Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 18:59:43 Player: the Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1624) 1624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5261 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 183/700 Matter 492/500 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Mass Driver Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Reactive Plating Shield Generator > --- WEAPON ----------- High-powered Shotgun Mass Driver Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Matter Pod High-powered Shotgun Great Maul [Rating: 37] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . . . 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 87 | 10 4 9 11 9 . 1 18 10 15 Power 8 | 1 . . 1 1 . . 3 . 2 Engine 4 | 1 . . 1 1 . . . . 1 Core 4 | . . . . . . . 3 . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 6 . 1 2 5 . . 3 1 7 Treads . | . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . Wheel 21 | 4 . 1 . 5 . . 3 1 7 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 . 2 1 . 1 8 5 4 Device 9 | . . . . . . 1 5 2 1 Storage 6 | 1 1 . 1 . . . 1 1 1 Processor 2 | . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 7 | . . . 1 1 . . 1 2 2 Artifact . | . . . . . . . . . . Weapon 30 | 2 2 8 6 2 . . 4 4 2 Energy Gun 3 | . . . 1 1 . . 1 . . Energy Cannon 3 | . . 2 . . . . 1 . . Ballistic Gun 9 | 2 . 2 . . . . 2 2 1 Ballistic Cannon 4 | . . 2 . . . . . 2 . Launcher 8 | . 2 2 3 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 25 | . . 5 1 1 . . . 3 15 Power 3 | . . 1 . . . . . . 2 Propulsion 12 | . . 1 1 1 . . . 3 6 Utility 5 | . . 1 . . . . . . 4 Weapon 5 | . . 2 . . . . . . 3 Highest Loss Streak 15 | . . 2 3 1 . . . 2 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 94 68 85 100 99 98 97 77 Engine 6 | . 14 13 7 11 11 11 3 . 2 Core 3 | . . . . . . . 5 7 3 Leg 1 | . . . 8 13 . . . . . Wheel 26 | . 28 25 12 16 44 44 36 28 17 Device 9 | . . . . . . 6 20 14 16 Storage 6 | . 14 14 11 11 11 3 2 1 6 Processor 5 | . 9 13 . . . . 3 7 7 Protection 7 | . . . 7 11 11 11 9 13 2 Energy Gun 5 | . . . 9 13 22 22 7 . . Ballistic Gun 7 | . 13 8 . . . . 9 11 5 Ballistic Cannon 4 | . . 3 . . . . . 10 5 Launcher 4 | . 14 11 7 8 . . . . . Peak Build Rating 37 | 6 7 7 11 14 14 14 24 37 34 Average Rating 19 | 4 6 6 8 11 14 13 20 34 27 On Entrance 12 | . 6 7 3 11 14 14 14 24 34 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 7 13 13 15 17 17 17 28 48 48 Greatest Support 46 | 20 20 20 20 40 40 40 46 46 46 Greatest Overweight (x) 5 | . . 1 1 1 . . . 4 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 36% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2148 | 358 56 288 193 121 . 270 164 357 341 Remotely . | . . . . . . . . . . Salvage Created 1530 | 42 77 16 219 121 . 46 189 371 449 Parts 98 | 3 4 . 11 13 . 9 29 16 13 Haulers Intercepted 3 | . 1 . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled 19 | . . . . . . . . . 19 Retrieved Matter 237 | . . . . . . . . . 237 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 44 | 1 2 5 5 3 . 5 5 13 5 Melee 1 | . . . . . . . . . 1 Guns 25 | 1 . . 3 2 . 5 5 9 . Cannons 6 | . . 2 . . . . . 2 2 AOE 10 | . 2 3 2 1 . . . 2 . Classes Destroyed 12 | 2 1 1 2 2 . 1 1 1 1 Worker 8 | 1 . . . 3 . . 1 . 3 Builder 2 | . . . . 1 . . 1 . . Hauler 3 | . 1 . . . . . 1 . 1 Recycler 3 | . . . 1 . . . . . 2 Mechanic 2 | . . . . . . . . 1 1 Watcher 1 | . . . . . . . 1 . . Swarmer 11 | . . . . . . 5 3 3 . Grunt 23 | 1 2 . 4 2 . . 1 10 3 Brawler 1 | . . . . 1 . . . . . Sentry 3 | . . . 1 . . . 1 . 1 Hunter 1 | . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . Best Kill Streak 6 | 2 2 3 3 3 . 3 3 4 6 Combat Bots Only 4 | 1 2 3 3 3 . 3 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 1 1 . . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 327 | 1 7 25 15 12 . 16 10 77 164 Missed 88 | 1 4 8 6 2 . 5 5 20 37 Damage Taken 3379 | . 46 600 111 178 . 92 54 733 1565 Core 819 | . 4 242 44 3 . 9 . 57 460 Absorbed by Shields 364 | . . . . . . . 6 280 78 Ignored by Resistances 8 | . . . . . . . 8 . . Regen/Repaired (Parts) 128 | . . . . . . . . 128 . Core Remaining (%) 71 | 100 . 1 . . . 86 100 . . Volleys Fired 121 | 2 8 12 14 16 2 9 16 27 15 Largest 3 | 2 2 2 2 2 2 2 2 3 2 Hottest 139 | 40 60 95 95 130 130 130 50 139 85 Shots Fired 246 | 4 16 23 17 23 4 18 32 80 29 Gun 169 | 4 8 3 14 19 4 18 32 52 15 Cannon 51 | . . 9 . . . . . 28 14 Launcher 26 | . 8 11 3 4 . . . . . Special . | . . . . . . . . . . Kinetic 163 | 4 8 10 . . . . 32 80 29 Thermal 57 | . . 2 14 19 4 18 . . . Explosive 26 | . 8 11 3 4 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 2 13 15 16 4 . 4 3 6 8 Robot Miss Streak 12 | . . 2 4 4 . 5 4 6 12 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . . 2 . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . Shots Hit Robots 179 | 2 11 11 18 18 . 11 22 50 36 Core Hits 145 | 2 8 10 23 26 . 12 14 27 23 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 6 | . . 1 . . . . . . 5 Critical Strikes 8 | . . 1 . . . . . . 7 Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 Smash 6 | . . . . . . . . . 6 Melee Attacks 16 | . . . 1 . . . . . 15 Impact 15 | . . . . . . . . . 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4936 | 27 302 386 310 346 . 89 343 1493 1640 Guns 1963 | 27 80 24 189 201 . 89 343 725 285 Cannons 1021 | . . 85 . . . . . 517 419 Explosions 992 | . 222 266 121 145 . . . 238 . Melee 936 | . . . . . . . . . 936 Ramming 24 | . . 11 . . . . . 13 . Kinetic 2471 | 27 80 75 . . . . 343 1242 704 Thermal 513 | . . 34 189 201 . 89 . . . Explosive 992 | . 222 266 121 145 . . . 238 . Electromagnetic . | . . . . . . . . . . Impact 936 | . . . . . . . . . 936 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 Average Corruption 4 | . . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . . 5 9 Message Errors 3 | . . . . . . . . 1 2 Matter Fused 6 | . . . . . . . . 1 5 Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 469 | . . . 2 . . . . 9 458 Projectiles 5 | . . . . . . . . 5 . Explosions 6 | . . . 2 . . . . 4 . Melee 458 | . . . . . . . . . 458 Knockbacks 15 | . . 1 . . . . . 7 7 Impact 2 | . . . . . . . . 1 1 Kinetic 13 | . . 1 . . . . . 6 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 216 | . 13 4 . 47 . . . 152 . Shots 5 | . 1 . . 2 . . . 2 . Rammed 5 | . . 3 . . . . . 2 . Targets Rammed 5 | . . 3 . . . . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 6 66 121 231 114 321 . 559 274 Average Temperature 111 | . 6 14 53 75 58 143 . 163 110 Received Heat Transfer 1035 | . 18 . 57 54 . . . 199 707 Effects 7 | . . . . . . 1 . 6 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 9 | . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 684 | . . 74 240 255 . 115 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 344 | 25 163 242 245 201 . 165 292 344 281 Initial 146 | . 16 63 84 95 . . 64 41 146 Average 158 | 6 51 129 174 178 . 96 146 205 211 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 1 Low Security (%) 67 | 100 100 75 50 80 . 100 60 54 43 Level 1 32 | . . 24 49 19 . . 39 45 56 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 . . . . 5 2 Investigation 4 | . 1 . 1 . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 . 1 . . . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . . 2 . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | 1 5 19 7 3 . 8 10 17 16 Peak Tracking Total 11 | 1 2 11 3 3 . 4 3 5 8 Tactical Retreats 12 | . . 5 . . . 1 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 14 | . . 10 . . . . . 4 . Max in Single Turn 5 | . . 5 . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 19 | . 3 . 2 . . . 5 8 1 Terminals 9 | . 2 . 1 . . . 2 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 5 | . 1 . 1 . . . 2 . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 6 . 5 . . . 20 21 2 Successful 35 | . 4 . 3 . . . 13 14 1 Failed 19 | . 2 . 2 . . . 7 7 1 Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . 3 . 2 . . . 6 7 . Fabricators 5 | . . . . . . . . 5 . Repair Stations 9 | . . . . . . . . 9 . Recycling Units 14 | . 3 . 3 . . . 6 . 2 Scanalyzers 8 | . . . . . . . 8 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 . 2 . . . 2 4 . Record 3 | . . . . . . . 1 2 . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . Dispatch Records 2 | . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . . 8 . Scan Component 4 | . . . . . . . . 4 . Repair 4 | . . . . . . . . 4 . Recycling Unit Hacks 9 | . 3 . 1 . . . 4 . 1 Process 2 | . 2 . . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . Retrieve Matter 2 | . . . . . . . 1 . 1 Retrieve Components 2 | . . . . . . . 2 . . Scanalyzer 7 | . . . . . . . 7 . . Insert Component 4 | . . . . . . . 4 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . . . 3 8 1 Full Trace Events 3 | . . . 1 . . . . 2 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 1 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired 4 | . . . . . . . . 4 . Time 128 | . . . . . . . . 128 . Parts Recycled . | . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . Parts Scanalyzed 3 | . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat 1 | . . . 1 . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders 3 | . . 3 . . . . . . . GUARD 3 | . . 3 . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . Total Damage 113 | . . 113 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 3011 | 91 232 398 151 354 67 175 409 775 359 Spaces Moved 2450 | 88 179 422 99 297 77 172 366 542 208 Core 33 | 16 . . . . . . . . 17 Treads . | . . . . . . . . . . Legs 178 | . . . 37 141 . . . . . Wheels 2239 | 72 179 422 62 156 77 172 366 542 191 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 85 80 Average Speed 89 | 74 80 81 101 99 80 80 80 96 111 Slowest Speed 300 | 80 80 95 190 120 80 80 85 140 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 7 28 61 11 64 14 51 31 11 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 14 | . 14 . . . . . . . . Terrain Destroyed 154 | . 36 16 16 36 . . . 47 3 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . 10 3 AOE 141 | . 36 16 16 36 . . . 37 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 2991 | 104 253 449 128 334 78 191 452 730 272 Wait 240 | . 52 . . 3 . 7 24 140 14 Move 2441 | 87 178 421 98 296 76 171 365 541 208 Hop . | . . . . . . . . . . Pick Up 31 | 5 5 1 3 2 . 1 7 6 1 Fast Attach 41 | 6 2 3 4 5 . 1 9 4 7 Attach 8 | . . . 2 . . . 1 2 3 Detach 2 | . . . . . . . 2 . . Swap 38 | 4 2 6 5 4 . . 8 4 5 Drop 48 | . 6 3 1 8 . 2 20 4 4 Fire 121 | 2 8 12 14 16 2 9 16 27 15 Melee 16 | . . . 1 . . . . . 15 Ram 5 | . . 3 . . . . . 2 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 352 | -10/Mines | Discovered new exit (range 10) 398 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Learned location of Mines (-8) 452 | -10/Mines | Identified exit to Materials 500 | -10/Mines | Assembled infested the area 505 | -10/Mines | Assisted by a Guerilla fighting off Assembled 560 | -10/Mines | Lost 4 allies 686 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Core integrity fell below 20% 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Propulsion x2 779 | -9/Materials | Lost 3 parts (1p1n1u) 804 | -9/Materials | Discovered new exit (range 15) 873 | -9/Materials | Entered Mines 1012 | -9/Mines | Found a hidden stash of uninstalled traps 1173 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1223 | -9/Mines | Discovered new exit (range 5) 1227 | -9/Mines | Entered Exiles 1246 | -9/Exiles | Discovered new exit (range 14) 1256 | -9/Exiles | Met 8R-AWN 1294 | -9/Exiles | Entered Mines 1381 | -8/Mines | Build established: Scavenger-Mutant 1447 | -8/Mines | Discovered new exit (range 7) 1469 | -8/Mines | Entered Materials 1469 | -8/Materials | Evolved 2 slots: Utility x2 1779 | -8/Materials | Discovered new exit (range 4) 1878 | -8/Materials | Entered Factory 1878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1913 | -7/Factory | Repaired Wheel 1953 | -7/Factory | Repaired Great Maul 2097 | -7/Factory | Fabricated Mass Driver (x2) 2146 | -7/Factory | Build established: Tank 2178 | -7/Factory | Repaired Shield Generator 2439 | -7/Factory | Repaired Shield Generator 2542 | -7/Factory | Discovered new exit (range 15) 2653 | -7/Factory | Entered Storage 2993 | -7/Storage | Core integrity fell below 50% 3012 | -7/Storage | Self-destructed Last Messages --------------- effect. H-55 Commando knocked back. Imp. Deuterium Engine destroyed. H-55 Commando system terminally corrupted. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Great Maul destroyed. Critical hit (Burn: +37). Acquired Wheel. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Carbon-fiber Leg. Slug penetrates Wall. Acquired 20 matter. Wheel destroyed. Imp. Field Recycling Unit destroyed. Lgt. Nuclear Core destroyed. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??????# ?????????????###########?????????????????? | | ??????# ????????????# """"" #?????????????????? | | ??????# ??????????# """"" #?????????????????? | | ??????? ?#####???# """"" #?????????????????? | | ??????? "T" # ##### w #?????????????????? | | ??????? """ + YY gg/ #?????????????????? | | ??????# # ##### @ #???????????????#"" | | ??????#??????## ##???# #???????????????? | | ??????????????# #????# #???????????????? | | ??????????????# ##########+#########/############+ | | ??????????????# %% | | ??????????????+ | | ??????????????# % | | ??????????????###+#+##### ######## ############# | | ??????????????## % % # ########+#####???????? | | ??????????????## % " # # #???????? | | ??????????????## " "" # # #???????? | | ??????????????# """ # # ####????? | | ??????????????## # + + #??? | | ?????????????############ # #### #??? | | ?????????????## %! ##############???????? | | ??????????????# %% #????????????????????? | | ??????????????# % #????????????????????? | | ??????????????# %###########????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 16 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Mass Driver | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Just What I Needed Challenges ------------ None Game ------ Seed SpreadBiometalBroadsword Manual? 0 Play Time 01:06:18 Cumulative 6.1 hours Start 2025.03.16 @ 17:54:36 End 2025.03.16 @ 18:59:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00444e6c-8513-41d3-811d-846354a4c1bc