Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:21:41 Player: puppuppit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (555) 2775 Value Destroyed (16892) 16892 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (9253) 9253 TOTAL SCORE: 37780 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3847 Follower Combat Kills 4350 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -1144 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Backup Propulsion III Antigrav System Encrypted Comm Array Advanced Remote Datajack Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Gravity Neutralizer Enhanced Optical Array Encrypted Comm Array Improved Target Analyzer Heart of Steel > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Precision Rocket Launcher Field Lobotomy Kit [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Target Analyzer Device Gravity Neutralizer Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . . 4 . . . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 622 | 7 16 9 74 14 3 12 46 45 3 22 2 13 4 80 59 48 11 15 1 26 13 31 14 38 16 Power 85 | 1 3 2 10 . . 3 5 5 . 1 . 2 . 9 13 9 1 1 . 4 2 4 . 8 2 Engine 45 | 1 3 2 9 . . 2 2 2 . . . . . 8 4 5 1 1 . 1 . 2 . 2 . Core 39 | . . . 1 . . 1 3 3 . 1 . 2 . 1 9 4 . . . 2 2 2 . 6 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 155 | 2 6 . 18 9 . 6 16 16 . 4 . . 1 20 27 8 5 1 . 2 2 . 1 8 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Wheel 37 | 2 4 . 1 9 . 6 14 1 . . . . . . . . . . . . . . . . . Hover 28 | . 2 . 12 . . . 1 7 . 2 . . 1 . . . . . . . . . . 1 2 Flight 81 | . . . 5 . . . 1 8 . 2 . . . 20 18 8 5 1 . 2 2 . 1 7 1 Utility 194 | 2 1 2 19 . 1 1 10 6 3 10 2 11 2 20 5 20 3 8 . 13 7 14 10 13 11 Device 109 | 1 1 . 2 . . 1 2 4 1 5 1 6 2 14 4 13 2 7 . 12 6 9 5 7 4 Storage 9 | 1 . . 2 . 1 . 1 . . . . . . . . . . . . . 1 2 . 1 . Processor 18 | . . 1 2 . . . 2 . . . . 1 . 4 . 2 . . . 1 . . 1 3 1 Hackware 23 | . . 1 . . . . 3 1 1 1 1 2 . 2 . . . . . . . 2 4 . 5 Protection 35 | . . . 13 . . . 2 1 1 4 . 2 . . 1 5 1 1 . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 6 5 27 5 2 2 15 18 . 7 . . 1 31 14 11 2 5 1 7 2 13 3 9 . Energy Gun 25 | . . . . . . . 4 11 . 5 . . . 3 1 . . . . . . . . 1 . Energy Cannon 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . Ballistic Gun 60 | 2 3 4 17 2 2 1 5 . . . . . . 11 7 . . . . . . . . 6 . Ballistic Cannon 38 | . . . . . . . . . . . . . . 5 2 8 1 3 1 4 1 10 2 1 . Launcher 54 | . 3 1 9 3 . 1 6 6 . 2 . . 1 9 1 3 1 2 . 2 1 2 1 . . Special Weapon 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 2 . . 1 . . . 5 1 3 . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 88 | . . . 10 2 . 1 10 6 . 2 . . 5 6 19 4 1 4 . 1 . . 2 8 7 Power 13 | . . . 1 . . . 2 . . . . . . 1 2 . 1 2 . 1 . . 1 1 1 Propulsion 47 | . . . 7 1 . . 4 4 . 1 . . 3 3 11 3 . 2 . . . . . 3 5 Utility 14 | . . . 1 . . 1 1 1 . 1 . . 1 1 3 1 . . . . . . 1 1 1 Weapon 14 | . . . 1 1 . . 3 1 . . . . 1 1 3 . . . . . . . . 3 . Highest Loss Streak 10 | . . . 4 1 . 1 6 3 . 2 . . 5 1 10 1 1 1 . 1 . . 1 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 92 99 81 99 97 86 98 93 100 91 71 84 80 86 82 80 68 77 79 85 92 92 82 Engine 4 | . 14 13 8 . . 9 2 2 . . . . . 6 2 6 6 10 6 2 1 2 4 2 . Core 4 | . . . . 11 11 1 6 5 9 9 9 12 8 1 5 5 4 . . . 3 4 5 5 9 Wheel 6 | . 15 . . 21 33 43 34 9 . . . . . . . . . . . . . . . . . Hover 8 | . 12 28 33 22 11 . . 10 36 29 27 20 12 . . . . . . . . . . . . Flight 15 | . . . 7 . . . . 9 . 2 9 6 3 28 24 28 26 24 20 25 23 23 23 25 19 Device 11 | . 14 2 . . . 1 4 12 15 16 18 18 10 7 6 16 20 22 26 23 26 26 20 10 7 Storage 3 | . 14 14 11 11 11 11 9 3 . . . . . . . . . . . . . 2 . . 2 Processor 8 | . . 11 . . . . 9 9 6 . . . . 4 13 11 13 13 13 13 11 11 11 17 16 Hackware 7 | . . . . . . . 10 8 11 12 9 14 26 26 13 7 . . . . . 1 12 12 12 Protection 2 | . . . 7 11 11 9 2 1 . 5 9 5 . . 1 1 1 2 . . . . . 1 . Energy Gun 2 | . . . . . . . 9 10 18 17 18 13 8 1 . . . . . . . . . . . Ballistic Gun 7 | . 27 27 20 21 4 22 8 . . . . . . 3 6 . . . . . . . . 7 9 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 5 5 5 2 4 5 6 10 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 13 12 24 23 28 28 25 29 21 28 27 32 27 28 31 39 40 40 27 43 43 44 44 66 66 Greatest Support 80 | 20 20 12 25 48 30 40 46 42 28 39 32 32 32 30 80 41 41 45 37 41 44 44 44 44 41 Greatest Overweight (x) 3 | . . . 3 1 . . 1 3 . 3 . . 1 . 2 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 20 20 Average Capacity 6 | 7 8 8 9 8 8 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 12 Most Carried 20 | 6 8 8 10 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Average Carried 6 | 1 7 7 8 7 7 9 8 6 4 4 4 4 5 4 4 4 4 4 5 4 4 4 4 6 12 Final Capacity 20 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 Final Carried 20 | 6 8 8 8 8 6 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 Class Distribution -------------------- 21% | Scavenger-Mutant 18% | Scavenger-Sprinter 17% | Sprinter 16% | Mutant 10% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Commander-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Matter Collected 20120 | 386 1163 428 2071 509 . 650 949 764 49 291 34 140 . 1662 2043 1893 917 887 . 802 843 1498 674 1186 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20502 | 213 973 842 3020 1033 . 1069 1828 224 146 1112 545 256 188 1765 1119 1877 731 259 . 409 472 644 254 1452 71 Parts 1098 | 17 61 66 230 71 . 82 111 26 12 73 9 8 4 72 33 67 24 16 . 12 27 34 8 33 2 Haulers Intercepted 22 | . 2 . 5 . . . 5 . . 5 . . . 2 . 2 . . . . . . 1 . . Recyclers Shooed 32 | . 2 . 5 1 . . 5 . . . 1 2 . 8 . 8 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . 19 9 . 10 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 286 | . 16 5 46 6 . 7 29 17 1 15 2 . 1 15 21 16 17 12 . 12 4 24 6 12 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 106 | . 7 2 27 3 . 4 14 5 1 14 2 . 1 2 14 . . . . . . . . 8 2 Cannons 57 | . . . . . . . . . . . . . . 1 7 9 14 5 . 5 . 6 6 4 . AOE 121 | . 9 3 19 3 . 3 15 12 . . . . . 12 . 6 3 7 . 7 4 18 . . . Classes Destroyed 21 | 3 6 1 3 . . . 1 3 . 1 . . 1 . . 1 1 . . . . . . . . Worker 70 | 2 7 5 17 8 . 11 8 . . . . . . 3 . 8 . . . . 1 . . . . Builder 57 | . 4 5 15 4 . 4 6 . 2 3 . . . 5 . 5 . . . . 4 . . . . Tunneler 30 | 5 1 6 1 7 . 6 2 . . . . . . 2 . . . . . . . . . . . Hauler 22 | . 2 . 5 . . . 5 . . 5 . . . 2 . 2 . . . . . . 1 . . Recycler 62 | 1 3 4 7 7 . 6 5 . . . 6 2 . 9 . 10 . . . . 2 . . . . Mechanic 7 | . . . 4 . . . 1 . 1 . . . . 1 . . . . . . . . . . . Operator 8 | . 2 . 1 . . . . . . 1 . . . 1 . 2 . . . . . . 1 . . Watcher 19 | . 3 . 5 . . . 2 . 1 . . . . 2 . 4 . . . . 2 . . . . Swarmer 104 | . 9 . 10 4 . 4 10 6 . . . . . 12 5 5 4 7 . 7 . 19 . 2 . Cutter 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Grunt 105 | . 7 4 26 2 . 2 11 1 . 7 . . . 1 9 7 8 3 . 4 4 2 4 2 1 Brawler 14 | . . . 3 . . . . . . 1 . . . . 1 . 2 . . 1 . 2 1 3 . Duelist 10 | . . . 2 . . 1 1 . . . . . . . 2 1 1 1 . . . . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 29 | . . 1 6 . . . 5 1 . 6 1 . . 1 1 1 2 1 . . . 1 . 2 . Hunter 5 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 7 7 7 20 10 . 6 8 4 1 4 3 1 1 11 5 8 7 4 . 6 8 6 2 3 1 Combat Bots Only 7 | . 6 5 5 4 . 4 5 4 1 2 2 . 1 6 5 4 7 4 . 6 4 6 2 3 1 Max Kills in Single Turn 5 | 1 2 2 5 2 . 3 4 2 1 1 2 1 1 4 2 5 2 3 . 4 5 5 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . 2 1 3 2 . 3 3 2 . . . . . 4 . 2 2 3 . 4 3 5 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Hostile Shots Fired 1331 | . 56 14 153 6 . 21 105 94 . 55 . . 3 99 177 121 18 43 . 13 9 41 74 70 159 Missed 555 | . 17 4 46 1 . 4 36 32 . 19 . . . 49 70 59 10 29 . 7 4 20 42 27 79 Damage Taken 11701 | . 380 154 1261 62 . 249 905 933 . 587 . . 130 707 1815 768 197 264 . 97 41 199 579 763 1610 Core 2470 | . 84 16 169 10 . 30 162 224 . 121 . . 44 115 363 45 59 10 . . 15 14 75 170 744 Absorbed by Shields 392 | . . . . . . . . 68 . 8 . . . 36 8 48 . . . . 43 169 12 . . Redirected to Shielding 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 175 | . . . . . . . . 58 . . . . . 8 . . . . . . . . 46 63 . Regen/Repaired (Parts) 645 | . 8 . 79 . . . 63 . 39 225 . . . 55 . 12 . . . . 83 . 81 . . Core Remaining (%) 47 | 100 . 60 . . . 47 . . . . 7 . . . . . . . . 25 . . . . . Volleys Fired 1597 | 46 106 57 201 59 . 78 130 77 18 73 11 10 14 80 156 126 56 29 . 25 21 63 46 101 14 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 1 . 1 1 2 2 2 2 Hottest 162 | 40 50 50 60 53 . 46 110 162 162 162 162 162 162 101 121 60 60 60 . 60 60 130 130 130 66 Shots Fired 2565 | 92 210 114 391 110 . 151 246 100 32 109 21 15 28 114 221 124 57 29 . 26 21 70 77 179 28 Gun 1902 | 92 203 110 365 105 . 150 230 71 32 107 21 15 27 78 137 . . . . . . . . 131 28 Cannon 522 | . . . . . . . . . . . . . . 23 82 116 54 23 . 21 19 60 77 47 . Launcher 138 | . 7 4 26 5 . 1 16 28 . 2 . . 1 13 2 8 3 6 . 4 2 10 . . . Special 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Kinetic 1979 | 92 203 110 365 105 . 150 119 . . . . . . 74 203 116 54 23 . 21 19 49 77 171 28 Thermal 445 | . . . . . . . 111 71 32 107 21 15 27 27 16 . . . . . . 11 . 7 . Explosive 135 | . 7 4 26 5 . 1 16 28 . . . . . 13 2 8 3 6 . 4 2 10 . . . Electromagnetic 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Robot Hit Streak 40 | 7 6 8 21 19 . 13 12 6 4 9 7 8 7 9 12 11 8 11 . 6 7 6 7 40 5 Robot Miss Streak 5 | 5 4 5 3 5 . 2 4 2 4 4 1 1 3 3 3 5 3 1 . 2 2 2 4 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . 1 1 Secondary Targets 12 | . . 1 2 . . 1 2 1 . . . . 1 . 1 . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . . . 1 . 1 . . . . . . . . 1 1 Shots Hit Robots 1483 | 53 121 77 244 72 . 92 148 25 10 54 15 7 22 66 137 60 33 19 . 16 9 31 38 118 16 Core Hits 821 | 15 60 44 136 32 . 40 92 27 6 30 8 4 2 50 62 43 22 11 . 14 16 32 13 53 9 Critical Kills 12 | 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . 7 1 Critical Parts Destroyed 24 | . 1 1 1 3 . 3 . . . . . . . 3 6 . . . . . . . . 3 3 Critical Strikes 107 | 2 1 1 1 3 . 4 2 1 3 3 . . . 4 19 18 4 3 . 7 3 2 8 14 4 Burn 11 | . . . . . . . 2 1 3 3 . . . 1 . . . . . . . . . 1 . Destroy 37 | 2 1 1 1 3 . 4 . . . . . . . 3 7 . . . . . . . . 11 4 Blast 59 | . . . . . . . . . . . . . . . 12 18 4 3 . 7 3 2 8 2 . Melee Attacks 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50964 | 424 1525 1236 5408 1337 . 1513 3858 1208 250 1805 444 170 606 4934 4816 5431 2160 1752 . 1780 1281 3576 1849 3038 563 Guns 19516 | 424 1011 859 3706 1162 . 1374 2503 410 250 1423 444 170 602 880 1789 . . . . . . . . 1946 563 Cannons 14985 | . . . . . . . . . . . . . . 373 2896 3297 1857 845 . 946 480 1397 1849 1045 . Explosions 15133 | . 514 377 1702 175 . 139 1353 778 . 382 . . 4 2373 131 2134 303 907 . 834 801 2179 . 47 . Melee 1308 | . . . . . . . . . . . . . . 1308 . . . . . . . . . . . Ramming 22 | . . . . . . . 2 20 . . . . . . . . . . . . . . . . . Kinetic 29007 | 424 1011 859 3706 1162 . 1374 1230 . . . . . . 1039 4584 3297 1857 845 . 946 480 903 1849 2878 563 Thermal 6953 | . . . . . . . 1273 410 250 1423 444 170 602 850 101 823 . . . . . 494 . 113 . Explosive 13252 | . 478 377 1702 175 . 139 1353 778 . . . . . 1737 131 1311 303 907 . 834 801 2179 . 47 . Electromagnetic 422 | . 36 . . . . . . . . 382 . . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1308 | . . . . . . . . . . . . . . 1308 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 7 7 7 7 6 6 6 7 9 . 12 14 17 17 6 3 3 3 . . 1 1 9 Average Corruption 6 | . . . 4 7 7 7 5 6 6 6 7 . 8 7 10 13 3 3 3 3 . . 1 1 5 Corruption Purged 26 | . . . . . . . . . . . . . . 11 . 11 3 . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 456 | . . . 35 13 5 28 29 35 7 32 13 . 5 61 68 48 16 13 . 15 . . 5 7 21 Message Errors 109 | . . . 6 2 1 6 7 8 3 8 2 . 1 15 18 10 5 3 . 7 . . 2 2 3 Matter Fused 94 | . . . 4 4 2 4 4 9 2 9 4 . 1 11 13 10 5 3 . 2 . . . 1 6 Heat Flow Errors 53 | . . . 8 1 . 2 3 5 . 3 3 . 2 3 11 5 . 1 . . . . 1 1 4 Energy Discharges 51 | . . . 6 1 1 2 3 2 . 6 2 . . 8 5 7 2 1 . 1 . . . 1 3 Parts Rejected 6 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . 2 Parts Fused 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 48 | . . . 1 1 1 8 4 4 . . . . . 8 7 6 2 3 . 3 . . . . . Data Loss (major) 24 | . . . . 1 . 2 2 1 . 2 1 . . 4 2 3 . 2 . 1 . . 1 . 2 Misfires 22 | . . . 4 . . . 2 1 1 2 . . . 3 4 1 1 . . 1 . . . 2 . Alerts 10 | . . . . . . . 1 2 1 2 . . . 1 . 1 1 . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . 1 3 . 2 . . . . . . . . . Weapon Failures 31 | . . . 5 2 . 4 2 1 . . 1 . . 5 7 3 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2896 | . . . 93 3 . 30 40 32 . . . . . 914 118 717 58 283 . 93 116 241 99 59 . Projectiles 946 | . . . . . . . . . . . . . . 10 118 335 58 49 . 59 89 70 99 59 . Explosions 1430 | . . . 93 3 . 30 40 32 . . . . . 384 . 382 . 234 . 34 27 171 . . . Melee 520 | . . . . . . . . . . . . . . 520 . . . . . . . . . . . Knockbacks 47 | . . . . . . . . . . . . . . 2 8 11 4 4 . 2 2 3 9 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . 1 8 11 4 4 . 2 2 3 8 2 . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Self-Inflicted Damage 477 | . . . 27 13 . 29 15 165 . . . . 9 . 40 38 69 72 . . . . . . . Shots 19 | . . . 2 1 . 1 1 8 . . . . 1 . 1 1 1 2 . . . . . . . Rammed 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 42 43 398 248 . 266 260 299 256 414 308 206 396 363 326 354 48 131 . 132 76 164 389 257 232 Average Temperature 82 | . 6 8 109 26 . 97 59 83 98 107 93 82 153 117 80 85 14 32 . 46 23 84 153 58 90 Received Heat Transfer 3292 | . 126 108 474 18 . 135 351 295 . 391 . . . 71 603 109 45 57 . 18 4 16 171 117 183 Effects 11 | . . . 1 . . . . . 1 1 . . . 4 1 . . . . . . . 2 . 1 Shutdowns 4 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 1 . . . 3 . . 2 1 1 . . . 1 . . . . . . . . . Heat Transferred 10198 | . . . . . . . 2516 803 592 2251 629 259 888 807 137 650 . . . . . 370 . 296 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Peak Influence 2901 | 40 470 400 1557 871 . 176 702 1886 1101 1387 519 189 66 765 1713 2089 . . . . 608 1943 1595 2689 2901 Initial 1411 | . 26 149 109 574 . . 15 198 919 464 519 130 66 . 535 898 . . . . 108 375 1019 1049 1411 Average 878 | 20 304 297 919 771 . 73 329 952 1012 1140 276 141 25 309 1156 1411 . . . . 325 1216 1197 1864 1969 Maximum Alert Level 5 | . 2 2 4 3 . . 3 5 4 4 2 . . 3 5 5 . . . . 2 5 4 5 5 Low Security (%) 16 | 100 26 8 4 . . 100 24 . . . . 100 100 40 . . . . . . 23 . . . . Level 1 16 | . 35 88 12 . . . 52 4 . . 97 . . 25 . . . . . . 41 12 . . . Level 2 14 | . 38 2 17 17 . . 18 43 . 9 2 . . 30 6 . . . . . 34 14 . . . Level 3 15 | . . . 25 82 . . 4 16 89 17 . . . 2 44 13 . . . . . 6 44 4 . Level 4 22 | . . . 40 . . . . 22 10 73 . . . . 25 59 . . . . . 36 55 22 24 Level 5 13 | . . . . . . . . 12 . . . . . . 22 26 . . . . . 29 . 72 27 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 4 . 10 1 . . 6 . . 6 . . . 18 . 16 . . . . 2 . 10 . 18 Investigation 23 | . 3 . 5 . . . 1 . . 2 . . . 9 . 2 . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 Reinforcement 25 | . 1 . 2 1 . . 1 . . 2 . . . 4 . 10 . . . . 1 . 2 . 1 Assault 28 | . . . 3 . . . . . . 2 . . . 2 . 1 . . . . . . 4 . 16 Garrison 10 | . . . . . . . 4 . . . . . . . . 2 . . . . 1 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 2 1 . . 1 . . 1 . . . 1 . 2 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Distress Signals 22 | . 2 . 3 . . . 4 . . 3 . . . 5 . 1 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 680 | . 28 8 69 10 . 9 34 40 9 36 1 . 6 54 40 30 26 13 . 15 17 28 60 48 99 Peak Tracking Total 26 | . 6 4 5 13 . 4 6 8 1 6 1 . 5 6 8 6 9 4 . 5 6 6 10 8 26 Tactical Retreats 66 | . . 1 1 . . 1 2 4 . 2 . . 1 11 4 3 7 1 . 1 . 2 15 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Traps Triggered 38 | . 1 . 2 . . . 2 . . 1 . 1 . 7 10 1 . . . . . 4 2 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Reprogrammed 27 | . 6 . 5 . . . . . . 3 . . . 13 . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 8 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Disabled 116 | . 2 1 2 1 . 1 2 10 1 3 . 1 . 25 7 30 . . . 1 1 15 . 9 4 Max in Single Turn 8 | . 1 1 1 1 . 1 1 1 . 1 . 1 . 5 1 8 . . . 1 . 2 . 2 1 Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . Garrison Relay 18 | . . . . . . . . 6 . . . . . . 4 . . . . . . 4 . 4 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Accessed 132 | . 10 1 13 . 5 . 9 5 3 12 6 2 . 30 4 9 1 2 4 1 3 1 6 2 3 Terminals 79 | . 7 1 9 . . . 5 5 2 10 4 2 . 16 4 5 . . . 1 2 1 2 2 1 Fabricators 10 | . . . . . . . . . . . . . . 6 . 1 . . . . . . 1 . 2 Repair Stations 14 | . 1 . 2 . . . 2 . 1 2 . . . 3 . 2 . . . . . . 1 . . Recycling Units 6 | . 2 . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . 2 . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 2 . . Total Hacks 513 | . 33 5 47 . 50 . 26 13 11 40 24 8 . 140 12 27 1 2 33 1 3 2 18 8 9 Successful 303 | . 12 2 23 . 50 . 12 5 8 19 17 5 . 77 3 13 1 2 33 1 1 . 9 2 8 Failed 205 | . 20 3 23 . . . 13 8 2 21 7 3 . 62 9 14 . . . . 2 2 9 6 1 Catastrophic 40 | . 2 1 4 . . . 4 2 . 3 1 2 . 8 3 4 . . . . 2 . 2 2 . Database Lockouts 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . Manual 114 | . 7 4 14 . 1 . 12 3 9 15 11 5 . 24 2 . . . . . . . . 6 1 Terminals 288 | . 26 5 27 . . . 17 13 9 32 22 8 . 86 12 9 . . . 1 2 2 7 8 2 Fabricators 36 | . . . . . . . . . . . . . . 19 . 4 . . . . . . 6 . 7 Repair Stations 47 | . 3 . 11 . . . 6 . 2 8 . . . 11 . 4 . . . . . . 2 . . Recycling Units 13 | . 4 . . . . . 2 . . . 2 . . 5 . . . . . . . . . . . Scanalyzers 36 | . . . 9 . . . . . . . . . . 17 . 10 . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 3 . . Terminal Hacks 201 | . 8 2 9 . 50 . 4 5 6 11 15 5 . 38 3 2 1 2 33 1 . . 2 2 2 Record 65 | . 2 . . . 49 . . . . . . . . 2 . . . . 11 1 . . . . . Part Schematic 19 | . . . . . . . . . . . 2 . . 5 . . . . 12 . . . . . . Robot Schematic 9 | . . . . . . . . . . 1 . . . 1 . . . . 7 . . . . . . Robot Analysis 16 | . 2 1 1 . . . 1 . 2 . 6 1 . 1 . . . . . . . . 1 . . Prototype ID Bank 16 | . 1 . 3 . . . 1 . . 1 1 1 . 3 . 1 . . 3 . . . 1 . . Open Door 9 | . . . . . . . . 1 . 4 . . . . 1 . 1 2 . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 Emergency Access Points 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . Terminal Index 6 | . . . 1 . . . . . 1 1 1 1 . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 2 . . . 2 . . 4 . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 7 | . 1 . 1 . . . . . . 1 . . . 4 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 14 | . 1 . 2 . . . . . 1 1 2 . . 6 . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . . . . . 13 . 2 . . . . . . 5 . 6 Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Load Schematic 11 | . . . . . . . . . . . . . . 6 . 1 . . . . . . 2 . 2 Build 12 | . . . . . . . . . . . . . . 6 . 1 . . . . . . 2 . 3 Repair Station Hacks 35 | . 2 . 8 . . . 6 . 2 8 . . . 7 . 2 . . . . . . . . . Scan Component 19 | . 1 . 5 . . . 3 . 1 4 . . . 4 . 1 . . . . . . . . . Repair 16 | . 1 . 3 . . . 3 . 1 4 . . . 3 . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . 1 . . . 2 . . 2 . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzer 28 | . . . 6 . . . . . . . . . . 15 . 7 . . . . . . . . . Insert Component 12 | . . . 3 . . . . . . . . . . 6 . 3 . . . . . . . . . Analyze 16 | . . . 3 . . . . . . . . . . 9 . 4 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 2 . . Unlock Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 10 1 12 . . . 7 5 2 11 5 2 . 24 3 7 . . . . 2 1 3 2 1 Full Trace Events 31 | . 5 1 6 . . . . 3 . 3 . . . 8 1 2 . . . . . . . 2 . Feedback Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 1 . . . 1 . . . . 7 . . . . . . Robots Built 17 | . . . . . . . . . . . . . . 9 . . . . . . . . 2 . 6 Authchips 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 3 Time 999 | . . . . . . . . . . . . . . 451 . . . . . . . . 338 . 210 Total Robot Build Rating 71 | . . . . . . . . . . . . . . 33 . . . . . . . . 12 . 26 Part Schematics Acquired 31 | . . . 3 . . . . . . . 2 . . 11 . 3 . . 12 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . . . . 117 . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 7 . 7 . . . . . . . . . Parts Repaired 16 | . 1 . 3 . . . 3 . 1 4 . . . 3 . 1 . . . . . . . . . Time 540 | . 13 . 84 . . . 84 . 50 188 . . . 77 . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . Retrieved Matter 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . Retrieved Components 17 | . 4 . . . . . 10 . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 3 . . . . . . . . . . 6 . 3 . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . . . . . . . . 6 . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 80 | . . . . . . . . 23 . . . . . . 15 . . . . . . 19 . 19 4 Machine Destruction 76 | . . . . . . . . 23 . . . . . . 15 . . . . . . 19 . 19 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . 3 . . 8 . . . 3 . 1 . . . 1 1 . 8 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total Allies 58 | . . 4 . . . . . 6 . . 8 . . 9 3 . 1 . . 2 1 1 2 14 7 Largest Group 11 | . . 4 3 . . . . 6 6 6 6 6 2 3 3 . 1 1 . 2 3 3 2 8 11 Highest-Rated Group 443 | . . 71 40 . . . . 203 203 203 79 79 32 104 143 . 29 29 . 181 246 298 145 328 443 Highest-Rated Ally 148 | . . 31 16 . . . . 85 85 85 27 27 27 37 51 . 29 29 . 96 96 148 80 99 47 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Muscle 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Chimera 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ghost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 49 | . . . . . . . . 6 . 1 . 3 . . 10 . . . . . . 13 7 2 7 STAY 26 | . . . . . . . . 3 . 1 . 1 . . 5 . . . . . . 8 3 1 4 FOLLOW 21 | . . . . . . . . 3 . . . 1 . . 5 . . . . . . 5 3 1 3 PICKUP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 608 | . . . 30 . . . . 28 29 74 5 11 36 33 45 . . 6 . 22 24 41 17 66 141 Total Damage 18988 | . . . 367 . . . . 620 397 2046 48 91 399 1896 1036 . . 94 . 798 698 1008 818 3000 5672 Kills 168 | . . . 6 . . . . 13 4 22 1 1 . 12 12 . . . . 6 10 9 4 28 40 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Field Lobotomies 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Robot Analysis Total 16 | . 2 1 1 . . . 1 . 2 . 6 1 . 1 . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . . 2 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Turns Passed 21654 | 198 938 670 1719 433 211 940 1455 1390 237 1021 366 241 177 1805 1589 1237 654 705 25 832 519 1204 826 1437 825 Spaces Moved 29030 | 78 897 850 1701 342 255 853 1010 1455 251 928 433 273 221 3445 2160 2149 1315 1573 76 1291 910 2026 1448 1942 1148 Core 538 | 1 . . . . . . . 4 . . . . 119 208 1 . . . . . . . . . 205 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 71 | . . . . . . . . . . . . . . . 71 . . . . . . . . . . Wheels 3178 | 77 354 . . 204 255 853 1005 430 . . . . . . . . . . . . . . . . . Hover 5275 | . 543 850 1272 138 . . 5 481 251 927 433 273 102 . . . . . . . . . . . . Flight 19968 | . . . 429 . . . . 540 . 1 . . . 3237 2088 2149 1315 1573 76 1291 910 2026 1448 1942 943 Fastest Speed 23 | 50 56 56 31 48 80 80 80 32 58 55 62 62 50 25 23 23 27 27 30 27 27 29 29 25 29 Average Speed 41 | 79 65 56 47 70 80 80 81 57 58 63 62 62 56 29 30 25 27 30 30 28 27 29 29 32 57 Slowest Speed 285 | 80 80 56 240 115 80 80 125 200 58 285 62 62 120 50 150 27 30 32 30 100 29 29 29 112 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 159 | . . . 2 . . . . 2 . . . . . 51 6 34 2 1 . 8 17 19 11 . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 67 | 3 97 97 91 53 63 98 62 81 18 83 78 8 92 63 87 41 96 97 73 99 20 94 30 98 36 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . Known Exits Taken 10 | . 1 . 1 . . 1 1 . 1 . 1 . . 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . . . . 1 . . . . . . 1 1 1 1 . . . . . Scrap Searched 13 | . . 1 . . . 1 . . . . . . . . . . 3 4 . 4 . . . . . Spaces Dug 108 | . . . . . . . . 35 5 3 . . . 19 . 16 5 4 . . 9 . 12 . . Terrain Destroyed 1784 | . 41 30 112 37 . 16 85 266 12 16 3 . . 200 62 339 84 97 . 73 31 154 28 96 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Projectile 254 | . . . . . . . 1 12 12 16 3 . . 8 22 57 25 15 . 8 13 12 28 20 2 AOE 1528 | . 41 30 112 37 . 16 84 254 . . . . . 191 40 282 59 82 . 65 18 142 . 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total 35916 | 136 1074 940 2223 424 264 953 1398 1912 320 1275 512 332 248 4071 2846 2616 1528 1758 77 1712 1128 2549 1764 2577 1279 Wait 3697 | . 29 16 181 . . 1 173 279 41 232 19 25 10 361 222 268 133 121 . 353 188 348 253 394 50 Move 28710 | 77 896 849 1696 341 254 852 1010 1448 250 927 432 273 220 3347 2146 2084 1310 1570 75 1277 879 1994 1426 1941 1136 Hop 136 | . . . 2 . . . . 2 . . . . . 46 6 30 2 1 . 5 14 12 10 . 6 Pick Up 157 | 6 12 2 20 1 1 2 10 10 3 7 1 3 . 26 5 11 2 4 . 1 . 1 3 20 6 Fast Attach 322 | 7 1 3 32 4 . 3 16 19 2 10 . 6 1 39 36 32 9 9 1 19 8 23 10 25 7 Attach 112 | . . 1 13 2 2 . 10 12 1 3 . 2 . 17 8 11 2 5 . 6 2 3 1 5 6 Detach 109 | . . 1 11 1 2 2 8 12 2 1 . 1 . 18 6 12 2 4 . 7 2 3 1 9 4 Swap 189 | . 15 5 29 8 1 9 20 14 . 9 2 5 3 24 15 5 . 1 . 1 3 5 3 8 4 Drop 379 | . 15 6 38 8 4 6 20 25 3 13 1 7 . 50 29 37 8 14 1 18 10 24 11 21 10 Fire 1597 | 46 106 57 201 59 . 78 130 77 18 73 11 10 14 80 156 126 56 29 . 25 21 63 46 101 14 Melee 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . Ram 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 350 | . . . . . . . . . . . . . . 48 180 . . . . . . 62 . 24 36 Rewire 138 | . . . . . . . . 10 . . 46 . . . 37 . 4 . . . 1 11 . 29 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp / *Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 420 | -10/Materials | Central database locked down 525 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Repaired Hover Unit 711 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered Mines 1160 | -10/Mines | Learned Materials emergency access door positions 1180 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -10/Mines | Discovered new exit (range 9) 1474 | -10/Mines | Received a Mining Laser from a helpful Derelict 1552 | -10/Mines | Discovered new exit (range 9) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Accompanied by 3 allies 1807 | -9/Materials | Evolved 2 slots: Propulsion x2 1881 | -9/Materials | Central database locked down 1942 | -9/Materials | Repaired Hover Unit 1975 | -9/Materials | Repaired Hvy. Assault Rifle 2003 | -9/Materials | Repaired Hover Unit 2199 | -9/Materials | Lost 3 allies 2207 | -9/Materials | First assault squad dispatched 2289 | -9/Materials | Discovered new exit (range 13) 2367 | -9/Materials | Discovered new exit (range 9) 2835 | -9/Materials | Lost 4 parts (1p2n1w) 3044 | -9/Materials | Discovered new exit (range 16) 3359 | -9/Materials | Sterilization system engaged 3359 | -9/Materials | Non-combat units ordered to evacuate 3382 | -9/Materials | Discovered new exit (range 13) 3383 | -9/Materials | Discovered new exit (range 11) 3459 | -9/Materials | Combat units ordered to evacuate 3483 | -9/Materials | Identified exit to Mines 3526 | -9/Materials | Entered Mines 3550 | -9/Mines | Discovered new exit (range 11) 3620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3620 | -9/Mines | Discovered new exit (range 5) 3660 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3704 | -9/Mines | Build established: Scavenger-Mutant 3789 | -9/Mines | Assembled infested the area 3791 | -9/Mines | Identified exit to Materials 3861 | -9/Mines | Met 8R-AWN 3959 | -9/Mines | Entered Exiles 3979 | -9/Exiles | Welcomed by 8R-AWN 3994 | -9/Exiles | Met EX-HEX 4016 | -9/Exiles | Met EX-BIN 4027 | -9/Exiles | Aligned with FarCom system 4028 | -9/Exiles | Given EX-Vault access code 4061 | -9/Exiles | Opened EX-Vault 4067 | -9/Exiles | Found Field Lobotomy Kit 4085 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4109 | -9/Exiles | Met EX-DEC 4117 | -9/Exiles | Learned location of Zion (-7) 4155 | -9/Exiles | Discovered new exit (range 12) 4170 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4170 | -9/Exiles | Entered Mines 4509 | -8/Mines | Discovered exit to Materials (range 6) 4938 | -8/Mines | Core integrity fell below 50% 5101 | -8/Mines | Discovered exit to Materials (range 6) 5110 | -8/Mines | Entered Materials 5110 | -8/Materials | Evolved 2 slots: Utility x2 5248 | -8/Materials | Build established: Scavenger-Skirmisher 5559 | -8/Materials | Central database locked down 5565 | -8/Materials | Garrison activated, responded to threat 5631 | -8/Materials | Lost 6 parts (1p3n1u1w) 5802 | -8/Materials | Build established: Scavenger-Mutant 5821 | -8/Materials | Discovered new exit (range 9) 5995 | -8/Materials | Discovered new exit (range 13) 6100 | -8/Materials | Garrison activated, responded to threat 6325 | -8/Materials | Repaired Imp. Hover Unit? 6434 | -8/Materials | Repaired Wheel? 6467 | -8/Materials | Repaired Wheel? 6565 | -8/Materials | Identified exit to Garrison 6565 | -8/Materials | Entered Garrison 6621 | -8/Garrison | Discovered new exit (range 43) 6621 | -8/Garrison | Discovered new exit (range 52) 6621 | -8/Garrison | Discovered new exit (range 34) 6623 | -8/Garrison | Build established: Hacker-Mutant 6718 | -8/Garrison | Assembled breached garrison interior 6891 | -8/Garrison | Lost 3 parts (3n) 6898 | -8/Garrison | Spotted B-75 Beast 6901 | -8/Garrison | Core integrity fell below 50% 6958 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 7051 | -8/Garrison | Garrison Relay disabled 7117 | -8/Garrison | Build established: Mutant 7404 | -8/Garrison | Garrison Relay disabled 7490 | -8/Garrison | Garrison Relay disabled 7537 | -8/Garrison | Garrison Relay disabled 7546 | -8/Garrison | Learned Materials security intel 7577 | -8/Garrison | Rescued a captive Derelict 7579 | -8/Garrison | Rescued a captive Derelict 7786 | -8/Garrison | Garrison Relay disabled 7830 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7955 | -8/Garrison | Build established: Scavenger-Mutant 7955 | -8/Garrison | Entered Materials 7955 | -8/Materials | Accompanied by 6 allies 8038 | -8/Materials | Repaired Remote Shield 8053 | -8/Materials | Central database locked down 8107 | -8/Materials | Discovered new exit (range 5) 8125 | -8/Materials | Identified exit to Factory 8125 | -8/Materials | Identified exit to Storage 8192 | -8/Materials | Entered Storage 8192 | -8/Storage | Accompanied by 6 allies 8434 | -8/Storage | Core integrity fell below 20% 8484 | -8/Storage | Lost 3 allies 8497 | -8/Storage | Build established: Hacker-Mutant 8538 | -8/Storage | Discovered exit to Factory (range 10) 8592 | -8/Storage | First assault squad dispatched 8608 | -8/Storage | Repaired Cmb. Airjet? 8699 | -8/Storage | Repaired Gravmag System? 8758 | -8/Storage | Repaired Imp. Heat Sink? 8853 | -8/Storage | Repaired Wave Gun 8902 | -8/Storage | Used back door to open Recycling access 8902 | -8/Storage | Discovered new exit (range 5) 9005 | -8/Storage | Build established: Scavenger-Mutant 9213 | -8/Storage | Entered Recycling 9221 | -8/Recycling | Identified exit to Factory 9579 | -8/Recycling | Entered Factory 9579 | -6/Factory | Accompanied by 6 allies 9579 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9820 | -6/Factory | Sucked down chute 9820 | -6/Factory | Entered Waste 9835 | -6/Waste | EMP discharged 9857 | -6/Waste | Spotted C-40 Crusher 9867 | -6/Waste | Spotted C-40 Crusher 9874 | -6/Waste | Spotted C-40 Crusher 9877 | -6/Waste | Spotted C-40 Crusher 9877 | -6/Waste | Spotted C-40 Crusher 9896 | -6/Waste | Destroyed C-40 Crusher 9922 | -6/Waste | Spotted C-40 Crusher 9933 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9934 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9935 | -6/Waste | EMP discharged 9935 | -6/Waste | System corruption reached 10% 9937 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9950 | -6/Waste | Lost 5 allies 9955 | -6/Waste | 6 allies followed down the chute 9959 | -6/Waste | Discovered new exit (range 16) 9968 | -6/Waste | Lost 5 parts (3n1u1w) 9997 | -6/Waste | Entered Factory 10115 | -6/Factory | Identified exit to Lower Caves 10166 | -6/Factory | Build established: Hacker-Mutant 10306 | -6/Factory | Identified exit to Garrison 10495 | -6/Factory | Discovered new exit (range 9) 10570 | -6/Factory | Build established: Hacker-Sprinter 10590 | -6/Factory | Fabricated C-17 Slicer? 10628 | -6/Factory | Central database locked down 10645 | -6/Factory | Lost 3 allies 10710 | -6/Factory | Fabricated Field Propulsion Array? 10803 | -6/Factory | Repaired Broken System Restoration Module 11035 | -6/Factory | Repaired System Restoration Module 11116 | -6/Factory | Fabricated P-60 Hacker? 11151 | -6/Factory | Fabricated P-60 Hacker? 11174 | -6/Factory | Discovered new exit (range 15) 11250 | -6/Factory | Fabricated P-60 Hacker? 11316 | -6/Factory | Fabricated P-60 Hacker? 11619 | -6/Factory | Repaired Lrn. Missile Launcher 11669 | -6/Factory | Spotted B-75 Beast 11747 | -6/Factory | First assault squad dispatched 11802 | -6/Factory | Entered Garrison 11937 | -6/Garrison | Lost 10 parts (2p4n2u2w) 12026 | -6/Garrison | Triggered checkpoint 12030 | -6/Garrison | Core integrity fell below 50% 12067 | -6/Garrison | Discovered new exit (range 5) 12087 | -6/Garrison | Triggered checkpoint 12317 | -6/Garrison | Discovered new exit (range 10) 12490 | -6/Garrison | Triggered checkpoint 12520 | -6/Garrison | Garrison Relay disabled 12585 | -6/Garrison | Triggered checkpoint 12656 | -6/Garrison | Discovered new exit (range 12) 12723 | -6/Garrison | Triggered checkpoint 12734 | -6/Garrison | Triggered checkpoint 12810 | -6/Garrison | Build established: Scavenger-Sprinter 12842 | -6/Garrison | Triggered checkpoint 12883 | -6/Garrison | Garrison Relay disabled 12945 | -6/Garrison | Garrison Relay disabled 12962 | -6/Garrison | Crushed by falling debris 12993 | -6/Garrison | Lost 3 parts (2n1u) 13057 | -6/Garrison | Lost 3 parts (3n) 13110 | -6/Garrison | Garrison Relay disabled 13315 | -6/Garrison | Discovered new exit (range 12) 13391 | -6/Garrison | Entered Factory 13442 | -6/Factory | Discovered new exit (range 10) 13505 | -6/Factory | Discovered exit to Lower Caves (range 11) 13569 | -6/Factory | Fabricated Field Propulsion Array? 14397 | -6/Factory | Discovered new exit (range 13) 14441 | -6/Factory | First assault squad dispatched 14451 | -6/Factory | Garrison activated, responded to threat 14481 | -6/Factory | Repaired System Restoration Module? 14628 | -6/Factory | Entered Lower Caves 14638 | -6/Lower Caves | Met a Warlord Commander 14639 | -6/Lower Caves | Learned location of Warlord (-4) 14640 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14644 | -6/Lower Caves | Found Unknown Device 14713 | -6/Lower Caves | Identified Encrypted Comm Array 14935 | -6/Lower Caves | Build established: Sprinter 14995 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15166 | -6/Lower Caves | Destroyed 7 combat bots 15226 | -6/Lower Caves | Learned location of 1 exit from Factory 15246 | -6/Lower Caves | Murdered 3 allies 15250 | -6/Lower Caves | Discovered new exit (range 16) 15282 | -6/Lower Caves | Entered another Lower Caves area 15282 | -6/Lower Caves | Accompanied by 1 ally 15288 | -6/Lower Caves | Encountered a Warlord checkpoint 15381 | -6/Lower Caves | Build established: Scavenger-Sprinter 15386 | -6/Lower Caves | Spotted B-75 Beast 15460 | -6/Lower Caves | Discovered new exit (range 18) 15513 | -6/Lower Caves | Found Prototype Device 15513 | -6/Lower Caves | Identified Heart of Steel 15686 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15820 | -6/Lower Caves | Discovered new exit (range 5) 15942 | -6/Lower Caves | Learned location of 1 exit from Factory 15987 | -6/Lower Caves | Entered Data Miner 15987 | -6/Data Miner | Discovered new exit (range 6) 15992 | -6/Data Miner | Met Data Miner 16000 | -6/Data Miner | Learned location of Section 7 (-2) 16000 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16004 | -6/Data Miner | Received God Mode back door access code from Data Miner 16012 | -6/Data Miner | Entered Proximity Caves 16020 | -5/Proximity Caves | Escorted by Enhanced Grunt 16031 | -5/Proximity Caves | Build established: Sprinter 16218 | -5/Proximity Caves | Learned 4 Factory zone layouts 16220 | -5/Proximity Caves | Learned Factory trap positions 16270 | -5/Proximity Caves | Spotted B-75 Beast 16335 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 16396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16548 | -5/Proximity Caves | Discovered new exit (range 8) 16706 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16844 | -5/Proximity Caves | Entered Factory 16844 | -5/Factory | Accompanied by 2 allies 16844 | -5/Factory | Evolved 2 slots: Utility x2 16845 | -5/Factory | Identified exit to Factory 16847 | -5/Factory | Loaded intel: 101 trap records 16861 | -5/Factory | Discovered new exit (range 6) 16863 | -5/Factory | Joined by Warlord Chimera squad 16998 | -5/Factory | Joined by Warlord Muscle squad 16999 | -5/Factory | Discovered new exit (range 14) 17008 | -5/Factory | Discovered exit to Factory (range 11) 17014 | -5/Factory | Joined by Warlord Ghost squad 17314 | -5/Factory | Garrison activated, responded to threat 17349 | -5/Factory | Identified exit to Garrison 17363 | -5/Factory | Entered Garrison 17363 | -5/Garrison | Accompanied by 3 allies 17372 | -5/Garrison | Spotted B-86 Titan 17392 | -5/Garrison | Allies destroyed B-86 Titan 17416 | -5/Garrison | Rewired B-90 Cyclops 17544 | -5/Garrison | Garrison Relay disabled 17598 | -5/Garrison | Triggered checkpoint 17656 | -5/Garrison | Triggered checkpoint 17733 | -5/Garrison | Triggered checkpoint 17852 | -5/Garrison | Triggered checkpoint 17854 | -5/Garrison | Triggered checkpoint 17962 | -5/Garrison | Triggered checkpoint 17974 | -5/Garrison | Garrison Relay disabled 17990 | -5/Garrison | Triggered checkpoint 18061 | -5/Garrison | Discovered new exit (range 13) 18210 | -5/Garrison | Phase Generator disabled 18242 | -5/Garrison | Discovered new exit (range 21) 18269 | -5/Garrison | Garrison Relay disabled 18276 | -5/Garrison | Discovered new exit (range 16) 18356 | -5/Garrison | Triggered checkpoint 18412 | -5/Garrison | Garrison Relay disabled 18567 | -5/Garrison | Entered Factory 18567 | -5/Factory | Accompanied by 2 allies 18639 | -5/Factory | Garrison activated, responded to threat 18867 | -5/Factory | First assault squad dispatched 18885 | -5/Factory | Identified exit to Garrison 18909 | -5/Factory | Joined by Warlord Muscle squad 19090 | -5/Factory | Discovered exit to Factory (range 6) 19237 | -5/Factory | Fabricated Y-64 Sentinel (x2) 19393 | -5/Factory | Entered Garrison 19458 | -5/Garrison | Phase Generator disabled 19482 | -5/Garrison | Rescued a captive Derelict 19482 | -5/Garrison | Rescued a captive Derelict 19628 | -5/Garrison | Build established: Hacker-Sprinter 19673 | -5/Garrison | P-70 Sage assimilated allied WG-0A9(g) 19688 | -5/Garrison | Spotted B-75 Beast 19689 | -5/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 19702 | -5/Garrison | Triggered checkpoint 19720 | -5/Garrison | Triggered checkpoint 19733 | -5/Garrison | Heart of Steel transformed into Warbot 19737 | -5/Garrison | Triggered checkpoint 19783 | -5/Garrison | Lost 4 parts (1n1u2w) 19991 | -5/Garrison | Discovered new exit (range 12) 20136 | -5/Garrison | Discovered new exit (range 9) 20206 | -5/Garrison | Discovered new exit (range 10) 20210 | -5/Garrison | Triggered checkpoint 20210 | -5/Garrison | Garrison Relay disabled 20213 | -5/Garrison | Found embedded Infiltrators 20219 | -5/Garrison | Learned Factory security intel 20274 | -5/Garrison | Build established: Scavenger-Sprinter 20343 | -5/Garrison | Garrison Relay disabled 20643 | -5/Garrison | Garrison Relay disabled 20830 | -5/Garrison | Entered Factory 20830 | -5/Factory | Accompanied by 8 allies 21121 | -5/Factory | Fabricated H-66 Slayer? 21130 | -5/Factory | First assault squad dispatched 21159 | -5/Factory | Build established: Commander-Mutant 21263 | -5/Factory | Fabricated P-60 Hacker? 21264 | -5/Factory | High security lockdown imminent 21279 | -5/Factory | Joined by Warlord Chimera squad 21295 | -5/Factory | Identified exit to Upper Caves 21295 | -5/Factory | Identified exit to Extension 21344 | -5/Factory | High security lockdown engaged 21352 | -5/Factory | Fabricated P-60 Hacker (x2) 21476 | -5/Factory | Lost 8 allies 21554 | -5/Factory | Core integrity fell below 50% 21564 | -5/Factory | Joined by Warlord Pyro squad 21583 | -5/Factory | Lost 5 parts (1p4n) 21630 | -5/Factory | Core integrity fell below 20% 21655 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 21559_ E-15 Imp destroyed. A squad of Warlord forces bursts forth from a hidden compartment. 21565_ 45-40S(i): "WARLORD FOREVER!" 21577_ Dropped Cmb. Gravmag System. 21578_ Acquired Antigrav System. 21581_ System corrupted: Substantial component data lost. 21584_ P-70 Sage resets P-70 Sage, system corruption cleaned. 21594_ W-25 Informer sends out distress signal. 21596_ System corrupted: Gravity Neutralizer rejected. 21614_ ALERT: Heavy assault forces dispatched. 21615_ D1X:1NDHNRH4ELEIJG>VZ 21615_ Penetrated by Slug. 21627_ Slug penetrates Wall. 21637_ C-30 ARC bursts open, deploying its payload. 21637_ G-67 Veteran unfolds itself. 21637_ G-50 Soldier unfolds itself. 21637_ M-28 Smith unfolds itself. 21638_ Imp. Hacking Suite destroyed. 21650_ Knocked back. 21651_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? #???????????????????????????????????? | | ######### #??????????????????????????????????? | | !#??????????????????????????????????? | | ^^ #??????????????????????????????????? | | #??????????????????????????????????? | | ######### ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#???#####????????????????????? | | ??????????????????? ?????????????????? | | ?????????????????"""" """" """" #????????????????? | | ?????????????????"""" """" """" #????????????????? | | ???????????????# """" """" """" #????????????????? | | ???????????????# """" """" """" #????????????????? | | ???????????????? """" """" """" #????????????????? | | ???????????????# """" """" """" #????????????????? | | ???????????????# """" """" """" #????????????????? | | ????????????#### #????????????????? | | #############T #########+########????????????????? | | p p % @ ########## ??????? | | p w ?????? | | p H ?????? | | p ?????? | | g ########## ?????? | | ### ######+##########???????????? #????? | | ??# # #??????????????????##????? | | ??# + #????????????????????????? | | ??########## " " " #????????????????????????? | | ???????????# " " " #????????????????????????? | | ???????????# " " " #????????????????????????? | | ???????????# ]! " " " #????????????????????????? | | ???????????# ]= " " " #????????????????????????? | | ???????????# != " " " #????????????????????????? | | ???????????# " " " #????????????????????????? | | ???????????# " " " #????????????????????????? | | ???????????# " " " #????????????????????????? | | ???????????# #????????????????????????? | | ???????????########### #?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 360 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 10 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 10 Target Analysis 9 Core Analysis 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 32 Authchip Count 16 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Recycling | Hacked Gravmag System | -8/Recycling | Hacked Field Propulsion Array | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Wave Gun | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Adv. Drone Bay | -6/Factory | Hacked Adv. Surge Thruster | -6/Factory | Hacked Hvy. Assault Cannon | -6/Factory | Scanalyzed Surge Thruster | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -8/Storage | Hacked P-60 Hacker | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ C-17 Slicer | x3 | -6/Factory | Authchip Field Propulsion Array | x1 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Field Propulsion Array | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Authchip H-66 Slayer | x2 | -5/Factory | Preloaded, Authchip P-60 Hacker | x2 | -5/Factory | Authchip P-60 Hacker | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed CarbideRecoilExpander Manual? 0 Play Time 06:31:51 Cumulative 371.7 hours Start 2024.05.18 @ 16:44:04 End 2024.05.18 @ 23:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bbac8190-4d64-46f2-8196-105003a44a28