 75 60 243 198 300 117 498 . 12 . 312 . 33 434 63 Effects 17 | . . . . 3 4 2 6 . 1 . . . . 1 . Shutdowns 2 | . . . . . 1 . 1 . . . . . . . . Energy Bleed 7 | . . . . 1 2 2 . . 1 . . . . 1 . Interference 4 | . . . . 2 . . 2 . . . . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 4 | . . . . 3 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . . . . . . . Combat Hostiles 3 | . . . . . 1 . 2 . . . . . . . . Parts Melted 38 | . . . 2 2 19 6 9 . . . . . . . . Heat Transferred 12335 | . . 50 1517 1420 5012 1775 2361 . 100 . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . . . . Low Security (%) 84 | 100 100 100 100 99 69 . . . 100 100 100 100 100 100 100 Level 1 8 | . . . . . 11 100 . . . . . . . . . Level 2 7 | . . . . . 18 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 569 | . 133 106 194 201 569 365 . . 150 73 42 20 20 85 46 Initial 278 | . . 39 24 70 54 278 . . 46 73 42 8 5 . 16 Average 97 | . 20 31 43 88 157 297 . . 30 66 31 5 1 17 10 Influence Increases 3985 | . 230 184 528 432 960 255 230 78 376 18 30 47 31 472 114 Destroy 0b10 Robot/C 1740 | . 120 60 260 280 520 140 180 60 . . . . . 100 20 Destroy 0b10 Robot/NC 175 | . 15 10 30 30 65 10 . . 10 . . . . 5 . Destroy Leader 448 | . 34 10 76 68 200 20 20 10 . . . . . 10 . Allied During Kill 8 | . . . . . . . . 8 . . . . . . . Trap Triggered on 0b10 30 | . . . 10 20 . . . . . . . . . . . Successful Hack 149 | . . 9 22 13 4 . . . 40 3 . 17 31 . 10 Disable Machine 375 | . 15 30 30 15 105 60 . . 90 . . 15 . . 15 Destroy Structure 490 | . 46 65 85 6 36 25 . . 56 . . . . 132 39 Partial Spotted 180 | . . . . . 15 . . . 60 15 . 15 . 45 30 Lose Combat Pursuer 390 | . . . 15 . 15 . 30 . 120 . 30 . . 180 . Influence Decreases 3985 | . 127 223 424 479 512 531 514 12 301 107 76 52 41 442 144 Entered New Map 822 | . . 64 40 98 67 291 109 2 29 77 19 7 5 . 14 Time Decay 2557 | . 127 159 317 381 305 230 303 10 252 30 . 45 36 288 74 Lost Part 606 | . . . 67 . 140 10 102 . 20 . 57 . . 154 56 Squads Dispatched 41 | . 1 . 3 3 19 2 . . 5 . 1 . 2 3 2 Investigation 5 | . . . . . 2 . . . 2 . . . . . 1 Extermination 18 | . . . . . 11 1 . . 3 . . . 1 2 . Reinforcement 17 | . 1 . 3 3 5 1 . . . . 1 . 1 1 1 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Distress Signals 10 | . 1 . 2 2 3 1 . . . . . 1 . . . Communications Jammed 6 | . . . . . . . . . 2 . . . . . 4 Distress Signals 6 | . . . . . . . . . 2 . . . . . 4 Times Spotted 212 | . 12 8 25 22 44 11 14 3 16 . 6 4 7 23 17 Peak Tracking Total 16 | . 5 3 4 4 5 4 7 3 3 . 5 9 7 7 16 Tactical Retreats 18 | . . 1 1 . 1 . 2 . 5 . 2 . . 6 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Traps Triggered 6 | . 1 . . 1 1 . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . 1 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . 1 3 . . . . . . . . . . . Triggered 3 | . . . 1 2 . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Machines Disabled 25 | . 1 2 2 1 7 4 . . 6 . . 1 . . 1 Max in Single Turn 5 | . 1 1 1 1 2 4 . . 5 . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Machines Accessed 51 | . 4 1 5 6 7 . . . 10 3 . 2 4 5 4 Terminals 23 | . 2 1 2 3 3 . . . 3 3 . 1 1 2 2 Fabricators 4 | . . . . . 1 . . . 1 . . . 1 1 . Repair Stations 5 | . 1 . 2 . . . . . 1 . . . 1 . . Recycling Units 7 | . 1 . . . 2 . . . 3 . . . . 1 . Scanalyzers 9 | . . . 1 2 1 . . . 1 . . 1 1 . 2 Garrison Access 3 | . . . . 1 . . . . 1 . . . . 1 . Total Hacks 108 | . 7 1 17 18 10 . . . 27 4 . 2 7 9 6 Successful 54 | . 2 1 8 13 5 . . . 14 3 . 2 3 1 2 Failed 52 | . 5 . 8 4 5 . . . 13 1 . . 4 8 4 Catastrophic 17 | . 2 . 2 2 1 . . . 4 . . . . 4 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . Manual 17 | . 2 1 2 3 2 . . . 3 4 . . . . . Terminals 46 | . 4 1 6 6 5 . . . 9 4 . 1 2 4 4 Fabricators 6 | . . . . . 2 . . . 1 . . . 1 2 . Repair Stations 13 | . 2 . 6 . . . . . 3 . . . 2 . . Recycling Units 8 | . 1 . . . 2 . . . 3 . . . . 2 . Scanalyzers 30 | . . . 5 10 1 . . . 9 . . 1 2 . 2 Garrison Access 5 | . . . . 2 . . . . 2 . . . . 1 . Terminal Hacks 16 | . 1 1 1 3 2 . . . 2 2 . 1 1 . 2 Record 5 | . . . . . 1 . . . 1 . . . 1 . 2 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . 1 . 1 . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . . . Fabricator Hacks 5 | . . . . . 2 . . . 1 . . . 1 1 . Load Schematic 2 | . . . . . 1 . . . . . . . . 1 . Build 3 | . . . . . 1 . . . 1 . . . 1 . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . 1 . . Scan Component 3 | . . . 3 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 . . . 3 . . . . . . Retrieve Components 4 | . . . . . 1 . . . 3 . . . . . . Scanalyzer 21 | . . . 3 9 . . . . 8 . . 1 . . . Insert Component 5 | . . . . 3 . . . . 2 . . . . . . Analyze 4 | . . . . 3 . . . . 1 . . . . . . Retrieve Study 12 | . . . 3 3 . . . . 5 . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . . 1 . . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 4 6 5 . . . 7 1 . 1 4 5 4 Full Trace Events 3 | . . . . . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . . . . . . 2 . . Part Schematics Acquired 5 | . . . . 2 . . . . 1 . . . . . 2 Parts Built 2 | . . . . . 1 . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 142 | . . . . . 73 . . . 69 . . . . . . Total Part Build Rating 12 | . . . . . 3 . . . 9 . . . . . . Part Studies Acquired 11 | . . . 3 2 . . . . 5 . . 1 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 2 . . . 13 . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Total Allies 3 | . . . . . . . . 1 . . . . 2 . . Largest Group 2 | . . . . . . . . 1 . . . . 2 . . Highest-Rated Group 106 | . . . . . . . . 106 . . . . 17 . . Highest-Rated Ally 106 | . . . . . . . . 106 . . . . 9 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . COLLECT 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . . Total Damage 187 | . . . . . . . . 187 . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Active Infowar (turns) 15083 | . . . 2096 1860 6544 492 1073 . 960 63 103 186 568 897 241 Optics 2077 | . . . . . . . . . 19 63 103 186 568 897 241 Sensors 13499 | . . . 2096 1860 6544 492 1073 . 960 63 98 20 193 100 . Seismic 671 | . . . . . . . . . . . . . . 457 214 Jamming 1941 | . . . . . . . . . 906 63 98 3 . 683 188 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Turns Passed 17224 | 60 812 758 2199 1894 6752 492 1142 29 1028 63 103 186 568 897 241 Spaces Moved 8571 | 33 461 425 552 796 1916 117 590 39 1596 153 147 286 351 809 300 Core 304 | 3 . . 1 . . . 121 19 . . 7 89 . 6 58 Treads 4046 | 30 461 425 551 767 1812 . . . . . . . . . . Legs 470 | . . . . . 100 117 222 . . . 31 . . . . Wheels 280 | . . . . 29 4 . 247 . . . . . . . . Hover 638 | . . . . . . . . . . . 39 197 351 51 . Flight 2833 | . . . . . . . . 20 1596 153 70 . . 752 242 Fastest Speed 29 | 50 160 160 160 105 110 270 50 32 32 40 40 40 40 29 39 Average Speed 134 | 150 160 160 185 200 244 314 164 41 36 40 57 43 49 35 42 Slowest Speed 700 | 160 160 160 700 240 270 630 270 50 40 40 120 50 56 250 125 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 34 | 4 63 64 45 46 29 4 78 2 31 3 90 6 37 21 31 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . . . . 2 1 . . . . . . . Spaces Dug 96 | . . 20 . . 18 . . . . . . . . 45 13 Terrain Destroyed 373 | . 46 74 92 5 42 23 3 . 30 . . . . 45 13 Melee 58 | . . . . . . . . . . . . . . 45 13 Projectile 40 | . . . . . 34 3 3 . . . . . . . . AOE 275 | . 46 74 92 5 8 20 . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Qua Total 13453 | 41 520 473 1654 1024 3727 201 720 50 2009 154 165 345 744 1246 380 Wait 4055 | . 33 21 1009 131 1570 50 104 3 345 . 6 49 387 310 37 Move 8543 | 32 460 424 551 795 1915 116 589 38 1582 152 146 285 350 808 300 Hop 6 | . . . . . . . . . 6 . . . . . . Pick Up 68 | 3 6 5 6 9 25 . 1 1 5 . 1 2 1 3 . Fast Attach 117 | 6 3 2 10 11 20 3 . 4 19 1 4 5 4 21 4 Attach 73 | . 3 . 10 7 22 6 7 2 8 . 2 . 1 4 1 Detach 69 | . 3 1 7 15 17 7 . 1 10 1 2 . . 3 2 Swap 7 | . 1 1 1 1 3 . . . . . . . . . . Drop 88 | . 2 2 8 14 28 . . 1 14 . 2 3 1 9 4 Fire 305 | . 9 17 51 38 125 19 19 . 20 . . 1 . 6 . Melee 105 | . . . . . . . . . . . . . . 82 23 Ram 2 | . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 2 . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . 1 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 1099 | -10/Mines | Found a hidden stash of uninstalled traps 1194 | -10/Mines | Assembled infested the area 1199 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1357 | -10/Mines | Identified exit to Materials 1378 | -10/Mines | Learned Materials machine intel 1548 | -10/Mines | Learned Materials interactive machine intel 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Evolved 2 slots: Utility x2 1632 | -9/Materials | Loaded intel: 55 machine locations 1633 | -9/Materials | Loaded intel: 18 interactive machine locations 1689 | -9/Materials | Repaired Sensor Array 1739 | -9/Materials | Central database locked down 3663 | -9/Materials | Discovered new exit (range 16) 3784 | -9/Materials | Lost 3 parts (1n1u1w) 3828 | -9/Materials | Identified exit to Materials 3830 | -9/Materials | Entered another Materials area 3830 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4315 | -8/Materials | Build established: Scavenger-Skirmisher 4880 | -8/Materials | Identified exit to Factory 4880 | -8/Materials | Discovered new exit (range 16) 5377 | -8/Materials | Build established: Skirmisher 5465 | -8/Materials | Central database locked down 5724 | -8/Materials | Entered Factory 5724 | -7/Factory | Evolved 2 slots: Utility x2 8366 | -7/Factory | Fabricated Hacking Suite? 10293 | -7/Factory | Discovered new exit (range 15) 10363 | -7/Factory | Lost 3 parts (1n2w) 10438 | -7/Factory | Identified exit to Lower Caves 11724 | -7/Factory | First assault squad dispatched 12113 | -7/Factory | Crushed by falling debris 12113 | -7/Factory | System corruption reached 10% 12172 | -7/Factory | Lost 7 parts (2n5u) 12388 | -7/Factory | Discovered new exit (range 5) 12459 | -7/Factory | Build established: Scavenger-Tank 12476 | -7/Factory | Entered another Factory area 12476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12802 | -6/Factory | Discovered new exit (range 12) 12968 | -6/Factory | Entered Lower Caves 13576 | -6/Lower Caves | Spotted B-75 Beast 13641 | -6/Lower Caves | Lost 3 parts (2n1w) 13718 | -6/Lower Caves | Build established: Hacker-Tank 13933 | -6/Lower Caves | Encountered a Warlord checkpoint 14010 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14050 | -6/Lower Caves | Released all parts (6) 14053 | -6/Lower Caves | Core integrity fell below 50% 14080 | -6/Lower Caves | Lost 9 parts (1n5u3w) 14087 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14105 | -6/Lower Caves | Discovered new exit (range 5) 14110 | -6/Lower Caves | Entered another Lower Caves area 14112 | -6/Lower Caves | 12-ASH showed up to help 14120 | -6/Lower Caves | 12-ASH revealed a hidden path 14139 | -6/Lower Caves | Entered Factory 14139 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14539 | -5/Factory | Build established: Mutant 14558 | -5/Factory | Fabricated Hvy. Shield Leg (x1) 15159 | -5/Factory | Discovered new exit (range 21) 15167 | -5/Factory | Identified exit to Factory 15167 | -5/Factory | Entered another Factory area 15167 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15230 | -4/Factory | Identified exit to DSF 15230 | -4/Factory | Entered DSF 15247 | -4/DSF | Discovered new exit (range 21) 15273 | -4/DSF | Additional patrols routed to DSF 15333 | -4/DSF | Identified exit to Research 15333 | -4/DSF | Entered Research 15333 | -3/Research | Evolved 2 slots: Utility x2 15360 | -3/Research | Lost 7 parts (1p2n3u1w) 15491 | -3/Research | Discovered new exit (range 3) 15494 | -3/Research | Identified exit to Testing 15519 | -3/Research | Entered Testing 15570 | -3/Testing | Fabricated R-06 Scavenger (x2) 15713 | -3/Testing | Build established: Scout 15918 | -3/Testing | Found Prototype Device 15918 | -3/Testing | Identified Exp. EM Disruption Field 16077 | -3/Testing | Discovered new exit (range 21) 16086 | -3/Testing | Identified exit to Research 16087 | -3/Testing | Entered Research 16087 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16218 | -2/Research | Lost 3 parts (1p1n1u) 16276 | -2/Research | Lost 10 parts (1p3n3u3w) 16586 | -2/Research | Build established: Scavenger-Sprinter 16809 | -2/Research | Spotted B-90 Cyclops 16958 | -2/Research | Spotted B-90 Cyclops 16980 | -2/Research | Discovered new exit (range 10) 16984 | -2/Research | Identified exit to Quarantine 16984 | -2/Research | Entered Quarantine 17012 | -2/Quarantine | Lost 5 parts (3n1u1w) 17157 | -2/Quarantine | Scanned by Researcher 17184 | -2/Quarantine | Found Alien Energy Cannon 17184 | -2/Quarantine | Identified Core Cannon 17193 | -2/Quarantine | Core integrity fell below 50% 17207 | -2/Quarantine | Core integrity fell below 20% 17225 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Penetrated by Slug. Seismic Detector destroyed. Penetrated by Slug. Slug penetrates R-10 Processor. Penetrated by Slug. Authchip [R/Combat] destroyed. Penetrated by Slug. Lance destroyed. Core Analyzer destroyed. Door malfunctions. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Slug penetrates Wall. System corrupted: Heat flow error (+193). O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ! 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Heat Sink | -8/Materials | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Exp. EM Disruption Field | -2/Quarantine | Archive Adv. Remote Shield | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hvy. Shield Leg | x1 | -5/Factory | Preloaded R-06 Scavenger | x2 | -3/Testing | Preloaded Repaired ---------- Sensor Array | 5% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Thunder Leg | -3/Research | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- Alien Tech Construction Begets Destruction DIY Cooler Dangerous Findings Ew, Corruption Fitting Room I Have A Map? Just Browsing Just What I Needed Live, Flee, And Rebuild My Command Is Your Wish Overkill Prolific Hacker Window Shopping Challenges ------------ None Game ------ Seed LightpackJammingShockpuncher Manual? 0 Play Time 03:36:50 Cumulative 21.4 hours Start 2025.12.17 @ 20:55:27 End 2025.12.18 @ 01:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: daf1373c-8676-48d0-b961-ec7a738d91e6