Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 18:51:44 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (376) 1880 Value Destroyed (14856) 14856 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (7635) 7635 TOTAL SCORE: 34051 Bonus ------- High Alert Combat Kills 3507 Follower Combat Kills 1338 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -610 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 100/100 System Corruption 74% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Biometal Exoskeleton > --- UTILITY (11) ----- Scrap Engine Advanced Heat Sink Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Targeting Computer Transmission Jammer Graphene Brace Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Backup-Quantum Core > --- PROPULSION ------- Myomer Leg Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Advanced Recoil Stabilizer Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Kinetic Construct/G KE Rail Construct/G > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Advanced Heat Sink High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Advanced Particle Charger Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Improved Trap Extractor Trap Reconfigurator Advanced Variable Charge Gun Heavy Disruptor Cannon Heavy Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator [Rating: 197] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Light Quantum Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 . . . . 2 2 2 2 . Power 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . Propulsion 4 | . . . 1 . . . . . . 2 . . . . . 1 . . . . Utility 9 | . . . . . . . 2 . . 1 2 . . . . 1 1 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 250 | 7 11 9 11 9 1 8 42 10 5 15 24 . 7 12 6 2 13 8 34 16 Power 28 | 1 2 . 1 . . 1 6 2 . 3 2 . . . . . 1 1 6 2 Engine 13 | 1 2 . 1 . . . 3 2 . 2 2 . . . . . . . . . Core 6 | . . . . . . 1 3 . . 1 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 6 2 Propulsion 55 | 2 4 2 3 4 . 4 8 5 4 2 5 . . 4 . . 2 1 3 2 Treads 19 | . 2 . . . . . 6 3 3 . . . . 3 . . . . . 2 Leg 16 | . . . . . . 4 2 . . 1 2 . . 1 . . 2 1 3 . Wheel 9 | 2 2 . . 4 . . . . 1 . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Flight 8 | . . 2 3 . . . . 1 . 1 1 . . . . . . . . . Utility 102 | 2 1 3 3 2 1 1 12 . 1 9 12 . 3 6 5 2 9 5 16 9 Device 56 | 1 1 2 . . . 1 5 . 1 2 4 . . 4 3 . 6 4 14 8 Storage 9 | 1 . 1 . 1 1 . 1 . . 2 . . . . . . 1 . 1 . Processor 16 | . . . 1 . . . . . . 3 6 . 1 . . 2 2 . . 1 Hackware 8 | . . . 1 . . . 1 . . 2 1 . 2 1 . . . . . . Protection 13 | . . . 1 1 . . 5 . . . 1 . . 1 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 4 4 3 . 2 16 3 . 1 5 . 4 2 1 . 1 1 9 3 Energy Gun 11 | 1 1 . . . . 2 3 . . . 2 . . . 1 . . . 1 . Energy Cannon 13 | . . . . 1 . . 2 . . . . . 3 . . . 1 1 4 1 Ballistic Gun 25 | 1 2 3 3 . . . 8 2 . 1 . . . 2 . . . . 3 . Ballistic Cannon 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Launcher 6 | . . 1 . . . . 1 1 . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 . . . 2 . 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 2 4 1 . 2 . . . 3 . 4 . . . Corrupted Parts 4 | . . . . 1 . . . . . . . . . . . . . . 2 1 System Corruption 19 | . . . . 4 . . . . . . . . . . . . . . 11 4 Parts Lost 101 | . 4 5 1 . . 5 1 . 1 1 17 2 1 . . . . 1 30 32 Power 15 | . 1 1 . . . . 1 . . 1 3 1 . . . . . . 3 4 Propulsion 25 | . 2 2 . . . 1 . . 1 . 7 . . . . . . . 5 7 Utility 30 | . . . . . . 1 . . . . 3 1 1 . . . . . 11 13 Weapon 31 | . 1 2 1 . . 3 . . . . 4 . . . . . . 1 11 8 Highest Loss Streak 22 | . 2 5 1 . . 3 1 . 1 1 6 2 1 . . . . 1 15 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . Average Backups 16 | 4 7 5 4 7 8 9 14 19 19 15 14 19 17 19 19 18 19 19 16 12 Power . | . . . . . . . . . . . . . . 2 2 2 1 1 . . Propulsion 2 | 3 3 2 1 2 3 3 2 4 4 1 2 1 1 2 2 2 2 1 . . Utility 9 | . 1 1 3 4 3 5 7 12 12 11 10 15 13 11 11 9 12 10 9 9 Weapon 3 | . 2 1 . . 1 . 3 3 2 1 1 2 2 3 4 5 3 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | 3 5 . 2 3 1 3 9 1 7 3 2 . 4 5 2 . 6 2 2 3 Power 7 | . 1 . . . . 2 . . 1 . . . 1 1 . . 1 . . . Propulsion 22 | 3 . . . 2 . . 6 . 5 . 1 . 1 2 . . 2 . . . Utility 27 | . 2 . 1 1 1 1 3 1 1 3 1 . 2 2 2 . 1 1 1 3 Weapon 7 | . 2 . 1 . . . . . . . . . . . . . 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 81 87 77 77 90 99 99 84 70 69 50 63 68 64 62 66 70 66 58 Engine 4 | . 13 3 1 . . . 1 9 8 10 3 5 3 1 5 5 . . . . Core 1 | . . . . . . 9 7 . . . 3 . . 1 . . 4 5 . . Reactor 1 | . . . . . . . . . . . . . 1 1 . . 2 1 6 5 Treads 8 | . 15 . . . . . 25 26 15 . . . 1 5 1 5 3 . 1 1 Leg 2 | . . . . . . 26 1 . . 4 6 . . 2 3 . 1 6 4 6 Wheel 1 | . 12 7 . 25 33 5 . . . . . . . . . . . . . . Flight 1 | . . 19 33 7 . . . . 2 7 1 . . . . . . . . . Device 12 | . 14 17 9 . . 3 6 3 4 7 13 12 15 19 17 17 22 18 23 24 Storage 6 | . 14 5 . 8 11 11 9 9 9 6 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . 8 . . . . . . 9 11 11 6 . . 5 4 13 10 3 Hackware 4 | . . . 2 11 11 7 5 9 9 2 1 . 5 7 5 5 3 . . . Protection 4 | . . . 2 2 . . 14 14 8 . . . . . 4 1 . 5 1 . Energy Gun 1 | . 4 . . . . 15 3 . . . 2 . . . 6 10 . 1 1 6 Energy Cannon 2 | . . . . . . . 1 . . . . . 9 12 9 5 7 2 2 4 Ballistic Gun 12 | . 19 23 21 10 . 10 20 23 20 16 3 . . 3 . . 4 6 9 1 Impact Weapon 1 | . . . . . . . . 2 4 1 4 . 1 . . . . . . . Peak Build Rating 197 | 9 12 13 16 25 19 24 45 44 52 76 96 78 105 113 115 117 158 179 197 185 Average Rating 79 | 5 10 9 13 20 18 22 36 39 43 64 78 65 85 104 108 114 138 170 175 148 On Entrance 66 | . 9 11 9 15 18 19 24 38 40 51 76 77 66 104 100 115 116 158 179 178 Avg Prop Armor Cover (%) 5 | . 2 . . . . . . . 5 . 6 2 1 3 . . 2 1 1 34 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 17 15 11 13 16 25 75 78 74 66 73 55 76 103 105 97 118 131 152 150 Greatest Support 238 | 32 40 20 13 30 30 35 62 62 66 54 110 105 95 131 73 73 224 238 238 189 Greatest Overweight (x) 3 | . . . . 1 . 1 1 1 3 1 2 . . 2 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 8 8 5 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 5 5 7 8 10 15 20 20 15 16 20 18 19 20 20 20 20 20 17 Most Carried 20 | 8 8 8 5 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 16 | 4 7 5 4 7 8 9 14 19 19 15 14 19 17 19 19 18 19 19 17 13 Final Capacity 20 | 8 8 5 5 8 10 10 20 20 20 15 20 20 15 20 20 20 20 20 20 5 Final Carried 20 | 8 8 5 4 8 10 10 20 20 20 15 17 19 15 20 20 19 20 20 14 5 Scrap Engine Consumption 336 | . . . . . . . . . 52 34 30 3 6 53 16 . 39 25 65 13 Constructs Created 20 | . . . . . . . . . 3 1 6 . . 1 . . 1 1 6 1 Constructs Modified 115 | . . . . . . . . . 13 8 13 . 2 16 7 . 15 12 27 2 Class Distribution -------------------- 22% | Construct 18% | Tank 7% | Mutant 7% | Generator-Construct 6% | Scavenger-Construct 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher 4% | Hacker-Construct 3% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Skirmisher | -8/Storage Tank | -8/Recycling Construct | -6/Factory Assassin | -5/Factory Scout | -5/Waste Skirmisher | -5/Factory Hacker-Construct | -5/Extension Construct | -5/Cetus Construct | -4/Factory Construct | -3/Research Scavenger-Construct | -2/Research Generator-Construct | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Matter Collected 11126 | 280 437 33 481 168 57 210 1508 805 782 579 746 . 153 1057 202 50 341 352 2163 722 Remotely 81 | . . . . . . . 81 . . . . . . . . . . . . . Salvage Created 20118 | 152 554 118 276 218 . 787 2058 850 1801 1225 866 . 215 1691 72 . 623 1661 5737 1214 Parts 879 | 17 45 10 24 11 . 17 111 46 68 63 25 . 2 49 1 . 21 70 253 46 Haulers Intercepted 14 | . . . 1 . . . 4 5 1 . . . . . . . . . 3 . Recyclers Shooed 26 | . 1 . 2 . . 2 1 3 7 3 1 . . 2 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Combat Hostiles Destroyed 237 | . 17 6 3 1 . 6 32 14 12 7 13 . 1 20 1 . 7 17 63 17 Melee 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Guns 126 | . 14 1 3 1 . 4 29 6 12 6 1 . . 2 . . . 10 37 . Cannons 45 | . 2 . . . . . 2 . . . 4 . . 11 1 . 2 1 15 7 AOE 37 | . 1 5 . . . . 1 7 . 1 4 . . 2 . . 1 1 5 9 Classes Destroyed 20 | 3 5 . 3 . . 1 1 1 4 1 . . . 1 . . . . . . Worker 29 | 2 1 1 1 2 . . 2 2 . 1 5 . . . . . 3 3 5 1 Builder 15 | . 1 . 1 1 . . . . 3 . 1 . . . . . . . 8 . Tunneler 12 | 3 . 2 1 1 . 3 2 . . . . . . . . . . . . . Hauler 14 | . . . 1 . . . 4 5 1 . . . . . . . . . 3 . Recycler 42 | 1 1 . 1 1 . 5 4 2 14 5 . . 1 3 . . . . 2 2 Mechanic 4 | . 1 . . . . . 1 . . . 1 . . . . . . . 1 . Operator 8 | . . . 1 . . . 3 . . 1 1 . . 1 . . 1 . . . Watcher 14 | . 1 . . . . . 4 2 . . . . . 1 . . . 3 3 . Swarmer 46 | . 9 3 . . . . 7 7 2 . 4 . . . . . . . 10 4 Grunt 98 | . 8 2 2 1 . 5 20 2 . 3 1 . 1 11 . . 4 8 28 2 Brawler 7 | . . . . . . . 1 . . . 1 . . 1 . . . 1 2 1 Duelist 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 Protector 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Sentry 27 | . . . 1 . . . 4 4 5 1 2 . . 6 . . 1 1 1 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . Hunter 22 | . . . . . . 1 . . 1 1 2 . . 1 . . 2 5 6 3 Programmer 23 | . . . . . . . . . . 2 3 . . . . . . 2 13 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . Scientist 1 | . . . . . . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 17 | 4 6 4 2 1 . 5 7 5 10 5 4 . 1 3 1 . 4 12 17 7 Combat Bots Only 13 | . 5 3 1 1 . 3 6 4 7 4 4 . 1 3 1 . 4 12 13 6 Max Kills in Single Turn 7 | 1 3 2 1 1 . 1 2 3 1 2 3 . 1 2 1 . 2 2 7 4 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . 1 3 . 1 2 . . 2 . . 1 1 2 4 Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Hostile Shots Fired 2376 | . 85 23 28 4 . 50 145 86 66 64 345 5 . 104 6 8 26 172 690 469 Missed 700 | . 17 5 16 2 . 7 40 26 16 18 110 2 . 34 1 3 12 49 183 159 Deflected 16 | . . . . . . . . . . . . . . . . . . . 16 . Hits 1676 | . 68 18 12 2 . 43 105 60 50 46 235 3 . 70 5 5 14 123 507 310 Melee 20 | . . . . . . . . 6 . . 1 3 . . . . . . 10 . Projectile 1656 | . 68 18 12 2 . 43 105 54 50 46 234 . . 70 5 5 14 123 497 310 AOE 19 | . . 10 . . . . . . 6 . 3 . . . . . . . . . Critical Strikes 77 | . 1 1 . . . . 3 4 1 1 10 1 . 3 1 . . 6 30 15 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . 19 13 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 Damage Taken 32432 | 10 697 467 143 43 . 683 1712 852 745 939 5009 110 . 1477 220 88 436 1799 10556 6446 Core 3316 | . 146 92 14 . . 160 122 62 33 45 701 . . 139 26 . 64 92 809 811 Absorbed by Shields 1393 | . . . . . . . . . . . . . . 149 57 . . 709 . 478 Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . 63 Redirected to Shielding 95 | . . . . . . . . . . . 95 . . . . . . . . . Ignored by Resistances 1465 | . . . . . . . . 55 72 . . . . . . 17 71 215 830 205 Regen/Repaired (Parts) 6507 | . . . . . . . . 214 5 272 1119 . 69 690 235 . 237 960 2378 328 Core Remaining (%) 68 | 100 . 4 . . . 56 . . 60 94 . . . . 13 100 95 93 . . Volleys Fired 892 | 10 45 15 22 4 . 25 133 42 59 34 52 . 7 64 12 5 21 56 223 63 Largest 4 | 2 2 2 2 3 . 3 3 3 3 3 3 . 3 3 3 3 3 3 4 4 Hottest 383 | 60 70 53 46 114 . 157 161 86 75 106 131 . 294 294 250 383 241 220 309 335 Shots Fired 2367 | 20 90 29 39 13 . 53 373 116 168 92 84 . 16 183 31 14 47 161 645 193 Gun 1745 | 20 78 20 34 9 . 53 346 112 168 92 38 . . 41 11 9 15 107 482 110 Cannon 546 | . 12 . . 4 . . 26 . . . 42 . 16 138 20 5 25 47 139 72 Launcher 76 | . . 9 5 . . . 1 4 . . 4 . . 4 . . 7 7 24 11 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1463 | 10 78 20 34 9 . 24 294 112 168 92 63 . . 41 10 5 15 107 359 22 Thermal 723 | . . . . 4 . 29 70 . . . 4 . 16 138 21 9 25 34 247 126 Explosive 36 | . . 9 5 . . . 1 4 . . . . . . . . . . 6 11 Electromagnetic 145 | 10 12 . . . . . 8 . . . 17 . . 4 . . 7 20 33 34 Robot Hit Streak 16 | 4 5 6 7 2 . 11 16 12 14 13 10 . 7 8 3 2 6 9 16 9 Robot Miss Streak 10 | 2 6 2 3 5 . 3 8 5 4 3 4 . 2 6 4 6 2 6 6 10 Penetration Max 4 | . . . . . . . . . . . . . . 1 . . . 1 4 . Secondary Targets 14 | . 1 1 . . . 1 5 1 1 1 . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 1 . . . . . . . . 1 . Capacitor 42 | . . . . . . . . . . . . . . . . . . . 34 8 Shots Hit Robots 1329 | 13 55 18 24 14 3 37 214 82 99 59 85 . 7 105 11 6 19 80 328 70 Core Hits 677 | 8 32 15 16 7 . 19 86 28 39 30 26 . 2 41 1 1 17 45 208 56 Critical Kills 39 | . . 1 1 . . . 2 . . . . . 1 5 . . 1 4 23 1 Critical Parts Destroyed 31 | . . . . 1 . . 3 3 2 . 1 . . 3 . . . . 17 1 Critical Strikes 87 | . 1 1 1 1 . 3 7 6 2 . 3 . 1 8 . . 1 5 44 3 Burn 7 | . . . . . . 2 2 . . . . . . . . . . . 3 . Meltdown 13 | . . . . . . . . . . . . . 1 4 . . 1 4 2 1 Destroy 54 | . . 1 1 1 . . 5 2 . . . . . 4 . . . . 39 1 Blast 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Smash 7 | . . . . . . . . 4 2 . 1 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 108 | . . . . 8 3 7 11 15 3 11 47 1 2 . . . . . . . Impact 90 | . . . . . . . 11 15 3 11 47 1 2 . . . . . . . Slashing 15 | . . . . 8 . 7 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 5 3 . . 6 3 . 7 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41681 | 198 897 644 437 684 . 730 4208 2502 2008 1392 3329 . 227 3819 445 268 1135 3110 10903 4745 Guns 20127 | 130 732 242 400 74 . 575 3473 1234 1662 1153 488 . . 598 75 192 156 1735 6074 1134 Cannons 10821 | . 89 . . 20 . . 431 . . . 816 . 227 2948 370 76 551 902 2688 1703 Explosions 7050 | 68 67 402 37 . . . 300 576 . 239 275 . . 211 . . 428 473 2085 1889 Melee 3523 | . . . . 590 . 155 . 689 339 . 1750 . . . . . . . . . Ramming 160 | . 9 . . . . . 4 3 7 . . . . 62 . . . . 56 19 Kinetic 17331 | 34 709 242 400 74 . 227 2729 1234 1662 1153 1007 . . 598 75 147 156 1735 4950 199 Thermal 12646 | 68 . . . 20 . 348 988 . . 239 133 . 227 2998 370 121 551 646 3646 2291 Explosive 4323 | . 67 402 37 . . . 300 576 . . . . . . . . . . 1052 1889 Electromagnetic 3698 | 96 112 . . . . . 187 . . . 439 . . 161 . . 428 729 1199 347 Impact 2778 | . . . . . . . . 689 339 . 1750 . . . . . . . . . Slashing 745 | . . . . 590 . 155 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . 2 6 6 6 . . . . 29 29 29 29 30 . . 6 41 74 Average Corruption 20 | . . . 2 5 6 6 . . . . 12 29 29 29 29 . . 5 15 49 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 453 | . . . . 18 14 13 . . . . 48 41 16 105 31 . . 11 106 50 Message Errors 90 | . . . . 3 2 1 . . . . 10 9 4 28 6 . . 1 23 3 Matter Fused 114 | . . . . 4 8 6 . . . . 16 5 8 23 9 . . 3 17 15 Heat Flow Errors 49 | . . . . 1 2 1 . . . . 7 5 1 13 4 . . . 9 6 Energy Discharges 33 | . . . . 2 . 1 . . . . 3 2 . 11 2 . . 3 6 3 Parts Rejected 10 | . . . . . . . . . . . . 3 . . 1 . . . 6 . Parts Fused 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . Data Loss (minor) 50 | . . . . 7 2 1 . . . . 3 4 1 8 6 . . 1 15 2 Data Loss (major) 10 | . . . . . . . . . . . 1 . . 4 . . . 1 3 1 Misfires 12 | . . . . 1 . . . . . . 1 . 1 2 . . . . 5 2 Alerts 11 | . . . . . . . . . . . 2 . . 4 1 . . . 2 2 Misdirections 18 | . . . . . . . . . . . 1 11 1 . . . . . 2 3 Weapon Failures 52 | . . . . . . 3 . . . . 3 . . 11 2 . . 2 18 13 Overload Shots 19 | . . . . . . . . . . . . . . . 1 1 . . 17 . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1877 | . . 38 . 142 . . 4 302 299 84 702 . 4 77 . . 31 65 17 112 Projectiles 312 | . . . . . . . 4 . . . 83 . 4 77 . . 31 16 17 80 Explosions 247 | . . 38 . . . . . 42 . 84 2 . . . . . . 49 . 32 Melee 1318 | . . . . 142 . . . 260 299 . 617 . . . . . . . . . Knockbacks 24 | . 2 . . . . . . 1 . . 18 . . . . . . . 3 . Impact 11 | . 1 . . . . . . 1 . . 8 . . . . . . . 1 . Kinetic 13 | . 1 . . . . . . . . . 10 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1206 | 11 4 23 7 . . . 171 54 . 365 93 . . 100 . . . 102 159 117 Shots 26 | 1 . 2 1 . . . 3 1 . 5 3 . . 4 . . . 2 2 2 Rammed 17 | . 1 . . . . . 1 2 1 . . . . 3 . . . . 2 7 Targets Rammed 21 | . 1 . . . . . 1 3 2 . . . . 3 . . . . 4 7 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . Crushed 2 | . . . . . . . . 1 1 . . . . . . . . . . . Highest Temperature 570 | 40 209 19 . 119 257 240 306 300 338 328 326 252 246 308 211 284 197 198 570 395 Average Temperature 99 | 18 83 6 . 47 124 84 64 92 117 103 80 110 103 52 76 105 92 95 133 107 Received Heat Transfer 4178 | . 237 54 69 15 . 333 720 243 171 204 213 . . 401 . 36 93 95 1206 88 Effects 19 | . . . . . . . . 1 . . 2 . . . . . . . 11 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 7 | . . . . . . . . 1 . . . . . . . . . . 5 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Turns 32 | . . . . . . . . . . . . . . . . . . . 32 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . 32 . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 15 | . . . . . . . . 3 1 . 1 . . . . . 3 3 4 . Combat Hostiles 10 | . . . . . . . . 1 . . 1 . . . . . 3 1 4 . Parts Fried 28 | . . . . . . . 1 5 5 . 3 . . 1 1 . 6 3 2 1 Impact Corruptions 34 | . . . . . . . . 9 7 . 18 . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . 1 6 . . 1 4 2 1 Combat Hostiles 14 | . . . . . . . . . . . . . 1 5 . . 1 4 2 1 Parts Melted 62 | . . . . . . . 7 . . . 3 . 4 17 2 . 3 6 18 2 Heat Transferred 16422 | 50 . . . 37 . 851 2072 . . 100 211 . 350 4500 550 118 650 950 4514 1469 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 2 . . . . . . . . . . 2 . . 1 . . . 1 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Maximum Alert Level 5 | . 1 . . . . . 2 1 . . . . . 1 . 2 1 2 5 4 Low Security (%) 69 | 100 58 100 100 100 . 100 56 45 100 100 100 100 100 89 100 78 41 30 . . Level 1 12 | . 41 . . . . . 20 54 . . . . . 10 . . 58 7 3 . Level 2 7 | . . . . . . . 23 . . . . . . . . 21 . 62 17 . Level 3 2 | . . . . . . . . . . . . . . . . . . . 26 . Level 4 6 | . . . . . . . . . . . . . . . . . . . 33 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1796 | 10 271 118 136 42 . 50 445 350 118 129 176 12 46 219 172 509 330 663 1796 1389 Initial 1145 | . . 96 41 16 . . 5 172 118 100 49 12 . . 106 28 252 99 274 1145 Average 254 | 2 157 58 63 9 . 18 232 223 17 44 52 . 7 104 110 146 217 371 1122 1216 Influence Increases 11345 | 30 525 182 298 128 . 190 1250 664 375 569 688 2 103 894 335 543 506 873 2476 714 Destroy 0b10 Robot/C 5120 | . 340 100 60 60 . 120 640 360 180 140 260 . 20 520 160 100 140 340 1260 320 Destroy 0b10 Robot/NC 720 | 30 25 15 30 25 . 40 100 55 100 35 40 . 5 30 10 . 20 30 110 20 Destroy Leader 926 | . 72 20 12 10 . 30 126 104 . 50 60 . 10 64 . 20 30 66 202 50 Allied During Kill 323 | . . . . 2 . . . 14 . . . . . 106 122 79 . . . . Trap Triggered on 0b10 90 | . . . . . . . . . . 10 30 . . . . . . 20 30 . Successful Hack 241 | . . . 22 . . . 17 5 34 43 . . 26 12 . 24 10 . 48 . Select Force Hacks 120 | . 30 . . . . . . . 60 30 . . . . . . . . . . Disable Machine 780 | . 30 15 30 . . . 120 45 . 120 75 . 30 15 15 60 60 45 45 75 Anti-Garrison Action 500 | . . . . . . . . . . . 150 . . . . 150 200 . . . Destroy Structure 1435 | . 13 32 39 1 . . 37 51 1 11 28 2 12 102 28 80 46 222 496 234 Advance Influence 100 | . . . . . . . . . . 100 . . . . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 975 | . 15 . 105 30 . . 210 15 . 30 45 . . 45 . 30 . 150 285 15 Influence Decreases 10076 | 30 278 321 363 171 . 175 857 768 679 469 753 37 103 703 475 113 811 591 1144 1235 Entered New Map 1994 | . . 151 67 27 . . 10 236 186 . 51 23 . . 85 23 229 77 184 645 Time Decay 6186 | 30 238 120 150 144 . 145 687 482 477 439 515 14 93 526 270 70 522 334 660 270 Lost Part 967 | . 40 50 10 . . 30 10 . 10 10 167 . 10 . . . . 10 300 320 Lost Ally 493 | . . . . . . . . 50 6 20 20 . . 177 120 20 60 20 . . Purge Threat 436 | . . . 136 . . . 150 . . . . . . . . . . 150 . . Squads Dispatched 68 | . 4 . 1 . . . 4 4 . 4 7 . 1 3 . 5 6 5 21 3 Investigation 17 | . 3 . . . . . 1 . . 2 1 . 1 2 . 1 4 1 1 . Extermination 10 | . . . . . . . . . . 1 3 . . . . . . 1 4 1 Reinforcement 17 | . 1 . 1 . . . 2 1 . 1 . . . 1 . 2 2 2 4 . Assault 19 | . . . . . . . 1 2 . . 2 . . . . 2 . 1 9 2 Garrison 5 | . . . . . . . . 1 . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 1 . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Distress Signals 22 | . 1 1 1 . . . 4 . . . 1 . . . 2 . 7 2 1 2 Communications Jammed 71 | . . . . . . . . . . . . . . . . . . 42 29 . Distress Signals 71 | . . . . . . . . . . . . . . . . . . 42 29 . Times Spotted 430 | . 24 13 22 4 . 7 56 20 11 11 21 15 1 33 9 6 11 36 103 27 Peak Tracking Total 10 | . 5 9 8 2 . 3 8 7 7 4 7 6 1 4 5 3 4 5 9 10 Tactical Retreats 41 | . 1 1 5 2 . . 8 1 . 1 3 5 . 2 . 1 . 4 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Traps Triggered 10 | . 1 . . . . . 1 1 . 1 1 . . 2 . . 1 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . 1 3 . . . . . . 2 3 . Traps Reconfigurated 33 | . . . . . . . 2 . . . 6 . 6 17 . . . . . 2 Traps Extracted 13 | . . . . . . . 2 . . . 6 . . 5 . . . . . . Installed 10 | . . . . . . . . . . 1 3 . . 1 . . . 2 3 . Triggered 9 | . . . . . . . . . . 1 3 . . . . . . 2 3 . Most Traps Carried 6 | . . . . . . . 2 2 2 2 6 4 4 5 5 5 5 5 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Machines Disabled 59 | . 2 1 2 . . . 8 3 1 8 6 . 2 4 2 5 4 3 3 5 Max in Single Turn 6 | . 1 1 1 . . . 2 1 1 6 2 . 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Machines Accessed 75 | . 2 . 7 1 3 . 6 8 12 4 5 . 4 7 . 1 7 3 4 1 Terminals 43 | . 1 . 5 . . . 5 6 6 1 3 . 4 7 . . 3 1 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Recycling Units 13 | . 1 . 2 . . . 1 1 5 2 . . . . . . 1 . . . Scanalyzers 8 | . . . . . . . . . . 1 . . . . . 1 1 2 3 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 197 | . 4 . 17 1 11 . 19 17 37 11 17 . 7 19 . 6 17 7 6 1 Successful 112 | . 3 . 10 1 11 . 11 7 28 5 9 . 3 7 . 5 9 1 2 . Failed 85 | . 1 . 7 . . . 8 10 9 6 8 . 4 12 . 1 8 6 4 1 Catastrophic 15 | . . . . . . . . 1 1 . 1 . 1 2 . . 3 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 3 . 6 . 1 . 13 7 19 5 8 . 3 6 1 . 8 . . . Terminals 114 | . 2 . 13 . . . 16 13 22 3 10 . 7 19 . . 5 3 1 . Fabricators 6 | . . . . . . . . . . . 4 . . . . . 2 . . . Repair Stations 7 | . . . . . . . . 3 . . 3 . . . . . . . . 1 Recycling Units 29 | . 2 . 4 . . . 3 1 13 4 . . . . . . 2 . . . Scanalyzers 25 | . . . . . . . . . . 4 . . . . . 6 6 4 5 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 46 | . 1 . 5 1 11 . 2 3 9 1 3 . 2 7 . . . 1 . . Record 10 | . . . . . 10 . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . Robot Schematic 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 2 . . . . 1 4 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . Locate Traps 6 | . . . . . . . . 1 . . 1 . 1 3 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Repair 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 3 . . . 2 . 5 . . . . . . . . . . . Process 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 . . . . . 5 . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . 1 . . . . . 5 6 . 2 . Insert Component 4 | . . . . . . . . . . . . . . . . 1 2 . 1 . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 8 | . . . . . . . . . . 1 . . . . . 4 2 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 1 . 2 . . . 7 2 14 3 3 . 1 . . . 3 . . . Terminals 21 | . . . 1 . . . 7 1 7 . 2 . 1 . . . 2 . . . Track 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . Assimilate 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Botnet 5 | . . . . . . . 1 . 2 . 1 . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . Skim 9 | . . . . . . . 4 . 5 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 1 . . . . 1 7 2 . . . . . . . . . . Reject 9 | . . . 1 . . . . 1 5 2 . . . . . . . . . . Tunnel 3 | . 1 . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 58 | . 1 . 5 . . . 5 7 8 3 5 . 3 5 . 1 7 3 4 1 Full Trace Events 10 | . . . . . . . 1 1 . . 1 . 1 2 . 1 2 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 3 1 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . 1 . . . . . 4 2 . 1 . Parts Repaired 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Time 70 | . . . . . . . . 44 . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 188 | . . . . . . . 188 . . . . . . . . . . . . . Retrieved Matter 312 | . . . . . . . 312 . . . . . . . . . . . . . Retrieved Components 12 | . 1 . . . . . . . 11 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 4 2 . . . . 1 . . 3 . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 3 . . . . 15 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Total Allies 35 | . . . . 2 . . . 3 3 . 2 . . 20 5 . . . . . Largest Group 8 | . . . . 2 2 . . 2 3 2 2 . . 8 8 4 . . . . Highest-Rated Group 698 | . . . . 47 47 . . 62 39 21 98 . . 305 698 441 . . . . Highest-Rated Ally 159 | . . . . 31 31 . . 31 18 12 49 . . 159 159 153 . . . . Total Orders 8 | . . . . . . . . . 6 . . . . . . . 1 1 . . STAY 3 | . . . . . . . . . 3 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 240 | . . . . 11 . . . 24 . . 3 . . 93 89 20 . . . . Total Damage 5779 | . . . . 129 . . . 416 . . 164 . . 1241 2221 1608 . . . . Kills 29 | . . . . 2 . . . 4 . . . . . 8 9 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Active Infowar (turns) 6106 | 25 160 138 226 . . . . . . 137 1537 427 400 243 . . 49 758 2003 3 Optics 2810 | . . . . . . . . . . . . . . . . . 49 758 2003 . IFF 1 | . . . . . . . . . . . 1 . . . . . . . . . Terrain 3226 | 25 160 73 225 . . . . . . 137 1536 427 400 243 . . . . . . Structural 319 | . . . . . . . . . . . . . . . . . . . 316 3 Seismic 139 | . . 138 1 . . . . . . . . . . . . . . . . . Jamming 1718 | . . . . . . . . . . . . . . . . . . 561 1157 . Robot Analysis Total 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . 8 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Turns Passed 22840 | 120 514 245 300 582 467 391 2910 1245 4080 1354 1576 668 400 1956 599 156 1440 758 2490 589 Spaces Moved 11696 | 73 260 285 477 649 572 233 1067 366 1510 726 884 621 233 760 259 73 843 414 1107 284 Core 116 | 3 . . . . . . . . . . . . . . . . . . . 113 Treads 4296 | . 112 . . . . . 1023 366 1066 . 34 . 90 258 125 73 702 . 441 6 Legs 2837 | . . . . . . 206 44 . 41 330 419 . . 292 134 . 137 414 655 165 Wheels 1275 | 70 148 45 . 407 572 27 . . 6 . . . . . . . . . . . Hover 1335 | . . . . . . . . . . 75 271 621 143 210 . . 4 . 11 . Flight 1837 | . . 240 477 242 . . . . 397 321 160 . . . . . . . . . Fastest Speed 32 | 50 80 37 32 32 80 80 120 158 112 36 36 67 79 107 143 143 75 75 81 50 Average Speed 130 | 97 119 43 32 62 80 115 199 236 224 106 118 79 89 147 143 143 106 80 133 110 Slowest Speed 330 | 100 160 80 34 95 80 190 238 245 330 163 235 107 107 232 143 143 143 125 148 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . 1 4 . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 2 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 34 54 38 98 62 45 60 71 97 13 19 100 8 76 67 3 33 13 27 14 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 6 | . 1 1 . 1 1 . . . 2 . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Spaces Dug 112 | . . 4 31 1 . . 11 1 . 4 5 1 4 . . . 2 15 33 . Terrain Destroyed 723 | 4 11 52 40 1 . . 34 44 . 13 15 1 8 60 7 5 25 95 205 103 Melee 19 | . . . . 1 . . 6 1 . 4 5 1 1 . . . . . . . Projectile 316 | . . . . . . . . . . 4 2 . 7 49 7 5 25 62 118 37 AOE 386 | 4 11 52 40 . . . 28 43 . 5 8 . . 11 . . . 33 85 66 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Ext Cet Fac Res Res Acc Com Total 17478 | 103 379 374 579 804 580 288 1652 666 2134 1238 1260 794 409 1443 464 113 1357 719 1696 426 Wait 3751 | . 37 58 52 115 . 3 301 197 504 409 181 165 143 456 174 32 419 208 273 24 Move 11667 | 72 259 282 468 648 571 232 1066 365 1509 725 884 620 232 759 258 72 842 413 1106 284 Hop 5 | . . 1 4 . . . . . . . . . . . . . . . . . Pick Up 223 | 11 13 2 6 10 3 6 37 8 11 18 20 3 7 13 4 1 16 11 17 6 Fast Attach 125 | 7 4 3 8 2 . 6 14 6 5 3 13 4 . 6 3 . 13 4 17 7 Attach 104 | . 6 5 3 1 . 2 5 . 2 9 16 1 6 2 . 1 4 5 19 17 Detach 14 | . . 1 1 . . . . . . 2 3 . . 1 . . 1 . 2 3 Swap 159 | . 1 3 1 6 1 1 34 16 1 8 18 . 5 23 5 2 8 7 15 4 Drop 276 | 3 13 4 14 10 2 6 50 14 21 18 23 . 7 14 8 . 29 13 17 10 Fire 892 | 10 45 15 22 4 . 25 133 42 59 34 52 . 7 64 12 5 21 56 223 63 Melee 108 | . . . . 8 3 7 11 15 3 11 47 1 2 . . . . . . . Ram 7 | . 1 . . . . . . . . . . . . 3 . . . . . 3 Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . Crush 13 | . . . . . . . 1 3 2 . . . . . . . . . 2 5 Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . . . Rewire 113 | . . . . . . . . . 17 . . . . 96 . . . . . . Trap 10 | . . . . . . . . . . 1 3 . . 1 . . . 2 3 . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Entered Mines 638 | -10/Mines | Learned location of Recycling (-8) 641 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 672 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 687 | -10/Mines | Core integrity fell below 20% 687 | -10/Mines | Destroyed YI-UF0 726 | -10/Mines | Lost 5 parts (1p2n2w) 820 | -10/Mines | Assembled infested the area 825 | -10/Mines | Assisted by a Guerilla fighting off Assembled 849 | -10/Mines | Discovered new exit (range 13) 879 | -10/Mines | Discovered new exit (range 3) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1131 | -9/Materials | Identified exit to Mines 1180 | -9/Materials | Entered Mines 1219 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1334 | -9/Mines | Learned Materials stockpile data 1345 | -9/Mines | Discovered new exit (range 16) 1351 | -9/Mines | Learned location of Storage (-8) 1537 | -9/Mines | Discovered new exit (range 8) 1607 | -9/Mines | Build established: Scavenger-Mutant 1669 | -9/Mines | Discovered new exit (range 8) 1762 | -9/Mines | Entered Exiles 1762 | -9/Exiles | Accompanied by 2 allies 1783 | -9/Exiles | Met 8R-AWN 1792 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1798 | -9/Exiles | Met EX-HEX 1822 | -9/Exiles | Met EX-BIN 1834 | -9/Exiles | Aligned with FarCom system 1835 | -9/Exiles | Given EX-Vault access code 1872 | -9/Exiles | Opened EX-Vault 1878 | -9/Exiles | Found Trap Reconfigurator 1895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1954 | -9/Exiles | Met EX-DEC 1959 | -9/Exiles | Learned location of Zion (-6) 2218 | -9/Exiles | Discovered new exit (range 14) 2229 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2229 | -9/Exiles | Entered Mines 2554 | -8/Mines | Lost 3 parts (1n1u1w) 2581 | -8/Mines | Discovered new exit (range 13) 2620 | -8/Mines | Entered Materials 2620 | -8/Materials | Evolved 2 slots: Utility x2 2621 | -8/Materials | Identified exit to Storage 3321 | -8/Materials | Build established: Scavenger-Skirmisher 3851 | -8/Materials | Discovered new exit (range 8) 3945 | -8/Materials | Build established: Tank 4531 | -8/Materials | Discovered new exit (range 15) 5420 | -8/Materials | First assault squad dispatched 5530 | -8/Materials | Entered Storage 6006 | -8/Storage | Met a pair of Derelict thieves 6026 | -8/Storage | Build established: Mutant 6064 | -8/Storage | Discovered new exit (range 14) 6234 | -8/Storage | Repaired Imp. Medium Armor Plating 6373 | -8/Storage | Build established: Skirmisher 6500 | -8/Storage | Garrison activated, responded to threat 6768 | -8/Storage | Used back door to open Recycling access 6768 | -8/Storage | Discovered new exit (range 4) 6775 | -8/Storage | Entered Recycling 6776 | -8/Recycling | Met a Zionite searching for Scraptown 6795 | -8/Recycling | Build established: Tank 7265 | -8/Recycling | Destroyed 7 combat bots 7717 | -8/Recycling | Learned location of 1 exit from Lower Caves 7765 | -8/Recycling | Learned 4 Factory zone layouts 7797 | -8/Recycling | Scanned before Scraplab entrance 7802 | -8/Recycling | Learned Storage terminal intel 7827 | -8/Recycling | Identified exit to Factory 7841 | -8/Recycling | Learned 2 Lower Caves zone layouts 7842 | -8/Recycling | Learned Storage trap positions 7843 | -8/Recycling | Learned location of 1 exit from Lower Caves 8708 | -8/Recycling | Entered Scraplab 8714 | -8/Recycling | Angered Scraplab inhabitants 8767 | -8/Recycling | Found Prototype Device 8767 | -8/Recycling | Identified Scrap Engine 9345 | -8/Recycling | Build established: Construct 10855 | -8/Recycling | Entered Factory 10855 | -6/Factory | Accompanied by 2 allies 10855 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 10856 | -6/Factory | Identified exit to Factory 10856 | -6/Factory | Identified exit to Lower Caves 11878 | -6/Factory | Discovered exit to Factory (range 10) 11939 | -6/Factory | Build established: Scavenger-Construct 12209 | -6/Factory | Entered another Factory area 12209 | -5/Factory | Evolved 2 slots: Utility x2 12416 | -5/Factory | Build established: Construct 12510 | -5/Factory | Repaired Lrg. Storage Unit 12650 | -5/Factory | Garrison activated, responded to threat 12688 | -5/Factory | P-70 Sage assimilated allied Y-64 Sentinel 12787 | -5/Factory | Lost 4 parts (1p2n1u) 12875 | -5/Factory | System corruption reached 10% 12899 | -5/Factory | Core integrity fell below 50% 12931 | -5/Factory | Lost 6 parts (1p4n1w) 13012 | -5/Factory | Build established: Assassin 13349 | -5/Factory | Discovered new exit (range 13) 13386 | -5/Factory | Identified exit to Upper Caves 13657 | -5/Factory | Lost 3 parts (1u2w) 13785 | -5/Factory | Sucked down chute 13785 | -5/Factory | Entered Waste 13803 | -5/Waste | Spotted C-40 Crusher 13806 | -5/Waste | Spotted C-40 Crusher 13823 | -5/Waste | Spotted C-40 Crusher 13827 | -5/Waste | Spotted C-40 Crusher 13828 | -5/Waste | Spotted C-40 Crusher 13831 | -5/Waste | Discovered new exit (range 16) 13832 | -5/Waste | Spotted C-40 Crusher 13859 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13869 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14300 | -5/Waste | Build established: Scout 14453 | -5/Waste | Entered Factory 14652 | -5/Factory | Adv. System Shield fried by hacking feedback 14846 | -5/Factory | Discovered new exit (range 9) 14853 | -5/Factory | Entered Extension 14987 | -5/Extension | Build established: Skirmisher 15325 | -5/Extension | Rescued a captive Derelict 15325 | -5/Extension | Rescued a captive Derelict 15423 | -5/Extension | Build established: Scavenger-Tank 15571 | -5/Extension | Spotted B-75 Beast 15591 | -5/Extension | Spotted B-75 Beast 15605 | -5/Extension | Destroyed B-75 Beast 15629 | -5/Extension | Lost 9 allies 16127 | -5/Extension | Build established: Hacker-Construct 16343 | -5/Extension | Rescued a captive Derelict 16363 | -5/Extension | Rescued a captive Derelict 16449 | -5/Extension | Rescued A7 16628 | -5/Extension | Core integrity fell below 20% 16767 | -5/Extension | Discovered new exit (range 10) 16768 | -5/Extension | Discovered new exit (range 6) 16809 | -5/Extension | Entered Cetus 16809 | -5/Cetus | Accompanied by 6 allies (A7) 16814 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16828 | -5/Cetus | Spotted Cetus Guard 16828 | -5/Cetus | Spotted Cetus Guard 16837 | -5/Cetus | Spotted Cetus Guard 16837 | -5/Cetus | Spotted Cetus Guard 16846 | -5/Cetus | Destroyed Cetus Guard 16855 | -5/Cetus | Allies destroyed Cetus Guard 16866 | -5/Cetus | System corruption reached 30% 16868 | -5/Cetus | Allies destroyed Cetus Guard 16905 | -5/Cetus | Lost 3 allies 16930 | -5/Cetus | Started Cetus Manufacturing Module 16954 | -5/Cetus | Discovered new exit (range 16) 16955 | -5/Cetus | Manufactured an Enhanced Grunt 16980 | -5/Cetus | Manufactured an Enhanced Grunt 17005 | -5/Cetus | Manufactured an Enhanced Grunt 17030 | -5/Cetus | Manufactured an Enhanced Grunt 17055 | -5/Cetus | Manufactured an Enhanced Grunt 17093 | -5/Cetus | Spotted Cetus Guard 17097 | -5/Cetus | Spotted Cetus Guard 17099 | -5/Cetus | Spotted Cetus Guard 17099 | -5/Cetus | Allies destroyed Cetus Guard 17104 | -5/Cetus | Allies destroyed Cetus Guard 17117 | -5/Cetus | Allies destroyed Cetus Guard 17137 | -5/Cetus | Found Prototype Device 17138 | -5/Cetus | Identified Exp. Thermal Shield 17139 | -5/Cetus | Lost 4 allies 17150 | -5/Cetus | Discovered new exit (range 15) 17158 | -5/Cetus | Met Revision 17 17270 | -5/Cetus | Escorted A7 to Cetus Mainframe 17408 | -5/Cetus | Entered Factory 17408 | -4/Factory | Accompanied by 4 allies (A7) 17408 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17413 | -4/Factory | Received a hacking code to weaken MAIN.C 17493 | -4/Factory | Discovered new exit (range 4) 17498 | -4/Factory | Identified exit to Research 17555 | -4/Factory | Found Exp. Thermal Shield 17564 | -4/Factory | Entered Research 17564 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17764 | -3/Research | Revision forces began assault on 0b10 17773 | -3/Research | Build established: Construct 17846 | -3/Research | Met up with Revision 17++ 18045 | -3/Research | Discovered new exit (range 8) 18085 | -3/Research | Identified exit to Quarantine 18264 | -3/Research | Research terminal network offline 18441 | -3/Research | Discovered new exit (range 56) 18490 | -3/Research | Found Adv. Powered Armor 18957 | -3/Research | Found Prototype Processor 18957 | -3/Research | Identified Exp. Core Analyzer 19004 | -3/Research | Entered another Research area 19004 | -2/Research | Evolved 2 slots: Utility x2 19264 | -2/Research | Build established: Scavenger-Construct 19377 | -2/Research | Destroyed 12 combat bots 19487 | -2/Research | Watched by a mysterious "MATRIX" hacker. 19695 | -2/Research | Discovered new exit (range 9) 19754 | -2/Research | First assault squad dispatched 19762 | -2/Research | Entered Access 19762 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 19936 | -1/Access | Destroyed 13 combat bots 20040 | -1/Access | Build established: Generator-Construct 20262 | -1/Access | First assault squad dispatched 20376 | -1/Access | Destroyed 8 combat bots 20440 | -1/Access | Lost 3 parts (1u2w) 20594 | -1/Access | System corruption reached 10% 20692 | -1/Access | Lost 5 parts (2u3w) 20765 | -1/Access | Spotted B-99 Colossus 21217 | -1/Access | Garrison activated, responded to threat 21543 | -1/Access | Found Quantum Capacitor 21738 | -1/Access | System corruption reached 30% 21784 | -1/Access | Lost 15 parts (1p3n6u5w) 22092 | -1/Access | Core integrity fell below 50% 22193 | -1/Access | Discovered new exit (range 10) 22252 | -1/Access | Entered Command 22270 | -1/Command | Found Fusion Bomb Launcher 22272 | -1/Command | Found Fusion Bomb Launcher 22474 | -1/Command | Build established: Scavenger-Gunner 22502 | -1/Command | First assault squad dispatched 22518 | -1/Command | Spotted B-99 Colossus 22564 | -1/Command | Destroyed B-99 Colossus 22594 | -1/Command | Lost 7 parts (1p1n3u2w) 22742 | -1/Command | Core integrity fell below 20% 22783 | -1/Command | Lost 22 parts (3p4n9u6w) 22841 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- data lost. 22786_ Slammed into P-80 Master. 22789_ Arm. Heavy Treads destroyed. 22797_ Slammed into R-10 Processor. 22797_ Destabilizing: Core damaged (-32). 22804_ Connecting with Recycling Unit... 22804_ Current location identified: Command 22816_ LES7ZQJQ 93,OC C&ON6B14C7BQDWAHSI Q4%I 22825_ Connecting with Repair Station... 22825_ Kicked Repair Station. 22825_ Destabilizing: Core damaged (-48). 22825_ Adv. Heat Sink broken. 22825_ Destabilizing: Short circuit. 22835_ Repair Station disabled. 22835_ Biometal Exoskeleton destroyed. 22835_ Biometal Exoskeleton core remains intact and functional. 22836_ B2EK=NB#|YQV A JVQZ3YL7<=K71 22840_ Slammed into P-80 Master. 22840_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | ???????????????????????# #??# # "" ""#???? | | ???????????????????????# #??# # """" ""#???? | | ???????????????????????# #?## # """" Y"#???? | | ???????????????????????# +?? # "" ""#???? | | ???????????????????????# #??# + ""#???? | | ???????????????????????# #??# # #???? | | ???????????????????????# #### # #???? | | ???????????????????????# + #???? | | ???????????????????????# ####### #???? | | ???????????????????????# #?????# #???? | | ???????????????????????# #?????###########/##???? | | ???????????????????????# #???????????????? ???? | | ???????????????????????# #???????????????? ?? | | ???????????????????????# #????????????????"" ? | | ??????????????????????## ##???????????????"" * # | | ??????????????????????# #?????????????????? # | | ??????????????????????# #?????????????????? # | | ??????????????????????# " #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###########????????????? | | ???????????????????????# ????????? | | ???????????????????????# ###???????????????? | | ?????????????????????###p#########???????????????? | | ?????????????????????# @ #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# " """ #???????????????? | | ?????????????????????# ""R"" #???????????????? | | ?????????????????????# " " #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????#############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 113 Energy Capacity 1233 Matter Stores 300 Matter Capacity 400 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 11 Particle Charging 25 Salvage Targeting 8 Offensive Hacking 14 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -8/Recycling | Hacked Imp. Carbon-fiber Leg | -8/Recycling | Hacked Imp. Core Shielding | -8/Recycling | Hacked Imp. Field Recycling Unit | -6/Factory | Extracted Centrium Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked M-14 Sweeper | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 10% | -8/Storage Lrg. Storage Unit | 38% | -5/Factory Studied --------- Hvy. Hammer | -6/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Imp. Thunder Leg | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Hyp. Railgun | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Stuff Physics Protects Challenges ------------ None Game ------ Seed PulseImprovedDetonator Manual? 0 Play Time 04:07:56 Cumulative 778.5 hours Start 2026.02.28 @ 14:44:41 End 2026.02.28 @ 18:51:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 57 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 79 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eb78f84-99d3-4087-aaf6-2ffdbf81750d