Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 20:36:27 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (252) 1260 Value Destroyed (8693) 8693 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (3249) 3249 TOTAL SCORE: 22762 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 534 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 714 Friendly Fire -749 Cogmind --------- Core Integrity 689/1450 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Biometal Medium Treads > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Energy Well (500) Improved Matter Compressor (0) Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Transmission Jammer Improved Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Hardcell Cannon Tactical Quantum Warhead > --- INVENTORY -------- Biometal Medium Treads Advanced Energy Well Improved Matter Compressor Advanced Terrain Scanner Improved Heavy Armor Plating Advanced Hacking Suite Long-range Tractor Beam Transdimensional Reconstructor Mini Smartbomb Launcher [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Hardcell Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 6 . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 Utility 10 | . . . 1 . . . 3 . 2 . . . . 2 . . . . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 259 | 8 7 5 34 27 4 4 5 8 34 8 1 12 . 19 9 2 21 4 17 7 . 23 Power 22 | 1 . 1 1 5 1 . 1 1 2 1 . 3 . 2 . . . 1 1 . . 1 Engine 10 | 1 . 1 1 5 1 . 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 2 1 . 2 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 Propulsion 80 | 3 1 4 11 10 1 2 1 2 8 2 . 1 . 2 4 . 9 2 2 1 . 14 Treads 7 | . . . . . . . . . . 2 . . . . . . . . . 1 . 4 Leg 61 | 2 1 4 11 10 1 2 1 2 6 . . . . 2 4 . 9 2 2 . . 2 Wheel 4 | 1 . . . . . . . . 2 . . 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 80 | 2 2 . 9 6 2 . 2 4 12 2 . 4 . 11 5 1 6 . 8 1 . 3 Device 39 | 1 1 . 3 2 2 . 2 2 7 1 . 2 . 7 3 . 3 . 2 . . 1 Storage 7 | 1 1 . 1 . . . . . . . . 1 . 1 1 . . . 1 . . . Processor 10 | . . . 1 . . . . 1 2 . . . . 2 1 1 . . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Protection 21 | . . . 4 4 . . . 1 3 1 . 1 . 1 . . 3 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 4 . 13 6 . 2 1 1 12 3 1 4 . 4 . 1 6 1 6 5 . 5 Energy Gun 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . 2 . 7 3 . 1 1 . 1 . 1 1 . 3 . . 1 1 . . . 3 Ballistic Gun 9 | 2 . . 1 . . . . . 6 . . . . . . . . . . . . . Ballistic Cannon 23 | . . . 3 1 . 1 . 1 2 1 . 2 . 1 . 1 4 . 5 1 . . Launcher 8 | . . . 1 . . . . . 3 . . . . . . . . . 1 2 . 1 Special Weapon 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 2 . . . 1 4 . . 5 . 1 . . . . 4 2 . . Corrupted Parts 8 | . . . . . . . . . 2 . . . . . 3 . . 2 1 . . . System Corruption 52 | . . . . . . . . . 5 . . . . . 32 . . 13 2 . . . Parts Lost 78 | . 3 4 5 6 . . . 3 16 . . . . 6 4 3 . 2 2 7 . 17 Power 9 | . . 1 . . . . . 1 3 . . . . . . . . 1 1 1 . 1 Propulsion 27 | . 1 2 1 3 . . . . 4 . . . . 3 1 . . . . 2 . 10 Utility 26 | . . 1 1 3 . . . 2 5 . . . . 1 3 1 . . 1 3 . 5 Weapon 16 | . 2 . 3 . . . . . 4 . . . . 2 . 2 . 1 . 1 . 1 Highest Loss Streak 9 | . 1 3 4 4 . . . 3 6 . . . . 4 4 2 . 1 2 5 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 98 97 98 90 93 89 89 85 88 73 88 85 87 95 95 93 92 85 66 45 Engine 5 | . 14 13 11 10 11 11 13 7 4 . . . . . . . . . . . . . Core 2 | . . . . . . . . 4 4 9 11 7 5 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . 2 5 4 5 5 5 4 7 4 4 2 Treads 1 | . . . . . . . . . . 8 11 11 11 6 . . . . . . 4 4 Leg 22 | . 27 27 33 31 33 33 26 26 20 . . . . 1 17 21 21 21 22 22 14 5 Wheel 1 | . . . . . . . . . . 11 11 11 11 9 . . . . . . . . Device 17 | . 14 13 10 11 22 22 26 19 16 17 17 16 17 24 20 21 21 21 18 14 14 6 Storage 7 | . 14 14 11 11 11 11 6 6 4 . . 2 5 5 8 10 6 5 4 4 4 2 Processor 6 | . . . 2 2 . . . 3 11 11 11 11 11 9 8 13 15 15 13 14 14 11 Protection 3 | . . . 8 7 . . . . 4 5 5 1 . . 5 2 6 5 3 4 4 1 Energy Gun 1 | . 11 . 2 5 . . . . . . . . . . . . 1 . . . . . Energy Cannon 6 | . 1 28 10 12 20 6 13 7 1 . 1 . 5 12 10 9 . 3 . . . . Ballistic Gun 1 | . 14 . 2 . . . . . 12 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . 6 3 . 6 6 10 1 9 11 . 11 2 5 5 11 11 12 5 . . Peak Build Rating 135 | 7 9 8 20 24 28 30 51 69 91 87 88 96 96 113 109 108 111 110 134 135 87 96 Average Rating 59 | 5 7 7 14 18 24 25 50 58 82 83 86 76 96 105 98 104 103 109 128 125 87 66 On Entrance 65 | . 7 8 7 20 24 18 30 51 69 73 86 88 96 96 107 103 90 110 104 134 87 87 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 101 | 14 22 22 33 34 34 32 54 68 69 57 62 68 68 83 83 80 89 89 101 98 54 54 Greatest Support 120 | 20 20 20 33 33 35 48 63 73 80 26 26 26 22 22 85 85 90 90 120 120 75 100 Greatest Overweight (x) 7 | . 1 2 . 3 1 . . 1 1 2 2 3 3 7 7 . 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . 1 2 1 3 3 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 5 5 5 5 8 10 10 10 10 10 10 10 7 Most Carried 10 | 4 9 10 10 10 10 10 8 10 10 5 5 5 5 10 8 5 10 10 10 10 6 8 Average Carried 8 | 2 6 9 9 9 9 9 4 8 9 4 5 4 5 7 5 4 7 9 9 9 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 9 8 10 10 10 10 5 10 5 5 5 5 5 8 4 5 10 10 10 6 6 4 Class Distribution -------------------- 24% | Scavenger-Gunner 23% | Commander-Mutant 17% | Mutant 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Armory Mutant | -3/Lab Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 6836 | 294 251 30 804 379 107 75 . 307 1524 193 79 283 116 191 249 164 320 414 132 518 . 406 Remotely 101 | . . . . . . . . . . . . . . . . . . . . . . 101 Salvage Created 11242 | 95 771 205 1810 1519 635 . . 495 2205 141 88 297 27 438 483 348 142 588 108 357 . 490 Parts 614 | 7 49 9 97 105 31 . . 26 112 30 10 4 . 26 22 14 1 22 4 19 . 26 Haulers Intercepted 11 | . 1 . 4 4 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 15 | . 3 . 2 1 1 . . . 7 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 15 . . . 16 6 . 11 . . . . Prevented 26 | . . . . . . . . . . . 1 . . . 7 8 . 10 . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 174 | . 16 4 34 27 2 . . 9 19 . 3 . 1 6 11 8 4 10 2 7 . 11 Melee 9 | . . . . . . . . . 2 . . . . . . . . . . 2 . 5 Guns 44 | . 16 . 10 7 . . . . 11 . . . . . . . . . . . . . Cannons 100 | . . 4 23 20 1 . . 9 3 . 3 . 1 5 9 7 4 6 2 3 . . AOE 10 | . . . . . . . . . 2 . . . . . . . . . . 2 . 6 Classes Destroyed 22 | 2 5 . 5 . . . . 2 3 1 1 . . . . . 2 1 . . . . Worker 7 | . . . 3 2 . . . . 2 . . . . . . . . . . . . . Builder 10 | . . . 1 . 3 . . . 6 . . . . . . . . . . . . . Tunneler 4 | 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . Hauler 11 | . 1 . 4 4 . . . . 2 . . . . . . . . . . . . . Recycler 21 | 1 3 1 6 2 3 . . . 4 . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 1 2 . . . . 3 . . . . 2 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 9 | . . . 3 2 . . . . 3 . . . . . . . . . . . . 1 Swarmer 49 | . 6 . 11 4 . . . 3 . . 3 . . 3 5 5 . 1 . . . 8 Grunt 64 | . 10 4 15 12 . . . 3 10 . . . . . 2 1 1 4 . . . 2 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Sentry 32 | . . . 7 11 2 . . 1 2 . . . . 1 1 2 . 1 2 1 . 1 Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . 5 . . . . . . . . . . 4 . . Programmer 9 | . . . . . . . . . 1 . . . 1 2 2 . . 1 . 2 . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Thug 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 6 5 5 7 2 . . 4 8 . 3 . 1 3 6 3 2 3 1 2 . 6 Combat Bots Only 6 | . 5 4 5 5 1 . . 4 6 . 3 . 1 3 6 3 2 3 1 2 . 6 Max Kills in Single Turn 4 | 1 1 1 2 1 2 . . 2 2 1 1 . 1 1 2 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 1256 | . 70 50 159 124 6 . . 16 207 9 9 . 6 50 55 64 22 77 9 124 . 199 Missed 394 | . 16 14 38 40 1 . . 1 61 3 4 . 4 16 19 29 8 28 2 36 . 74 Damage Taken 16287 | . 559 439 1385 1174 86 . . 362 3821 79 98 . 39 616 571 498 684 978 188 2035 . 2675 Core 2220 | . 117 47 166 164 14 . . . 607 20 43 . . 14 50 56 43 60 . 58 . 761 Absorbed by Shields 137 | . . . . . . . . 93 20 . . . . . . . 24 . . . . . Redirected to Shielding 398 | . . . . . . . . . 397 . 1 . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . . . . . 16 . . . . . Regen/Repaired (Parts) 539 | . . . 43 141 . . . 51 86 . . . . . . . 218 . . . . . Core Remaining (%) 64 | 100 . 34 . . . 14 . 100 . . . . 33 . . . . 80 . . 88 . Volleys Fired 745 | 4 71 18 140 97 26 . . 20 129 10 31 . 37 31 24 15 19 30 7 32 . 4 Largest 3 | 2 2 2 2 2 2 . . 3 3 2 2 . 3 3 3 3 3 3 3 2 . 1 Hottest 266 | 40 115 120 128 136 136 . . 190 210 118 118 . 208 266 241 241 195 211 196 146 . 94 Shots Fired 1458 | 6 140 36 274 192 52 . . 52 315 18 48 . 43 48 46 34 49 48 19 34 . 4 Gun 517 | 6 140 . 92 55 . . . . 224 . . . . . . . . . . . . . Cannon 921 | . . 36 181 134 52 . . 52 85 16 48 . 43 48 46 34 49 48 19 29 . 1 Launcher 15 | . . . 1 . . . . . 6 . . . . . . . . . . 5 . 3 Special 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . Kinetic 758 | 6 83 . 126 36 . . . 29 263 16 33 . 6 3 23 15 45 26 19 29 . . Thermal 596 | . 57 36 147 156 52 . . 23 46 . 15 . 37 27 . . . . . . . . Explosive 9 | . . . 1 . . . . . . . . . . . . . . . . 5 . 3 Electromagnetic 93 | . . . . . . . . . 6 . . . . 18 23 19 4 22 . . . 1 Robot Hit Streak 15 | 2 7 6 15 10 8 . . 5 12 3 8 . 10 9 9 7 7 5 6 8 . 12 Robot Miss Streak 9 | 1 5 3 5 3 2 . . 4 4 . 2 . 1 6 2 4 3 9 2 2 . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 810 | 3 81 19 154 100 30 . . 23 191 9 9 7 8 19 29 17 28 24 11 26 . 22 Core Hits 361 | 2 39 7 63 46 18 . . 16 70 2 4 4 1 10 13 10 9 11 4 10 . 22 Critical Kills 7 | . . . 1 . 1 . . . 5 . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . 2 8 . . . . . . . . . . . . . Critical Strikes 52 | . 2 . 9 7 1 . . 5 18 . . . . . 2 1 1 1 2 . . 3 Burn 16 | . 2 . 7 7 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 16 | . . . . . . . . 2 14 . . . . . . . . . . . . . Blast 14 | . . . 1 . . . . 3 4 . . . . . 2 1 1 . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 62 | . . . . . . . . . 5 6 . 8 . . . . . . . 6 6 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . 5 6 . 8 . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . 6 6 31 Sneak Attacks 9 | . . . . . . . . . 1 6 . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24651 | 37 983 349 2850 2056 778 . . 818 5852 510 344 489 370 898 1115 624 1289 965 468 2144 . 1712 Guns 5944 | 37 983 . 861 576 . . . . 3487 . . . . . . . . . . . . . Cannons 14339 | . . 349 1989 1480 776 . . 818 1411 40 344 . 370 898 1115 624 1283 965 468 1366 . 43 Explosions 1925 | . . . . . . . . . 735 . . . . . . . . . . 456 . 734 Melee 2409 | . . . . . . . . . 196 470 . 489 . . . . . . . 322 . 932 Ramming 34 | . . . . . 2 . . . 23 . . . . . . . 6 . . . . 3 Kinetic 12072 | 37 573 . 1301 485 . . . 484 4144 40 206 . 237 114 646 291 1283 397 468 1366 . . Thermal 6626 | . 410 349 1549 1571 776 . . 334 814 . 138 . 133 506 . . . . . . . 46 Explosive 1189 | . . . . . . . . . 45 . . . . . . . . . . 456 . 688 Electromagnetic 2321 | . . . . . . . . . 630 . . . . 278 469 333 . 568 . . . 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1155 | . . . . . . . . . 196 470 . 489 . . . . . . . . . . Piercing 1254 | . . . . . . . . . . . . . . . . . . . . 322 . 932 Highest Corruption 33 | . . . . 1 2 2 1 1 6 6 6 6 6 1 33 27 27 15 2 5 5 . Average Corruption 5 | . . . . 1 1 2 1 1 1 6 6 6 6 1 23 27 27 13 2 2 5 . Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . 10 7 13 . 3 7 13 16 8 15 2 24 29 2 14 4 12 3 . Message Errors 40 | . . . . . . 2 . . 2 5 3 . 4 1 5 6 1 5 1 5 . . Matter Fused 42 | . . . . 5 3 5 . . . 1 3 3 5 . 3 5 . 5 1 2 1 . Heat Flow Errors 23 | . . . . 1 2 1 . . 1 3 2 2 1 . 1 3 . 2 1 2 1 . Energy Discharges 26 | . . . . 2 1 1 . . 2 1 3 1 3 1 4 2 . 1 . 3 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 1 . 2 . 2 4 1 2 . 5 4 . 1 . . . . Data Loss (major) 6 | . . . . 1 . . . . . 1 . . . . 2 1 1 . . . . . Misfires 8 | . . . . 1 . . . . 1 . 1 . . . 1 3 . . 1 . . . Alerts 4 | . . . . . . 2 . . 1 . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 6 | . . . . . . . . 1 . . . . . . 3 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1029 | . . . 59 10 5 . . 11 72 215 19 103 60 12 18 . 31 . . 179 . 235 Projectiles 488 | . . . 59 10 5 . . 11 51 34 19 . 60 12 18 . 31 . . 178 . . Explosions 46 | . . . . . . . . . 3 . . . . . . . . . . 1 . 42 Melee 495 | . . . . . . . . . 18 181 . 103 . . . . . . . . . 193 Knockbacks 42 | . . . 13 8 . . . 2 3 . 1 . 1 1 3 . 4 2 . 4 . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 37 | . . . 11 6 . . . 2 2 . 1 . 1 1 3 . 4 2 . 4 . . Secondary 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . 3 Kicked 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 162 290 287 386 195 198 . 444 618 201 227 82 163 244 135 231 27 206 240 174 171 . Average Temperature 90 | . 38 132 95 101 76 101 . 135 233 88 87 44 79 59 34 69 12 51 147 83 98 . Received Heat Transfer 2441 | . 255 150 444 441 24 . . 4 309 12 . . . 54 45 30 57 247 36 99 . 234 Effects 13 | . . . 1 4 . . . . 8 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 . . . . 1 2 1 . 4 . . . . Combat Hostiles 9 | . . . . . . . . . 1 . . . . 1 2 1 . 4 . . . . Parts Fried 17 | . . . . . . . . . 4 . . . . . 5 3 . 5 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Melted 26 | . 3 2 7 4 5 . . . 1 . 1 . . 3 . . . . . . . . Heat Transferred 13226 | . 1295 740 3700 3552 1406 . . 583 1160 . 148 . 111 481 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 932 | 10 333 110 932 682 436 . . 185 846 . . . . 369 . . . . 432 193 . 378 Initial 393 | . 6 105 17 393 258 . . . 96 . . . . . . . . . 320 . . . Average 302 | 5 200 95 437 526 272 . . 100 428 . . . . 143 . . . . 303 72 . 136 Maximum Alert Level 3 | . 1 . 3 2 2 . . . 3 . . . . 1 . . . . 2 . . 1 Low Security (%) 37 | 100 42 100 20 . 24 . 100 100 13 . . . . 61 . . . . 17 100 . 68 Level 1 29 | . 57 . 20 2 58 . . . 38 . . . . 38 . . . . 69 . . 31 Level 2 28 | . . . 42 97 16 . . . 34 . . . . . . . . . 13 . . . Level 3 4 | . . . 16 . . . . . 13 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 6 7 . . 1 2 6 . . . . 6 . . . . . 3 . 3 Investigation 11 | . 2 . 3 . . . 1 . . . . . . 3 . . . . . 1 . 1 Extermination 5 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 Reinforcement 15 | . 1 . 3 2 . . . 2 5 . . . . 1 . . . . . . . 1 Assault 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 18 | . 3 . 3 5 . . . . 2 . . . . . . . . . . 1 . 4 Communications Jammed 230 | . . . . . . . . . 22 . . . . . . . 162 1 . 34 . 11 Distress Signals 207 | . . . . . . . . . . . . . . . . . 162 . . 34 . 11 Times Spotted 306 | . 26 5 47 42 5 . . 10 29 1 6 . 1 12 11 12 27 14 4 17 . 37 Peak Tracking Total 16 | . 4 4 7 5 3 . . 3 6 1 5 . 1 3 7 4 16 5 2 5 . 15 Tactical Retreats 23 | . 1 . 5 . . . . . 4 1 1 . . . . 1 . 2 . 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 10 | . . . . 3 . . . 2 2 . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 1 . . . 1 . . . 14 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 34 | . . . 1 6 1 . . 1 19 . . . . 3 . 1 1 . . 1 . . Max in Single Turn 4 | . . . 1 1 1 . . 1 4 . . . . 1 . 1 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 65 | . 3 . 7 12 11 7 1 . 4 . . 4 . 3 1 . 3 . 2 5 . 2 Terminals 33 | . 1 . 4 10 6 . 1 . 3 . . . . 2 . . . . 1 3 . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 3 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 239 | . 6 . 22 41 61 36 4 . 10 . . 17 . 7 1 . 9 . 5 14 . 6 Successful 163 | . 2 . 12 20 45 36 1 . 6 . . 17 . 1 1 . 9 . 3 7 . 3 Failed 75 | . 4 . 10 21 15 . 3 . 4 . . . . 6 . . . . 2 7 . 3 Catastrophic 12 | . . . 1 3 3 . . . 1 . . . . 2 . . . . . 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 3 11 19 . . . 1 . . . . . . . . . 3 1 . 2 Terminals 109 | . 2 . 13 32 30 . 4 . 7 . . . . 5 . . . . 3 7 . 6 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Repair Stations 13 | . . . 4 9 . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 4 . 5 . 7 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . Terminal Hacks 130 | . 1 . 5 11 38 36 1 . 3 . . 17 . 1 1 . 9 . 2 2 . 3 Record 66 | . . . . . 24 28 . . . . . 5 . . . . 9 . . . . . Part Schematic 14 | . . . . 4 4 . . . 2 . . 4 . . . . . . . . . . Robot Schematic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . 7 . . . . . 4 . . . . . . . 1 . . Prototype ID Bank 7 | . 1 . . 1 . . . . 1 . . 4 . . . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . . . 1 . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . . . . 2 2 . . . . . . . . . . . . . 2 . . . Locate Traps 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 8 | . . . 2 6 . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 . 3 3 5 . . . . . . . . . . . . . . 1 . . Terminals 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . Track 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 6 8 7 . 1 . 4 . . . . 3 . . . . 2 5 . 2 Full Trace Events 13 | . 1 . 1 1 6 . 1 . . . . . . 1 . . . . . 1 . 1 Feedback Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . 187 . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 15 | . . . . 4 4 . . . 3 . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Time 116 | . . . 32 84 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . . . 18 . 18 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 16 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 31 | . . . . 12 16 . . . . . . . . . . . . . . 3 . . Largest Group 16 | . . . . 10 16 16 16 9 . . . . . . . . . . . 3 . . Highest-Rated Group 231 | . . . . 102 231 231 231 124 . . . . . . . . . . . 141 . . Highest-Rated Ally 47 | . . . . 31 34 34 34 34 . . . . . . . . . . . 47 . . Total Orders 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . 35 56 . 1 51 . . . . . . . . . . . 17 . . Total Damage 2181 | . . . . 285 799 . 7 651 . . . . . . . . . . . 439 . . Kills 19 | . . . . 4 10 . . 2 . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 12 | . . . . . . 7 . . . . . 4 . . . . . . . 1 . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 1 . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 17779 | 113 727 518 1144 1487 1247 3203 57 237 1518 615 605 232 628 698 465 484 1527 482 445 716 109 522 Spaces Moved 11384 | 77 325 236 526 783 752 2607 38 113 789 446 437 177 404 437 295 362 877 325 328 446 81 523 Core 226 | 5 . . . . . . . . . . . . . . . . . . . . . 221 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 9030 | 70 325 236 526 783 752 2607 38 113 733 . . . . . 292 362 877 325 328 446 81 136 Wheels 1962 | 2 . . . . . . . . 56 446 437 177 404 437 3 . . . . . . . Hover 154 | . . . . . . . . . . . . . . . . . . . . . . 154 Flight 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Fastest Speed 24 | 50 120 190 120 120 120 120 120 120 105 105 120 100 130 115 120 120 120 120 116 113 113 24 Average Speed 122 | 114 142 190 120 126 123 120 120 124 122 115 120 103 130 132 127 120 148 120 116 115 113 64 Slowest Speed 330 | 120 190 260 120 330 190 120 120 190 190 120 120 130 130 185 260 120 190 120 116 116 113 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 39 40 50 93 99 95 2 93 19 54 58 62 57 15 53 59 86 51 8 16 6 15 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 11 | . 1 . 2 1 3 . . . . . . 3 . . . . 1 . . . . . Known Exits Taken 10 | . . . 1 . . . 1 . 1 1 1 . 1 1 . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . . 1 . . 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . . . 5 . . . 3 1 . 1 . 1 2 . . . . . . Spaces Dug 75 | . . . . . . . . . 24 11 18 . 15 4 . . . . 1 1 . 1 Terrain Destroyed 357 | . . . 19 1 . . . 2 156 12 34 . 34 11 6 7 5 14 6 33 . 17 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Projectile 210 | . . . 5 1 . . . 2 64 12 34 . 34 11 6 7 5 14 6 9 . . AOE 145 | . . . 14 . . . . . 91 . . . . . . . . . . 24 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 13703 | 93 456 269 770 1064 1021 2684 49 171 1078 516 470 212 466 525 350 383 1061 375 381 591 86 632 Wait 789 | . 39 8 28 125 45 58 6 3 97 38 2 . 26 23 20 4 122 14 5 97 . 29 Move 11362 | 76 324 235 525 782 751 2606 37 112 788 445 436 176 403 436 294 361 876 324 327 445 80 523 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | 4 9 2 18 8 1 7 1 7 7 3 . 2 . 6 1 1 2 1 10 . . 5 Fast Attach 144 | 8 3 . 10 13 3 3 . 4 18 6 . 11 . 14 4 2 12 . 9 3 . 21 Attach 63 | . 3 3 11 4 . 1 5 2 9 1 . 1 . 3 5 . 1 1 8 3 . 2 Detach 12 | . 1 . 1 . . . . . 3 . . . . . 1 . 4 . 1 . . 1 Swap 54 | . 1 2 13 10 1 . . 2 7 1 1 1 . 2 . . 8 3 . 2 . . Drop 166 | 1 5 1 24 16 7 9 . 11 14 6 . 13 . 10 1 . 16 2 14 3 . 13 Fire 745 | 4 71 18 140 97 26 . . 20 129 10 31 . 37 31 24 15 19 30 7 32 . 4 Melee 62 | . . . . . . . . . 5 6 . 8 . . . . . . . 6 6 31 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . . . . . Rewire 186 | . . . . . 186 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Discovered new exit (range 10) 841 | -10/Materials | Entered Mines 875 | -10/Mines | Discovered new exit (range 7) 1078 | -10/Mines | Discovered new exit (range 9) 1229 | -10/Mines | Excavation squad dispatched 1229 | -10/Mines | A large section of the Mines collapsed 1242 | -10/Mines | Core integrity fell below 50% 1359 | -10/Mines | Entered Materials 1359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Lost 3 parts (2n1u) 1681 | -9/Materials | Lost 4 parts (1n1u2w) 2019 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Identified exit to Storage 2305 | -9/Materials | Repaired Cooling System? 2377 | -9/Materials | Discovered new exit (range 13) 2503 | -9/Materials | Entered Storage 2636 | -9/Storage | Repaired Imp. Aluminum Leg 2772 | -9/Storage | Core integrity fell below 50% 2802 | -9/Storage | Garrison activated, responded to threat 2841 | -9/Storage | Lost 4 parts (2n2u) 3045 | -9/Storage | Learned location of Armory (-3) 3133 | -9/Storage | Repaired Aluminum Leg 3161 | -9/Storage | Repaired Lgt. Armor Plating 3182 | -9/Storage | Build established: Scavenger-Mutant 3588 | -9/Storage | Core integrity fell below 20% 3637 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3656 | -9/Storage | Discovered new exit (range 16) 3873 | -9/Storage | Lost 4 allies 3938 | -9/Storage | Met a pair of Derelict thieves 3979 | -9/Storage | Used back door to open Recycling access 3979 | -9/Storage | Discovered new exit (range 5) 3990 | -9/Storage | Entered Recycling 3990 | -9/Recycling | Accompanied by 4 allies 4509 | -9/Recycling | Scanned before Scraplab entrance 4786 | -9/Recycling | Discovered new exit (range 16) 4881 | -9/Recycling | Build established: Commander-Mutant 5175 | -9/Recycling | Discovered new exit (range 11) 5179 | -9/Recycling | Entered Scraplab 5237 | -9/Recycling | Entered Scraptown 5237 | -9/Scraptown | Accompanied by 16 allies 5641 | -9/Scraptown | Visited Symbiants 5681 | -9/Scraptown | Visited Comm Corps 5773 | -9/Scraptown | Visited Spacefarers 5833 | -9/Scraptown | Visited Red Mages 5989 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6190 | -9/Scraptown | Visited Artisan Demo Area 6229 | -9/Scraptown | Visited CPS Storage 6245 | -9/Scraptown | Visited Junk Repository 6325 | -9/Scraptown | Discovered new exit (range 9) 6527 | -9/Scraptown | System corruption cleaned by C-Scrubber 6796 | -9/Scraptown | Visited UFD Registry 6883 | -9/Scraptown | Registered with UFD as "Spikechip" 6960 | -9/Scraptown | Visited Cartography Club 7235 | -9/Scraptown | Visited Botcube Research 7262 | -9/Scraptown | Visited Curators Association 7496 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7611 | -9/Scraptown | Visited Analyses Database 7640 | -9/Scraptown | Visited Research Penetration Think Tank 7964 | -9/Scraptown | Visited Abandonware Association 7976 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7976 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7998 | -9/Scraptown | Visited Science Guys 8060 | -9/Scraptown | Visited Derelict Rescue Squad 8245 | -9/Scraptown | Discovered new exit (range 3) 8362 | -9/Scraptown | Found Scrap Suit 8440 | -9/Scraptown | Entered Factory 8440 | -6/Factory | Accompanied by 16 allies 8440 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 8494 | -6/Factory | Identified exit to DSF 8497 | -6/Factory | Entered DSF 8497 | -6/DSF | Accompanied by 10 allies 8537 | -6/DSF | Additional patrols routed to DSF 8579 | -6/DSF | Lost 3 parts (1p2u) 8596 | -6/DSF | Lost 8 allies 8605 | -6/DSF | Found Prototype Device 8658 | -6/DSF | Sterilization system engaged 8677 | -6/DSF | Discovered new exit (range 14) 8678 | -6/DSF | Ambient heat levels rising (+10) 8693 | -6/DSF | Ambient heat levels rising (+10) 8708 | -6/DSF | Ambient heat levels rising (+10) 8723 | -6/DSF | Ambient heat levels rising (+10) 8734 | -6/DSF | Entered Factory 8734 | -5/Factory | Evolved 2 slots: Utility x2 8897 | -5/Factory | Found Prototype Launcher 8897 | -5/Factory | Identified Tesla Bomb Launcher 9208 | -5/Factory | Build established: Scavenger-Gunner 9746 | -5/Factory | Cargo convoy interrupted 10052 | -5/Factory | Discovered new exit (range 16) 10116 | -5/Factory | Lost 6 parts (1n2u3w) 10130 | -5/Factory | Core integrity fell below 50% 10158 | -5/Factory | Found Prototype Device 10158 | -5/Factory | Identified Active Sensor Suite 10160 | -5/Factory | Lost 5 parts (1p1n2u1w) 10251 | -5/Factory | Identified exit to Upper Caves 10252 | -5/Factory | Entered Upper Caves 10252 | -5/Upper Caves | Spotted B-75 Beast 10461 | -5/Upper Caves | Build established: Scavenger-Assassin 10556 | -5/Upper Caves | Identified exit to Upper Caves 10867 | -5/Upper Caves | Entered another Upper Caves area 10870 | -5/Upper Caves | Encountered a Warlord checkpoint 11174 | -5/Upper Caves | Spotted B-75 Beast 11429 | -5/Upper Caves | Discovered new exit (range 5) 11455 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11471 | -5/Upper Caves | Identified exit to Zhirov 11472 | -5/Upper Caves | Entered Zhirov 11474 | -5/Zhirov | Discovered new exit (range 3) 11493 | -5/Zhirov | Met Zhirov 11516 | -5/Zhirov | Learned location of Command (-1) 11516 | -5/Zhirov | Learned location of Testing (-3) 11532 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11548 | -5/Zhirov | Found Alien Artifact 11548 | -5/Zhirov | Identified Integrated Dissipator 11548 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11653 | -5/Zhirov | Found Alien Artifact 11704 | -5/Zhirov | Entered Proximity Caves 11705 | -4/Proximity Caves | Identified exit to Factory 12006 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 12310 | -4/Proximity Caves | Learned Research trap positions 12332 | -4/Proximity Caves | Entered Factory 12332 | -4/Factory | Evolved 2 slots: Utility x2 12333 | -4/Factory | Identified exit to Upper Caves 13014 | -4/Factory | Lost 4 parts (2n2w) 13030 | -4/Factory | Entered Upper Caves 13058 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13114 | -4/Upper Caves | Lost 4 parts (1n3u) 13134 | -4/Upper Caves | System corruption reached 10% 13141 | -4/Upper Caves | System corruption reached 30% 13313 | -4/Upper Caves | Learned Research stockpile data 13424 | -4/Upper Caves | Build established: Scavenger-Gunner 13465 | -4/Upper Caves | Discovered new exit (range 4) 13495 | -4/Upper Caves | Entered another Upper Caves area 13521 | -4/Upper Caves | Discovered new exit (range 5) 13755 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13884 | -4/Upper Caves | Spotted B-86 Titan 13918 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13971 | -4/Upper Caves | Discovered new exit (range 5) 13979 | -4/Upper Caves | Entered Warlord 14021 | -4/Warlord | System corruption cleaned by Quarantine Array 14270 | -4/Warlord | Build established: Scavenger-Mutant 14594 | -4/Warlord | Build established: Scavenger-Gunner 14679 | -4/Warlord | Warlord's base attacked by MAIN.C 14882 | -4/Warlord | Rebuked by Warlord 14986 | -4/Warlord | Learned Factory recycling unit intel 14986 | -4/Warlord | Learned Armory terminal intel 14986 | -4/Warlord | Learned Research fabricator intel 14986 | -4/Warlord | Learned Research recycling unit intel 14990 | -4/Warlord | Learned 4 Command zone layouts 14990 | -4/Warlord | Learned 4 Quarantine zone layouts 14990 | -4/Warlord | Learned 4 Testing zone layouts 15029 | -4/Warlord | Warlord forces counterattacked 15057 | -4/Warlord | Spotted Executioner 15096 | -4/Warlord | Lost 5 allies 15161 | -4/Warlord | Spotted Executioner 15193 | -4/Warlord | Lost 5 allies 15238 | -4/Warlord | Lost 5 allies 15286 | -4/Warlord | Spotted B-90 Cyclops 15294 | -4/Warlord | Destroyed B-90 Cyclops 15354 | -4/Warlord | Warlord base infiltrated, sounded retreat 15355 | -4/Warlord | Enhanced Grunt warped into view 15355 | -4/Warlord | Enhanced Grunt warped into view 15355 | -4/Warlord | Enhanced Grunt warped into view 15355 | -4/Warlord | Enhanced Demolisher warped into view 15355 | -4/Warlord | Enhanced Demolisher warped into view 15355 | -4/Warlord | Enhanced Demolisher warped into view 15444 | -4/Warlord | Discovered new exit (range 14) 15479 | -4/Warlord | Spotted B-86 Titan 15479 | -4/Warlord | Spotted B-90 Cyclops 15479 | -4/Warlord | Spotted Striker 15479 | -4/Warlord | Spotted Striker 15491 | -4/Warlord | Destroyed B-90 Cyclops 15494 | -4/Warlord | Destroyed Striker 15506 | -4/Warlord | Entered Proximity Caves 15516 | -3/Proximity Caves | Spotter reported a threat 15603 | -3/Proximity Caves | Spotter reported a threat 15825 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15968 | -3/Proximity Caves | Discovered new exit (range 7) 15988 | -3/Proximity Caves | Entered Research 15988 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15989 | -3/Research | Identified exit to Armory 15989 | -3/Research | Identified exit to Testing 15990 | -3/Research | Loaded intel: 99 trap records 15992 | -3/Research | Loaded intel: 4 fabricator locations 15993 | -3/Research | Loaded intel: 4 recycling unit locations 16330 | -3/Research | Found Prototype Launcher 16330 | -3/Research | Identified Mni. Smartbomb Launcher 16433 | -3/Research | Entered Armory 16434 | -3/Armory | Loaded intel: 10 terminal locations 16472 | -3/Armory | Found Prototype Launcher 16472 | -3/Armory | Identified Tactical Quantum Warhead 16667 | -3/Armory | Fabricated G-67 Veteran? 16760 | -3/Armory | Fabricated Adv. Heavy Treads? 17020 | -3/Armory | Build established: Hacker-Mutant 17148 | -3/Armory | Identified Transdimensional Reconstructor 17148 | -3/Armory | Warped through subspace to slip node 17148 | -3/Armory | Discovered new exit (range 1) 17148 | -3/Armory | Identified exit to Lab 17149 | -3/Armory | Entered Lab 17149 | -3/Lab | Discovered new exit (range 9) 17157 | -3/Lab | Identified exit to Research 17163 | -3/Lab | Unable to decrypt terminal 17178 | -3/Lab | Lost 5 parts (2n2u1w) 17258 | -3/Lab | Entered Research 17258 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17320 | -2/Research | Spotted B-90 Cyclops 17430 | -2/Research | Build established: Mutant 17444 | -2/Research | Lost 3 parts (2n1u) 17527 | -2/Research | Identified exit to Access 17571 | -2/Research | Lost 3 parts (2n1u) 17650 | -2/Research | Released all parts (5) 17680 | -2/Research | Lost 9 parts (1p4n3u1w) 17772 | -2/Research | Core integrity fell below 50% 17780 | -2/Research | Self-destructed Last Messages --------------- 17650_ Released Adv. Targeting Computer. 17650_ Released Enh. Force Lance. 17650_ Dropped Adv. Terrain Scanner. 17651_ Acquired Enh. Force Lance. 17652_ Dropped Enh. Force Lance. 17676_ Acquired Field Propulsion Drive. 17682_ Acquired Biometal Medium Treads. 17690_ Dropped Field Propulsion Drive. 17693_ Slammed into S-43 Plague. 17720_ Penetrated by Slug. 17720_ Slug penetrates Wall. 17731_ Penetrated by Slug. 17738_ K-01 Serf destroyed. 17752_ K-01 Serf cleans the Wave Intensifier. 17758_ ALERT: Rogue bot located, Programmers report to Research Zone 3K. 17758_ K-01 Serf cleans the Wave Intensifier. 17764_ Penetrated by Slug. 17768_ K-01 Serf cleans the Wave Intensifier. 17768_ Biometal Medium Treads destroyed. 17774_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###+##????????????????????????????? | | ??????????###### +????????????????????????????? | | ??????????# # #????????????????????????????? | | ??????????# # #????????????????????????????? | | ??????????# + #????????????????????????????? | | ??????????# # #????????????????????????????? | | ??????????# ?# #????????????????????????????? | | ?###+######+#### #????????????????????????????? | | ?# ! ####+#???????????????????????? | | ?# *%= s #???????????????????????? | | ?# s #???????????????????????? | | ?+ ##s#####?????????????????????? | | ?# ############### #?????????????????????? | | ?# #? #??# #?????????????????????? | | ## #? #??# #?????????????????????? | | # ???# #?????????????????????? | | # """ ????# #?????????????????????? | | + """ ????# @ #?????????????????????? | | # """ ????########?????????????????????? | | = # ] ????????????????????????????????? | | #? #???????????????????????????????? | | #? /[ ?????????????????????????????? | | #??######### ?????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 54 Energy Capacity 1055 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Resistance: KI 10 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 28 Item Schematics ----------------- Imp. Light Armor Plating | -9/Storage | Hacked Gauss Cannon | -9/Storage | Hacked Kinecellerator | -9/Storage | Hacked Lrg. Storage Unit | -9/Storage | Hacked Flak Cannon | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Propulsion Shielding | -9/Recycling | Hacked Utility Shielding | -9/Recycling | Hacked Exp. Utility Shielding | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked L-31 Rogue | -9/Recycling | Hacked O-16 Technician | -9/Recycling | Hacked Fabricated ------------ G-67 Veteran | x3 | -3/Armory | Preloaded Adv. Heavy Treads | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableHardcellMantle Manual? 0 Play Time 02:21:17 Cumulative 691.9 hours Start 2024.09.02 @ 18:17:00 End 2024.09.02 @ 20:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 63 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de3c5a4d-e90a-4277-ba2f-040318748244