Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:06:00 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (925) 925 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 5472 Bonus ------- Follower Combat Kills 169 Entered Garrisons 200 Friendly Fire -77 Cogmind --------- Core Integrity 52/1000 Matter 116/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Cooled Gravmag System > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Deuterium Engine Aluminum Leg Small Storage Unit Variable Charge Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Rifle Flak Gun Mass Driver > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Minigun Heavy Flak Cannon Rocket Launcher Enhanced Flamer [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Flak Gun Energy Gun Autobeam Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Slots Evolved 10 | . . . . . . 10 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 7 | . . . . . . 7 . . Weapon 1 | . . . . . . 1 . . Parts Attached 36 | 6 1 2 1 3 3 4 14 2 Power 4 | 1 . 1 . . 1 . 1 . Engine 3 | 1 . . . . 1 . 1 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 1 . . . 1 4 2 Treads 1 | . . . . . . 1 . . Leg 4 | 2 . 1 . . . . 1 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 3 | . . . . . . . 3 . Utility 6 | 1 1 . . 1 1 2 . . Device 2 | . 1 . . . . 1 . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 2 | . . . . . 1 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 1 2 1 1 9 . Energy Gun 4 | 1 . . 1 . 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 . . . 2 . 1 3 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . . . . 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 22 | . . . . 1 . . 20 1 Power 1 | . . . . . . . 1 . Propulsion 7 | . . . . . . . 7 . Utility 4 | . . . . 1 . . 2 1 Weapon 10 | . . . . . . . 10 . Highest Loss Streak 15 | . . . . 1 . . 15 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 100 100 100 58 37 12 Engine 4 | . 14 10 . . 1 5 2 . Core 7 | . . 3 14 14 12 . . . Leg 23 | . 28 28 28 28 28 11 3 . Device 5 | . 7 14 14 2 . 5 1 . Storage 12 | . 14 14 14 14 14 5 4 . Processor 3 | . . . . 11 1 . . . Hackware 4 | . . . . . 12 11 7 5 Energy Gun 11 | . 14 14 14 14 14 5 2 . Ballistic Gun 12 | . 14 14 14 14 14 11 4 . Peak Build Rating 37 | 6 7 10 11 16 20 35 37 18 Average Rating 14 | 3 6 8 10 14 17 29 21 13 On Entrance 12 | . 6 7 10 11 16 20 35 5 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 14 15 15 18 19 23 27 28 . Greatest Support 27 | 20 20 20 20 20 20 27 27 21 Greatest Overweight (x) 4 | . . . . . 1 1 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 8 7 7 5 Average Carried 7 | 4 7 8 8 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 7 4 5 Class Distribution -------------------- 45% | Mutant 41% | Commander-Mutant 12% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Skirmisher | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Matter Collected 699 | 229 86 37 41 37 20 . 249 . Remotely . | . . . . . . . . . Salvage Created 707 | . 191 91 55 99 . . 271 . Parts 33 | . 13 5 5 . . . 10 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . Prevented 1 | . . . 1 . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Combat Hostiles Destroyed 25 | . 5 2 2 2 . . 14 . Guns 17 | . 5 2 2 2 . . 6 . Cannons 3 | . . . . . . . 3 . AOE 5 | . . . . . . . 5 . Classes Destroyed 7 | . 3 . 1 2 . . 1 . Hauler 1 | . 1 . . . . . . . Turret 1 | . . . 1 . . . . . Swarmer 12 | . 3 . 2 . . . 7 . Grunt 8 | . 2 2 . . . . 4 . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . Hunter 3 | . . . . 1 . . 2 . Best Kill Streak 10 | . 3 1 3 2 . . 10 . Combat Bots Only 10 | . 3 1 2 2 . . 10 . Max Kills in Single Turn 4 | . 1 1 2 1 . . 4 . Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . . . . . . 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Hostile Shots Fired 278 | . 20 8 9 10 . . 229 2 Missed 80 | . 7 2 4 3 . . 63 1 Damage Taken 3267 | . 110 94 37 102 . . 2846 78 Core 1029 | . 9 46 16 10 . . 877 71 Absorbed by Shields 212 | . . . . . . . 212 . Core Remaining (%) 83 | 100 . . . . 67 . . . Volleys Fired 73 | . 15 10 6 4 . . 38 . Largest 3 | . 2 2 2 1 . . 3 . Hottest 165 | . 60 60 60 20 . . 165 . Shots Fired 143 | . 30 20 12 8 . . 73 . Gun 119 | . 30 20 12 8 . . 49 . Cannon 18 | . . . . . . . 18 . Launcher 6 | . . . . . . . 6 . Special . | . . . . . . . . . Kinetic 84 | . 15 10 6 4 . . 49 . Thermal 22 | . . . . 4 . . 18 . Explosive 6 | . . . . . . . 6 . Electromagnetic 31 | . 15 10 6 . . . . . Robot Hit Streak 13 | . 11 13 6 3 . . 5 . Robot Miss Streak 5 | . 1 1 2 2 . . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Autonomous 4 | . . . . 4 . . . . Shots Hit Robots 97 | . 21 11 8 6 . . 51 . Core Hits 82 | . 8 8 7 5 . . 54 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2550 | . 280 162 105 87 . . 1916 . Guns 1237 | . 280 162 105 87 . . 603 . Cannons 397 | . . . . . . . 397 . Explosions 916 | . . . . . . . 916 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1089 | . 144 97 49 30 . . 769 . Thermal 288 | . . . . 57 . . 231 . Explosive 916 | . . . . . . . 916 . Electromagnetic 257 | . 136 65 56 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . . . . 55 . Projectiles 38 | . . . . . . . 38 . Explosions 17 | . . . . . . . 17 . Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . 13 . Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . 12 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 70 | . . . . . . . 70 . Shots 2 | . . . . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . . 36 . 152 . . 259 . Average Temperature 69 | . . 23 . 73 . . 78 . Received Heat Transfer 703 | . . 51 18 . . . 634 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 724 | . . . . 200 . . 524 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Peak Influence 257 | . 143 123 . 142 . . 257 139 Initial 134 | . . . . 110 . . . 134 Average 64 | . 85 45 . 71 . . 170 134 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 . 100 40 100 Level 1 5 | . . . . . . . 59 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . 1 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 7 4 10 2 . 1 26 2 Peak Tracking Total 12 | . 4 1 3 1 . 1 12 3 Tactical Retreats 6 | . . . 2 . . . 4 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Disabled 3 | . . 2 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Accessed 8 | . 2 . . 3 . 2 1 . Terminals 7 | . 2 . . 3 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 13 | . 5 . . 4 . 3 1 . Successful 4 | . 2 . . . . 1 1 . Failed 9 | . 3 . . 4 . 2 . . Catastrophic 4 | . . . . 3 . 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . . 3 . 2 . . Terminals 12 | . 5 . . 4 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 2 | . 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 3 . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total Allies 9 | . . 3 . 6 . . . . Largest Group 7 | . . 3 3 7 7 7 7 . Highest-Rated Group 138 | . . 40 40 138 138 138 138 . Highest-Rated Ally 40 | . . 16 16 40 40 40 40 . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . 13 9 9 . 2 8 . Total Damage 538 | . . 146 78 178 . 16 120 . Kills 8 | . . 3 3 1 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Turns Passed 3904 | 65 425 824 65 863 897 420 251 94 Spaces Moved 2707 | 43 277 490 38 619 716 219 126 179 Core 87 | 3 . . . . . . 63 21 Treads 39 | . . . . . . 9 30 . Legs 2391 | 40 277 490 38 619 716 210 1 . Wheels . | . . . . . . . . . Hover 158 | . . . . . . . . 158 Flight 32 | . . . . . . . 32 . Fastest Speed 29 | 50 120 120 120 120 120 170 29 50 Average Speed 120 | 115 120 120 120 120 122 189 94 50 Slowest Speed 250 | 120 120 120 120 120 190 190 250 51 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 37 90 8 94 56 5 29 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 2 . . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . . . . . 26 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 26 | . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total 3220 | 56 341 709 45 737 735 224 191 182 Wait 330 | . 39 202 . 78 10 . 1 . Move 2697 | 42 276 489 37 618 715 218 123 179 Hop 1 | . . . . . . . 1 . Pick Up 25 | 8 6 2 . 3 2 2 1 1 Fast Attach 16 | 4 1 . 1 . . 1 7 2 Attach 12 | 2 . . . 1 1 3 5 . Detach 3 | . . . . . 1 . 2 . Swap 8 | . . 2 . 2 2 . 2 . Drop 17 | . 4 4 1 4 3 . 1 . Fire 73 | . 15 10 6 4 . . 38 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 28 | . . . . 27 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Entered Mines 498 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 511 | -10/Mines | Met a Derelict bent on vengeance 603 | -10/Mines | Learned Materials terminal intel 724 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 785 | -10/Mines | Discovered new exit (range 8) 898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1054 | -10/Mines | Discovered new exit (range 7) 1294 | -10/Mines | Discovered new exit (range 5) 1315 | -10/Mines | Entered Subcaves 1315 | -10/Subcaves | Accompanied by 3 allies 1329 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1336 | -10/Subcaves | Learned Materials security intel 1354 | -10/Subcaves | Discovered new exit (range 10) 1380 | -10/Subcaves | Entered Recycling 1380 | -7/Recycling | Accompanied by 1 ally 1737 | -7/Recycling | Discovered new exit (range 15) 1804 | -7/Recycling | Build established: Commander-Mutant 2181 | -7/Recycling | Scanned before Scraplab entrance 2199 | -7/Recycling | Entered Scraplab 2209 | -7/Recycling | Discovered new exit (range 3) 2243 | -7/Recycling | Entered Scraptown 2243 | -7/Scraptown | Accompanied by 7 allies 2303 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2466 | -7/Scraptown | Visited UFD Registry 2491 | -7/Scraptown | Visited Symbiants 2532 | -7/Scraptown | Visited Junk Repository 2569 | -7/Scraptown | Visited The Evicted 2595 | -7/Scraptown | Visited Scrapoid Research Area 2668 | -7/Scraptown | Visited Red Mages 2681 | -7/Scraptown | Visited CPS Storage 3049 | -7/Scraptown | Discovered new exit (range 11) 3140 | -7/Scraptown | Entered Factory 3140 | -5/Factory | Accompanied by 7 allies 3140 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 3448 | -5/Factory | Build established: Commander-Skirmisher 3558 | -5/Factory | Identified exit to Garrison 3560 | -5/Factory | Entered Garrison 3560 | -5/Garrison | Accompanied by 7 allies 3618 | -5/Garrison | Triggered checkpoint 3629 | -5/Garrison | Triggered checkpoint 3642 | -5/Garrison | Triggered checkpoint 3671 | -5/Garrison | Destroyed 10 combat bots 3684 | -5/Garrison | Lost 7 allies 3745 | -5/Garrison | Lost 15 parts (1p4n2u8w) 3749 | -5/Garrison | Core integrity fell below 50% 3765 | -5/Garrison | Triggered checkpoint 3791 | -5/Garrison | Core integrity fell below 20% 3805 | -5/Garrison | Discovered new exit (range 12) 3811 | -5/Garrison | Entered Factory 3818 | -5/Factory | Lost 5 parts (3n2w) 3905 | -5/Factory | Self-destructed Last Messages --------------- Stasis field depleted. Penetrated by Slug. Connecting with Garrison Terminal... >>Access(Emergency) Found 59 emergency access points. Map updated. VTOL Module destroyed. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Acquired Prototype Hover Unit. Identified Cld. Gravmag System. Acquired Variable Charge Gun. Acquired Imp. Gravmag System. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. System Shield destroyed. System corrupted by crushing effect (+4). ALERT: All DSF locations entering lockdown mode. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##############????? | | ???????????????????????????????# ! #????? | | ???????????????????????????????# """"" ###### | | ???????????????????????????????# """"" # | | ???????????????????????????????# """ # | | ???????????????????????????????# # | | ???????????????????????????????# """"" + | | ???????????????????????????????# """"" # | | ???????????????????????????????# """ # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ??????????? ????H??????????????# # | | ??????????? ??????????????????# # | | ???????????? ????????????????###+########## | | ?????????????? ????????????????## ##???????# | | ??????????######/########???????# ######### | | ????????? cc #???????# | | ????????? #####???# ###########+## | | ???????? # ##??## ##?# | | ????????# @ ##### #### | | ????????# + | | ????????# ########## | | ????????# !! #####????????# | | ????????? !! ?????????????# | | ?????????= ?????????????# | | ?????????? #?????????????# | | ??????????############# ??????????????############ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysVoltaicCloak Manual? 0 Play Time 00:22:50 Cumulative 76.0 hours Start 2024.10.19 @ 16:43:53 End 2024.10.19 @ 17:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21aa14cc-7f82-4d69-8abc-4da785d97338