Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:53:48 Player: Verbt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1056) 1056 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2421 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 1% Temperature Cool (47) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- Ion Engine Wheel Small Storage Unit Medium Matter Pod (100) Sensor Array Sensor Array ECM Suite Field Recycling Unit (0) Small Laser Light Assault Rifle Heavy Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit Medium Matter Pod Sensor Array Sensor Array ECM Suite Field Recycling Unit Small Laser Light Assault Rifle Datajack Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 6 16 8 17 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 5 4 4 Device 2 | . 1 1 . Storage 6 | 1 4 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 20 | 2 9 1 8 Energy Gun 6 | . 2 . 4 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon . | . . . . Launcher 5 | . 4 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 2 4 11 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 4 | . . . 4 Weapon 7 | . 2 3 2 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 97 94 88 Engine 11 | . 14 11 10 Leg 21 | . 28 19 16 Device 8 | . 1 21 4 Storage 17 | . 25 13 11 Processor 6 | . . 8 11 Protection 5 | . . . 14 Energy Gun 9 | . 2 14 14 Ballistic Gun 8 | . 12 5 5 Launcher 4 | . 10 . . Naked Turns . | . . . . Heaviest Build 39 | 14 33 36 39 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | 1 1 3 10 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 15 15 13 Average Carried 11 | 1 10 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 13 13 13 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 929 | 200 361 107 261 Remotely . | . . . . Salvage Created 1395 | . 327 178 890 Parts 100 | . 32 17 51 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 16 5 15 Guns 21 | . 3 5 13 AOE 15 | . 13 . 2 Classes Destroyed 9 | . 3 2 4 Worker 3 | . 2 . 1 Builder 4 | . . . 4 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 4 | . . 2 2 Swarmer 15 | . 9 3 3 Grunt 15 | . 7 1 7 Brawler 1 | . . . 1 Sentry 5 | . . 1 4 Best Kill Streak 7 | . 6 5 7 Combat Bots Only 6 | . 6 4 5 Max Kills in Single Turn 4 | . 3 1 4 Gunslinging 1 | . . . 1 Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 285 | . 69 70 146 Missed 80 | . 16 22 42 Damage Taken 2634 | . 692 573 1369 Core 523 | . 116 116 291 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 188 | . 43 . 145 Core Remaining (%) 76 | 100 53 . . Volleys Fired 79 | . 22 18 39 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 143 | . 38 30 75 Gun 127 | . 26 30 71 Cannon . | . . . . Launcher 16 | . 12 . 4 Special . | . . . . Kinetic 44 | . 17 11 16 Thermal . | . . . . Explosive 16 | . 12 . 4 Electromagnetic 83 | . 9 19 55 Robot Hit Streak 16 | . 9 4 16 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 6 | . . 2 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 105 | . 28 19 58 Core Hits 73 | . 23 10 40 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing 2 | . 2 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2677 | . 1122 252 1303 Guns 1403 | . 263 252 888 Cannons . | . . . . Explosions 1261 | . 847 . 414 Melee . | . . . . Ramming 13 | . 12 . 1 Kinetic 383 | . 149 84 150 Thermal 122 | . . . 122 Explosive 1105 | . 813 . 292 Electromagnetic 1054 | . 148 168 738 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 7 . 4 Message Errors 6 | . 5 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 60 | . 58 . 2 Projectiles . | . . . . Explosions 60 | . 58 . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 246 | . 214 . 32 Shots 12 | . 10 . 2 Rammed 1 | . . . 1 Targets Rammed 5 | . 4 . 1 Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 207 | . 151 27 207 Average Temperature 66 | . 26 11 80 Received Heat Transfer 882 | . 90 258 534 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 374 | . 374 271 243 Initial 94 | . . 94 42 Average 147 | . 217 134 94 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 48 96 90 Level 1 23 | . 51 3 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 21 17 21 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 4 . 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 16 . 17 Successful 21 | . 10 . 11 Failed 12 | . 6 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 22 | . 10 . 12 Fabricators . | . . . . Repair Stations 8 | . 3 . 5 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 6 . 7 Record 3 | . 1 . 2 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 109 | . 26 . 83 Parts Recycled 1 | . 1 . . Recycled Matter 159 | . 159 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 2 | . 2 . . parse_system 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2150 | 63 802 537 748 Spaces Moved 894 | 45 398 223 228 Core 10 | 6 . . 4 Treads . | . . . . Legs 884 | 39 398 223 224 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 190 | 113 166 211 225 Slowest Speed 550 | 190 190 330 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 55 24 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 82 | . 57 . 25 Melee 1 | . 1 . . Projectile . | . . . . AOE 81 | . 56 . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1176 | 54 488 257 377 Wait 111 | . 25 . 86 Move 891 | 44 397 222 228 Hop . | . . . . Pick Up 25 | 4 14 6 1 Fast Attach 21 | 6 3 . 12 Attach 11 | . 3 4 4 Detach 6 | . 2 . 4 Swap 15 | . 10 4 1 Drop 7 | . 3 3 1 Fire 79 | . 22 18 39 Melee 5 | . 5 . . Ram 1 | . . . 1 Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired Grenade Launcher 774 | -10/Materials | Discovered new exit (range 9) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Discovered new exit (range 13) 1330 | -9/Materials | Identified exit to Storage 1403 | -9/Materials | Entered Storage 1636 | -9/Storage | Discovered new exit (range 17) 1737 | -9/Storage | Core integrity fell below 50% 1786 | -9/Storage | Lost 6 parts (1p2n2u1w) 1976 | -9/Storage | Repaired Imp. EM Shotgun 2010 | -9/Storage | Repaired Hvy. Assault Rifle 2093 | -9/Storage | Build established: Scavenger-Mutant 2108 | -9/Storage | Garrison activated, responded to threat 2137 | -9/Storage | Core integrity fell below 20% 2151 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- [Achievement: Troublemaker] K-01 Serf collects debris. U-05 Engineer builds a Door. Acquired Rocket Launcher. Compression Vault explodes. Y-45 Defender destroyed. U-05 Engineer destroyed. Destroyed Terrain Scanner. U-05 Engineer destroyed. Lgt. Armor Plating destroyed. U-05 Engineer destroyed. R-06 Scavenger destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. Rocket Launcher destroyed. M-13 Machinist repairs G-34 Mercenary. K-01 Serf cleans the Storage Shell. Ion Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scan Processor. 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