Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 05:31:01 Player: Somberlain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2190) 2190 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3965 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Scrap Suit Weight Redist. System Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Faulty Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Scrap Suit Improved Heat Sink Improved Terrain Scanner Hacking Suite Hacking Suite Shock Rifle Shock Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 51 | 7 8 9 24 3 Power 9 | 1 2 2 4 . Engine 7 | 1 1 1 4 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 12 | 3 . 3 6 . Treads 7 | 1 . . 6 . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 8 1 Device 5 | . 2 1 2 . Storage 2 | 1 . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 17 | 2 4 3 6 2 Energy Gun 7 | 1 1 . 3 2 Energy Cannon 7 | . 2 3 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 1 2 11 3 Power 3 | . 1 . 1 1 Propulsion 4 | . . 1 3 . Utility 4 | . . 1 3 . Weapon 6 | . . . 4 2 Highest Loss Streak 3 | . 1 1 3 2 To Critical Strikes . | . . . . . Average Backups 5 | . 2 5 6 11 Power . | . . 1 . 1 Propulsion . | . . . 1 1 Utility 2 | . . 1 4 7 Weapon 1 | . 1 2 . 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 7 | . . . 2 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 95 100 Engine 11 | . 13 13 9 11 Treads 9 | . . . 21 22 Leg 15 | . 28 27 . . Device 13 | . 13 21 5 11 Storage 9 | . 14 6 11 11 Processor 7 | . . . 17 18 Protection 2 | . . . 6 3 Energy Gun 4 | . 8 . 4 22 Energy Cannon 17 | . 7 28 16 . Ballistic Gun 1 | . 5 . . . Ballistic Cannon 1 | . 6 . . . Peak Build Rating 22 | 6 11 12 22 22 Average Rating 12 | 4 7 9 17 21 On Entrance 9 | . 6 9 12 21 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 39 | 14 17 17 39 37 Greatest Support 46 | 20 20 20 46 40 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 6 12 15 Most Carried 14 | . 6 8 14 13 Average Carried 6 | . 2 5 7 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | . 6 8 13 11 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1075 | 245 303 172 325 30 Remotely . | . . . . . Salvage Created 2626 | . 403 542 1528 153 Parts 153 | . 29 29 81 14 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 68 | . 12 18 33 5 Guns 16 | . 6 . 5 5 Cannons 52 | . 6 18 28 . Classes Destroyed 11 | . 6 2 3 . Worker 2 | . . 1 1 . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 6 | . 1 . 5 . Swarmer 19 | . 3 6 7 3 Grunt 39 | . 8 11 18 2 Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Subdweller 1 | . 1 . . . Assembled 1 | . . 1 . . Best Kill Streak 7 | . 7 3 6 3 Combat Bots Only 6 | . 5 3 6 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 390 | . 71 64 228 27 Missed 122 | . 22 22 68 10 Hits 268 | . 49 42 160 17 Melee 2 | . . . 2 . Projectile 266 | . 49 42 158 17 Critical Strikes 4 | . . . 4 . Damage Taken 3035 | . 570 435 1810 220 Core 583 | . 115 67 367 34 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 253 | . 46 95 102 10 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 120 120 100 Shots Fired 501 | . 89 191 201 20 Gun 88 | . 38 . 30 20 Cannon 413 | . 51 191 171 . Launcher . | . . . . . Special . | . . . . . Kinetic 58 | . 45 . 13 . Thermal 393 | . 44 191 158 . Explosive . | . . . . . Electromagnetic 50 | . . . 30 20 Robot Hit Streak 22 | . 13 8 22 6 Robot Miss Streak 8 | . 8 5 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 248 | . 50 61 123 14 Core Hits 101 | . 23 21 51 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4521 | . 828 1092 2351 250 Guns 1037 | . 307 . 480 250 Cannons 3391 | . 518 1085 1788 . Explosions 27 | . . . 27 . Melee . | . . . . . Ramming 66 | . 3 7 56 . Kinetic 644 | . 432 . 212 . Thermal 3081 | . 393 1085 1603 . Explosive . | . . . . . Electromagnetic 730 | . . . 480 250 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 17 30 . . Message Errors 9 | . 5 4 . . Matter Fused 11 | . 3 8 . . Heat Flow Errors 9 | . 3 6 . . Energy Discharges 6 | . 1 5 . . Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . 1 . . . Misfires 3 | . . 3 . . Alerts 1 | . 1 . . . Weapon Failures 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles 11 | . . . 11 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . 6 . 1 . Impact . | . . . . . Kinetic 7 | . 6 . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 10 | . . . 10 . Targets Rammed 12 | . 1 1 10 . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 438 | . 297 332 438 46 Average Temperature 104 | . 116 69 131 18 Received Heat Transfer 1176 | . 240 174 654 108 Effects 8 | . 3 2 3 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . 1 1 . Interference 3 | . 3 . . . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 2 7 . Heat Transferred 6673 | . 999 2294 3380 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 96 44 93 Level 1 22 | . . 3 55 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 364 | . 105 208 364 206 Initial 136 | . . 1 79 136 Average 123 | . 33 66 219 160 Influence Increases 1800 | . 291 428 961 120 Destroy 0b10 Robot/C 1340 | . 220 360 660 100 Destroy 0b10 Robot/NC 55 | . 15 5 35 . Destroy Leader 254 | . 44 30 160 20 Allied During Kill 7 | . . 3 4 . Successful Hack 19 | . 12 . 7 . Disable Machine 105 | . . 30 75 . Destroy Structure 5 | . . . 5 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1684 | . 285 230 814 355 Entered New Map 345 | . . 5 125 215 Time Decay 1149 | . 275 205 559 110 Lost Part 170 | . 10 20 110 30 Lost Ally 20 | . . . 20 . Squads Dispatched 4 | . 2 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 14 18 47 6 Peak Tracking Total 7 | . 3 3 7 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . . 2 5 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 3 . 5 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 5 . 12 . Successful 4 | . 3 . 1 . Failed 13 | . 2 . 11 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 14 | . 4 . 10 . Terminals 17 | . 5 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 15 | . . 11 4 . Total Damage 232 | . . 170 62 . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1601 | . 687 914 . . Sensors 1344 | . 687 657 . . Terrain 257 | . . 257 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4243 | 55 837 1483 1644 224 Spaces Moved 1812 | 39 403 477 774 119 Core 4 | 4 . . . . Treads 866 | 4 . . 743 119 Legs 942 | 31 403 477 31 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 139 | 116 120 120 158 160 Slowest Speed 240 | 160 120 190 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 48 78 61 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 5 . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3008 | 45 661 1193 976 133 Wait 831 | . 193 601 37 . Move 1808 | 38 402 476 773 119 Hop . | . . . . . Pick Up 22 | . 8 2 12 . Fast Attach 22 | 6 2 2 11 1 Attach 12 | . 1 2 7 2 Detach 4 | . . . 3 1 Swap 28 | 1 7 8 12 . Drop 16 | . 1 6 9 . Fire 253 | . 46 95 102 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 10 | . . . 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 656 | -10/Materials | Derelicts attacked the area 893 | -10/Materials | Entered Mines 897 | -10/Mines | Learned location of Storage (-7) 930 | -10/Mines | Excavation squad dispatched 930 | -10/Mines | A large section of the Mines collapsed 1180 | -10/Mines | Excavation squad dispatched 1430 | -10/Mines | Excavation squad dispatched 1627 | -10/Mines | Core integrity fell below 50% 1798 | -10/Mines | Learned location of 1 exit from Materials 2003 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2007 | -10/Mines | Found Scrap Suit 2039 | -10/Mines | Escorted by a lone wolf Derelict 2337 | -10/Mines | Discovered new exit (range 9) 2376 | -10/Mines | Entered Materials 2376 | -9/Materials | Accompanied by 1 ally 2376 | -9/Materials | Evolved 2 slots: Utility x2 2377 | -9/Materials | Identified exit to Mines 2539 | -9/Materials | Lost 3 parts (1u2w) 2646 | -9/Materials | Build established: Scavenger-Mutant 2879 | -9/Materials | Discovered new exit (range 15) 2981 | -9/Materials | Core integrity fell below 50% 3008 | -9/Materials | Build established: Mutant 3122 | -9/Materials | Discovered new exit (range 12) 3295 | -9/Materials | Discovered new exit (range 15) 3610 | -9/Materials | Core integrity fell below 20% 3973 | -9/Materials | Lost 3 parts (2n1u) 4020 | -9/Materials | Entered Mines 4042 | -9/Mines | Met a Derelict bent on vengeance 4085 | -9/Mines | Assembled infested the area 4218 | -9/Mines | Discovered new exit (range 15) 4244 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04189_ U-05 Engineer builds a Wall. 04189_ U-05 Engineer lays Concrete. 04190_ R-06 Scavenger collects Cmb. Airjet. 04191_ U-05 Engineer builds a Wall. 04192_ G-34 Mercenary destroyed. 04193_ U-05 Engineer builds a Wall. 04195_ Acquired 20 matter. 04195_ U-05 Engineer builds a Wall. 04200_ R-06 Scavenger collects Corrupted Particle Gun. 04200_ U-05 Engineer lays Concrete. 04201_ U-05 Engineer builds a Wall. 04204_ R-06 Scavenger collects Corrupted Aluminum Leg. 04206_ K-01 Serf collects debris. 04208_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 04210_ K-01 Serf collects debris. 04218_ EXIT=FOUND 04241_ Imp. Ion Engine destroyed. 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