Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.28 @ 20:53:35 Player: Sparker Result: Destroyed by as-25775 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (19) 19 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 439 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Experimental Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Nuclear Core Wheel Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Terrain Scan Processor > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 1 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads 3 | 1 . 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device 1 | . . 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 64 | . 85 59 Engine 7 | . 14 5 Treads 12 | . . 15 Wheel 13 | . 28 10 Device 1 | . . 2 Storage 7 | . 14 6 Processor 3 | . . 4 Energy Gun 1 | . 6 . Ballistic Gun 7 | . 14 5 Launcher 3 | . . 4 Impact Weapon 6 | . 7 5 Naked Turns . | . . . Heaviest Build 11 | 10 11 11 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 4 Most Carried 6 | 6 6 6 Average Carried 4 | 4 5 4 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 388 | 273 . 115 Remotely . | . . . Salvage Created 188 | 88 . 100 Parts 5 | 5 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 3 | 1 . 2 Tunneler 1 | . . 1 Recycler 2 | 1 . 1 Assembled 2 | . . 2 Best Kill Streak 2 | 1 . 2 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 753 | . . 753 Core 261 | . . 261 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 8 | 3 . 5 Largest 2 | 2 . 1 Hottest 70 | 70 . 30 Shots Fired 11 | 6 . 5 Gun 7 | 6 . 1 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 4 | 3 . 1 Thermal 3 | 3 . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 6 | 2 . 6 Robot Miss Streak 1 | 1 . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | 3 . 14 Core Hits 9 | 2 . 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 688 | 41 . 647 Guns 47 | 41 . 6 Cannons . | . . . Explosions 97 | . . 97 Melee 544 | . . 544 Ramming . | . . . Kinetic 21 | 15 . 6 Thermal 26 | 26 . . Explosive 97 | . . 97 Electromagnetic . | . . . Impact 544 | . . 544 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 304 | . . 304 Projectiles 42 | . . 42 Explosions . | . . . Melee 262 | . . 262 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 50 | 50 . . Average Temperature 26 | 26 . . Received Heat Transfer 83 | . . 83 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 7 | . . 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | 74 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 45 | 5 3 45 Initial 3 | . 3 . Average 11 | . 3 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 1 33 Peak Tracking Total 14 | . 1 14 Tactical Retreats 6 | . . 6 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 40 | . . 40 Total Damage 400 | . . 400 Kills 8 | . . 8 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 675 | 71 117 487 Spaces Moved 636 | 46 98 492 Core 345 | 3 . 342 Treads 2 | 2 . . Legs . | . . . Wheels 289 | 41 98 150 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 79 | 99 100 73 Slowest Speed 200 | 160 100 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 26 88 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 39 | . . 39 Melee . | . . . Projectile . | . . . AOE 39 | . . 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 770 | 62 117 591 Wait 83 | 1 16 66 Move 634 | 45 97 492 Hop . | . . . Pick Up 9 | 5 1 3 Fast Attach 12 | 7 1 4 Attach 3 | . . 3 Detach 3 | 1 . 2 Swap . | . . . Drop 6 | . 2 4 Fire 8 | 3 . 5 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Entered Mines 193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 193 | -10/Mines | Discovered new exit (range 5) 217 | -10/Mines | Learned location of 1 exit from Materials 317 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assembled infested the area 336 | -10/Mines | Assisted by a Guerilla fighting off Assembled 397 | -10/Mines | Core integrity fell below 50% 403 | -10/Mines | Core integrity fell below 20% 427 | -10/Mines | Lost 6 parts (1p2n3w) 430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 445 | -10/Mines | Discovered new exit (range 7) 528 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 604 | -10/Mines | Found Prototype Device 604 | -10/Mines | Identified Exp. Sensor Array 676 | -10/Mines | Destroyed by as-25775 with Assembled Heavy Rifle Last Messages --------------- 00585_ Acquired Lgt. Nuclear Core. 00592_ Acquired Terrain Scan Processor. 00594_ Acquired 10 matter. 00603_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00604_ Discarded Terrain Scan Processor. 00604_ Acquired Prototype Device. 00604_ Identified Exp. Sensor Array. 00615_ Dropped Aluminum Leg. 00615_ Acquired Wheel. 00630_ K-01 Serf collects debris. 00634_ Acquired 10 matter. 00658_ Dropped Lgt. Assault Rifle. 00659_ Acquired Ion Engine. 00660_ Dropped Ion Engine. Map ----- +----------------------------------------------------+ | ?????# ### #???# #?????????? #????????? | | ?????# ##??? ##???# #????????## ####?????? | | ?????# ##?????######?########## ##????? | | ?????# ?######## ? ##???? | | ?????## #### ######### #?### | | ??????## ############ ###????## ### | | ???????# ##??# ? #???## ### < | | ???????# #???# """ """ #???# ## ##?# | | ???????#!####? """ """ #???# ##?####??# | | ??????## ## """ """ #???# ##???????## | | ?????## %! ! #???# ###??????##? | | ?????# "" """ #???# ##?###??#? | | ?????# = """ """ #???# ### #### | | ?????# ! """ """ #???## [ % | | ?????# # #????##### ?% | | ?????# # ###########????????### % #### | | ?????# # #???????????????????###% ###? | | ?????# ##???????????????####### # ## | | ?????# #????????????????# ## | | ?????## #????????????##### # %% | | ??????## = ##???????????## ## % ### | | ???????## ! ???????????## ? ### ## | | ????????###% ? ?????????## ####### | | ?????????##* ##???????## % #######???# | | ??????????# # ## ######## #### ##???# | | ??????????### ! =@| # %% %*[ #???# | | ????????????# %! a = ## %%% ##### | | ???????????# ### ### ###### | | ???????????# #??# #?#####???## # ##### | | ???????????# ???# #?########## # ##### | | ???????????## "???# #?# ! %= ? # | | ????????????# ????# #?# """%""" """ """ # | | ????????????## ????# #?# """ """ """ """ # | | ?????????????#?#?????#!!#?# ="" """ """ """ | | ?????????????????????#%%#?#[%%%!% # | | ?????????????????????# !###!"%" """ """ """ # | | ?????????????????????# """ """ """ """ # | | ?????????????????????# """ """ """ """ # | | ?????????????????????###### # | | ??????????????????????????################### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 160 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeRocketWand Manual? 0 Play Time 00:23:24 Cumulative 76.8 hours Start 2021.08.28 @ 20:29:59 End 2021.08.28 @ 20:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05e1cca2-78dc-41e2-b2b7-2be196571ab9