Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 23:14:05 Player: GregoriusTechneticies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (2678) 2678 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 7745 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 423 Friendly Fire -180 Cogmind --------- Core Integrity 0/1000 Matter 33/300 Energy 92/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Medium Storage Unit Advanced Weight Redist. System Cloaking Device Cloaking Device Improved Component Analysis Suite Heavy Laser Plasma Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector Core Analyzer Armor Integrity Analyzer Cloaking Device EM Disruption Field High-powered Tractor Beam > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Neutrino Core Wheel Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Cloaking Device Improved Component Analysis Suite Heavy Laser Plasma Rifle Mass Driver Welding Torch Heavy Flail Heavy Flail [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 160 | 10 6 10 4 16 46 11 4 53 Power 20 | 1 1 4 . 3 7 1 . 3 Engine 11 | 1 1 3 . 1 3 1 . 1 Core 9 | . . 1 . 2 4 . . 2 Reactor . | . . . . . . . . . Propulsion 44 | 5 2 . . 6 13 2 2 14 Treads 4 | 1 . . . 1 . . . 2 Leg 2 | . . . . . 2 . . . Wheel 38 | 4 2 . . 5 11 2 2 12 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 59 | 2 2 3 4 4 18 5 . 21 Device 37 | 1 2 2 2 1 7 4 . 18 Storage 5 | 1 . 1 . 1 1 . . 1 Processor 9 | . . . 1 . 6 . . 2 Hackware 4 | . . . 1 2 1 . . . Protection 4 | . . . . . 3 1 . . Artifact . | . . . . . . . . . Weapon 37 | 2 1 3 . 3 8 3 2 15 Energy Gun 5 | . . . . 1 3 . 1 . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 8 | 2 1 1 . 1 1 1 . 1 Ballistic Cannon 15 | . . . . . 4 . 1 10 Launcher . | . . . . . . . . . Special Weapon 3 | . . 2 . . . . . 1 Impact Weapon 5 | . . . . . . 2 . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 69 | . 1 . 1 8 20 2 9 28 Power 7 | . . . . 1 3 . 1 2 Propulsion 22 | . 1 . . 4 5 1 3 8 Utility 27 | . . . . 1 9 1 3 13 Weapon 13 | . . . 1 2 3 . 2 5 Highest Loss Streak 17 | . 1 . 1 5 17 2 9 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 100 88 90 98 97 84 Engine 3 | . 14 8 . . 2 6 5 . Core 3 | . . 1 9 7 3 . . 4 Wheel 12 | . 26 22 18 12 13 12 12 7 Device 20 | . 14 32 33 7 11 23 25 28 Storage 6 | . 14 11 9 9 6 6 6 4 Processor 16 | . . . 9 9 15 26 26 21 Hackware 7 | . . . 2 27 15 . . . Protection 2 | . . . . . 4 7 5 . Energy Gun 1 | . . . . 1 2 . 1 . Ballistic Gun 5 | . 28 19 9 6 3 5 . 2 Ballistic Cannon 4 | . . . . . 5 5 1 7 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 11 11 16 21 18 31 36 33 61 Greatest Support 53 | 20 20 20 20 26 28 29 29 53 Greatest Overweight (x) 18 | 1 1 . 1 5 7 1 5 18 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 7 8 8 12 Most Carried 15 | 8 8 8 8 8 8 8 8 15 Average Carried 8 | 6 7 6 7 7 7 7 7 11 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 Final Carried 10 | 8 8 8 8 8 8 8 7 10 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Scavenger-Skirmisher 7% | Hacker-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Matter Collected 2978 | 392 143 . 104 191 512 228 43 1365 Remotely 370 | . . . . . . . . 370 Salvage Created 3992 | 356 327 . . 421 547 271 340 1730 Parts 209 | 30 20 . . 25 32 18 12 72 Haulers Intercepted 3 | . 1 . . . . . . 2 Recyclers Shooed 7 | . 1 1 . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Combat Hostiles Destroyed 42 | . 4 . . 3 7 4 . 24 Guns 8 | . 4 . . 2 . 1 . 1 Cannons 25 | . . . . 1 4 3 . 17 AOE 8 | . . . . . 2 . . 6 Classes Destroyed 14 | 3 3 . . 3 2 1 1 1 Worker 12 | 4 . . . . 4 . 1 3 Builder 14 | . 1 . . 3 1 1 3 5 Tunneler 12 | 9 1 . . . . 1 1 . Hauler 3 | . 1 . . . . . . 2 Recycler 13 | 1 1 . . 2 2 . 2 5 Mechanic 2 | . . . . 1 1 . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . . . . . 1 1 Swarmer 5 | . . . . . . . . 5 Grunt 24 | . 4 . . 2 2 3 . 13 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . . 2 3 . . 2 Programmer 5 | . . . . . 1 . . 4 Best Kill Streak 11 | 4 3 . . 4 4 4 6 11 Combat Bots Only 7 | . 2 . . 1 2 3 . 7 Max Kills in Single Turn 3 | 1 1 . . 2 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Hostile Shots Fired 831 | . 35 . 8 84 256 15 126 307 Missed 289 | . 9 . 2 23 99 4 54 98 Damage Taken 8011 | . 284 . 79 1004 1633 210 912 3889 Core 2125 | . 73 . . 295 431 32 293 1001 Absorbed by Shields 507 | . . . 16 . 192 17 47 235 Redirected to Shielding 134 | . . . . . 29 38 67 . Ignored by Resistances 26 | . . . . . . . . 26 Core Remaining (%) 69 | 100 70 100 . 46 38 . 61 . Volleys Fired 304 | 46 44 7 1 46 53 16 1 90 Largest 2 | 2 2 2 1 2 2 2 1 2 Hottest 155 | 40 40 100 100 155 128 103 48 114 Shots Fired 554 | 92 88 12 1 66 89 33 1 172 Gun 334 | 92 88 10 . 40 53 17 . 34 Cannon 214 | . . . . 26 36 16 1 135 Launcher . | . . . . . . . . . Special 6 | . . 2 1 . . . . 3 Kinetic 480 | 92 88 10 . 30 66 24 1 169 Thermal 59 | . . 2 1 36 17 . . 3 Explosive . | . . . . . . . . . Electromagnetic 15 | . . . . . 6 9 . . Robot Hit Streak 16 | 11 12 7 . 16 12 7 2 9 Robot Miss Streak 6 | 4 3 2 . 5 6 3 . 5 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 339 | 58 60 7 . 35 57 20 10 92 Core Hits 169 | 23 20 2 . 21 30 12 3 58 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 1 1 Critical Strikes 16 | . . . . . 5 3 2 6 Destroy 2 | . . . . . 1 . . 1 Blast 13 | . . . . . 4 3 1 5 Smash 1 | . . . . . . . 1 . Melee Attacks 18 | . . . . . . 4 13 1 Impact 18 | . . . . . . 4 13 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 8521 | 467 519 55 . 737 1379 429 748 4187 Guns 2349 | 467 519 55 . 264 423 184 . 437 Cannons 4086 | . . . . 470 727 245 29 2615 Explosions 1338 | . . . . . 211 . . 1127 Melee 719 | . . . . . . . 719 . Ramming 21 | . . . . 3 18 . . . Kinetic 5479 | 467 519 55 . 110 896 351 29 3052 Thermal 1048 | . . . . 624 259 . . 165 Explosive 970 | . . . . . . . . 970 Electromagnetic 284 | . . . . . 206 78 . . Impact 719 | . . . . . . . 719 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 14 3 3 2 Average Corruption 5 | . . . . . 13 1 3 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . 23 6 3 10 Message Errors 11 | . . . . . 5 2 . 4 Matter Fused 12 | . . . . . 7 1 2 2 Heat Flow Errors 3 | . . . . . 1 1 . 1 Energy Discharges 6 | . . . . . 5 1 . . Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . 3 . . 2 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . 1 . . . Misdirections 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 469 | . . . . . . . 357 112 Projectiles 68 | . . . . . . . . 68 Explosions 44 | . . . . . . . . 44 Melee 357 | . . . . . . . 357 . Knockbacks 22 | . . . . . . 4 . 18 Impact . | . . . . . . . . . Kinetic 18 | . . . . . . 3 . 15 Secondary 4 | . . . . . . 1 . 3 Self-Inflicted Damage 92 | . . . . 1 91 . . . Shots 3 | . . . . . 3 . . . Rammed 5 | . . . . 1 4 . . . Targets Rammed 5 | . . . . 1 4 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 325 | . 24 8 4 325 220 78 . 300 Average Temperature 67 | . 8 5 2 98 41 29 . 83 Received Heat Transfer 2545 | . 156 . 15 594 289 75 176 1240 Effects 11 | . . . . 8 . . . 3 Energy Bleed 3 | . . . . 2 . . . 1 Interference 8 | . . . . 6 . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 6 | . . . . . 2 . 4 . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1683 | . . . . 999 534 . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Peak Influence 806 | 70 177 96 181 510 244 175 92 806 Initial 229 | . 45 74 40 76 229 27 5 . Average 182 | 33 100 83 86 258 153 88 31 302 Maximum Alert Level 3 | . . . . 2 1 . . 3 Low Security (%) 73 | 100 100 100 100 46 67 100 100 57 Level 1 13 | . . . . 21 32 . . 10 Level 2 6 | . . . . 31 . . . 8 Level 3 7 | . . . . . . . . 23 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 1 . 2 5 8 . 1 9 Investigation 9 | . . . 2 1 4 . . 2 Extermination 2 | . . . . . 1 . . 1 Reinforcement 8 | . 1 . . 1 . . 1 5 Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . 3 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Distress Signals 7 | . 1 . 2 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 6 1 13 20 21 6 6 45 Peak Tracking Total 8 | . 2 1 8 4 7 3 5 8 Tactical Retreats 20 | . 1 . 3 . 5 2 . 9 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Traps Triggered 3 | . . . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Disabled 22 | . . . . 2 1 2 . 17 Max in Single Turn 4 | . . . . 1 1 2 . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Accessed 20 | . . 5 2 3 4 1 1 4 Terminals 17 | . . 3 2 3 4 1 1 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 60 | . . 18 8 6 16 1 1 10 Successful 25 | . . 6 6 4 6 1 1 1 Failed 35 | . . 12 2 2 10 . . 9 Catastrophic 9 | . . 3 . 1 2 . . 3 Database Lockouts . | . . . . . . . . . Manual 23 | . . 11 2 4 3 . . 3 Terminals 50 | . . 11 8 6 16 1 1 7 Fabricators . | . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 18 | . . 2 6 3 5 1 1 . Record 7 | . . . 5 . 2 . . . Robot Analysis 2 | . . . . . 2 . . . Open Door 3 | . . . . 2 . . 1 . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 5 | . . 3 . 1 1 . . . Terminals 5 | . . 3 . 1 1 . . . Assimilate 1 | . . 1 . . . . . . Botnet 4 | . . 2 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . . 5 2 2 4 1 1 3 Full Trace Events 8 | . . . 2 1 3 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 173 | . . . . 173 . . . . Highest-Rated Ally 29 | . . . . 29 . . . . Total Orders . | . . . . . . . . . Ally Attacks 89 | . . . . 89 . . . . Total Damage 1150 | . . . . 1150 . . . . Kills 18 | . . . . 18 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Turns Passed 5093 | 358 260 256 132 582 1239 609 147 1510 Spaces Moved 3630 | 237 157 254 128 371 1025 391 120 947 Core 112 | 2 . . . 27 65 . 4 14 Treads 204 | 1 . . . 4 . . . 199 Legs 16 | . . . . . 16 . . . Wheels 3298 | 234 157 254 128 340 944 391 116 734 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 80 80 95 Average Speed 96 | 87 80 80 86 99 86 94 85 117 Slowest Speed 950 | 160 95 80 95 300 400 95 300 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 7 27 25 15 49 23 10 29 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 19 | . . 2 1 . . 3 . 13 Terrain Destroyed 172 | . . 2 1 5 7 11 . 146 Melee 4 | . . . . . . 3 . 1 Projectile 79 | . . 2 1 5 7 3 . 61 AOE 89 | . . . . . . 5 . 84 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total 4711 | 321 221 294 144 519 1296 592 148 1176 Wait 416 | . 4 9 10 74 110 166 12 31 Move 3622 | 236 156 253 127 370 1024 390 119 947 Hop . | . . . . . . . . . Pick Up 111 | 22 6 6 2 7 34 1 1 32 Fast Attach 36 | . . . . 5 11 5 . 15 Attach 58 | 7 1 3 2 4 19 1 1 20 Detach 8 | . . 2 . . 3 . . 3 Swap 66 | 3 5 7 2 7 16 5 3 18 Drop 71 | 7 5 7 . 5 22 4 2 19 Fire 304 | 46 44 7 1 46 53 16 1 90 Melee 14 | . . . . . . 4 9 1 Ram 5 | . . . . 1 4 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Identified exit to Mines 860 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Utility x2 1000 | -8/Materials | Discovered new exit (range 9) 1007 | -8/Materials | Entered Storage 1192 | -8/Storage | Garrison activated, responded to threat 1248 | -8/Storage | Core integrity fell below 50% 1266 | -8/Storage | Identified exit to Factory 1268 | -8/Storage | Lost 5 parts (1p2n1u1w) 1270 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1585 | -8/Storage | Lost 5 allies 1589 | -8/Storage | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Utility x2 1896 | -7/Factory | Build established: Hacker-Skirmisher 2238 | -7/Factory | Garrison activated, responded to threat 2241 | -7/Factory | Build established: Hacker-Mutant 2299 | -7/Factory | System corruption reached 10% 2311 | -7/Factory | Core integrity fell below 50% 2352 | -7/Factory | Lost 17 parts (3p3n8u3w) 2699 | -7/Factory | Build established: Scavenger-Mutant 2813 | -7/Factory | Discovered new exit (range 17) 2828 | -7/Factory | Entered another Factory area 2828 | -6/Factory | Evolved 2 slots: Utility x2 3152 | -6/Factory | Build established: Scavenger-Skirmisher 3400 | -6/Factory | Discovered new exit (range 15) 3437 | -6/Factory | Entered Extension 3553 | -6/Extension | Spotted B-75 Beast 3560 | -6/Extension | Spotted B-75 Beast 3580 | -6/Extension | Discovered new exit (range 5) 3584 | -6/Extension | Entered Factory 3584 | -5/Factory | Evolved 2 slots: Utility x2 3613 | -5/Factory | Lost 9 parts (1p3n3u2w) 3879 | -5/Factory | Build established: Mutant 3950 | -5/Factory | Lost 3 parts (1n2u) 4492 | -5/Factory | Destroyed 7 combat bots 4495 | -5/Factory | Lost 4 parts (1n3u) 4778 | -5/Factory | Build established: Scavenger-Mutant 5066 | -5/Factory | Core integrity fell below 50% 5084 | -5/Factory | First assault squad dispatched 5084 | -5/Factory | Core integrity fell below 20% 5094 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05082_ Acquired Wheel. 05083_ Wheel destroyed. 05084_ ALERT: Significant disruption in Zone 4B, assault force dispatched. [Achievement: Significant Disruption] 05084_ Penetrated by Slug. 05086_ U-05 Engineer builds a Wall. 05086_ Penetrated by Slug. 05086_ Wheel destroyed. 05087_ Slug penetrates Wall. 05087_ Nuclear Reactor explodes. 05087_ G-50 Soldier destroyed. 05089_ Slug penetrates G-50 Soldier. 05089_ Matter Pump disabled. 05089_ Penetrated by Slug. 05089_ U-05 Engineer destroyed. 05091_ Mass Driver destroyed. 05092_ The unstable cave ceiling collapses. 05092_ Slug penetrates Wall. 05093_ Penetrated by Slug. 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""# """"" == # ??? | | ???????????????????## ! !"# ""T"" == # ??? | | ???????????????????## """ ]]gYg"# # ??? | | ???????????????????## """ ]]h # + ??? | | ???????????????????## """ ] % + # ??? | | ???????????????????## * ##??? | | ???????????????????##### """ """ # ??? | | ???????????????????#### # """ """ # ??? | | ??????????????????????? """ """ # ??? | | ??????????????????????? # ??? | | ??????????????????????? %"" """ ?????? | | ?????????????????????? """ """ ?????? | | ??????????????????????? """ ""???????? | | ??????????????????????? ] ???????? | | ??????????????????????? # ? ???????? | | ??????????????????????? ## !??????????? | | ??????????????????????? # ###? !!?????????? | | ???????????????????????? ?##??? ???????????? | | ???????????????????????? ?????? ??????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 1 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Significant Disruption Challenges ------------ None Game ------ Seed SkeletonSpreadFlightbrick Manual? 0 Play Time 01:35:34 Cumulative 32.6 hours Start 2024.04.16 @ 03:05:15 End 2024.04.16 @ 23:14:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 28 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75dcfef8-1272-44fb-857f-f86bc2fbcc81