Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 07:11:46 Player: Godsword Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (494) 494 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2464 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System ECM Suite Utility Shielding > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Sensor Array Improved Terrain Scanner Targeting Computer ECM Suite Utility Shielding > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Seismic Detector Utility Shielding [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion None Utility Utility Shielding Device Sensor Array Processor Targeting Computer Protection Utility Shielding Weapon Mining Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 20 | . 4 9 1 6 Power 2 | . . 1 . 1 Engine 1 | . . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 3 1 3 Device 5 | . . 1 1 3 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 9 | . 2 5 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 4 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . 2 3 . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 5 | . 2 2 . 1 Highest Loss Streak 4 | . 2 3 . 4 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 4 Power . | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 3 3 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 3 | . . 1 1 1 Power 2 | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 42 | . 29 48 44 43 Device 10 | . . 10 11 15 Processor 10 | . 11 11 11 7 Protection 12 | . 12 19 11 9 Ballistic Gun 2 | . 4 7 . . Special Weapon 5 | . . . 11 4 Peak Build Rating 16 | . 4 7 4 16 Average Rating 4 | . 2 4 4 7 On Entrance 1 | . . 2 3 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 37 | . 37 . . . Heaviest Build 12 | . 3 7 3 12 Greatest Support 12 | 3 3 3 3 12 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 Average Carried 3 | . . 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 577 | 166 161 155 15 80 Remotely . | . . . . . Salvage Created 469 | . 171 168 5 125 Parts 36 | . 10 15 3 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 5 5 . 6 Melee 1 | . . . . 1 Guns 8 | . 3 5 . . Cannons 2 | . 2 . . . AOE 3 | . . . . 3 Classes Destroyed 8 | . 1 3 2 2 Worker 1 | . . . . 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 7 | . . 3 . 4 Grunt 7 | . 5 2 . . Sentry 2 | . . . . 2 Best Kill Streak 7 | . 5 5 1 7 Combat Bots Only 6 | . 5 3 . 6 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 173 | . 31 55 . 87 Missed 49 | . 12 13 . 24 Hits 124 | . 19 42 . 63 Projectile 124 | . 19 42 . 63 AOE 2 | . 2 . . . Critical Strikes 5 | . . 2 . 3 Actively Blocked 1 | . . 1 . . Damage Taken 1693 | . 385 500 . 808 Core 942 | . 163 229 . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . . 13 . 22 Core Remaining (%) 58 | 100 34 . 42 . Volleys Fired 56 | . 16 22 14 4 Largest 2 | . 2 2 1 1 Hottest 100 | . 50 40 100 30 Shots Fired 81 | . 27 36 14 4 Gun 52 | . 16 36 . . Cannon 11 | . 11 . . . Launcher 4 | . . . . 4 Special 14 | . . . 14 . Kinetic 63 | . 27 36 . . Thermal 14 | . . . 14 . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 8 10 2 Robot Miss Streak 3 | . 3 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | . 22 26 3 14 Core Hits 30 | . 10 11 2 7 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Smash 3 | . . . . 3 Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1433 | . 327 250 72 784 Guns 433 | . 183 250 . . Cannons 144 | . 144 . . . Explosions 174 | . . . . 174 Melee 610 | . . . . 610 Ramming . | . . . . . Kinetic 577 | . 327 250 . . Thermal 72 | . . . 72 . Explosive 174 | . . . . 174 Electromagnetic . | . . . . . Impact 610 | . . . . 610 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 2 | . 2 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 294 | . . . . 294 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee 288 | . . . . 288 Knockbacks 7 | . 6 . . 1 Impact 1 | . . . . 1 Kinetic 6 | . 6 . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . . 67 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 21 | . 21 7 . . Average Temperature 8 | . 16 5 . . Received Heat Transfer 450 | . 156 222 . 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . . 5 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | . 135 117 31 131 Initial 44 | . . 44 31 . Average 20 | . 32 45 2 18 Influence Increases 598 | . 195 179 18 206 Destroy 0b10 Robot/C 320 | . 100 100 . 120 Destroy 0b10 Robot/NC 30 | . . 10 10 10 Destroy Leader 82 | . 20 32 . 30 Successful Hack 30 | . 14 7 . 9 Disable Machine 30 | . . 15 . 15 Destroy Structure 31 | . 1 . 8 22 Lose Combat Pursuer 75 | . 60 15 . . Influence Decreases 485 | . 90 202 100 93 Entered New Map 112 | . . 61 51 . Time Decay 283 | . 70 111 49 53 Lost Part 90 | . 20 30 . 40 Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 15 18 . 13 Peak Tracking Total 9 | . 5 9 . 7 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 4 6 . 5 Terminals 12 | . 4 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 31 | . 10 10 . 11 Successful 14 | . 3 4 . 7 Failed 16 | . 7 5 . 4 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 16 | . 3 6 . 7 Terminals 27 | . 10 7 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 3 . 1 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 . 2 Part Schematic 1 | . . 1 . . Prototype ID Bank 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 1 . 1 Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 2 2 . 4 Terminals 8 | . 2 2 . 4 Assimilate 1 | . . 1 . . Botnet 7 | . 2 1 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 3 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders 3 | . . 3 . . ROAM 2 | . . 2 . . FOLLOW 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1197 | . . 287 573 337 Sensors 1197 | . . 287 573 337 Terrain 27 | . . . . 27 ECM 1 | . . . . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1553 | 11 270 293 573 406 Spaces Moved 1182 | 22 239 153 550 218 Core 1182 | 22 239 153 550 218 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 51 | 50 50 55 50 55 Slowest Speed 150 | 50 50 150 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 61 24 61 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 7 1 Terrain Destroyed 34 | . . . 9 25 Melee 1 | . . . . 1 Projectile 9 | . . . 9 . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1990 | 21 359 331 805 474 Wait 691 | . 95 132 238 226 Move 1178 | 21 238 152 549 218 Hop . | . . . . . Pick Up 15 | . 6 5 2 2 Fast Attach 8 | . 3 4 . 1 Attach 13 | . 1 6 1 5 Detach 6 | . . 5 . 1 Swap . | . . . . . Drop 7 | . . 5 1 1 Fire 56 | . 16 22 14 4 Melee 16 | . . . . 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 539 | -9/Materials | Central database locked down 556 | -9/Materials | Core integrity fell below 50% 565 | -9/Materials | Discovered new exit (range 16) 575 | -9/Materials | Entered Mines 588 | -9/Mines | Learned 2 Materials zone layouts 601 | -9/Mines | Met a Derelict bent on vengeance 606 | -9/Mines | Lost 3 parts (1u2w) 1101 | -9/Mines | Learned location of Storage (-7) 1143 | -9/Mines | Discovered new exit (range 7) 1148 | -9/Mines | Entered Materials 1148 | -8/Materials | Evolved 2 slots: Utility x2 1530 | -8/Materials | Lost 4 parts (1p2u1w) 1538 | -8/Materials | Core integrity fell below 50% 1549 | -8/Materials | Core integrity fell below 20% 1554 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01520_ U-05 Engineer system corrupted by crushing effect. 01520_ Structural Scanner fried. 01520_ Terrain Scan Processor fried. 01520_ U-05 Engineer destroyed. 01521_ R-06 Scavenger collects Corrupted Wheel. 01522_ K-01 Serf collects debris. 01523_ Acquired 21 matter. 01524_ K-01 Serf collects debris. 01525_ Acquired 37 matter. 01537_ Destroyed Lgt. Ion Engine. 01537_ S-10 Pest system corrupted by crushing effect. 01537_ S-10 Pest knocked back. 01545_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01546_ Penetrated by Slug. 01546_ Knocked back. 01550_ S-10 Pest knocked back. 01554_ Penetrated by Slug. 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Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed CannonImpactFocus Manual? 0 Play Time 00:21:09 Cumulative 41.6 hours Start 2026.06.08 @ 06:44:15 End 2026.06.08 @ 07:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: cdd55bc9-6379-4798-aa09-9c59953cf630