Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 22:45:43 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (175) 875 Value Destroyed (7558) 7558 Prototype IDs (61) 1220 Alien Tech Used (10) 2000 Bonus (37468) 37468 TOTAL SCORE: 59421 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3689 Follower Combat Kills 346 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -167 Cogmind --------- Core Integrity 271/1600 Matter 295/300 Energy 423/425 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (15) --- Particle Reactor Advanced Weapon Cycler Advanced System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Nuclear Pulse Array Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Expander Subatomic Replicator Sigix Terminator [Rating: 169] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Core Physics Calibrator Weapon Assault Rifle Energy Gun Sigix Sheargun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . 2 . . . . 2 2 . 2 . . 2 . Power -1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . 2 1 . . . . . . Utility 14 | . . . . . 2 . 2 . . . . . . 2 . . 2 . . . . . 1 . 2 . . 3 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | . 9 3 4 3 14 18 15 . 6 2 4 . . 24 3 . 6 . . 4 2 13 22 4 6 11 21 7 8 Power 28 | . 1 1 1 . . 1 1 . 3 . . . . 4 . . 1 . . . 1 2 5 . . 2 3 1 1 Engine 6 | . 1 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Core 11 | . . . . . . 1 1 . 3 . . . . 4 . . 1 . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 3 1 1 Propulsion 47 | . 2 . . 2 7 6 6 . . . 1 . . 3 . . . . . . . 3 4 3 2 5 3 . . Treads 9 | . 2 . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . 6 . . . 1 . . 3 . . . . . . . 3 4 3 2 5 3 . . Utility 83 | . 6 1 1 . 4 5 5 . 2 . 2 . . 9 1 . 4 . . 4 . 7 7 1 3 4 9 5 3 Device 26 | . . . . . 2 . 2 . . . 1 . . . 1 . 1 . . . . . 6 . . 3 5 2 3 Storage 8 | . 3 . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . Processor 10 | . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . 2 3 . Hackware 13 | . . . . . . 2 1 . 1 . . . . 3 . . 2 . . . . 3 . . 1 . . . . Protection 25 | . 2 1 . . 2 2 1 . . . 1 . . 4 . . 1 . . 3 . 3 1 1 2 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 51 | . . 1 2 1 3 6 3 . 1 2 1 . . 8 2 . 1 . . . 1 1 6 . 1 . 6 1 4 Energy Gun 13 | . . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . 4 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . 1 . . . 3 1 . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 1 . 1 . 1 . . 4 1 . . . . . . 1 6 . 1 . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 . . . . . . . 1 . . . . . 3 . . 1 1 . 2 . . . Parts Lost 29 | . . 1 . . 1 7 . . 1 . 1 . . 2 . . . . . . 5 1 2 . 2 1 3 . 2 Power 5 | . . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . . . . . . . Propulsion 9 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . 1 3 . . Utility 11 | . . 1 . . 1 2 . . 1 . . . . . . . . . . . 1 . 1 . 2 . . . 2 Weapon 4 | . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . Highest Loss Streak 4 | . . 1 . . 1 4 . . 1 . 1 . . 1 . . . . . . 4 1 1 . 2 1 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 98 91 97 100 99 100 100 100 100 99 100 100 94 100 100 100 97 90 94 89 89 87 81 84 84 Engine 4 | . 14 14 14 14 9 7 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 7 7 6 7 7 7 7 6 6 6 4 5 5 5 4 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 3 4 6 5 Treads 9 | . 19 28 28 28 26 10 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 8 . . . 5 5 . . . . . . . . . . . . . . . . . . . . 2 6 6 Flight 13 | . . . . . . . 29 30 30 30 30 30 30 25 26 26 23 23 23 23 23 29 32 23 20 21 13 . . Device 5 | . . . . . 12 13 6 7 7 7 6 7 7 . . 6 4 5 5 5 5 5 9 14 9 14 12 10 8 Storage 6 | . 14 14 14 14 9 9 . . . . . . . . . . . . . . . 3 4 4 4 4 5 6 6 Processor 5 | . 4 . . . . 7 6 7 3 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 6 27 29 Hackware 13 | . . . . . . . 15 23 26 23 23 23 23 25 26 26 23 29 29 29 29 26 23 23 24 26 16 . . Protection 10 | . 9 14 14 14 12 3 13 7 7 7 7 7 7 20 19 13 17 17 17 17 16 10 7 2 11 3 1 . . Energy Gun 3 | . . . . . 14 14 . . . . . . . . . . . . . . . . . . . . 7 25 25 Ballistic Gun 9 | . 28 28 28 28 3 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 7 7 4 1 7 7 5 5 6 5 5 5 5 5 4 5 9 8 8 7 . . Special Melee Weapon 1 | . . . . . . . 6 7 7 6 7 7 7 5 6 6 4 5 5 5 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 51 52 52 51 58 56 55 14 14 14 14 14 14 18 17 16 18 18 18 18 17 32 39 38 46 42 65 60 60 Greatest Support 80 | 20 40 40 40 40 80 48 48 18 18 18 18 18 18 22 22 22 22 22 22 22 22 32 43 47 47 51 60 60 60 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 5 5 5 5 5 5 15 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 13 | . 15 20 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 11 15 15 15 15 14 15 15 Most Carried 20 | . 20 20 20 20 20 20 19 5 5 5 5 4 4 6 5 5 4 5 5 5 5 7 15 15 15 15 15 11 11 Average Carried 11 | . 11 19 19 19 18 19 5 5 4 5 4 4 4 4 4 5 4 4 4 4 4 5 10 14 14 14 13 10 10 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 Final Carried 20 | 6 15 20 20 20 20 19 5 5 5 5 4 4 4 4 5 5 4 5 5 5 5 6 13 15 15 15 11 11 9 Class Distribution -------------------- 26% | Wizard-Sprinter 25% | Hacker-Sprinter 24% | Mutant 8% | Alien-Sigix 7% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 3055 | 200 266 204 . 178 198 266 150 . 97 109 50 . . 292 112 31 . 50 . . 65 100 178 127 50 91 155 60 26 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6882 | . 711 343 . 144 784 1065 142 . 223 32 . . . 274 41 . . . . . . 314 229 95 47 . 755 99 1584 Parts 340 | . 42 14 . 4 41 40 9 . 10 5 . . . 35 5 . . . . . . 16 11 4 1 . 43 13 47 Haulers Intercepted 7 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 4 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 13 1 . 1 . 6 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 134 | . 10 8 . 7 15 15 . . 2 4 . . . 12 4 . . . . . . 7 . . . . 10 1 39 Melee 12 | . . . . . . . . . 2 . . . . . . . . . . . . 7 . . . . 3 . . Guns 74 | . 10 8 . 7 15 15 . . . . . . . . . . . . . . . . . . . . 7 1 11 AOE 48 | . . . . . . . . . . 4 . . . 12 4 . . . . . . . . . . . . . 28 Classes Destroyed 20 | . 7 . . 2 3 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 5 Worker 7 | . 1 . . . . . . . . . . . . 3 . . . . . . . 2 1 . . . . . . Builder 6 | . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . Hauler 7 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . 2 . . . 2 2 . . 2 . . . . . . . . . . . . . 1 . . . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 12 | . . . . . . . 2 . 1 . . . . 3 . . . . . . . . 2 2 1 . 1 . . Swarmer 39 | . 6 . . . 7 . . . 2 4 . . . 11 4 . . . . . . 5 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 41 | . 4 8 . 1 6 8 . . . . . . . . . . . . . . . . . . . . 2 . 12 Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . 1 5 . . . . . . . . . . . . . . . 1 . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 16 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | . 3 2 . 5 6 10 1 . 4 4 . . . 17 4 . . . . . . 5 1 1 1 . 5 2 36 Combat Bots Only 34 | . 3 2 . 5 6 4 . . 2 4 . . . 12 4 . . . . . . 5 . . . . 4 1 34 Max Kills in Single Turn 30 | . 1 1 . 1 2 1 1 . 1 2 . . . 5 2 . . . . . . 1 1 1 1 . 2 1 30 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . . . . . . . . . 2 . . . 5 2 . . . . . . . . . . . . . 28 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 11631 | . 380 341 . 205 479 1139 63 . 126 30 115 . . 440 64 . . 43 . . 694 199 559 138 526 603 1213 59 4215 Core 2784 | . 66 31 . . 28 234 18 . . 18 42 . . 41 14 . . . . . 174 48 195 43 43 176 284 18 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 694 | . 20 . . . . . . . . . . . . 14 10 . . . . . 41 42 172 20 232 20 123 . . Regen/Repaired (Parts) 1298 | . 81 . . . . 9 21 7 82 18 24 14 . 156 126 2 58 37 6 . 24 149 29 117 6 160 172 . . Core Remaining (%) 72 | 100 . . . 61 . 52 . . . . . . 88 . . 93 . . . . 82 95 . 81 . . 59 . 16 Volleys Fired 316 | . 55 26 . 18 51 66 . . . 5 . . . 9 6 . . . . . 4 . . . . . 12 17 47 Largest 4 | . 2 2 . 2 2 2 . . . 1 . . . 1 1 . . . . . 1 . . . . . 4 4 4 Hottest 400 | . 40 40 . 40 136 136 . . . 30 . . . 30 30 . . . . . 30 . . . . . 400 400 400 Shots Fired 661 | . 110 52 . 36 102 132 . . . 5 1 . . 9 6 . . . . . 4 . . . . . 39 28 137 Gun 635 | . 110 52 . 36 102 132 . . . . . . . . . . . . . . . . . . . . 39 28 136 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . . . . . . . 5 1 . . 9 6 . . . . . 4 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . 110 52 . 36 26 29 . . . . . . . . . . . . . . . . . . . . . . . Thermal 180 | . . . . . 76 103 . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 25 | . . . . . . . . . . 5 1 . . 9 6 . . . . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 28 136 Robot Hit Streak 29 | . 12 12 . 16 7 12 . . . . . . . 5 . . . . . . . . . . . . 3 3 29 Robot Miss Streak 4 | . 4 2 . 1 4 4 . . . . . . . . . . . . . . . . . . . . 3 3 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 10 | . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 478 | . 71 40 . 29 61 91 5 . 11 . 3 . . 12 . . 1 . . . . 16 12 5 1 . 26 2 92 Core Hits 280 | . 31 20 . 12 28 31 3 . 5 6 . . . 27 5 . . . . . . 8 3 2 1 . 16 2 80 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 2 . . . 6 7 . . 1 . . . . . . . . . . . . 1 1 . . . 2 . 1 Burn 13 | . . . . . 6 7 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 2 . 1 Melee Attacks 331 | . . . . . . 7 11 . 27 1 5 . 4 46 1 . 17 1 . . 1 32 52 19 18 23 65 1 . Impact 16 | . . . . . . 7 9 . . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . . . . . 2 . 27 1 1 . 4 41 1 . 16 1 . . 1 32 52 19 18 23 65 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . 2 . 3 . 3 . . 6 . . . . . . . 9 3 1 . . . . . Combat Hostiles 10 | . . . . . . . . . . . . . . 3 . . . . . . . 7 . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Damage Inflicted 46444 | . 805 513 . 355 1187 1893 322 . 527 326 . . . 1452 398 . 40 . . . . 952 566 326 89 . 2149 229 34315 Guns 13244 | . 745 503 . 355 1185 1893 . . . . . . . . . . . . . . . . . . . . 1543 229 6791 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 29122 | . . . . . . . . . . 326 . . . 1040 398 . . . . . . . . . . . . . 27358 Melee 3840 | . . . . . . . 322 . 527 . . . . 412 . . 40 . . . . 952 566 326 89 . 606 . . Ramming 238 | . 60 10 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 166 Kinetic 2207 | . 745 503 . 355 193 411 . . . . . . . . . . . . . . . . . . . . . . . Thermal 29986 | . . . . . 992 1482 . . . . . . . 154 . . . . . . . . . . . . . . 27358 Explosive 1610 | . . . . . . . . . . 326 . . . 886 398 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 236 | . . . . . . . 236 . . . . . . . . . . . . . . . . . . . . . . Slashing 12167 | . . . . . . . 86 . 527 . . . . 412 . . 40 . . . . 952 566 326 89 . 2149 229 6791 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 6 8 8 8 8 8 . . . . . . . . . 1 1 1 1 7 1 3 Average Corruption 4 | . . . . . . 1 . 6 7 8 8 8 8 . . . . . . . . . 1 1 1 1 5 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 56 | . . . . . . 1 . . 14 11 5 2 8 . . . . . . . . . 2 1 . . 9 . 3 Message Errors 15 | . . . . . . . . . 2 3 3 1 2 . . . . . . . . . 2 1 . . 1 . . Matter Fused 13 | . . . . . . . . . 6 1 . . 3 . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 6 | . . . . . . 1 . . 2 1 . . 1 . . . . . . . . . . . . . 1 . . Energy Discharges 10 | . . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1652 | . . . . . . . 52 . 23 10 . . . 104 21 . 5 . . . . 111 128 29 . . 80 . 1089 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1077 | . . . . . . . . . . 10 . . . 11 21 . . . . . . . . . . . . . 1035 Melee 575 | . . . . . . . 52 . 23 . . . . 93 . . 5 . . . . 111 128 29 . . 80 . 54 Knockbacks 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Impact 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 488 | . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . 455 Shots 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Rammed 8 | . 4 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 8 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 27 12 . 55 195 145 10 . 263 174 7 . 164 4 . . . . . . 4 . . . . 495 305 205 415 Average Temperature 72 | . 7 3 . 14 44 65 4 . 146 92 3 . 59 2 . . . . . . 2 . . . . 171 109 119 159 Received Heat Transfer 2157 | . 150 189 . 60 207 567 18 . . . 45 . . 105 . . . 18 . . 54 18 48 12 108 117 99 18 324 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 1 . . 5 10 . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 6339 | . . . . . 2183 3256 . . . . . . . 150 . . . . . . . . . . . . . . 750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 2058 | . 153 172 . 212 450 493 509 208 361 . . . . 961 . . 259 . . . . 319 421 556 430 564 2058 1877 1255 Initial 1234 | . . 17 . . 5 105 182 178 145 . . . . 28 . . 121 . . . . 69 94 231 239 241 229 1234 1200 Average 320 | . 58 77 . 109 248 282 322 195 236 . . . . 386 . . 151 . . . . 220 180 390 313 361 700 1396 1135 Maximum Alert Level 5 | . . . . 1 2 2 2 1 1 . . . . 3 . . 1 . . . . 1 2 2 2 2 5 5 5 Low Security (%) 45 | . 100 100 . 99 30 29 38 50 36 . . . . 12 . . 64 . . . . 42 64 . . . . . . Level 1 33 | . . . . . 48 52 17 50 63 . . . . 38 . . 35 . . . . 57 32 38 87 76 69 . . Level 2 10 | . . . . . 20 18 43 . . . . . . 43 . . . . . . . . 3 61 12 23 . . . Level 3 1 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 33 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 62 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 28 . Squads Dispatched 67 | . 1 . . . . 2 2 . 3 . 1 . . 6 . . 3 . . . . 3 4 2 9 3 14 12 2 Investigation 23 | . . . . . . . . . 2 . . . . 5 . . 3 . . . . 3 3 2 4 . . 1 . Extermination 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . Reinforcement 12 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . . . . 2 3 1 1 . Assault 25 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 12 9 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . 3 . . 1 . . . . 2 1 1 3 1 . 1 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 37 | . 1 . . . 3 . 1 . . . . . . 2 . . 2 . . . 8 2 2 1 1 2 1 1 10 Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . . . . . 17 5 4 19 20 . . Distress Signals 62 | . . . . . . . . . . . . . . . . . . . . . . . 17 5 4 19 17 . . Times Spotted 455 | . 25 9 . 15 21 21 13 4 13 4 21 . 4 45 4 . 8 7 3 . 19 16 35 16 24 20 55 13 40 Peak Tracking Total 64 | . 4 3 . 4 5 3 3 4 5 4 17 . 3 10 4 . 4 5 5 . 11 12 8 7 7 11 30 17 64 Tactical Retreats 77 | . 1 . . 1 . 1 2 . 3 3 5 . 1 15 . . 2 2 1 . 3 . 12 3 5 7 5 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . . . . . . 1 1 . 3 . . . . . . . . . . . . 2 . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 28 | . . . . . . 2 1 . . . . . . 5 . . . . . . . . . 5 . 5 8 1 1 Max in Single Turn 4 | . . . . . . 1 1 . . . . . . 4 . . . . . . . . . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 125 | . 7 . 2 1 . 2 7 . 10 . 1 4 . 16 1 . 7 . 1 4 . 10 17 8 10 8 7 1 1 Terminals 68 | . 5 . . . . 2 5 . 5 . . . . 9 . . 3 . . . . 5 11 5 5 6 5 1 1 Fabricators 14 | . . . . . . . . . 1 . . . . 3 . . 2 . . . . 2 2 1 3 . . . . Repair Stations 13 | . 1 . . . . . . . 1 . . . . 2 . . 1 . . . . 2 1 1 1 2 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . 1 . . Garrison Access 10 | . . . . . . . 2 . 3 . . . . 1 . . . . . . . 1 2 . 1 . . . . Total Hacks 385 | . 27 . 2 1 . 3 26 . 25 . 1 26 . 53 1 . 27 . 1 16 . 37 42 27 31 18 18 2 1 Successful 293 | . 16 . 2 1 . 2 20 . 14 . 1 26 . 36 1 . 20 . 1 16 . 30 32 20 25 13 16 . 1 Failed 91 | . 11 . . . . 1 6 . 11 . . . . 17 . . 7 . . . . 6 10 7 6 5 2 2 . Catastrophic 8 | . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 198 | . 16 . 1 . . 2 18 . 19 . . . . 25 . . 14 . . . . 19 25 17 19 11 12 . . Terminals 212 | . 20 . . . . 3 19 . 16 . . . . 29 . . 14 . . . . 18 28 18 17 14 13 2 1 Fabricators 45 | . . . . . . . . . 3 . . . . 9 . . 5 . . . . 8 6 5 9 . . . . Repair Stations 42 | . 5 . . . . . . . 2 . . . . 6 . . 6 . . . . 8 2 2 3 4 4 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . 6 . . 2 . . . . . 3 2 . . 1 . . Garrison Access 22 | . . . . . . . 7 . 4 . . . . 3 . . . . . . . 3 3 . 2 . . . . Terminal Hacks 134 | . 7 . 2 1 . 2 8 . 3 . 1 26 . 15 1 . 4 . 1 16 . 10 13 6 8 5 4 . 1 Record 16 | . . . 1 . . . . . . . . 11 . . . . . . . 4 . . . . . . . . . Part Schematic 23 | . . . . . . 1 3 . . . . 8 . 1 . . . . . 4 . 2 1 2 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . 3 . 1 . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 1 . 1 . . . . 1 . . . 1 . . . 1 . . . . . . 1 1 . 1 Branch Access Points 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 . . Terminal Index 7 | . 1 . . . . . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . . 1 . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . Locate Traps 13 | . 3 . . . . . 3 . . . . . . 2 . . . . . . . 3 2 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . . . . . . . . . 2 . . 2 . . . . . 1 1 1 . . . . Recall Extermination 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Zone Layout 10 | . . . . . . . . . . . . . . 1 . . . . . . . 2 2 2 1 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . . 2 . . . . 5 . . 4 . . . . 5 4 2 7 . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 14 | . . . . . . . . . 1 . . . . 2 . . 2 . . . . 3 2 1 3 . . . . Build 13 | . . . . . . . . . 1 . . . . 2 . . 2 . . . . 2 2 1 3 . . . . Repair Station Hacks 37 | . 4 . . . . . . . 2 . . . . 4 . . 6 . . . . 7 2 2 2 4 4 . . Scan Component 20 | . 2 . . . . . . . 1 . . . . 3 . . 3 . . . . 4 1 1 1 2 2 . . Repair 17 | . 2 . . . . . . . 1 . . . . 1 . . 3 . . . . 3 1 1 1 2 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . 6 . . 2 . . . . . 3 1 . . . . . Insert Component 8 | . . . . . . . . . . . . . . 3 . . 1 . . . . . 3 1 . . . . . Analyze 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 79 | . 5 . . . . . 12 . 5 . . . . 6 . . 4 . . . . 8 10 9 8 4 8 . . Terminals 49 | . 4 . . . . . 6 . 2 . . . . 3 . . 4 . . . . 2 6 7 4 4 7 . . Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 16 | . 1 . . . . . 2 . . . . . . 1 . . 2 . . . . . 3 3 3 . 1 . . Botnet 22 | . 2 . . . . . 2 . 2 . . . . 2 . . 2 . . . . 2 1 3 1 3 2 . . Disrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . . Operators 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricators 10 | . . . . . . . . . 1 . . . . 2 . . . . . . . 3 1 1 2 . . . . Prioritize 9 | . . . . . . . . . 1 . . . . 2 . . . . . . . 2 1 1 2 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 17 | . . . . . . . 6 . 2 . . . . 1 . . . . . . . 3 3 . 2 . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Redirect 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Reprogram 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watchers 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . 1 1 . 1 . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 5 . . . . 1 5 . 7 . . . . 14 . . 5 . . . . 5 13 6 9 5 5 1 . Full Trace Events 19 | . . . . . . . . . 2 . . . . 4 . . 3 . . . . 2 2 2 3 . . 1 . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 1 3 . . . . 8 . 4 . . 1 . . 4 . 2 1 2 1 . . . . Parts Built 13 | . . . . . . . . . 1 . . . . 2 . . 2 . . . . 2 2 1 3 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 640 | . . . . . . . . . 26 . . . . 79 . . 88 . . . . 92 93 37 225 . . . . Total Part Build Rating 85 | . . . . . . . . . 6 . . . . 12 . . 12 . . . . 14 13 9 19 . . . . Parts Repaired 17 | . 2 . . . . . . . 1 . . . . 1 . . 3 . . . . 3 1 1 1 2 2 . . Time 463 | . 52 . . . . . . . 19 . . . . 44 . . 63 . . . . 43 34 80 26 62 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 1 . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 84 | . 1 4 1 . . . 2 1 . . 2 . 1 3 . . 2 . . . . . 6 2 5 15 1 25 13 Largest Group 13 | . 1 3 4 4 . . 1 1 . . 2 1 1 2 . . 2 . . . . . 4 1 3 4 1 6 13 Highest-Rated Group 188 | . 10 40 61 61 . . 26 31 . . 32 16 96 50 . . 20 . . . . . 188 45 183 55 26 85 181 Highest-Rated Ally 96 | . 10 31 21 21 . . 26 31 . . 16 16 96 30 . . 10 . . . . . 47 45 69 15 26 15 15 Total Orders 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . 21 . . . 2 . . 3 . 9 2 . . . . . . . . 21 . 5 46 . 3 69 Total Damage 3605 | . . . . 294 . . . 44 . . 50 . 288 30 . . . . . . . . 543 . 380 795 . 29 1152 Kills 22 | . . . . 8 . . . . . . . . 1 . . . . . . . . . 2 . 1 6 . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 2 1 . 1 . 1 . . 2 1 . 1 . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 13259 | . 1426 896 1281 557 430 533 296 22 479 206 196 49 328 703 462 7 620 130 110 55 196 519 747 383 619 457 710 348 494 Spaces Moved 17695 | 1 635 333 511 202 159 215 671 75 1108 605 525 100 524 1581 366 21 548 407 283 138 583 990 2034 867 1078 1002 1165 422 546 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1590 | . 439 333 511 202 100 5 . . . . . . . . . . . . . . . . . . . . . . . Legs 1625 | 1 196 . . . . . . . . . . . . . . . . . . . . . . . . . 460 422 546 Wheels 274 | . . . . . 59 210 5 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14206 | . . . . . . . 666 75 1108 605 525 100 524 1581 366 21 548 407 283 138 583 990 2034 867 1078 1002 705 . . Fastest Speed 20 | 120 120 240 240 240 115 115 28 28 28 28 28 28 28 28 31 31 31 31 31 31 31 24 20 25 28 20 24 30 30 Average Speed 47 | 120 175 240 240 240 151 122 28 28 28 28 28 28 28 29 31 31 31 31 31 31 31 24 21 27 28 27 29 30 30 Slowest Speed 320 | 120 240 240 240 240 240 320 115 28 28 28 32 28 28 105 31 31 31 31 31 31 31 28 97 28 28 31 103 30 30 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . 2 2 . . . . . 13 . . . . . . 2 . 10 10 12 4 6 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 82 61 88 45 19 47 28 80 24 65 59 70 75 52 51 5 12 63 61 60 68 30 43 87 25 84 76 14 19 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . Known Exits Taken 18 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 24 | . . 1 . 1 . . . . . 4 6 . 1 . 3 2 . 3 . . 3 . . . . . . . . Spaces Dug 298 | . . . . . . 3 4 . 12 11 14 . 4 54 17 . 15 1 . . 25 13 29 5 15 13 10 32 21 Terrain Destroyed 1139 | . . . . . . 4 4 . 12 30 14 . 4 80 40 . 15 1 . . 34 13 29 5 15 13 28 43 755 Melee 155 | . . . . . . 3 4 . 12 1 1 . 4 27 1 . 15 1 . . 1 13 29 5 15 13 9 1 . Projectile 123 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 19 42 61 AOE 861 | . . . . . . . . . . 29 13 . . 53 39 . . . . . 33 . . . . . . . 694 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total 21384 | . 843 377 568 249 249 340 765 73 1236 633 570 120 698 1720 704 20 970 408 305 149 590 1212 2257 980 1357 1151 1414 621 805 Wait 2563 | . 108 3 3 5 7 22 43 1 51 21 37 21 171 62 328 . 400 . 21 1 . 158 135 92 260 103 140 172 198 Move 17550 | . 634 332 510 201 158 214 667 71 1107 604 524 99 523 1557 365 20 547 406 282 137 578 989 2013 847 1055 994 1151 421 544 Hop 53 | . . . . . . . 2 1 . . . . . 10 . . . . . . 2 . 10 9 10 3 6 . . Pick Up 122 | . 17 7 1 10 7 6 5 . 3 . . . . 5 1 . . 1 1 1 2 5 14 6 5 9 14 1 1 Fast Attach 76 | . 3 . 1 . 6 7 3 . 2 . . . . 5 . . 4 . . 5 1 6 4 2 2 5 16 3 1 Attach 63 | . 2 1 . 1 4 3 9 . 1 . 1 . . 4 . . 1 . . . 1 3 11 . 2 7 6 2 4 Detach 14 | . . . . . . . . . . . . . . 1 . . . . . . . 1 6 . . 1 2 1 2 Swap 79 | . 4 2 3 2 4 8 3 . 3 2 3 . . 15 3 . 1 . . . . 4 7 2 2 . 6 2 3 Drop 127 | . 12 3 4 12 11 7 22 . 6 . . . . 6 . . . . 1 5 1 2 7 7 4 9 7 1 . Fire 316 | . 55 26 . 18 51 66 . . . 5 . . . 9 6 . . . . . 4 . . . . . 12 17 47 Melee 309 | . . . . . . 7 11 . 27 1 5 . 4 46 1 . 17 1 . . 1 32 50 15 17 20 53 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 9 | . 5 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 36 . . . . . . . . . . . . 12 . . . . 1 . 1 Rewire 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Repaired Lgt. Assault Rifle 153 | -10/Materials | Repaired Lgt. Treads 238 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 8) 855 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Discovered new exit (range 16) 1427 | -10/Materials | Entered Mines 1438 | -10/Mines | Escorted by a lone wolf Derelict 1946 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2228 | -10/Mines | Discovered new exit (range 5) 2314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2314 | -10/Mines | Discovered new exit (range 5) 2323 | -10/Mines | Entered Exiles 2323 | -10/Exiles | Found Exiles lab destroyed 2323 | -10/Exiles | Accompanied by 3 allies 2355 | -10/Exiles | Discovered new exit (range 15) 2624 | -10/Exiles | Learned location of Zion (-6) 2915 | -10/Exiles | Build established: Commander-Mutant 3112 | -10/Exiles | Opened EX-Vault 3131 | -10/Exiles | Found Supersonic Drone Bay 3582 | -10/Exiles | Discovered new exit (range 10) 3604 | -10/Exiles | Entered Mines 3604 | -9/Mines | Accompanied by 4 allies 3860 | -9/Mines | Found a hidden stash of uninstalled traps 3917 | -9/Mines | Build established: Mutant 3920 | -9/Mines | Discovered new exit (range 15) 3990 | -9/Mines | Assembled infested the area 3997 | -9/Mines | Found the Drone Emporium 4011 | -9/Mines | Found Prototype Device 4161 | -9/Mines | Entered Materials 4161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4170 | -8/Materials | Discovered new exit (range 10) 4498 | -8/Materials | Build established: Scavenger-Mutant 4584 | -8/Materials | Discovered new exit (range 7) 4591 | -8/Materials | Entered Storage 4999 | -8/Storage | Lost 4 parts (2n1u1w) 5063 | -8/Storage | Found Prototype Protection 5064 | -8/Storage | Identified Lgt. Regenerative Plating 5066 | -8/Storage | Found Lgt. Regenerative Plating 5115 | -8/Storage | Discovered new exit (range 5) 5124 | -8/Storage | Entered Factory 5124 | -7/Factory | Evolved 2 slots: Utility x2 5202 | -7/Factory | Discovered new exit (range 20) 5322 | -7/Factory | Identified exit to Lower Caves 5340 | -7/Factory | Discovered new exit (range 18) 5408 | -7/Factory | Build established: Hacker-Sprinter 5420 | -7/Factory | Manually triggered Chute Trap 5420 | -7/Factory | Sucked down chute 5420 | -7/Factory | Entered Waste 5421 | -7/Waste | Met a frightened Derelict 5427 | -7/Waste | Spotted C-40 Crusher 5429 | -7/Waste | Spotted C-40 Crusher 5429 | -7/Waste | Spotted C-40 Crusher 5431 | -7/Waste | Spotted C-40 Crusher 5435 | -7/Waste | EMP discharged 5435 | -7/Waste | Spotted C-40 Crusher 5436 | -7/Waste | Discovered new exit (range 20) 5436 | -7/Waste | Spotted C-40 Crusher 5442 | -7/Waste | Entered Factory 5505 | -7/Factory | Fabricated Adv. System Shield (x1) 5668 | -7/Factory | Discovered exit to Lower Caves (range 9) 5735 | -7/Factory | Hacking Suite fried by hacking feedback 5778 | -7/Factory | Repaired Lgt. Nuclear Core 5921 | -7/Factory | Entered Lower Caves 5934 | -7/Lower Caves | Encountered a Warlord checkpoint 5998 | -7/Lower Caves | Learned Factory emergency access door positions 6121 | -7/Lower Caves | Discovered new exit (range 9) 6123 | -7/Lower Caves | Identified exit to Lower Caves 6127 | -7/Lower Caves | Entered another Lower Caves area 6146 | -7/Lower Caves | Discovered new exit (range 5) 6147 | -7/Lower Caves | Identified exit to Factory 6148 | -7/Lower Caves | Learned Factory non-interactive machine intel 6304 | -7/Lower Caves | Discovered new exit (range 9) 6317 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6323 | -7/Lower Caves | Identified exit to Data Miner 6323 | -7/Lower Caves | Entered Data Miner 6323 | -7/Data Miner | Accompanied by 1 ally 6323 | -7/Data Miner | Discovered new exit (range 6) 6329 | -7/Data Miner | Met Data Miner 6334 | -7/Data Miner | Learned location of Section 7 (-2) 6334 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6336 | -7/Data Miner | Received God Mode back door access code from Data Miner 6351 | -7/Data Miner | Identified exit to Proximity Caves 6372 | -7/Data Miner | Entered Proximity Caves 6372 | -6/Proximity Caves | Accompanied by 1 ally 6419 | -6/Proximity Caves | Spotted B-75 Beast 6700 | -6/Proximity Caves | Entered Factory 6700 | -6/Factory | Evolved 2 slots: Utility x2 6702 | -6/Factory | Loaded intel: 189 non-interactive machine locations 6731 | -6/Factory | Discovered new exit (range 11) 6781 | -6/Factory | Identified exit to Lower Caves 6858 | -6/Factory | Discovered new exit (range 13) 6908 | -6/Factory | Incoming investigation squad redirected 6931 | -6/Factory | Fabricated Adv. Hacking Suite? 7050 | -6/Factory | Search patrols dispatched 7054 | -6/Factory | Repaired Chainsword? 7223 | -6/Factory | Fabricated Adv. Hacking Suite? 7226 | -6/Factory | Incoming investigation squad redirected 7365 | -6/Factory | Destroyed 12 combat bots 7379 | -6/Factory | Incoming investigation squad redirected 7403 | -6/Factory | Entered Lower Caves 7794 | -6/Lower Caves | Identified exit to Lower Caves 7865 | -6/Lower Caves | Entered another Lower Caves area 7865 | -6/Lower Caves | Discovered new exit (range 8) 7870 | -6/Lower Caves | Identified exit to Factory 7872 | -6/Lower Caves | Entered Factory 7872 | -5/Factory | Evolved 2 slots: Utility x2 7883 | -5/Factory | Discovered new exit (range 6) 7885 | -5/Factory | Identified exit to Factory 7914 | -5/Factory | Discovered new exit (range 11) 7941 | -5/Factory | Repaired Adv. Sensor Array 7962 | -5/Factory | Repaired Imp. Datajack 7982 | -5/Factory | Repaired Lgt. Nuclear Core 7987 | -5/Factory | Identified exit to Upper Caves 8052 | -5/Factory | Incoming investigation squad redirected 8062 | -5/Factory | Fabricated Adv. Hacking Suite? 8083 | -5/Factory | Fabricated Adv. Hacking Suite? 8492 | -5/Factory | Entered Upper Caves 8493 | -5/Upper Caves | Encountered a Warlord checkpoint 8511 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8576 | -5/Upper Caves | Learned 4 Factory zone layouts 8618 | -5/Upper Caves | Discovered new exit (range 12) 8622 | -5/Upper Caves | Identified exit to Upper Caves 8622 | -5/Upper Caves | Entered another Upper Caves area 8624 | -5/Upper Caves | Discovered exit to Factory (range 5) 8723 | -5/Upper Caves | Learned 8 Factory zone layouts 8726 | -5/Upper Caves | Build established: Wizard-Sprinter 8731 | -5/Upper Caves | Discovered new exit (range 5) 8732 | -5/Upper Caves | Identified exit to Zhirov 8732 | -5/Upper Caves | Entered Zhirov 8732 | -5/Zhirov | Discovered new exit (range 3) 8738 | -5/Zhirov | Met Zhirov 8744 | -5/Zhirov | Learned location of Quarantine (-2) 8744 | -5/Zhirov | Learned location of Testing (-3) 8747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8752 | -5/Zhirov | Found Alien Artifact 8752 | -5/Zhirov | Identified Integrated Reactor 8752 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8774 | -5/Zhirov | Found Alien Artifact 8787 | -5/Zhirov | Identified exit to Proximity Caves 8787 | -5/Zhirov | Entered Proximity Caves 8853 | -4/Proximity Caves | Found Alien Artifact 8893 | -4/Proximity Caves | Learned Research stockpile data 8944 | -4/Proximity Caves | Spotted B-86 Titan 8979 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8983 | -4/Proximity Caves | Entered Factory 8983 | -4/Factory | Evolved 2 slots: Propulsion x2 8984 | -4/Factory | Identified exit to Research 9009 | -4/Factory | Lost 4 parts (2p1u1w) 9061 | -4/Factory | Identified exit to Upper Caves 9127 | -4/Factory | Repaired Chainsword 9141 | -4/Factory | Repaired Imp. Propulsion Shielding 9158 | -4/Factory | Incoming investigation squad redirected 9234 | -4/Factory | Repaired Imp. Flight Unit 9239 | -4/Factory | Spotted B-86 Titan 9301 | -4/Factory | Central database locked down 9388 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 9410 | -4/Factory | Incoming investigation squad redirected 9436 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 9457 | -4/Factory | Discovered exit to Research (range 6) 9502 | -4/Factory | Entered Research 9502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9643 | -3/Research | Discovered new exit (range 6) 9644 | -3/Research | Identified exit to Research 9700 | -3/Research | Identified exit to Armory 9700 | -3/Research | Identified exit to Testing 9781 | -3/Research | Repaired Mic. Antimatter Reactor 9806 | -3/Research | Found Adv. Powered Armor 9891 | -3/Research | Identified Transdimensional Reconstructor 9891 | -3/Research | Identified Core Expander 9946 | -3/Research | Discovered exit to Research (range 5) 9954 | -3/Research | Spotted B-86 Titan 9996 | -3/Research | Fabricated Nanosword? 10028 | -3/Research | Incoming investigation squad redirected 10037 | -3/Research | Fabricated Exp. Targeting Computer? 10249 | -3/Research | Entered Testing 10305 | -3/Testing | Incoming investigation squad redirected 10361 | -3/Testing | Fabricated Exp. Core Analyzer (x1) 10499 | -3/Testing | Search patrols dispatched 10560 | -3/Testing | Repaired Exp. Utility Shielding? 10585 | -3/Testing | Discovered exit to Research (range 16) 10632 | -3/Testing | Entered Research 10632 | -2/Research | Evolved 2 slots: Utility x2 10677 | -2/Research | Incoming investigation squad redirected 10723 | -2/Research | Fabricated Exp. Propulsion Shielding? 10733 | -2/Research | Spotted B-90 Cyclops 10779 | -2/Research | Repaired Biomechanical Wings 10833 | -2/Research | Found Nanosword 10863 | -2/Research | Identified exit to Quarantine 10966 | -2/Research | Spotted B-90 Cyclops 11003 | -2/Research | Incoming investigation squad redirected 11096 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 11125 | -2/Research | Garrison activated, responded to threat 11149 | -2/Research | Incoming investigation squad redirected 11160 | -2/Research | Fabricated Exp. Targeting Computer (x1) 11243 | -2/Research | Spotted B-90 Cyclops 11251 | -2/Research | Entered Quarantine 11310 | -2/Quarantine | Repaired Mic. Antimatter Reactor 11316 | -2/Quarantine | Found Alien Artifact 11316 | -2/Quarantine | Identified Core Reset Matrix 11316 | -2/Quarantine | Used Core Reset Matrix 11320 | -2/Quarantine | Detected hypermatrix surge 11320 | -2/Quarantine | Sensed 17 artifacts in vicinity 11371 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 11375 | -2/Quarantine | Found Transdimensional Reconstructor 11377 | -2/Quarantine | Found Transdimensional Reconstructor 11378 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 11384 | -2/Quarantine | Found Dimensional Node Initializer 11435 | -2/Quarantine | Cryocooling Duct disabled 11441 | -2/Quarantine | Assembled infested ambush trap array 11450 | -2/Quarantine | Ambient heat levels rising (+20) 11450 | -2/Quarantine | Non-combat units ordered to evacuate 11465 | -2/Quarantine | Spotted Alpha 7 11467 | -2/Quarantine | Incoming assault squad redirected 11492 | -2/Quarantine | Found Sigix Terminator 11513 | -2/Quarantine | Cryocooling Duct disabled 11528 | -2/Quarantine | Ambient heat levels rising (+20) 11528 | -2/Quarantine | Combat units ordered to evacuate 11559 | -2/Quarantine | Discovered new exit (range 8) 11571 | -2/Quarantine | Repaired Exp. Utility Shielding? 11628 | -2/Quarantine | Quarantine Guard activated 11651 | -2/Quarantine | Found Subatomic Replicator 11663 | -2/Quarantine | Spotted Fortress 11707 | -2/Quarantine | Discovered new exit (range 6) 11708 | -2/Quarantine | Identified exit to Section 7 11708 | -2/Quarantine | Entered Section 7 11709 | -2/Section 7 | Sensed 14 artifacts in vicinity 11738 | -2/Section 7 | Repaired Field Propulsion Array 11759 | -2/Section 7 | Repaired Lgt. Antimatter Reactor 11777 | -2/Section 7 | Found Integrated Mediator 11777 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11943 | -2/Section 7 | Crushed by falling debris 11961 | -2/Section 7 | Used Subatomic Replicator to replicate Field Propulsion Array 11980 | -2/Section 7 | Spotted Alpha 7 11985 | -2/Section 7 | Lost 3 parts (3n) 12113 | -2/Section 7 | Found Sigix Sheargun 12115 | -2/Section 7 | Found Sigix Sheargun 12146 | -2/Section 7 | Spotted Striker 12146 | -2/Section 7 | Spotted Striker 12167 | -2/Section 7 | Integrated with Sigix Exoskeleton 12175 | -2/Section 7 | Installed Core Expander, added new Utility slot 12209 | -2/Section 7 | Spotted B-99 Colossus 12223 | -2/Section 7 | Found Core Expander 12223 | -2/Section 7 | Installed Core Expander, added new Power slot 12238 | -2/Section 7 | Found Core Expander 12238 | -2/Section 7 | Installed Core Expander, added new Weapon slot 12240 | -2/Section 7 | Found Core Expander 12240 | -2/Section 7 | Installed Core Expander, added new Weapon slot 12331 | -2/Section 7 | Spotted Executioner 12366 | -2/Section 7 | Spotted B-90 Cyclops 12368 | -2/Section 7 | Warped through subspace 12385 | -2/Section 7 | Discovered new exit (range 17) 12405 | -2/Section 7 | Spotted S7 Guard 12415 | -2/Section 7 | Found Core Physics Calibrator 12418 | -2/Section 7 | Entered Access 12418 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Utility x3 12423 | -1/Access | Emitted hypermatrix ping 12428 | -1/Access | Assembled emerged from beneath the floor 12488 | -1/Access | Build established: Alien-Sigix 12489 | -1/Access | Incoming investigation squad redirected 12524 | -1/Access | Assembled emerged from beneath the floor 12667 | -1/Access | Assembled emerged from beneath the floor 12668 | -1/Access | First assault squad dispatched 12685 | -1/Access | Garrison activated, responded to threat 12708 | -1/Access | Assembled emerged from beneath the floor 12724 | -1/Access | Discovered new exit (range 17) 12766 | -1/Access | Entered Command 12771 | -1/Command | Emitted hypermatrix ping 12776 | -1/Command | Assembled emerged from beneath the floor 12798 | -1/Command | Assembled emerged from beneath the floor 12958 | -1/Command | Spotted Combat Programmer 12976 | -1/Command | Spotted Combat Programmer 12983 | -1/Command | Destroyed Combat Programmer 12998 | -1/Command | Destroyed Combat Programmer 12998 | -1/Command | Spotted M Guard 13000 | -1/Command | Spotted M Guard 13011 | -1/Command | Crushed by falling debris 13016 | -1/Command | First assault squad dispatched 13037 | -1/Command | Incoming assault squad redirected 13132 | -1/Command | Met MAIN.C 13172 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13177 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13177 | -1/Command | Destroyed MAIN.C Shell 13177 | -1/Command | Spotted M Shell/Def 13177 | -1/Command | Spotted M Shell/Atk 13177 | -1/Command | Spotted M Shell/Atk 13177 | -1/Command | Spotted M Shell/Def 13180 | -1/Command | MAIN.C activated Command garrisons 13192 | -1/Command | Spotted M Shell/Def 13192 | -1/Command | Spotted M Shell/Atk 13192 | -1/Command | Spotted M Shell/Def 13192 | -1/Command | Spotted M Shell/Atk 13200 | -1/Command | 0b10 Conduit disabled 13203 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13227 | -1/Command | Core integrity fell below 50% 13233 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13240 | -1/Command | Fired Sigix Terminator 13240 | -1/Command | Destroyed M Shell/Def 13240 | -1/Command | Destroyed M Shell/Def 13240 | -1/Command | Destroyed M Shell/Atk 13240 | -1/Command | Destroyed M Shell/Def 13241 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13246 | -1/Command | Core integrity fell below 20% 13246 | -1/Command | Destroyed MAIN.C 13256 | -1/Command | Discovered new exit (range 16) 13260 | *** | Heading to fleet! Last Messages --------------- 13240_ Destroyed Unknown Slashing Weapon. 13240_ Destroyed Unknown Leg. 13240_ L-61 Swordsman destroyed. 13241_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 13241_ Knocked back. 13242_ Quantum Shear penetrates MAIN.C. 13243_ Knocked back. 13244_ M Guard Prototype Storage blasted off. 13246_ Quantum Shear penetrates MAIN.C. 13246_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 13246_ MAIN.C destroyed. 13246_ Knocked back. 13248_ The unstable cave ceiling collapses. 13248_ Hellfire Missile intercepted. 13248_ P-80 Master hacks G-73 Enforcer, rebooting. 13248_ Knocked back. 13249_ G-73 Enforcer destroyed. 13251_ Hellfire Missile intercepted. 13256_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????##############"" | | ?????????????????????????????"""" #####"" | | ??????????????????????????? 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System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Nanosword | x1 | -3/Research Exp. Targeting Computer | x1 | -3/Research Exp. Core Analyzer | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Targeting Computer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Core Expander High-powered Transdimensional Reconstructor Core Physics Calibrator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSmallProtomatter Manual? 0 Play Time 02:33:33 Cumulative 732.3 hours Start 2022.04.17 @ 20:15:31 End 2022.04.17 @ 22:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1111 Rogue 1111 Adventurer 0 Explorer 0 Win Type 2 Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd9eef80-ebb1-4dae-bad8-f25bd3c603ad