Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.31 @ 14:35:01 Player: BOTHUNTER Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (242) 1210 Value Destroyed (11211) 11211 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2849) 2849 TOTAL SCORE: 21550 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 1017 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 339/1000 Matter 6/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Hovering (200) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (3) --- Linear Gravjet > --- UTILITY (8) ------ Experimental Heat Sink Improved Target Analyzer Graphene Brace EM Shield > --- WEAPON (4) ------- Coil Gun Mass Driver > --- INVENTORY (5) ---- Micro Nuclear Core Graphene Brace Coil Gun Heavy Mace PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Encrypted Comm Array Microactuators Layered Medium Armor Plating Graphene Brace Improved Shield Generator Combat Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Armored Treads Armored Treads Flexi-carbon Leg Heavy Mace [Rating: 117] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Utility Graphene Brace Device Graphene Brace Storage Medium Storage Unit Processor Melee Analysis Suite Protection Powered Armor Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 11 | . 1 . 4 2 . . . 2 . . . . . . 2 . . Power 2 | . . . . 1 . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . 2 1 . . . 2 . . . . . . 1 . . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Attached 239 | 7 9 . 35 7 7 1 17 29 . 44 5 5 . 8 11 17 37 Power 46 | 1 . . 2 2 5 . 5 6 . 7 . . . 2 2 5 9 Engine 13 | 1 . . 1 1 . . 2 1 . 2 . . . . . 1 4 Core 32 | . . . 1 1 5 . 3 5 . 5 . . . 1 2 4 5 Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 59 | 2 1 . 10 4 1 1 3 7 . 9 2 3 . 3 . 2 11 Treads 12 | . . . 10 . . . . . . . . . . . . 2 . Leg 44 | 2 1 . . 4 1 1 3 7 . 9 2 3 . 3 . . 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 72 | 2 . . 6 1 . . 6 12 . 20 2 2 . 2 3 6 10 Device 36 | . . . 3 1 . . 1 5 . 10 1 1 . 1 2 3 8 Storage 4 | 1 . . . . . . . . . 1 . . . . . 2 . Processor 11 | 1 . . . . . . . 4 . 1 1 1 . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 21 | . . . 3 . . . 5 3 . 8 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | 2 8 . 17 . 1 . 3 4 . 8 1 . . 1 6 4 7 Energy Gun 15 | . 3 . 7 . . . . . . . . . . . 3 1 1 Energy Cannon 8 | . 3 . . . . . . . . 2 1 . . . . . 2 Ballistic Gun 18 | 2 2 . 1 . 1 . 1 2 . 1 . . . 1 3 1 3 Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . . 2 1 Launcher 3 | . . . 3 . . . . . . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . 1 . . . . . . . Slashing Weapon 7 | . . . 3 . . . . 2 . 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . . . . 1 . . 3 Parts Lost 70 | . . . 3 . 3 . 9 6 . 17 . 2 . 4 1 1 24 Power 15 | . . . 1 . . . 1 2 . 1 . 1 . 2 . 1 6 Propulsion 9 | . . . . . . . 2 . . 2 . . . . . . 5 Utility 32 | . . . 1 . 2 . 4 3 . 11 . 1 . 2 1 . 7 Weapon 14 | . . . 1 . 1 . 2 1 . 3 . . . . . . 6 Highest Loss Streak 9 | . . . 1 . 2 . 8 6 . 6 . 1 . 3 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 5 | 3 8 10 8 4 3 4 8 9 7 4 2 2 5 5 5 4 3 Power . | . . . . . 1 1 2 2 2 . . . . . . . . Propulsion 2 | 1 2 2 1 2 1 2 3 3 3 2 2 2 5 5 4 1 . Utility 1 | 1 2 3 2 1 1 1 2 2 2 1 . . . . . . . Weapon 1 | . 3 5 4 1 . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 4 2 3 . . . . 3 . 1 . . . . . 1 1 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . . . . 1 . Utility 5 | . 2 1 . . . . . 1 . 1 . . . . . . . Weapon 6 | . 1 1 3 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 96 97 90 85 78 90 100 91 95 97 93 93 86 87 81 Engine 5 | . 12 12 2 10 3 . 5 5 12 7 6 6 6 . . 2 2 Core 5 | . . . 4 . 10 14 8 5 . 4 6 4 . 3 3 7 11 Reactor 1 | . . . . . . . . . . . . . . 3 5 5 1 Treads 4 | . . . 23 . . . . . . . . . . . . 10 2 Leg 13 | . 25 25 1 20 21 21 20 18 18 17 18 18 18 18 16 . 8 Device 19 | . . . 4 20 16 14 6 10 18 24 30 34 37 35 29 32 26 Storage 3 | . 12 12 8 7 7 7 7 6 6 1 . . . . . . . Processor 6 | . 12 12 7 . . . . 10 12 5 3 6 6 4 . . 8 Protection 6 | . . . 9 7 2 . 9 12 6 10 6 2 . 1 9 5 1 Energy Gun 3 | . 11 . 3 4 2 . . . . . . . . . 4 16 5 Energy Cannon 5 | . 11 37 2 . . . . . . 1 10 12 12 12 1 . 2 Ballistic Gun 2 | . 13 . 1 2 3 7 3 1 12 2 . . . . 10 . 1 Launcher 1 | . . . 10 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 5 6 6 2 6 6 6 6 5 . 1 Slashing Weapon 4 | . . . 10 21 21 21 11 10 6 5 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 7 6 6 6 5 . . . Peak Build Rating 117 | 7 12 12 35 44 44 41 51 68 67 73 66 67 64 72 101 117 117 Average Rating 62 | 5 10 11 28 38 39 39 41 61 67 66 63 65 64 64 84 112 104 On Entrance 50 | . 7 12 12 33 44 38 39 47 67 67 52 66 64 64 72 101 115 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 17 25 25 51 52 52 37 74 75 55 79 54 54 42 57 78 120 115 Greatest Support 80 | 20 20 20 62 47 47 55 55 56 56 60 50 50 50 63 63 80 80 Greatest Overweight (x) 32 | 2 1 1 1 1 1 . 1 1 . 2 1 1 . 1 1 1 32 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Most Carried 10 | 7 10 10 10 10 7 5 10 10 7 10 5 5 5 5 5 5 5 Average Carried 5 | 3 8 9 8 4 3 4 8 9 7 4 2 2 5 5 5 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 7 10 10 10 2 4 5 8 7 7 4 2 5 5 5 5 5 5 Class Distribution -------------------- 23% | Scavenger-Gladiator 14% | Hacker-Gunner 13% | Scavenger-Tank 12% | Hacker-Mutant 11% | Hacker-Tank 10% | Hacker-Gladiator 4% | Scavenger-Assassin 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Matter Collected 4807 | 160 303 213 891 80 92 . 173 352 50 704 122 45 . 228 139 374 881 Remotely 145 | . . . 45 80 20 . . . . . . . . . . . . Salvage Created 12511 | . 323 233 1504 173 626 . 232 1030 . 3249 321 310 . 910 643 700 2257 Parts 515 | . 23 12 94 5 30 . 17 50 . 132 2 11 . 9 19 26 85 Haulers Intercepted 10 | . 2 . 4 . . . . . . 1 . . . . 1 . 2 Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 196 | . 3 5 28 3 16 . 6 17 . 50 1 5 . 8 10 10 34 Melee 106 | . . . 21 3 16 . 6 15 . 37 . 1 . 3 2 . 2 Guns 33 | . 3 . . . . . . . . 1 . . . . 2 10 17 Cannons 30 | . . 4 5 . . . . . . 5 . 3 . 2 . . 11 AOE 3 | . . . 1 . . . . . . . . . . . 2 . . Classes Destroyed 19 | . 4 1 4 . 1 . 1 3 . 3 1 . . . . . 1 Worker 12 | . 1 . 7 . . . . . . 3 . . . . 1 . . Builder 2 | . . . . . . . . . . 2 . . . . . . . Hauler 10 | . 2 . 4 . . . . . . 1 . . . . 1 . 2 Recycler 8 | . . . 1 . . . . . . 2 . . . . . . 5 Operator 4 | . . . 1 1 . . . 1 . . . . . . 1 . . Watcher 10 | . 3 . 3 . . . . . . 3 . . . . . . 1 Swarmer 35 | . . . 10 . 7 . 2 . . 5 . . . 3 1 . 7 Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 73 | . 3 . 9 3 8 . 2 3 . 22 . 3 . 2 3 3 12 Brawler 5 | . . . . . . . . . . 3 . . . 1 1 . . Duelist 4 | . . . . . . . . . . 1 1 . . . 1 1 . Sentry 22 | . . . 9 . . . . 2 . 4 . . . . 2 4 1 Specialist 2 | . . . . . . . . 1 . . . . . . . . 1 Hunter 25 | . . . . . . . . 7 . 8 . 2 . 1 2 2 3 Programmer 17 | . . . . . 1 . 1 3 . 6 . . . . . . 6 Heavy 3 | . . . . . . . 1 . . 1 . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 1 . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 2 5 2 9 . 2 3 . 6 1 3 . 3 6 2 4 Combat Bots Only 9 | . 2 2 4 2 9 . 2 3 . 6 1 3 . 3 6 2 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 1 1 . 2 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . 1 . . Melee 2 | . . . 1 2 2 . 1 1 . 1 . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 2205 | . 8 22 235 8 94 . 179 273 . 752 2 25 . 68 75 83 381 Missed 613 | . 2 2 55 4 21 . 37 56 . 244 1 8 . 20 19 23 121 Hits 1592 | . 6 20 180 4 73 . 142 217 . 508 1 17 . 48 56 60 260 Melee 37 | . . . . . . . . . . 26 1 . . 2 1 . 7 Projectile 1555 | . 6 20 180 4 73 . 142 217 . 482 . 17 . 46 55 60 253 AOE 5 | . . . . . . . . 1 . 3 . . . . . . 1 Critical Strikes 70 | . . . 4 . 3 . 7 9 . 19 . . . 2 1 4 21 Actively Blocked 54 | . . . . . . . . 7 . 19 . . . 2 1 4 21 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . 2 Damage Taken 17231 | . 68 307 1377 39 697 . 1814 2196 . 4881 20 202 . 557 615 773 3685 Core 2177 | . 18 30 142 9 106 . 441 170 . 486 . 35 . 79 18 190 453 Absorbed by Shields 926 | . . . . . . . . . . 11 . . . . 236 231 448 Redirected to Shielding 127 | . . . 23 . . . . . . 104 . . . . . . . Ignored by Resistances 10756 | . 42 155 877 23 426 . 1070 1331 . 2973 11 120 . 328 493 488 2419 Regen/Repaired (Parts) 91 | . . . 91 . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 80 74 . . . 20 . . . . . . 9 . . . Volleys Fired 251 | . 18 17 44 . 3 . 5 . . 22 . 8 . 8 12 26 88 Largest 4 | . 3 3 4 . 1 . 1 . . 2 . 2 . 2 3 4 4 Hottest 376 | . 204 204 304 . 50 . 28 . . 180 . 170 . 170 282 376 322 Shots Fired 627 | . 54 51 83 . 3 . 5 . . 42 1 16 . 18 36 102 216 Gun 354 | . 48 . 33 . 3 . 5 . . 12 . . . . 36 100 117 Cannon 246 | . 6 51 23 . . . . . . 30 1 16 . 18 . 2 99 Launcher 16 | . . . 16 . . . . . . . . . . . . . . Special 11 | . . . 11 . . . . . . . . . . . . . . Kinetic 191 | . 33 . 16 . 2 . 5 . . 12 . . . . 33 5 85 Thermal 376 | . 6 51 23 . . . . . . 30 1 16 . 18 3 97 131 Explosive 16 | . . . 16 . . . . . . . . . . . . . . Electromagnetic 44 | . 15 . 28 . 1 . . . . . . . . . . . . Robot Hit Streak 42 | . 9 31 42 . 12 . 16 . . 14 . 7 . 23 17 37 40 Robot Miss Streak 4 | . 2 1 3 . 1 . 4 . . 1 . 1 . . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 1 Shots Hit Robots 887 | . 40 32 126 6 28 . 38 76 . 210 9 19 . 33 42 58 170 Core Hits 305 | . 14 9 48 4 15 . 13 19 . 68 2 10 . 8 14 24 57 Critical Kills 7 | . . . 1 . . . . . . 1 1 . . . 1 . 3 Critical Parts Destroyed 22 | . . . . . . . . . . 5 2 . . 3 5 . 7 Critical Strikes 79 | . 1 . 11 1 1 . 1 13 . 23 3 . . 3 6 . 16 Meltdown 2 | . . . 1 . . . . . . 1 . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . 2 . 3 Blast 7 | . . . 1 . . . . . . . . . . . . . 6 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Smash 23 | . . . . . . . . . . 6 3 . . 3 4 . 7 Sever 38 | . . . 9 1 1 . 1 13 . 13 . . . . . . . Impale 3 | . . . . . . . . . . 3 . . . . . . . Melee Attacks 497 | . . . 72 6 33 . 35 78 . 196 10 10 . 25 13 . 19 Impact 121 | . . . . . . . . 14 . 43 8 6 . 18 13 . 19 Slashing 303 | . . . 72 6 33 . 35 64 . 93 . . . . . . . Piercing 73 | . . . . . . . . . . 60 2 4 . 7 . . . Sneak Attacks 27 | . . . 8 1 . . . 4 . 9 3 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 84 | . . . . 2 6 . 4 19 . 49 1 3 . . . . . Damage Inflicted 32661 | . 580 619 4357 255 1046 . 1112 4053 . 8555 679 576 . 1353 1098 1615 6763 Guns 5760 | . 479 . 377 . 39 . 93 . . 102 . . . . 586 1564 2520 Cannons 5995 | . 80 619 435 . . . . . . 612 . 304 . 475 . . 3470 Explosions 419 | . 21 . 398 . . . . . . . . . . . . . . Melee 20268 | . . . 2982 255 1007 . 1019 4053 . 7841 679 272 . 878 512 . 770 Ramming 54 | . . . . . . . . . . . . . . . . 51 3 Kinetic 4175 | . 317 . 320 . 16 . 93 . . 102 . . . . 503 41 2783 Thermal 7336 | . 101 619 412 . . . . . . 612 . 304 . 475 83 1523 3207 Explosive 337 | . . . 337 . . . . . . . . . . . . . . Electromagnetic 491 | . 162 . 306 . 23 . . . . . . . . . . . . Impact 4779 | . . . . . . . . 601 . 1614 627 186 . 469 512 . 770 Slashing 13571 | . . . 2982 255 1007 . 1019 3452 . 4856 . . . . . . . Piercing 1918 | . . . . . . . . . . 1371 52 86 . 409 . . . Highest Corruption 12 | . . . 5 1 1 1 1 2 2 12 12 12 12 12 . . 11 Average Corruption 5 | . . . 5 1 1 1 1 1 2 5 12 12 12 12 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 259 | . . . 19 . 5 1 2 11 1 78 26 13 4 37 . . 62 Message Errors 59 | . . . 3 . 1 . 1 2 . 14 7 5 2 9 . . 15 Matter Fused 60 | . . . 5 . 1 . 1 2 1 17 6 . . 11 . . 16 Heat Flow Errors 32 | . . . 1 . 1 . . 4 . 16 3 . . 2 . . 5 Energy Discharges 38 | . . . 3 . . . . 2 . 11 4 3 2 4 . . 9 Parts Rejected 6 | . . . . . . . . . . 2 . . . 1 . . 3 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 41 | . . . 5 . 1 1 . 1 . 10 4 4 . 7 . . 8 Data Loss (major) 10 | . . . 2 . 1 . . . . 3 1 1 . . . . 2 Misfires 5 | . . . . . . . . . . . 1 . . 2 . . 2 Alerts 5 | . . . . . . . . . . 3 . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3132 | . 10 . 324 . 47 . 50 276 . 884 328 8 . 477 203 . 525 Projectiles 299 | . 10 . 22 . . . . . . 17 . . . 26 3 . 221 Explosions 37 | . . . 37 . . . . . . . . . . . . . . Melee 2796 | . . . 265 . 47 . 50 276 . 867 328 8 . 451 200 . 304 Knockbacks 43 | . . . 2 . . . . 5 . 8 2 1 . 1 5 . 19 Impact 26 | . . . . . . . . 5 . 8 2 1 . 1 4 . 5 Kinetic 15 | . . . 2 . . . . . . . . . . . . . 13 Secondary 2 | . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 34 | . . . . . . . . . . . . . . . . 34 . Shots 1 | . . . . . . . . . . . . . . . . 1 . Rammed 11 | . . . . . . . . . . . . . . . . 11 . Targets Rammed 13 | . 1 . . . . . . . . . . . . . . 11 1 Kicked 2 | . 1 . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 625 | . 288 270 358 . 202 . . 285 . 356 195 315 . 446 234 610 625 Average Temperature 131 | . 88 100 101 . 119 . . 106 . 105 71 100 . 143 87 213 133 Received Heat Transfer 4542 | . 39 60 747 36 207 . 909 273 . 1322 . 66 . 120 60 130 573 Effects 56 | . . . 1 . 1 . . . . 2 . 1 . 6 . 32 13 Shutdowns 20 | . . . . . . . . . . . . . . 1 . 15 4 Energy Bleed 8 | . . . 1 . 1 . . . . 1 . . . . . 3 2 Interference 16 | . . . . . . . . . . . . 1 . 3 . 8 4 Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 6 | . . . . . . . . . . . . . . 1 . 3 2 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . 2 . 6 1 1 . 2 5 . 3 Combat Hostiles 19 | . . . . . . . . 2 . 6 1 1 . 2 4 . 3 Parts Fried 30 | . . . 3 . . . . 4 . 6 5 . . 3 8 . 1 Impact Corruptions 55 | . . . . . . . . 6 . 8 14 1 . 8 7 . 11 Robots Melted 5 | . . 1 1 . . . . . . 1 . . . 1 . . 1 Combat Hostiles 5 | . . 1 1 . . . . . . 1 . . . 1 . . 1 Parts Melted 18 | . . 5 1 . . . . . . 6 . . . 3 . 1 2 Heat Transferred 10343 | . 198 1110 1113 . . . . . . 950 . 550 . 800 111 1924 3587 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 4 | . . . 1 . 2 . 1 . . . . . . . . 4 2 Low Security (%) 76 | 100 100 . 85 100 38 100 89 100 100 100 . . . . 100 24 55 Level 1 10 | . . . 14 . 51 . 10 . . . . . . . . 11 23 Level 2 6 | . . . . . 10 . . . . . . . . . . 17 21 Level 3 3 | . . . . . . . . . . . . . . . . 21 . Level 4 3 | . . . . . . . . . . . . . . . . 25 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1216 | . 55 . 302 58 479 186 225 87 . 130 . . . . 163 1216 487 Initial 474 | . . . . . 11 186 75 87 . . . . . . . 54 474 Average 158 | . 4 . 65 8 247 168 131 16 . 20 . . . . 60 650 190 Influence Increases 7541 | . 135 . 1107 120 538 . 240 515 . 1462 45 120 . 202 340 1272 1445 Destroy 0b10 Robot/C 4560 | . 60 . 560 80 360 . 120 340 . 1000 20 100 . 160 240 680 840 Destroy 0b10 Robot/NC 255 | . 30 . 80 5 . . . 5 . 55 15 . . . 20 . 45 Destroy Leader 972 | . 30 . 164 10 20 . 30 100 . 278 10 20 . 40 62 40 168 Allied During Kill 53 | . . . . 3 6 . . . . . . . . 2 . 15 27 Successful Hack 153 | . . . 12 22 22 . . 25 . 28 . . . . 12 32 . Disable Machine 60 | . 12 . 20 . . . . . . 4 . . . . 4 8 12 Anti-Garrison Action 450 | . . . . . 100 . . . . . . . . . . 350 . Destroy Structure 398 | . 3 . 136 . . . . . . 7 . . . . 2 132 118 Partial Spotted 45 | . . . . . . . . 15 . . . . . . . 15 15 Lose Combat Pursuer 495 | . . . 135 . 30 . 90 30 . 90 . . . . . . 120 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . 100 Influence Decreases 7526 | . 135 . 1107 97 82 338 156 740 . 1365 142 120 . 202 237 159 2646 Entered New Map 1351 | . . . . . 12 293 66 138 . . 51 . . . . 49 742 Time Decay 5287 | . 135 . 1087 97 . 45 . 572 . 1223 91 100 . 182 227 . 1528 Lost Part 578 | . . . 20 . 30 . 90 30 . 132 . 20 . 20 10 10 216 Lost Ally 310 | . . . . . 40 . . . . 10 . . . . . 100 160 Squads Dispatched 56 | . 1 . 4 3 . . 1 6 . 23 . . . . 4 . 14 Investigation 21 | . 1 . 4 2 . . . 2 . 8 . . . . 1 . 3 Extermination 14 | . . . . . . . . 3 . 6 . . . . . . 5 Reinforcement 15 | . . . . 1 . . 1 1 . 6 . . . . . . 6 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 3 | . . . . . . . . 1 . 1 . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Distress Signals 11 | . . . 2 . . . . 2 . 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 7 6 43 5 18 . 12 26 . 71 2 5 . 8 19 23 59 Peak Tracking Total 12 | . 2 2 5 2 12 . 5 7 . 6 2 3 . 3 6 4 8 Tactical Retreats 31 | . . . 9 . 1 . 6 2 . 6 . . . . . . 7 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 24 | . 3 1 . 1 2 . 5 2 . 3 . . . . . 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 23 | . 3 . 5 . 3 . . . . 1 . . . . 1 7 3 Max in Single Turn 2 | . 2 . 2 . 1 . . . . 1 . . . . . 2 1 Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . Garrison Relay 4 | . . . . . 2 . . . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 45 | . 4 . 9 2 2 2 . 5 . 10 1 . 4 . 2 2 2 Terminals 19 | . 3 . 5 . 2 1 . 2 . 3 1 . . . . 2 . Fabricators 6 | . . . . 1 . . . 1 . 2 . . . . 1 . 1 Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . . 1 . 2 . . . . . . 1 Garrison Access 6 | . . . 1 1 . 1 . 1 . 1 . . . . 1 . . Total Hacks 125 | . 7 . 17 3 4 3 . 15 . 26 1 . 33 . 4 4 8 Successful 94 | . 5 . 15 2 2 2 . 10 . 16 1 . 33 . 3 3 2 Failed 31 | . 2 . 2 1 2 1 . 5 . 10 . . . . 1 1 6 Catastrophic 5 | . . . . . . . . . . 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . 3 1 . . . 6 . 9 1 . . . . 1 . Terminals 36 | . 6 . 7 . 4 1 . 6 . 7 1 . . . . 4 . Fabricators 23 | . . . . 2 . . . 5 . 8 . . . . 3 . 5 Repair Stations 7 | . . . 5 . . . . . . 2 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . . . . . . . Scanalyzers 15 | . . . 3 . . . . 3 . 6 . . . . . . 3 Garrison Access 8 | . . . 1 1 . 2 . 1 . 2 . . . . 1 . . Terminal Hacks 51 | . 3 . 4 . 2 1 . 3 . 2 1 . 33 . . 2 . Record 13 | . . . . . . . . . . 1 1 . 11 . . . . Part Schematic 14 | . . . . . . . . 2 . 1 . . 11 . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . 1 . . . . . . . . . . 1 . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 15 | . . . . 1 . . . 4 . 7 . . . . 2 . 1 Load Schematic 8 | . . . . . . . . 2 . 4 . . . . 1 . 1 Build 7 | . . . . 1 . . . 2 . 3 . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . 1 . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . 3 . . . . 2 . 6 . . . . . . 1 Insert Component 5 | . . . 1 . . . . 1 . 3 . . . . . . . Analyze 4 | . . . 2 . . . . . . 2 . . . . . . . Retrieve Study 3 | . . . . . . . . 1 . 1 . . . . . . 1 Garrison Access Hacks 5 | . . . 1 1 . 1 . 1 . . . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . . . . . . . 1 . . Seal Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . . . . . . . . . . 1 . Terminals 4 | . 1 . 2 . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . Search 3 | . 1 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 2 1 . . 3 . 9 1 . . . 2 2 2 Full Trace Events 16 | . . . 2 1 . . . 2 . 8 . . . . 1 . 2 Feedback Events 3 | . . . . 1 . . . . . 1 . . . . . . 1 Corruption 3 | . . . . 1 . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . Robots Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . 2 . 3 . . 11 . . . . Parts Built 11 | . . . . . . . . 4 . 6 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 409 | . . . . . . . . 157 . 168 . . . . 84 . . Total Part Build Rating 44 | . . . . . . . . 14 . 24 . . . . 6 . . Part Studies Acquired 2 | . . . . . . . . 1 . 1 . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 88 | . . . 88 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . 1 . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . 10 . . 4 . . . . . . . 7 . Machine Destruction 14 | . . . . . 7 . . . . . . . . . . 7 . Programmers 7 | . . . . . 3 . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Total Allies 14 | . . . . 2 . . . . . . . . . 1 . 11 . Largest Group 8 | . . . . 2 2 . . . . . . . . 1 . 8 8 Highest-Rated Group 383 | . . . . 80 80 . . . . . . . . 96 . 383 383 Highest-Rated Ally 96 | . . . . 40 40 . . . . . . . . 96 . 85 49 Initial Warlord ECA Mod 7 | . . . . . . 2 2 1 1 1 1 1 1 . . . 7 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . 3 Dakka 1 | . . . . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 46 | . . . . . . . . 3 . 3 . . . . 4 28 8 ROAM 10 | . . . . . . . . . . . . . . . . 2 8 GUARD 3 | . . . . . . . . . . . . . . . . 3 . EXPLORE 11 | . . . . . . . . 1 . 3 . . . . . 7 . RETURN 22 | . . . . . . . . 2 . . . . . . 4 16 . Ally Attacks 214 | . . . . 3 9 . . . . . . . . 6 24 117 55 Total Damage 5672 | . . . . 93 278 . . . . . . . . 196 401 3215 1489 Kills 39 | . . . . 1 2 . . . . . . . . . 3 24 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 2848 | . . . . . . . . 509 106 829 . . . . . . 1404 Sensors 383 | . . . . . . . . 383 . . . . . . . . . A.S.S. 1404 | . . . . . . . . . . . . . . . . . 1404 Triangulation 122 | . . . . . . . . . . 122 . . . . . . . Cloaking 1061 | . . . . . . . . 126 106 829 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 . 2 . . . Drone Launches 30 | . . . . . . . . 4 . 6 . . . . 4 16 . Drone Recoveries 23 | . . . . . . . . 3 . 2 . . . . 4 14 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Turns Passed 18424 | 88 896 1276 2361 361 704 64 613 1415 106 3238 773 356 105 953 478 2049 2588 Spaces Moved 8728 | 65 437 640 1113 129 407 50 267 579 87 1496 403 218 88 594 186 686 1283 Core 20 | 15 . . . . . . . . . . . . . . . . 5 Treads 1879 | . . . 1053 . . . . . . . . . . . . 652 174 Legs 6568 | 50 437 640 60 129 407 50 267 579 87 1496 403 218 88 594 186 34 843 Wheels . | . . . . . . . . . . . . . . . . . . Hover 261 | . . . . . . . . . . . . . . . . . 261 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 155 193 126 126 120 113 123 100 110 120 120 120 120 190 105 Average Speed 165 | 110 159 190 158 193 147 126 163 169 123 145 185 141 120 145 159 247 162 Slowest Speed 1650 | 150 190 190 190 196 196 126 195 193 123 265 190 190 120 190 190 250 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 69 44 70 4 49 2 98 15 79 44 69 46 71 77 5 65 32 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . . . . . . . . 1 . 1 . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 4 . . . . . . . . 2 2 . 2 . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . 4 Terrain Destroyed 295 | . 3 . 166 . . . . . . 7 1 4 . 2 . 72 40 Melee . | . . . . . . . . . . . . . . . . . . Projectile 55 | . . . . . . . . . . 7 1 4 . 2 . 1 40 AOE 240 | . 3 . 166 . . . . . . . . . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Fac Was Fac Low Low Dat Pro Fac Gar Fac Total 11497 | 78 598 662 1502 238 461 51 379 896 86 2309 423 242 87 640 326 962 1557 Wait 1492 | . 112 2 194 82 8 . 35 191 . 543 3 6 . 5 90 131 90 Move 8710 | 64 436 639 1112 128 404 49 266 579 86 1495 402 217 87 593 185 685 1283 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 54 | 7 8 2 11 3 . . 3 3 . 9 . . . . 1 3 4 Fast Attach 149 | 7 8 . 18 3 2 . 13 14 . 28 3 1 . 7 11 7 27 Attach 51 | . 1 . 10 5 . . . 9 . 12 1 . . . . 4 9 Detach 27 | . . . 4 1 . . . 7 . 9 . . . . 1 3 2 Swap 91 | . 2 . 10 . 5 1 4 16 . 19 3 4 . 2 2 11 12 Drop 178 | . 12 2 29 12 4 1 7 20 . 34 3 . . 4 11 17 22 Fire 251 | . 18 17 44 . 3 . 5 . . 22 . 8 . 8 12 26 88 Melee 388 | . . . 70 4 25 . 31 57 . 134 8 6 . 21 13 . 19 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . 1 Crush 11 | . . . . . . . . . . . . . . . . 11 . Escape Stasis 35 | . . . . . 10 . 15 . . 4 . . . . . 6 . Rewire 58 | . . . . . . . . . . . . . . . . 58 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Weapon x1 266 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered exit to Mines (range 14) 318 | -10/Materials | Build established: Hacker-Gunner 955 | -10/Materials | Identified exit to Subcaves 955 | -10/Materials | Discovered exit to Subcaves (range 5) 985 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Approached by a straggling Scientist 999 | -10/Subcaves | Learned location of Zion (-7) 999 | -10/Subcaves | Met a Zionite searching for "candidates" 1648 | -10/Subcaves | Identified exit to Materials 1648 | -10/Subcaves | Discovered exit to Materials (range 10) 1672 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1882 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2053 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2217 | -10/Subcaves | Discovered exit to Materials (range 9) 2261 | -10/Subcaves | Entered Materials 2261 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2599 | -8/Materials | Build established: Hacker-Tank 3139 | -8/Materials | Identified exit to Factory 3139 | -8/Materials | Discovered exit to Factory (range 16) 3764 | -8/Materials | Repaired Hvy. Rocket Launcher 3809 | -8/Materials | Repaired Shock Absorption System 4335 | -8/Materials | Build established: Hacker-Mutant 4584 | -8/Materials | Discovered exit to Factory (range 16) 4622 | -8/Materials | Entered Factory 4622 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4877 | -7/Factory | Fabricated X-62 Marksman (x2) 4981 | -7/Factory | Identified exit to Garrison 4983 | -7/Factory | Entered Garrison 4983 | -7/Garrison | Accompanied by 2 allies 5057 | -7/Garrison | Triggered checkpoint 5099 | -7/Garrison | Learned Factory security intel 5225 | -7/Garrison | Triggered checkpoint 5314 | -7/Garrison | Destroyed 9 combat bots 5392 | -7/Garrison | Identified exit to Factory 5392 | -7/Garrison | Discovered exit to Factory (range 10) 5403 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5457 | -7/Garrison | Triggered checkpoint 5488 | -7/Garrison | Garrison Relay disabled 5603 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Build established: Scavenger-Mutant 5641 | -7/Garrison | Garrison Relay disabled 5676 | -7/Garrison | Discovered exit to Factory (range 10) 5687 | -7/Garrison | Entered Factory 5749 | -7/Factory | Identified exit to DSF 5751 | -7/Factory | Entered DSF 5783 | -7/DSF | Additional patrols routed to DSF 5934 | -7/DSF | Core integrity fell below 50% 5998 | -7/DSF | Lost 8 parts (1p2n3u2w) 6032 | -7/DSF | Identified exit to Factory 6032 | -7/DSF | Discovered exit to Factory (range 16) 6364 | -7/DSF | Entered Factory 6364 | -6/Factory | Evolved 2 slots: Utility x2 6692 | -6/Factory | Build established: Hacker-Mutant 6761 | -6/Factory | Fabricated Powered Armor (x2) 6866 | -6/Factory | Fabricated Melee Analysis Suite (x2) 7179 | -6/Factory | Build established: Hacker-Gladiator 7447 | -6/Factory | Cargo convoy interrupted 7506 | -6/Factory | Spotted B-75 Beast 7603 | -6/Factory | Destroyed B-75 Beast 7617 | -6/Factory | Lost 6 parts (2p3u1w) 7779 | -6/Factory | Sucked down chute 7779 | -6/Factory | Entered Waste 7779 | -6/Waste | The area was eerily silent 7869 | -6/Waste | Identified exit to Factory 7869 | -6/Waste | Discovered exit to Factory (range 12) 7885 | -6/Waste | Entered Factory 8128 | -6/Factory | Fabricated Powered Armor (x2) 8405 | -6/Factory | Fabricated Greatsword (x2) 8913 | -6/Factory | Garrison activated, responded to threat 9001 | -6/Factory | Build established: Scavenger-Gladiator 9182 | -6/Factory | Core integrity fell below 50% 9824 | -6/Factory | Fabricated Powered Armor (x2) 10314 | -6/Factory | System corruption reached 10% 10521 | -6/Factory | Cargo convoy interrupted 10664 | -6/Factory | Lost 6 parts (2n2u2w) 11097 | -6/Factory | Identified exit to Lower Caves 11097 | -6/Factory | Discovered exit to Lower Caves (range 10) 11123 | -6/Factory | Entered Lower Caves 11129 | -6/Lower Caves | Met a Warlord Commander 11130 | -6/Lower Caves | Learned location of Warlord (-5) 11131 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11139 | -6/Lower Caves | Found Encrypted Comm Array 11283 | -6/Lower Caves | Encountered a Warlord checkpoint 11865 | -6/Lower Caves | Identified exit to Lower Caves 11865 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 11896 | -6/Lower Caves | Entered another Lower Caves area 12133 | -6/Lower Caves | Learned Factory security intel 12144 | -6/Lower Caves | Core integrity fell below 20% 12240 | -6/Lower Caves | Identified exit to Data Miner 12240 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 12252 | -6/Lower Caves | Entered Data Miner 12252 | -6/Data Miner | Identified exit to Proximity Caves 12252 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 12275 | -6/Data Miner | Met Data Miner 12303 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12303 | -6/Data Miner | Learned location of Section 7 (-2) 12326 | -6/Data Miner | Received God Mode back door access code from Data Miner 12357 | -6/Data Miner | Entered Proximity Caves 12722 | -5/Proximity Caves | Spotted B-75 Beast 12724 | -5/Proximity Caves | Escorted by Enhanced Grunt 12740 | -5/Proximity Caves | Destroyed B-75 Beast 13058 | -5/Proximity Caves | Lost 3 parts (1p2u) 13274 | -5/Proximity Caves | Learned Factory stockpile data 13305 | -5/Proximity Caves | Identified exit to Factory 13305 | -5/Proximity Caves | Discovered exit to Factory (range 3) 13310 | -5/Proximity Caves | Entered Factory 13310 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13311 | -5/Factory | Identified exit to Upper Caves 13485 | -5/Factory | Garrison activated, responded to threat 13515 | -5/Factory | Fabricated Combat Drone Bay (x1) 13541 | -5/Factory | Build established: Scavenger-Tank 13732 | -5/Factory | Identified exit to Garrison 13788 | -5/Factory | Entered Garrison 13788 | -5/Garrison | Spotted B-75 Beast 13829 | -5/Garrison | Allies destroyed B-75 Beast 13898 | -5/Garrison | Rewired B-75 Beast 13914 | -5/Garrison | Rewired B-75 Beast 14150 | -5/Garrison | Triggered checkpoint 14181 | -5/Garrison | Build established: Hacker-Tank 14252 | -5/Garrison | Triggered checkpoint 14254 | -5/Garrison | Triggered checkpoint 14268 | -5/Garrison | Triggered checkpoint 14292 | -5/Garrison | Triggered checkpoint 14364 | -5/Garrison | Triggered checkpoint 14460 | -5/Garrison | Triggered checkpoint 14501 | -5/Garrison | Garrison Relay disabled 14532 | -5/Garrison | Identified exit to Factory 14532 | -5/Garrison | Discovered exit to Factory (range 8) 14626 | -5/Garrison | Phase Generator disabled 14849 | -5/Garrison | Build established: Scavenger-Tank 14895 | -5/Garrison | Discovered exit to Factory (range 28) 15184 | -5/Garrison | Triggered checkpoint 15184 | -5/Garrison | Garrison Relay disabled 15213 | -5/Garrison | Triggered checkpoint 15286 | -5/Garrison | Triggered checkpoint 15837 | -5/Garrison | Entered Factory 15837 | -5/Factory | Accompanied by 8 allies 16058 | -5/Factory | Build established: Commander-Tank 16314 | -5/Factory | Cargo convoy interrupted 16335 | -5/Factory | Joined by Warlord Geek squad 16449 | -5/Factory | Found PL-3XN's Ring of Power 16737 | -5/Factory | Build established: Scavenger-Tank 16826 | -5/Factory | Identified exit to Factory 16826 | -5/Factory | Discovered exit to Factory (range 5) 16936 | -5/Factory | Lost 4 parts (1n2u1w) 16937 | -5/Factory | Found Prototype Device 16937 | -5/Factory | Identified Active Sensor Suite 17190 | -5/Factory | Build established: Scavenger-Skirmisher 17310 | -5/Factory | Lost 3 parts (1p1n1w) 17460 | -5/Factory | Joined by Warlord Dakka squad 17516 | -5/Factory | Lost 3 allies 17571 | -5/Factory | Build established: Scavenger-Assassin 17578 | -5/Factory | Joined by Warlord Muscle squad 17723 | -5/Factory | P-70 Sage assimilated allied WI-F7V(l) 17845 | -5/Factory | Core integrity fell below 50% 18057 | -5/Factory | System corruption reached 10% 18425 | -5/Factory | Self-destructed Last Messages --------------- 18391_ Slug penetrates G-50 Soldier. 18391_ Slug penetrates R-10 Processor. 18391_ W-25 Informer knocked back. 18391_ W-25 Informer suffers critical hit (Destroy). 18391_ Destroyed Imp. Hover Unit. 18392_ Penetrated by Slug. 18394_ Slug penetrates G-50 Soldier. 18394_ G-50 Soldier destroyed. 18394_ Slug penetrates R-10 Processor. 18394_ R-10 Processor destroyed. 18395_ Neutrino Core destroyed. 18397_ K-01 Serf collects debris. 18399_ X,DB9/8PG T/UJHOT%4 18401_ Penetrated by Slug. 18401_ Linear Gravjet destroyed. 18405_ Coil Gun destroyed. 18416_ EJTP=Z<9 BAFADMHO/M4IDE 18421_ Acquired Unknown Device. 18421_ Identified EM Shield. Map ----- +----------------------------------------------------+ | ?????????????????# " " # #???????# """ | | ?????????????????# "Y" # #???????# """ | | ?????????????????# = [ """ # #???????# """ | | ?????????????????#####%######## #???????# | | ?????????????????????###??????# #???????# """ | | ?????????????????????# ???????# #???????# """ | | ?????????????????????# ???????# #???????# """ | | ?????????????????????# ???????# ######### | | ?????????????????????# ???????# % """ | | ?????????????????????#????????#=!= """ | | ??????????????????????????????#!%! """ | | ??????????????????????????????# == | | ??????????????????????????????# | | ??????????????????????????????#%% | | ?????????????############+##### [ | | ???????????? ^ % """""" | | ???????????? """""" | | ??????????? H """""" | | ??????????? % % %| """""" | | ??????????? ^ g % """""" | | ?????????????#####+######p############ """""" | | ???????????????????????#gp #????# """""" | | ???????????????????????# """"#????# *"""""" | | ???????????????????????# """"#????# %"""""" | | ???????????????????????# """"#????# [ ? | | ???????????????????????# @ """"#????# ?? | | ???????????????????????# +????? ??? | | ???????????????????????# #??????????####+## | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 49 Energy Capacity 1455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 1050 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Powered Armor | -6/Factory | Hacked Melee Analysis Suite | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Powered Armor | x2 | -6/Factory Melee Analysis Suite | x2 | -6/Factory Powered Armor | x2 | -6/Factory Greatsword | x2 | -6/Factory Powered Armor | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Repaired ---------- Hvy. Rocket Launcher | 10% | -8/Materials Shock Absorption System | 44% | -8/Materials Studied --------- Greatsword | -6/Factory | Hacked Spear | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous I Like You, Cogmind Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed FluxFocalTurbovents Manual? 0 Play Time 02:33:01 Cumulative 208.2 hours Start 2026.05.31 @ 10:11:01 End 2026.05.31 @ 14:35:01 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 270 Rogue 224 Adventurer 22 Explorer 24 Win Type - Total 5 Types 2/0/0/3/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73be7fa3-71ef-4a96-9390-e21fef007621