Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:22:04 Player: Kafouille Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (145) 725 Value Destroyed (4657) 4657 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 8876 Bonus ------- High Alert Combat Kills 1014 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 236/300 System Corruption 8% Temperature Cool (93) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (15) --- Enhanced Nuclear Core Light Treads Power Amplifier Improved Heat Sink Coolant Injector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Light Treads Compact Wheel Power Amplifier Improved Heat Sink Improved Heat Sink Coolant Injector Light Armor Plating Improved Light Armor Plating Ion Cannon Ion Cannon Ion Cannon Assault Cannon [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 111 | 7 7 42 33 22 Power 8 | 1 2 2 1 2 Engine 6 | 1 2 2 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 2 2 6 11 5 Treads 19 | . . 5 11 3 Leg . | . . . . . Wheel 4 | 2 . . . 2 Hover 3 | . 2 1 . . Flight . | . . . . . Utility 33 | 2 1 11 11 8 Device 14 | 1 1 4 4 4 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 16 | . . 6 6 4 Artifact . | . . . . . Weapon 44 | 2 2 23 10 7 Energy Gun 10 | . . 6 3 1 Energy Cannon 11 | . 1 6 2 2 Ballistic Gun 16 | 2 1 7 4 2 Ballistic Cannon 4 | . . 1 1 2 Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 44 | . . 16 11 17 Power 2 | . . 1 . 1 Propulsion 14 | . . 5 5 4 Utility 15 | . . 6 3 6 Weapon 13 | . . 4 3 6 Highest Loss Streak 16 | . . 8 4 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 100 86 97 94 Engine 8 | . 14 10 9 1 Treads 20 | . . 21 25 18 Hover 4 | . 22 7 . . Device 11 | . 14 10 9 17 Storage 9 | . 14 11 9 7 Processor 4 | . . . 8 7 Protection 7 | . . 5 8 11 Energy Gun 6 | . . 7 8 6 Energy Cannon 4 | . 7 6 5 . Ballistic Gun 8 | . 20 4 9 4 Ballistic Cannon 3 | . . 1 3 9 Naked Turns . | . . . . . Heaviest Build 56 | 14 14 39 47 56 Greatest Support 62 | 32 32 60 62 62 Greatest Overweight (x) 6 | . 1 4 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 12 15 15 Most Carried 15 | 5 8 14 15 15 Average Carried 11 | 2 7 8 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 14 15 5 Class Distribution -------------------- 37% | Scavenger-Gunner 32% | Mutant 13% | Scavenger-Mutant 9% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2834 | 247 200 686 1004 697 Remotely . | . . . . . Salvage Created 5746 | 92 454 1727 2557 916 Parts 322 | 7 33 118 117 47 Haulers Intercepted 14 | . 1 6 5 2 Recyclers Shooed 8 | . 2 5 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 100 | . 9 32 43 16 Guns 50 | . 5 11 26 8 Cannons 39 | . 4 16 13 6 AOE 8 | . . 5 1 2 Classes Destroyed 16 | 2 4 5 3 2 Worker 4 | . . . 1 3 Builder 4 | . . 3 1 . Tunneler 3 | 1 . . . 2 Hauler 14 | . 1 6 5 2 Recycler 9 | 1 1 3 3 1 Operator 2 | . . 2 . . Watcher 9 | . 2 5 1 1 Swarmer 13 | . 3 7 . 3 Grunt 50 | . 6 16 22 6 Brawler 5 | . . 1 4 . Duelist 5 | . . 1 4 . Protector 3 | . . . 3 . Sentry 16 | . . 7 8 1 Specialist 4 | . . . 2 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 8 | 1 4 6 8 6 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 744 | . 13 201 230 300 Missed 211 | . 5 56 70 80 Damage Taken 7867 | . 84 2071 2632 3080 Core 1345 | . . 316 323 706 Absorbed by Shields 266 | . . . . 266 Redirected to Shielding 119 | . . 42 . 77 Regen/Repaired (Parts) 110 | . . 110 . . Core Remaining (%) 65 | 100 100 21 41 . Volleys Fired 372 | 5 30 117 157 63 Largest 3 | 2 2 2 3 3 Hottest 166 | 40 76 113 166 137 Shots Fired 842 | 10 60 197 413 162 Gun 522 | 10 49 95 282 86 Cannon 310 | . 11 92 131 76 Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 451 | 10 49 74 196 122 Thermal 240 | . . 38 194 8 Explosive 10 | . . 10 . . Electromagnetic 141 | . 11 75 23 32 Robot Hit Streak 31 | 5 5 16 31 12 Robot Miss Streak 6 | 2 3 6 6 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 583 | 7 34 136 294 112 Core Hits 252 | 4 19 76 101 52 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 15 | . . 2 11 2 Burn 5 | . . . 5 . Meltdown 1 | . . . 1 . Destroy 3 | . . . 3 . Blast 4 | . . . 2 2 Corrupt 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12679 | 75 432 3396 5701 3075 Guns 6204 | 75 256 1140 3430 1303 Cannons 4835 | . 176 1372 2081 1206 Explosions 1605 | . . 861 178 566 Melee . | . . . . . Ramming 35 | . . 23 12 . Kinetic 5410 | 75 256 873 2350 1856 Thermal 4470 | . . 862 2921 687 Explosive 652 | . . 552 100 . Electromagnetic 2112 | . 176 1086 318 532 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 1 . 8 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 3 . 4 Message Errors 2 | . . 1 . 1 Matter Fused 2 | . . 1 . 1 Energy Discharges 1 | . . . . 1 Alerts 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 386 | . . 107 23 256 Projectiles 73 | . . 50 23 . Explosions 313 | . . 57 . 256 Melee . | . . . . . Knockbacks 28 | . . 4 13 11 Impact . | . . . . . Kinetic 24 | . . 3 11 10 Secondary 4 | . . 1 2 1 Self-Inflicted Damage 354 | . . 175 34 145 Shots 8 | . . 5 1 2 Rammed 3 | . . 1 2 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 318 | . 98 266 318 186 Average Temperature 73 | . 25 44 98 44 Received Heat Transfer 2637 | . 30 690 1341 576 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . . 10 2 1 Impact Corruptions 1 | . . . 1 . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 12 | . . . 11 1 Heat Transferred 7260 | . . 1349 5276 635 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . 6 1 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1034 | 10 261 659 1034 889 Initial 470 | . 6 25 272 470 Average 445 | 3 72 397 528 601 Maximum Alert Level 3 | . 1 2 3 3 Low Security (%) 14 | 100 92 13 . . Level 1 21 | . 7 28 27 1 Level 2 53 | . . 57 56 71 Level 3 11 | . . . 16 27 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 31 | . 1 2 17 11 Investigation 4 | . 1 1 2 . Extermination 1 | . . . . 1 Reinforcement 7 | . . . 3 4 Assault 4 | . . 1 3 . Garrison 15 | . . . 9 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | . 14 47 55 36 Peak Tracking Total 11 | . 3 5 7 11 Tactical Retreats 12 | . 2 7 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . . 3 6 17 Max in Single Turn 15 | . . 1 1 15 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 6 5 5 . Terminals 12 | . 6 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 16 11 9 . Successful 16 | . 4 8 4 . Failed 20 | . 12 3 5 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 16 7 5 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 5 | . . 2 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 4 4 2 . Prototype ID Bank 5 | . 2 2 1 . Unreport Threat 2 | . 1 . 1 . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used 1 | . . 1 . . Hacking Detections 11 | . 5 3 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 51 | . . 51 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 374 | . . . . 374 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4871 | 90 431 1669 1871 810 Spaces Moved 2611 | 61 463 955 752 380 Core 12 | 4 . 7 . 1 Treads 1648 | . . 582 752 314 Legs . | . . . . . Wheels 190 | 57 68 . . 65 Hover 761 | . 395 366 . . Flight . | . . . . . Fastest Speed 50 | 50 56 52 155 115 Average Speed 127 | 96 62 119 169 148 Slowest Speed 350 | 100 120 250 320 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 69 83 65 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 213 | . . 71 74 68 Melee . | . . . . . Projectile 25 | . . 1 8 16 AOE 188 | . . 70 66 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3453 | 82 552 1283 1037 499 Wait 193 | . 27 128 31 7 Move 2607 | 60 462 954 751 380 Hop . | . . . . . Pick Up 95 | 10 14 26 33 12 Fast Attach 21 | 1 4 7 6 3 Attach 53 | 6 1 18 15 13 Detach 8 | . . 6 2 . Swap 37 | . 2 17 12 6 Drop 63 | . 12 9 27 15 Fire 372 | 5 30 117 157 63 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Discovered new exit (range 4) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 9) 772 | -9/Materials | Discovered new exit (range 16) 869 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Lost 8 parts (3n2u3w) 1297 | -9/Materials | Core integrity fell below 50% 1372 | -9/Materials | Discovered new exit (range 8) 1712 | -9/Materials | Repaired Adv. Beam Cannon 2122 | -9/Materials | First assault squad dispatched 2184 | -9/Materials | Discovered new exit (range 4) 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2327 | -8/Materials | Garrison activated, responded to threat 2546 | -8/Materials | Met 7R-MNS 2704 | -8/Materials | Garrison activated, responded to threat 2969 | -8/Materials | Discovered new exit (range 10) 2991 | -8/Materials | First assault squad dispatched 3140 | -8/Materials | Lost 4 parts (2u2w) 3326 | -8/Materials | Garrison activated, responded to threat 3364 | -8/Materials | Build established: Scavenger-Gunner 3818 | -8/Materials | Core integrity fell below 50% 3972 | -8/Materials | Discovered new exit (range 13) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Utility x2 4063 | -7/Factory | Caught up to 7R-MNS 4471 | -7/Factory | Garrison activated, responded to threat 4575 | -7/Factory | Garrison activated, responded to threat 4747 | -7/Factory | Cargo convoy interrupted 4791 | -7/Factory | Build established: Tank 4845 | -7/Factory | Core integrity fell below 50% 4857 | -7/Factory | Core integrity fell below 20% 4872 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04844_ Matter Pump disabled. 04845_ M-28 Smith repairs G-47 Trooper. 04847_ P-60 Hacker destroyed. 04848_ Ion Cannon destroyed. 04851_ Slug penetrates Wall. 04852_ System corrupted: Energy discharge (-26). 04854_ Slug penetrates Wall. 04855_ Wall collapses. 04857_ Imp. EM Shotgun destroyed. 04858_ G-47 Trooper knocked back. 04858_ U-05 Engineer builds a Wall. 04862_ G-47 Trooper knocked back. 04863_ Slug penetrates Wall. 04863_ M-28 Smith suffers critical hit (Destroy). 04863_ M-28 Smith destroyed. 04864_ G-47 Trooper destroyed. 04866_ Slug penetrates Wall. 04868_ G-47 Trooper knocked back. 04871_ Imp. Light Armor Plating destroyed. 04872_ Slug penetrates Wall. 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed GodRiotMapper Manual? 0 Play Time 01:22:54 Cumulative 13.5 hours Start 2024.04.16 @ 08:59:45 End 2024.04.16 @ 10:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2b98b74-77a8-4179-b14f-8f42800170dc