Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:58:08 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1996) 1996 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 6778 Bonus ------- Follower Combat Kills 112 Aligned with FarCom 300 Cogmind --------- Core Integrity 452/700 Matter 239/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (111) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Gravmag System > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Makeshift Power Source Coolant Injector Hardened Medium Armor Plating AWS/Thermal Enhanced Autogun Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Gravmag System Coolant Injector Hardened Light Armor Plating Hardened Medium Armor Plating Proton Missile Launcher Heavy Rocket Launcher Makeshift Hammer [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 73 | 6 7 1 . 6 21 17 3 10 1 1 Power 6 | 1 . . . . 2 2 . 1 . . Engine 3 | 1 . . . . 1 1 . . . . Core 3 | . . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 3 . . . 8 2 1 1 . . Treads 3 | 2 . . . . 1 . . . . . Leg . | . . . . . . . . . . . Wheel 6 | . 3 . . . 3 . . . . . Hover 8 | . . . . . 4 2 1 1 . . Flight . | . . . . . . . . . . . Utility 21 | 1 4 1 . 1 6 8 . . . . Device 3 | . . 1 . . 2 . . . . . Storage 5 | 1 3 . . . 1 . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 2 | . . . . . . 2 . . . . Protection 9 | . 1 . . 1 2 5 . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . . . 5 5 5 2 8 1 1 Energy Gun 11 | 2 . . . 2 3 1 1 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | . . . . 2 2 3 1 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 1 . 1 . 4 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . Parts Lost 16 | . 1 . . . 3 7 . 2 . 3 Power 3 | . . . . . 1 1 . 1 . . Propulsion 8 | . 1 . . . 2 2 . 1 . 2 Utility 2 | . . . . . . 2 . . . . Weapon 3 | . . . . . . 2 . . . 1 Highest Loss Streak 4 | . 1 . . . 2 4 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 100 100 97 88 96 86 92 85 84 Engine 7 | . 14 14 14 14 8 1 . . . . Core 2 | . . . . . . 5 7 7 7 7 Treads 1 | . 6 . . . 1 . . . . . Wheel 14 | . 21 28 28 28 23 . . . . . Hover 12 | . . . . . 3 29 25 30 30 26 Device 4 | . . 1 14 6 9 4 . . . . Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 4 | . . . . . 4 7 15 15 15 15 Hackware 6 | . . . . . . 14 15 15 15 15 Protection 7 | . 3 12 . 7 12 6 7 7 7 7 Energy Gun 12 | . 28 28 28 11 6 6 1 . . . Ballistic Gun 5 | . . . . 10 9 6 6 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 14 90 90 90 94 102 34 27 27 22 29 Greatest Support 40 | 40 40 20 20 20 32 33 33 34 34 34 Greatest Overweight (x) 10 | . 4 4 4 4 10 1 1 . . 1 Average Overweight (x) 1 | . 3 4 4 4 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 Average Capacity 17 | 6 20 25 25 25 23 10 10 10 10 10 Most Carried 24 | 1 7 8 10 15 24 10 10 9 10 9 Average Carried 9 | . 5 6 8 12 17 9 9 7 9 8 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 Final Carried 15 | 1 6 8 10 15 10 10 9 8 9 9 Class Distribution -------------------- 59% | Mutant 40% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1410 | 226 94 20 . 82 243 407 41 247 50 . Remotely . | . . . . . . . . . . . Salvage Created 1727 | . 154 79 . 11 529 347 42 565 . . Parts 80 | . 8 6 . . 21 16 4 25 . . Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 2 18 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 51 | . 5 4 . 2 8 8 1 23 . . Guns 25 | . 5 4 . . 8 5 1 2 . . AOE 25 | . . . . 2 . 3 . 20 . . Classes Destroyed 12 | . 3 . . 1 3 2 . 3 . . Worker 1 | . . . . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 16 | . 3 3 . . . . . 10 . . Grunt 16 | . 2 1 . . 5 3 . 5 . . Brawler 3 | . . . . . . . . 3 . . Duelist 3 | . . . . . . . . 3 . . Protector 1 | . . . . . . . . 1 . . Sentry 6 | . . . . . 2 3 . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 2 1 . . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 17 | . 3 3 . 2 3 4 1 17 . . Combat Bots Only 17 | . 3 3 . 2 2 3 1 17 . . Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 3 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 1 . 2 . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 346 | . 33 15 . 5 47 176 7 33 . 30 Missed 150 | . 9 4 . 3 21 84 3 18 . 8 Damage Taken 2651 | . 242 103 . 32 389 1155 63 316 . 351 Core 460 | . 77 37 . . 98 120 31 54 . 43 Absorbed by Shields 17 | . . . . . . 17 . . . . Redirected to Shielding 20 | . . 5 . . 15 . . . . . Regen/Repaired (Parts) 10 | . . . . . . . . . 10 . Core Remaining (%) 78 | 100 . . . 54 82 . . . . . Volleys Fired 109 | . 21 11 . 2 28 30 . 17 . . Largest 2 | . 2 2 . 1 2 2 . 1 . . Hottest 100 | . 100 100 . 33 80 83 . 39 . . Shots Fired 236 | . 42 22 . 2 63 65 7 35 . . Gun 214 | . 42 22 . . 63 62 7 18 . . Cannon . | . . . . . . . . . . . Launcher 22 | . . . . 2 . 3 . 17 . . Special . | . . . . . . . . . . . Kinetic 68 | . . . . . 40 27 1 . . . Thermal 146 | . 42 22 . . 23 35 6 18 . . Explosive 22 | . . . . 2 . 3 . 17 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 5 6 . 5 16 13 11 12 . . Robot Miss Streak 5 | . 4 3 . 1 3 5 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 38 | . . . . . 7 7 6 18 . . Shots Hit Robots 162 | . 21 13 . 1 43 47 6 30 . 1 Core Hits 98 | . 8 5 . 2 22 20 1 40 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 6 | . 2 . . . 2 2 . . . . Burn 5 | . 2 . . . 1 2 . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5703 | . 272 159 . 133 818 1347 221 2704 . 49 Guns 2887 | . 272 159 . . 816 966 221 453 . . Cannons . | . . . . . . . . . . . Explosions 2765 | . . . . 133 . 381 . 2251 . . Melee 49 | . . . . . . . . . . 49 Ramming 2 | . . . . . 2 . . . . . Kinetic 816 | . . . . . 407 409 . . . . Thermal 2071 | . 272 159 . . 409 557 221 453 . . Explosive 2765 | . . . . 133 . 381 . 2251 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 49 | . . . . . . . . . . 49 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 5 5 . Average Corruption 3 | . . . . . . 2 4 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 14 3 7 1 . Message Errors 4 | . . . . . . 3 . 1 . . Matter Fused 10 | . . . . . . 5 1 3 1 . Heat Flow Errors 4 | . . . . . . 3 . 1 . . Energy Discharges 2 | . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . 1 . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . 5 . 31 . . Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . . . 5 . 31 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . . Shots 1 | . . . . . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 309 | . 309 234 . . 67 228 12 150 . 9 Average Temperature 83 | . 120 93 . . 22 84 7 34 . 7 Received Heat Transfer 789 | . 90 30 . . 180 288 . 72 . 129 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 5 | . 1 1 . . . 2 1 . . . Heat Transferred 4107 | . 962 481 . . 777 1073 222 592 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 300 | . 168 115 . 78 258 300 . . . . Initial 29 | . . . . . 29 28 . . . . Average 66 | . 70 67 . 9 98 86 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 89 | 100 100 100 . 100 78 79 . . . . Level 1 10 | . . . . . 21 20 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 4 . . . . 6 . 1 . . Investigation 3 | . 1 . . . . 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . 3 . . . . 1 . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 7 | . 1 . . 1 3 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 10 4 . 5 15 24 1 26 . 7 Peak Tracking Total 9 | . 3 2 . 3 4 9 1 9 . 7 Tactical Retreats 6 | . . 1 . . . 5 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . . . . 2 . 1 . . Max in Single Turn 2 | . . . . . . 2 . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 15 | . 1 . 1 . 5 8 . . . . Terminals 12 | . 1 . . . 4 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 40 | . 5 . 1 . 10 24 . . . . Successful 13 | . 2 . 1 . 3 7 . . . . Failed 27 | . 3 . . . 7 17 . . . . Catastrophic 6 | . . . . . 1 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 3 . 1 . 2 15 . . . . Terminals 34 | . 5 . . . 7 22 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 10 | . 2 . 1 . 2 5 . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 4 7 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . 2 . . . 1 . . Largest Group 2 | . . . . 2 2 . . 1 . . Highest-Rated Group 32 | . . . . 32 26 . . 20 . . Highest-Rated Ally 20 | . . . . 16 13 . . 20 . . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . 28 8 . . . . . Total Damage 339 | . . . . 252 87 . . . . . Kills 5 | . . . . 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 3757 | 64 459 298 310 593 476 965 137 226 210 19 Spaces Moved 4058 | 43 259 186 221 312 295 1584 300 355 476 27 Core 12 | 12 . . . . . . . . . . Treads 93 | 31 62 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1139 | . 197 186 221 312 223 . . . . . Hover 2814 | . . . . . 72 1584 300 355 476 27 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 140 140 140 38 38 40 40 43 43 Average Speed 70 | 129 144 140 140 140 105 39 43 42 43 52 Slowest Speed 230 | 160 160 140 140 140 230 102 102 43 43 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 53 30 60 59 28 36 52 58 75 8 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 8 | . . . . 3 . . 1 2 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 239 | . . . . 11 1 34 . 193 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 1 . . 1 . . AOE 237 | . . . . 11 . 34 . 192 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4753 | 49 301 201 222 466 415 1868 307 413 481 30 Wait 390 | . 7 2 . 139 33 203 . 3 3 . Move 4048 | 42 258 185 220 311 294 1583 299 354 475 27 Hop . | . . . . . . . . . . . Pick Up 44 | 1 4 2 1 5 15 12 1 2 1 . Fast Attach 23 | 6 4 . . . 7 4 2 . . . Attach 31 | . 2 . . 3 8 9 1 6 1 1 Detach 19 | . 3 . . 3 3 3 1 4 1 1 Swap 19 | . 1 1 . 3 6 4 . 4 . . Drop 34 | . 1 . . . 20 9 3 1 . . Fire 109 | . 21 11 . 2 28 30 . 17 . . Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 11 | . . . . . . 11 . . . . Rewire 23 | . . . 1 . . . . 22 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict bent on vengeance 710 | -10/Mines | Learned Materials garrison access intel 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -10/Mines | Discovered new exit (range 5) 822 | -10/Mines | Entered Exiles 856 | -10/Exiles | Met 8R-AWN 881 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-BIN 949 | -10/Exiles | Aligned with FarCom system 951 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 993 | -10/Exiles | Found AWS/Thermal 1023 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1041 | -10/Exiles | Exiles lab attacked by MAIN.C 1116 | -10/Exiles | Discovered new exit (range 14) 1132 | -10/Exiles | Left Exiles lab with AWS/Thermal 1132 | -10/Exiles | Entered Mines 1139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1250 | -9/Mines | Assembled infested the area 1566 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1600 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1639 | -9/Mines | Identified exit to Materials 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Accompanied by 2 allies 1725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1726 | -8/Materials | Loaded intel: 1 garrison access location 2186 | -8/Materials | Discovered new exit (range 3) 2201 | -8/Materials | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Utility x2 2524 | -7/Factory | Build established: Hacker-Mutant 2906 | -7/Factory | Lost 4 parts (1p1n2u) 3129 | -7/Factory | Discovered new exit (range 16) 3146 | -7/Factory | Identified exit to Lower Caves 3166 | -7/Factory | Entered Lower Caves 3170 | -7/Lower Caves | Learned location of Zion (-7) 3281 | -7/Lower Caves | Discovered new exit (range 12) 3285 | -7/Lower Caves | Identified exit to Lower Caves 3303 | -7/Lower Caves | Entered another Lower Caves area 3321 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3405 | -7/Lower Caves | Destroyed 17 combat bots 3430 | -7/Lower Caves | Learned Factory garrison access intel 3454 | -7/Lower Caves | Learned 4 Factory zone layouts 3486 | -7/Lower Caves | Spotted B-75 Beast 3513 | -7/Lower Caves | Encountered a Warlord checkpoint 3525 | -7/Lower Caves | Discovered new exit (range 10) 3528 | -7/Lower Caves | Identified exit to Zion 3529 | -7/Lower Caves | Entered Zion 3542 | -7/Zion | System corruption cleaned by Quarantine Array 3560 | -7/Zion | Received a visual enhancement algorithm 3577 | -7/Zion | Given A8's code to call for help 3625 | -7/Zion | Learned location of Quarantine (-2) 3661 | -7/Zion | Learned Factory terminal intel 3735 | -7/Zion | Discovered new exit (range 12) 3739 | -7/Zion | Identified exit to Proximity Caves 3739 | -7/Zion | Entered Proximity Caves 3756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3758 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03665_ Acquired 14 matter. 03687_ Searching scrap... 03687_ Found Chainsword. 03687_ Found Plasma Cannon. 03687_ Found 15 Matter. 03687_ Acquired Chainsword. 03735_ EXIT=FOUND 03739_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 03739_ Sneak attack on C-30 ARC. 03740_ C-30 ARC bursts open, deploying its payload. 03740_ G-67 Veteran unfolds itself. 03740_ G-50 Soldier unfolds itself. 03743_ Gravmag System destroyed. 03745_ Chainsword destroyed. 03754_ Aerolev Unit destroyed. 03756_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ???????????????????????????????????## ##?????????? | | ?????????????????????????????????? #?????????? | | ????????????????????###?????????? ????????? | | ?????????????######## ##???????? s ????????? | | ?????????????? ##?????? Y ???????? | | ????????????????? #?????# g ???????? | | ??????????????????## ##???# ??????? | | ?????????????###### #### #?????????? | | ?????????????# #?????????????? | | ?????????????# ### # ##?????????????? | | ?????????????# #?## @ ####?????????????????? | | ######### #### ## #????????????????????? | | g g #####????????????????????? | | gg #????????????????????????? | | ####### ## ## #????????????????????????? | | ????????????# ### ### #????????????????????????? | | ????????##### #?####? #????????????????????????? | | ????????# #?????# ????????????????????????? | | ????????## #?????# ???????????????????????? | | ????????##" #????? ??????????????????????? | | ????????#"%" ##????? ??????????????????????? | | ???????# " #?????# ??????????????????????? | | ???????# ##?????? ???????????????????????? | | ???????## ##???????? ????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????#$ ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????## ???????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSmallDiverter Manual? 0 Play Time 00:46:48 Cumulative 95.3 hours Start 2024.04.02 @ 09:11:56 End 2024.04.02 @ 09:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d124235-3bb5-4a57-8d65-a929251bd0b8