Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.12.07 @ 14:25:20 Player: TheTrueShan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2888) 2888 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 7139 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 73 Met Imprinter 300 Was Imprinted 300 Friendly Fire -808 Cogmind --------- Core Integrity 0/850 Matter 153/400 Energy 160/160 System Corruption 0% Temperature Cool (57) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (4) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Matter Pod > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (4) ---- Heat Sink Improved Heat Sink Structural Scanner Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Beamcaster Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY -------- Heat Sink Improved Heat Sink Structural Scanner Welding Torch Self-destruct Interrupter [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 9 | . 1 2 . 2 2 . . . 2 Power 3 | . 1 . . . 1 . . . 1 Propulsion 2 | . . 1 . . . . . . 1 Utility 2 | . . . . 1 1 . . . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 26 | 7 . 4 1 1 4 . . . 9 Power 6 | 1 . 1 . . 2 . . . 2 Engine 5 | 1 . 1 . . 2 . . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 4 | 2 . 1 . . 1 . . . . Treads . | . . . . . . . . . . Leg 4 | 2 . 1 . . 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 5 | 2 . 1 . 1 . . . . 1 Device 1 | . . . . 1 . . . . . Storage 2 | 1 . . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 . 1 1 . 1 . . . 6 Energy Gun 4 | 1 . . . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 20 | . 1 1 . . 1 . . . 17 Power 4 | . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . 3 Utility 4 | . 1 . . . . . . . 3 Weapon 9 | . . 1 . . 1 . . . 7 Highest Loss Streak 9 | . 1 1 . . 1 . . . 9 Average Slot Usage (%) 77 | . 82 88 98 85 87 85 85 85 42 Engine 17 | . 12 17 20 16 20 21 21 21 8 Leg 20 | . 25 29 30 25 21 21 21 21 9 Device 4 | . . . . 2 7 7 7 7 1 Storage 7 | . 12 10 10 8 7 7 7 7 5 Protection 6 | . 7 5 10 8 7 7 7 7 1 Energy Gun 5 | . 12 6 . . 3 7 7 7 5 Ballistic Gun 9 | . 12 19 20 16 13 7 7 7 3 Launcher 5 | . . . 8 8 7 7 7 7 3 Naked Turns 22 | . . . . . . . . . 22 Heaviest Build 56 | 20 20 32 34 36 55 53 53 53 56 Greatest Support 43 | 20 20 33 33 33 43 43 43 43 43 Greatest Overweight (x) 6 | 3 . . 1 1 1 1 1 1 6 Average Overweight (x) . | . . . . 1 . 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 6 | 4 2 3 4 4 5 4 5 6 6 Average Carried 3 | 1 1 2 3 3 3 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 4 Final Carried 6 | 1 2 3 3 3 4 4 5 6 4 Class Distribution -------------------- 46% | Tank 25% | Messiah-Tank 14% | Mutant 10% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 1334 | 226 114 164 . 107 346 1 . 82 294 Remotely . | . . . . . . . . . . Salvage Created 2481 | . 464 330 . 257 507 . . 171 752 Parts 144 | . 21 26 . 24 30 . . 11 32 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 55 | . 8 6 . 6 11 . . 6 18 Guns 28 | . 6 6 . 3 4 . . 3 6 Cannons 2 | . . . . . . . . . 2 AOE 25 | . 2 . . 3 7 . . 3 10 Classes Destroyed 13 | . 4 2 . 2 1 . . . 4 Worker 4 | . . . . 1 2 . . . 1 Builder 5 | . 1 . . 2 1 . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 3 | . 2 1 . . . . . . . Swarmer 7 | . 1 . . 2 . . . 4 . Grunt 27 | . 7 3 . . 7 . . 1 9 Brawler 5 | . . 1 . . . . . 1 3 Duelist 2 | . . . . . . . . . 2 Protector 1 | . . . . . . . . . 1 Sentry 9 | . . 2 . 3 2 . . . 2 Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . . 2 . . . 1 Thug 1 | . . . . 1 . . . . . Mutant 2 | . . . . . . . . . 2 Best Kill Streak 6 | . 4 6 . 5 4 . . 2 5 Combat Bots Only 5 | . 3 3 . 3 3 . . 2 5 Max Kills in Single Turn 3 | . 2 2 . 3 3 . . 2 3 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . 1 . . 1 2 . . 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Damage Taken 3087 | . 234 149 15 142 181 . . 91 2275 Core 885 | . . 18 . 9 5 . . . 853 Absorbed by Shields 235 | . . . . 20 79 . . 37 99 Core Remaining (%) 98 | 100 100 . 95 98 . . . 99 . Volleys Fired 135 | . 30 19 . 11 19 . . 9 47 Largest 4 | . 2 2 . 3 4 . . 3 3 Hottest 177 | . 60 40 . 73 142 . . 122 177 Shots Fired 284 | . 60 38 . 31 57 . . 19 79 Gun 227 | . 60 38 . 22 45 . . 14 48 Cannon 6 | . . . . . . . . . 6 Launcher 51 | . . . . 9 12 . . 5 25 Special . | . . . . . . . . . . Kinetic 156 | . 30 38 . 22 34 . . 9 23 Thermal 47 | . . . . . 11 . . 5 31 Explosive 51 | . . . . 9 12 . . 5 25 Electromagnetic 30 | . 30 . . . . . . . . Robot Hit Streak 27 | . 27 8 . 13 17 . . 22 17 Robot Miss Streak 3 | . 3 1 . 1 1 . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 211 | . 50 27 . 21 42 . . 9 62 Core Hits 158 | . 17 13 . 16 30 . . 11 71 Critical Hits 2 | . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6922 | . 645 220 . 603 1053 . . 498 3903 Guns 2270 | . 530 220 . 208 418 . . 113 781 Cannons 127 | . . . . . . . . . 127 Explosions 4525 | . 115 . . 395 635 . . 385 2995 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1531 | . 249 220 . 208 338 . . 93 423 Thermal 1232 | . 115 . . . 80 . . 20 1017 Explosive 3878 | . . . . 395 635 . . 385 2463 Electromagnetic 281 | . 281 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . . . . . . . 175 Projectiles . | . . . . . . . . . . Explosions 175 | . . . . . . . . . 175 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 428 | . 3 . . 44 70 . . 48 263 Shots 15 | . 1 . . 2 3 . . 2 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 647 | . 108 21 . 90 295 . . 188 647 Average Temperature 93 | . 39 8 . 32 97 . . 79 153 Received Heat Transfer 1482 | . 144 99 . 39 48 . . 20 1132 Effects 14 | . . . . . . . . . 14 Shutdowns 6 | . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . 2 Interference 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1586 | . 100 . . . 148 . . 37 1301 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Peak Influence 592 | . 248 261 71 327 295 . . . 592 Average Influence 206 | . 136 110 71 172 116 . . . 386 Maximum Alert Level 2 | . 1 1 . 1 1 . . . 2 Low Security (%) 57 | 100 63 81 100 53 84 . . . 15 Level 1 18 | . 36 18 . 46 15 . . . 13 Level 2 23 | . . . . . . . . . 70 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 1 . 1 5 . . . 7 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 8 | . . 1 . 1 4 . . . 2 Assault 3 | . . . . . . . . . 3 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 15 8 . 4 14 . . 6 29 Peak Tracking Total 8 | . 4 3 . 3 3 . . 2 8 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 3 | . 1 1 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 29 | . 1 . . 2 1 . . . 25 Max in Single Turn 19 | . 1 . . 2 1 . . . 19 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 6 | . 3 1 1 . . . . 1 . Terminals 3 | . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . 9 2 1 . . . . 1 . Successful 12 | . 8 2 1 . . . . 1 . Failed 1 | . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 9 | . 8 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 7 . 1 . . . . 1 . Record 5 | . 4 . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 3 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 2 2 Highest-Rated Group 150 | . . . . . . . 150 77 77 Highest-Rated Ally 40 | . . . . . . . 40 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 5 3 Total Damage 305 | . . . . . . . . 181 124 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 4770 | 70 327 320 210 203 629 184 1492 443 892 Spaces Moved 2928 | 49 197 212 146 111 366 121 975 274 477 Core 241 | 20 . . . . . . . . 221 Treads . | . . . . . . . . . . Legs 2687 | 29 197 212 146 111 366 121 975 274 256 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 123 153 153 153 50 Average Speed 147 | 112 120 120 143 150 152 153 153 153 158 Slowest Speed 350 | 200 120 120 150 150 153 153 153 153 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 47 20 38 16 12 21 78 53 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . 1 . . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 343 | . 5 . . 115 62 . . 36 125 Melee . | . . . . . . . . . . Projectile 2 | . . . . . 1 . . 1 . AOE 341 | . 5 . . 115 61 . . 35 125 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total 3110 | 63 227 239 147 123 395 120 975 283 538 Wait 1 | . . . . . . . . . 1 Move 2919 | 48 196 211 145 110 365 120 974 273 477 Hop . | . . . . . . . . . . Pick Up 27 | 8 1 5 1 1 5 . 1 1 4 Fast Attach 4 | . . . . . . . . . 4 Attach 20 | 7 . 4 1 1 2 . . . 5 Detach . | . . . . . . . . . . Swap 2 | . . . . . 2 . . . . Drop 2 | . . . . . 2 . . . . Fire 135 | . 30 19 . 11 19 . . 9 47 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 7) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 659 | -9/Materials | Identified exit to Storage 659 | -9/Materials | Discovered exit to Storage (range 12) 670 | -9/Materials | Identified exit to Mines 670 | -9/Materials | Discovered exit to Mines (range 12) 718 | -9/Materials | Entered Mines 747 | -9/Mines | Met a Derelict bent on vengeance 748 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 791 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 852 | -9/Mines | Identified exit to Materials 852 | -9/Mines | Discovered exit to Materials (range 13) 928 | -9/Mines | Entered Materials 928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1085 | -8/Materials | Build established: Tank 1108 | -8/Materials | Identified exit to Factory 1108 | -8/Materials | Discovered exit to Factory (range 15) 1131 | -8/Materials | Entered Factory 1131 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1714 | -7/Factory | Identified exit to Lower Caves 1714 | -7/Factory | Discovered exit to Lower Caves (range 16) 1760 | -7/Factory | Entered Lower Caves 1761 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1944 | -7/Lower Caves | Entered Zion 2292 | -7/Zion | Given A8's code to call for help 2471 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2931 | -7/Zion | Imprinted 2933 | -7/Zion | Declared Zion's savior 3233 | -7/Zion | Build established: Messiah-Tank 3392 | -7/Zion | Identified exit to Proximity Caves 3392 | -7/Zion | Discovered exit to Proximity Caves (range 16) 3436 | -7/Zion | Entered Proximity Caves 3436 | -6/Proximity Caves | Accompanied by 2 allies 3866 | -6/Proximity Caves | Identified exit to Factory 3866 | -6/Proximity Caves | Discovered exit to Factory (range 7) 3879 | -6/Proximity Caves | Entered Factory 3879 | -6/Factory | Accompanied by 2 allies 3879 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3880 | -6/Factory | Identified exit to Extension 3925 | -6/Factory | Garrison activated, responded to threat 4205 | -6/Factory | Lost 5 parts (1p2u2w) 4229 | -6/Factory | First assault squad dispatched 4409 | -6/Factory | Lost 9 parts (3p3n3w) 4412 | -6/Factory | Core integrity fell below 50% 4469 | -6/Factory | Core integrity fell below 20% 4771 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Fission Core. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-50 Soldier destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #### R" #??????????????????????????????? | | # # """ #??????????????????????????????? | | # #??????????????????????????????? | | # %###############??????????????????????????? | | ! # ????????????????????????? | | + ????????????????????????? | | # ! % ????????????????????????? | | # ## ### ###?????????????????????????? | | # #??? #???????????????????????????? | | # #????????????????????????????????? | | +### #? ????????????????????????????? | | #?# ## ????????????????????????????? | | #?# ## ????????????????????????????? | | #?# ## #???????????????????????????? | | ### ## #???????????????????????????? | | ## #???????????????????????????? | | ### ## #???????????????????????????? | | + ## #???????????????????????????? | | # ## #???????????????????????????? | | + ## #???????????????????????????? | | # # ########## ###############?????????????? | | ######????????# # #?????????????? | | ########?????????# # """ !#?????????????? | | #?????????# # """ !!/ #?????????????? | | #?????????# "+%"""g !!/ #?????????????? | | #?????????# #=g=@ !// #???????????>?? | | ########### # g ! #?????????????? | | "" """ + ###############?????????????? | | "" """ ############+#######??????????????????????? | | "" """ #?????# #??????????????????????? | | #?????# #??????????????????????? | | ########?????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 660 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Item Schematics ----------------- Welding Torch | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I'm Back, Baby! It Was An Accident, I Swear Let's See Who's Tougher One Hack Too Far Risk Taker Robot Respite Significant Disruption The One Tourist Challenges ------------ None Game ------ Seed MachineActuatorRay Manual? 0 Play Time 00:38:58 Cumulative 3.0 hours Start 2019.12.07 @ 13:46:21 End 2019.12.07 @ 14:25:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac02fbcd-28af-44b9-9b26-1200f5f5a4d0