Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 19:59:53 Player: Daffa0360 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2798) 2798 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 7802 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 317 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Advanced Treads Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Improved Ion Engine High-capacity Matter Pod (200) Advanced Weight Redist. System Experimental Sensor Array Seismic Detector Heavy Armor Plating Hacking Suite System Shield Relay Coupler [Sentry] (19) Bomb Drone Bay (9/16) Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Modified TNC Target Analyzer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Remote Datajack > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Advanced Weight Redist. System Experimental Sensor Array Seismic Detector Target Analyzer Light Armor Plating Hacking Suite System Shield Bomb Drone Bay Gauss Rifle Advanced EMP Blaster Plasma Cutter Heavy Mace [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 87 | 6 3 3 . 5 29 27 14 Power 10 | 1 . 1 . 1 5 2 . Engine 9 | 1 . 1 . 1 4 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . 1 3 . 2 Treads 3 | . . . . 1 1 . 1 Leg 2 | . . . . . 1 . 1 Wheel 3 | 2 . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 2 . . 2 10 9 6 Device 10 | . 1 . . 1 7 1 . Storage 4 | 1 1 . . . . . 2 Processor 4 | . . . . . 2 2 . Hackware 6 | . . . . . 1 3 2 Protection 6 | . . . . 1 . 3 2 Artifact . | . . . . . . . . Weapon 39 | 2 1 2 . 1 11 16 6 Energy Gun 7 | 1 . . . 1 3 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 1 2 . . 5 5 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 2 1 1 Special Weapon 6 | . . . . . . 3 3 Impact Weapon 4 | . . . . . . 4 . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 6 . . Parts Lost 14 | . . 3 . 2 2 3 4 Power 4 | . . 1 . 1 1 1 . Propulsion 3 | . . 1 . 1 . . 1 Utility 5 | . . 1 . . 1 . 3 Weapon 2 | . . . . . . 2 . Highest Loss Streak 3 | . . 2 . 2 2 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 100 91 71 73 87 87 86 Engine 9 | . 14 13 14 11 8 8 9 Treads 3 | . . . . 12 7 . 3 Leg 1 | . . . . . 3 . 3 Wheel 8 | . 28 27 14 1 1 9 4 Device 6 | . 14 13 . . 13 1 . Storage 10 | . 14 14 14 14 9 9 9 Processor 17 | . . . . . 15 29 34 Hackware 3 | . . . . . 2 7 7 Protection 4 | . . . . 6 6 4 . Energy Gun 3 | . 14 3 . 6 2 3 . Ballistic Gun 13 | . 14 17 28 21 14 9 3 Special Weapon 1 | . . . . . . 3 4 Peak Build Rating 45 | 6 9 11 10 14 44 45 43 Average Rating 29 | 5 7 9 9 11 34 41 39 On Entrance 16 | . 6 9 9 10 13 43 43 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 30 30 27 30 44 42 41 Greatest Support 28 | 20 20 20 10 20 28 28 28 Greatest Overweight (x) 11 | . 1 2 2 2 11 1 11 Average Overweight (x) 1 | . . 1 2 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 15 15 Average Carried 13 | 2 5 12 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 15 14 Class Distribution -------------------- 46% | Mutant 21% | Skirmisher 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2380 | 273 56 302 . 101 499 909 240 Remotely . | . . . . . . . . Salvage Created 2855 | 161 56 200 . 94 746 1082 516 Parts 174 | 14 4 17 . 1 53 47 38 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 63 | . 3 8 . 5 17 21 9 Melee 8 | . . . . . . . 8 Guns 48 | . 3 8 . 5 13 18 1 AOE 6 | . . . . . 4 2 . Classes Destroyed 15 | 2 1 1 . 1 6 1 3 Worker 3 | . . . . . 2 . 1 Builder 2 | . . . . . . . 2 Tunneler 6 | 5 . 1 . . . . . Hauler 3 | . . . . . 3 . . Recycler 2 | 1 . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 20 | . 3 6 . . 8 . 3 Grunt 31 | . . 2 . 1 7 16 5 Brawler 1 | . . . . . 1 . . Protector 1 | . . . . . . . 1 Sentry 3 | . . . . . 1 2 . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 3 . Assembled 4 | . . . . 4 . . . Best Kill Streak 5 | 4 3 4 . 2 5 3 3 Combat Bots Only 4 | . 3 3 . 2 4 3 3 Max Kills in Single Turn 3 | 1 1 2 . 1 3 2 2 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . 3 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 284 | . 33 58 . 13 74 76 30 Missed 69 | . 10 16 . 5 18 10 10 Damage Taken 3317 | . 176 415 . 141 830 1134 621 Core 700 | . 64 71 . 13 115 270 167 Absorbed by Shields 14 | . . . . . . 14 . Redirected to Shielding 22 | . . . . . 18 4 . Core Remaining (%) 70 | 100 . . . 40 . . . Volleys Fired 217 | 13 11 31 . 14 53 84 11 Largest 2 | 2 2 2 . 2 2 2 1 Hottest 92 | 60 60 63 . 43 92 78 36 Shots Fired 372 | 26 22 46 . 28 102 137 11 Gun 349 | 26 22 46 . 28 99 124 4 Cannon . | . . . . . . . . Launcher 9 | . . . . . 3 4 2 Special 14 | . . . . . . 9 5 Kinetic 277 | 13 11 40 . 28 78 103 4 Thermal 51 | 13 11 6 . . 21 . . Explosive 1 | . . . . . 1 . . Electromagnetic 29 | . . . . . 2 25 2 Robot Hit Streak 21 | 13 5 6 . 6 15 21 5 Robot Miss Streak 5 | 1 2 4 . 2 5 2 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 267 | 19 13 28 . 20 71 97 19 Core Hits 137 | 7 5 13 . 12 36 46 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 6 | . . . . . 1 2 3 Burn 1 | . . . . . 1 . . Destroy 3 | . . . . . . 2 1 Sever 2 | . . . . . . . 2 Melee Attacks 42 | . . . . . 6 15 21 Impact 15 | . . . . . . 15 . Slashing 27 | . . . . . 6 . 21 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks . | . . . . . . . . Damage Inflicted 5502 | 183 117 399 . 240 1624 1842 1097 Guns 3841 | 183 117 399 . 231 1224 1624 63 Cannons . | . . . . . . . . Explosions 853 | . . . . . 400 218 235 Melee 799 | . . . . . . . 799 Ramming 9 | . . . . 9 . . . Kinetic 2920 | 64 43 354 . 231 953 1212 63 Thermal 663 | 119 74 45 . . 271 97 57 Explosive 320 | . . . . . 320 . . Electromagnetic 791 | . . . . . 80 533 178 Impact . | . . . . . . . . Slashing 799 | . . . . . . . 799 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 2 5 5 Average Corruption 4 | . . . . . 1 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 100 | . . . . . 4 72 24 Message Errors 24 | . . . . . . 20 4 Matter Fused 18 | . . . . . . 10 8 Heat Flow Errors 17 | . . . . . 1 10 6 Energy Discharges 13 | . . . . . 1 9 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 3 | . . . . . . 3 . Data Loss (minor) 11 | . . . . . . 9 2 Data Loss (major) 8 | . . . . . 1 7 . Misfires 3 | . . . . . 1 2 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . . 13 . 104 Projectiles . | . . . . . . . . Explosions 13 | . . . . . 13 . . Melee 104 | . . . . . . . 104 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . . . . . . 65 26 Shots 3 | . . . . . . 2 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 248 | 60 20 40 . 24 138 248 224 Average Temperature 44 | 32 15 13 . 6 34 49 96 Received Heat Transfer 1112 | . . 105 . 80 351 486 90 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1292 | 275 175 100 . . 592 50 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1942 | 30 106 115 . 20 204 1942 1074 Initial 946 | . 19 40 . . . 64 946 Average 386 | 9 65 55 . 6 65 823 905 Maximum Alert Level 5 | . . . . . 1 5 3 Low Security (%) 59 | 100 100 100 . 100 97 8 . Level 1 7 | . . . . . 2 20 . Level 2 6 | . . . . . . 19 . Level 3 16 | . . . . . . 21 100 Level 4 5 | . . . . . . 17 . Level 5 3 | . . . . . . 12 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . 3 . 3 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 7 11 . 7 40 33 24 Peak Tracking Total 5 | . 4 3 . 2 5 4 5 Tactical Retreats 19 | . 1 1 . 2 2 8 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . . . . 1 2 14 . Indirectly 3 | . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . . . . . 1 4 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 20 | . 2 1 1 1 7 3 5 Terminals 12 | . 2 . . . 3 3 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . 3 1 1 1 17 6 19 Successful 25 | . 2 1 1 1 11 2 7 Failed 23 | . 1 . . . 6 4 12 Catastrophic 6 | . . . . . 2 2 2 Database Lockouts . | . . . . . . . . Manual 16 | . 2 . 1 . 7 . 6 Terminals 37 | . 3 . . . 12 6 16 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 2 . 3 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 19 | . 2 1 1 1 6 2 6 Record 3 | . 2 . . . . . 1 Robot Analysis 2 | . . . . . 1 . 1 Prototype ID Bank 2 | . . . . . 1 . 1 Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . . . 1 . 2 Unreport Threat 2 | . . . . . 1 . 1 Locate Traps 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 2 . 1 Insert Component 2 | . . . . . 1 . 1 Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Patch 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . . . 4 2 5 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 7 | . . . . . . 3 4 Non-combat 4 | . . . . . . . 4 Combat 3 | . . . . . . 3 . Robot Hacks Applied 7 | . . . . . . 3 4 link_fov 2 | . . . . . . . 2 formatsys_low 2 | . . . . . . . 2 formatsys_high 3 | . . . . . . 3 . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Attached 5 | . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . . . . . 6 2 Largest Group 4 | . . . . . . 3 4 Highest-Rated Group 120 | . . . . . . 120 70 Highest-Rated Ally 40 | . . . . . . 40 29 Total Orders 1 | . . . . . . . 1 COLLECT 1 | . . . . . . . 1 Ally Attacks 57 | . . . . . 7 32 18 Total Damage 885 | . . . . . . 655 230 Kills 10 | . . . . . . 6 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . . . . . 1 . 1 Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches 7 | . . . . . 7 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 9575 | 171 238 1040 265 1090 2811 3040 920 Spaces Moved 4460 | 119 211 708 233 408 807 1597 377 Core 16 | 14 . . . . 1 . 1 Treads 831 | . . . . 347 370 . 114 Legs 256 | . . . . . 250 . 6 Wheels 3357 | 105 211 708 233 61 186 1597 256 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 110 110 115 100 115 Average Speed 141 | 76 88 95 110 220 220 114 152 Slowest Speed 600 | 80 95 110 110 240 600 115 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 50 | 5 41 92 63 67 47 62 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 16 | . . . . . 3 7 6 Terrain Destroyed 62 | . . . . . 32 18 12 Melee 16 | . . . . . 3 7 6 Projectile 1 | . . . . . 1 . . AOE 45 | . . . . . 28 11 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 7360 | 175 240 1027 242 572 1750 2680 674 Wait 2363 | 28 9 275 6 140 807 869 229 Move 4454 | 118 210 707 232 407 807 1596 377 Hop . | . . . . . . . . Pick Up 77 | 10 6 9 2 3 22 15 10 Fast Attach 12 | . . . . 2 5 4 1 Attach 40 | 6 1 2 . 3 11 9 8 Detach 6 | . . . . . 3 3 . Swap 36 | . 2 1 . . 13 15 5 Drop 56 | . 1 2 2 2 23 14 12 Fire 217 | 13 11 31 . 14 53 84 11 Melee 42 | . . . . . 6 15 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 55 | . . . . . . 55 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 376 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Entered Mines 494 | -10/Mines | Discovered new exit (range 15) 499 | -10/Mines | Learned Materials terminal intel 705 | -10/Mines | Learned Materials terminal intel 758 | -10/Mines | Discovered new exit (range 15) 910 | -10/Mines | Core integrity fell below 50% 969 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1060 | -10/Mines | Found Prototype Device 1162 | -10/Mines | Found the Drone Emporium 1172 | -10/Mines | Found Prototype Device 1445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1445 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Entered Exiles 1478 | -10/Exiles | Met 8R-AWN 1497 | -10/Exiles | Met EX-HEX 1527 | -10/Exiles | Met EX-BIN 1540 | -10/Exiles | Aligned with FarCom system 1541 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Opened EX-Vault 1573 | -10/Exiles | Found Modified TNC 1595 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -10/Exiles | Met EX-DEC 1706 | -10/Exiles | Discovered new exit (range 10) 1715 | -10/Exiles | Left Exiles lab with Modified TNC 1715 | -10/Exiles | Entered Mines 1716 | -9/Mines | Assembled infested the area 1721 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2237 | -9/Mines | Learned Materials security intel 2249 | -9/Mines | Learned location of Zion (-7) 2293 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2661 | -9/Mines | Discovered new exit (range 6) 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 4 slots: Utility x4 2805 | -8/Materials | Identified Bomb Drone Bay 2807 | -8/Materials | Loaded intel: 12 terminal locations 3355 | -8/Materials | Discovered new exit (range 3) 3447 | -8/Materials | Identified Exp. Sensor Array 3671 | -8/Materials | Build established: Skirmisher 3952 | -8/Materials | Lost 7 allies 4101 | -8/Materials | Build established: Mutant 4505 | -8/Materials | Build established: Skirmisher 5522 | -8/Materials | Discovered new exit (range 14) 5616 | -8/Materials | Identified exit to Garrison 5616 | -8/Materials | Entered Garrison 5850 | -8/Garrison | Learned Materials security intel 5877 | -8/Garrison | Garrison Relay disabled 5922 | -8/Garrison | Build established: Mutant 6018 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Triggered checkpoint 6520 | -8/Garrison | Build established: Scavenger-Mutant 6603 | -8/Garrison | Core integrity fell below 50% 6694 | -8/Garrison | Discovered new exit (range 12) 6732 | -8/Garrison | Triggered checkpoint 6820 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Discovered new exit (range 12) 7210 | -8/Garrison | Triggered checkpoint 7211 | -8/Garrison | Build established: Mutant 7218 | -8/Garrison | Discovered new exit (range 5) 7498 | -8/Garrison | Triggered checkpoint 7498 | -8/Garrison | Installed Relay Interface Framework 7556 | -8/Garrison | Garrison Relay disabled 7640 | -8/Garrison | Triggered checkpoint 7923 | -8/Garrison | Garrison Relay disabled 7990 | -8/Garrison | Build established: Scavenger-Skirmisher 8245 | -8/Garrison | Discovered new exit (range 13) 8316 | -8/Garrison | Triggered checkpoint 8656 | -8/Garrison | Entered Materials 8656 | -8/Materials | Accompanied by 3 allies 8658 | -8/Materials | Loaded intel: 12 terminal locations 9056 | -8/Materials | First assault squad dispatched 9141 | -8/Materials | Core integrity fell below 20% 9461 | -8/Materials | Build established: Scavenger-Assassin 9577 | -8/Materials | Crushed by falling debris 9577 | -8/Materials | Smashed by cave-in Last Messages --------------- 09446_ Connecting with Terminal... 09447_ K-01 Serf collects debris. 09451_ Acquired 20 matter. 09456_ ALERT: Significant disruption in Zone 6S, assault force dispatched. 09490_ System corrupted: Matter fused (-9). 09507_ R-06 Scavenger inserts Remote Shield into recycling unit. 09511_ System corrupted: Energy discharge (-48). 09513_ U-05 Engineer builds a Wall. 09517_ Acquired Hvy. Armor Plating. 09538_ J8=KSVH:UPDD1N8