Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 18:16:19 Player: Kinga Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (3589) 3589 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 7198 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 160/160 System Corruption 3% Temperature Cool (21) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Light Armor Plating Graphene Brace > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Compact Wheel Advanced Cooling System Small Storage Unit High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Relay Coupler [NC] (29) Relay Coupler [Swarmer] (37) Relay Coupler [Cutter] (21) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (21) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (12) Relay Coupler [Behemoth] (13) Particle Gun Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Graphene Brace > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Battery Signal Interpreter Transmission Jammer Medium Armor Plating Ion Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Claw [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 72 | 6 5 19 27 15 Power 8 | 1 . 2 4 1 Engine 6 | 1 . 2 3 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 18 | 2 . 5 7 4 Treads 14 | 2 . 2 6 4 Leg . | . . . . . Wheel 4 | . . 3 1 . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 6 8 4 Device 8 | . 1 3 4 . Storage 4 | 1 2 1 . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 7 | . . 2 1 4 Artifact . | . . . . . Weapon 24 | 2 2 6 8 6 Energy Gun 11 | 2 2 5 1 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 9 | . . 1 3 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 26 | . . 10 8 8 Power 4 | . . 2 1 1 Propulsion 9 | . . 2 3 4 Utility 5 | . . 2 3 . Weapon 8 | . . 4 1 3 Highest Loss Streak 5 | . . 5 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 95 96 99 Engine 7 | . 14 10 8 5 Core 1 | . . . . 3 Treads 17 | . 28 10 14 17 Wheel 1 | . . 11 3 . Device 12 | . 12 14 17 9 Storage 9 | . 14 11 9 9 Processor 12 | . . . 12 18 Protection 5 | . . 4 3 8 Energy Gun 8 | . 28 27 2 2 Energy Cannon 4 | . . . 17 1 Ballistic Gun 14 | . . 4 7 22 Peak Build Rating 41 | 6 9 13 41 40 Average Rating 28 | 4 8 10 32 35 On Entrance 13 | . 6 9 12 40 Naked Turns . | . . . . . Heaviest Build 113 | 10 88 98 113 110 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . 2 9 5 2 Average Overweight (x) 2 | . 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 Most Carried 25 | 4 9 14 25 25 Average Carried 19 | 2 7 9 20 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 4 8 14 24 24 Class Distribution -------------------- 71% | Scavenger-Gunner 13% | Mutant 6% | Scavenger-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1803 | 187 115 149 644 708 Remotely . | . . . . . Salvage Created 3806 | . 314 638 1641 1213 Parts 226 | . 18 44 88 76 Haulers Intercepted 6 | . 1 2 3 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 85 | . 8 17 28 32 Guns 65 | . 8 17 11 29 Cannons 18 | . . . 15 3 Classes Destroyed 14 | . 3 5 5 1 Worker 4 | . . 2 2 . Builder 1 | . . . 1 . Hauler 6 | . 1 2 3 . Recycler 2 | . . 1 1 . Watcher 1 | . . 1 . . Swarmer 29 | . 3 12 3 11 Grunt 39 | . 5 3 16 15 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 5 | . . 1 2 2 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 11 | . 3 11 6 5 Combat Bots Only 9 | . 3 9 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 467 | . 44 120 153 150 Missed 121 | . 13 26 43 39 Damage Taken 4531 | . 337 805 1739 1650 Core 701 | . 52 93 209 347 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 79 76 . . Volleys Fired 219 | . 39 34 76 70 Largest 3 | . 2 3 3 3 Hottest 225 | . 105 170 225 210 Shots Fired 588 | . 78 96 221 193 Gun 478 | . 78 96 129 175 Cannon 110 | . . . 92 18 Launcher . | . . . . . Special . | . . . . . Kinetic 285 | . . 8 107 170 Thermal 303 | . 78 88 114 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 9 15 18 Robot Miss Streak 7 | . 4 7 3 4 Penetration Max . | . . . . . Secondary Targets 22 | . 1 9 3 9 Max Gunslinging Chain 2 | . 1 1 1 2 Shots Hit Robots 372 | . 46 55 150 121 Core Hits 169 | . 19 37 60 53 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . 1 1 5 1 Burn 4 | . 1 . 3 . Meltdown 2 | . . . 2 . Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6371 | . 593 714 3028 2036 Guns 4554 | . 590 714 1455 1795 Cannons 1793 | . . . 1552 241 Explosions . | . . . . . Melee . | . . . . . Ramming 24 | . 3 . 21 . Kinetic 2989 | . . 14 1215 1760 Thermal 3358 | . 590 700 1792 276 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 2 | . . . . 2 Matter Fused 8 | . . . . 8 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | 1 3 . 3 . Targets Rammed 7 | 1 3 . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | . 207 412 322 276 Average Temperature 92 | . 65 148 94 83 Received Heat Transfer 1362 | . 153 114 630 465 Effects 6 | . . 2 3 1 Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 4 | . . . 3 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 13 | . . 3 8 2 Heat Transferred 6618 | . 1464 1564 3146 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 1823 | . 153 440 471 1823 Initial 272 | . . 61 110 272 Average 633 | . 75 217 320 1010 Maximum Alert Level 5 | . . 2 2 5 Low Security (%) 19 | 100 100 33 11 . Level 1 29 | . . 54 63 16 Level 2 16 | . . 11 25 17 Level 3 9 | . . . . 18 Level 4 16 | . . . . 32 Level 5 7 | . . . . 14 High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 16 26 34 35 Peak Tracking Total 11 | . 6 11 4 5 Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 7 | . 1 1 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Garrison Relay 3 | . . . . 3 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 1 1 4 2 Terminals 7 | . 1 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 1 2 9 4 Successful 6 | . . . 5 1 Failed 10 | . 1 2 4 3 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 15 | . 1 2 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . . 4 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 1 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 15 | . . . . 15 Machine Destruction 11 | . . . . 11 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 128 | . . . . 128 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 5406 | 101 629 557 1314 2805 Spaces Moved 1646 | 56 192 218 378 802 Core 2 | 2 . . . . Treads 1371 | 54 192 63 260 802 Legs . | . . . . . Wheels 273 | . . 155 118 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 135 135 320 Average Speed 277 | 156 256 189 267 320 Slowest Speed 560 | 160 320 320 560 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 43 30 34 93 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . . 24 70 Melee . | . . . . . Projectile 24 | . . . 24 . AOE 70 | . . . . 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2081 | 66 246 283 544 942 Wait 63 | . 5 2 42 14 Move 1643 | 56 191 217 377 802 Hop . | . . . . . Pick Up 49 | 4 2 11 12 20 Fast Attach 19 | 6 1 4 7 1 Attach 20 | . . 8 6 6 Detach 1 | . . . 1 . Swap 33 | . 4 7 14 8 Drop 24 | . 1 . 6 17 Fire 219 | . 39 34 76 70 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 3 . 3 . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 952 | -9/Materials | Destroyed 9 combat bots 955 | -9/Materials | Lost 5 parts (1p1n1u2w) 1099 | -9/Materials | Lost 3 parts (1p2w) 1158 | -9/Materials | Discovered new exit (range 11) 1262 | -9/Materials | Discovered new exit (range 15) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Utility x2 1315 | -8/Materials | Identified exit to Factory 1478 | -8/Materials | Build established: Scavenger-Tank 1551 | -8/Materials | Lost 3 parts (1p1n1u) 1842 | -8/Materials | Build established: Scavenger-Gunner 2502 | -8/Materials | Garrison activated, responded to threat 2599 | -8/Materials | Identified exit to Garrison 2602 | -8/Materials | Entered Garrison 2654 | -8/Garrison | Triggered checkpoint 2726 | -8/Garrison | Triggered checkpoint 2733 | -8/Garrison | Garrison Relay disabled 2755 | -8/Garrison | Core integrity fell below 50% 2773 | -8/Garrison | Lost 4 parts (2n2w) 2817 | -8/Garrison | Rescued a captive Derelict 3056 | -8/Garrison | Triggered checkpoint 3136 | -8/Garrison | Triggered checkpoint 3205 | -8/Garrison | Garrison Relay disabled 3506 | -8/Garrison | Discovered new exit (range 10) 3564 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Phase Generator disabled 3658 | -8/Garrison | Garrison Relay disabled 3892 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Discovered new exit (range 12) 4095 | -8/Garrison | Core integrity fell below 20% 4794 | -8/Garrison | Discovered new exit (range 14) 4904 | -8/Garrison | Triggered checkpoint 5190 | -8/Garrison | Installed Relay Interface Framework 5398 | -8/Garrison | Spotted B-75 Beast 5407 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04909_ G-47 Trooper destroyed. 04916_ System corrupted: Matter fused (-10). 04924_ Acquired 48 matter. 04949_ System corrupted: Matter fused (-9). 05002_ ALERT: Garrison interior compromised. 05101_ System corrupted: Matter fused (-5). 05152_ ALERT: Garrison interior compromised. 05175_ 3RQRM/WUUKU7KPNJVF8MVSV9 Initiating installation procedure... 05190_ Relay Interface Framework installed. 05195_ System corrupted: Energy discharge (-36). 05261_ System corrupted: Substantial component data lost. 05285_ System corrupted: Matter fused (-8). 05302_ ALERT: Garrison interior compromised. 05332_ System corrupted: Lgt. Treads fused. 05353_ System corrupted: Heat flow error (+275). 05382_ Dropped Adv. Heat Sink. 05382_ Acquired Adv. Cooling System. 05398_ Y-45 Defender springs to life. 05401_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????#### "???? | | ????????????????????????????#!! 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