Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 21:04:52 Player: Megaknight51 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3178) 3178 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 8014 Bonus ------- High Alert Combat Kills 50 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Power Bank > --- WEAPON (5) ------- Heavy Mace > --- INVENTORY (5) ---- Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Zionite Composite Leg I Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Makeshift Light Armor Plating Power Bank > --- WEAPON ----------- Beamcaster Force Rifle Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Angular Momentum Engine Improved Heat Sink Compact Matter Pod Heavy Armor Plating Heavy Armor Plating Makeshift Light Armor Plating Improved Shield Generator Heavy Ion Cannon 1B-0RG's Assimilator Remote Datajack Remote Datajack Plasma Cutter Heavy Mace [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 3 | . . . 2 1 . . . . . Parts Attached 91 | 7 6 2 30 16 11 1 4 2 12 Power 13 | 1 1 . 4 2 . 1 1 . 3 Engine 8 | 1 1 . 3 1 . 1 1 . . Core 5 | . . . 1 1 . . . . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 . 7 3 1 . . . 2 Treads 2 | . . . 2 . . . . . . Leg 1 | . . . . . . . . . 1 Wheel 13 | 2 2 . 5 3 1 . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 26 | 2 2 . 5 7 4 . 1 1 4 Device 12 | 1 1 . 3 4 2 . . . 1 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 10 | . . . 2 3 1 . . 1 3 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 2 14 4 6 . 2 1 3 Energy Gun 24 | . . 1 9 4 6 . 2 . 2 Energy Cannon 3 | . 1 1 . . . . . . 1 Ballistic Gun 4 | 2 . . 2 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 2 1 . . . 5 Parts Lost 33 | . 4 . 6 . . . . . 23 Power 6 | . 1 . 1 . . . . . 4 Propulsion 8 | . 1 . 2 . . . . . 5 Utility 9 | . 2 . 1 . . . . . 6 Weapon 10 | . . . 2 . . . . . 8 Highest Loss Streak 23 | . 1 . 3 . . . . . 23 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | . 10 16 19 18 18 19 19 18 16 Power 3 | . 1 4 3 2 3 4 4 4 3 Propulsion 2 | . 3 5 4 1 1 1 1 1 . Utility 4 | . . . 2 5 6 7 7 6 6 Weapon 5 | . 4 6 8 5 3 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . . . 14 10 5 . . 2 8 Power 13 | . . . 5 4 3 . . . 1 Propulsion 3 | . . . 2 1 . . . . . Utility 7 | . . . . 1 . . . 2 4 Weapon 13 | . . . 7 4 2 . . . . Tool/Special 3 | . . . . . . . . . 3 Average Slot Usage (%) 93 | . 97 100 95 97 85 86 86 86 77 Engine 6 | . 13 14 7 4 6 6 6 6 4 Core 1 | . . . 1 2 . . . . 1 Wheel 18 | . 27 28 17 20 12 13 13 13 10 Device 15 | . 4 14 16 14 19 19 20 20 17 Storage 7 | . 14 14 9 7 6 6 6 6 5 Processor 1 | . . . . . . 6 6 4 . Protection 5 | . 7 . 8 7 6 . . 1 6 Energy Gun 28 | . . . 27 36 33 33 33 32 27 Energy Cannon 1 | . 2 20 2 . . . . . . Ballistic Gun 3 | . 25 6 2 . . . . . . Peak Build Rating 84 | 7 8 18 44 59 81 80 83 83 84 Average Rating 52 | 5 7 11 36 53 71 79 82 82 71 On Entrance 45 | . 7 8 17 43 59 79 80 83 82 Avg Prop Armor Cover (%) 11 | . . . . 11 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 12 90 97 114 116 124 123 117 121 124 Greatest Support 56 | 26 26 26 28 40 56 56 56 56 56 Greatest Overweight (x) 11 | . 3 3 11 4 2 2 2 2 9 Average Overweight (x) 2 | . 2 3 4 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 23 Most Carried 25 | 4 15 23 25 25 25 25 25 25 25 Average Carried 22 | 1 10 18 24 24 24 25 25 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 23 25 25 25 25 25 25 2 Class Distribution -------------------- 59% | Tank 21% | Gunner 14% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Matter Collected 2007 | 185 350 20 690 415 197 30 40 . 80 Remotely . | . . . . . . . . . . Salvage Created 4474 | 140 499 . 881 1745 402 405 207 . 195 Parts 219 | 13 32 . 51 76 12 18 7 . 10 Haulers Intercepted 11 | . 2 . 4 4 1 . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 15 12 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 72 | . 8 . 15 32 5 6 3 . 3 Guns 64 | . 8 . 11 29 5 5 3 . 3 Cannons 4 | . . . 4 . . . . . . Classes Destroyed 13 | 2 4 . 3 2 . 1 . . 1 Worker 4 | . 1 . 1 2 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 11 | . 2 . 4 4 1 . . . . Recycler 7 | 1 1 . 2 3 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 3 . 5 12 . . . . . Grunt 27 | . 5 . 4 10 4 2 2 . . Brawler 1 | . . . . . . 1 . . . Sentry 9 | . . . 5 3 . . 1 . . Hunter 4 | . . . 1 1 . 2 . . . Programmer 8 | . . . . 6 1 1 . . . Z-Light 3 | . . . . . . . . . 3 Best Kill Streak 5 | 5 3 . 3 5 3 3 2 . 3 Combat Bots Only 5 | . 3 . 3 5 3 3 2 . 3 Max Kills in Single Turn 3 | 1 1 . 1 3 2 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 514 | . 52 . 100 115 11 62 6 . 168 Missed 139 | . 13 . 23 32 4 18 3 . 46 Hits 375 | . 39 . 77 83 7 44 3 . 122 Projectile 375 | . 39 . 77 83 7 44 3 . 122 AOE 4 | . . . . 4 . . . . . Critical Strikes 7 | . 1 . 4 . 1 1 . . . Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 7586 | . 457 . 1024 1272 95 631 52 . 4055 Core 1204 | . 106 . 93 154 15 51 . . 785 Absorbed by Shields 245 | . . . . 59 27 155 4 . . Redirected to Shielding 160 | . . . 26 . . . . . 134 Regen/Repaired (Parts) 669 | . . . 26 161 . . . 482 . Core Remaining (%) 79 | 100 . 57 83 78 . . . . . Volleys Fired 207 | 16 44 1 47 53 9 11 6 . 20 Largest 5 | 2 2 2 4 5 5 5 5 . 5 Hottest 395 | 40 80 140 229 301 375 375 395 . 395 Shots Fired 702 | 32 88 2 146 244 45 55 30 . 60 Gun 643 | 32 83 . 95 244 45 55 30 . 59 Cannon 59 | . 5 2 51 . . . . . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 173 | 32 83 . 58 . . . . . . Thermal 529 | . 5 2 88 244 45 55 30 . 60 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 8 10 . 16 14 8 9 6 . 9 Robot Miss Streak 10 | 2 3 . 6 10 2 5 2 . 7 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 11 | . . . . 9 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . Shots Hit Robots 401 | 19 57 . 75 140 31 33 17 . 29 Core Hits 180 | 7 20 . 33 77 14 13 7 . 9 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 1 . 1 Critical Strikes 18 | . 1 . 4 6 2 2 1 . 2 Burn 12 | . . . 3 6 1 1 . . 1 Destroy 4 | . 1 . . . 1 1 1 . . Blast 1 | . . . 1 . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 14 | . . . 2 8 . . . . 4 Impact 14 | . . . 2 8 . . . . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8019 | 196 607 . 1633 2800 685 830 363 . 905 Guns 7110 | 196 555 . 998 2800 685 830 363 . 683 Cannons 710 | . 52 . 630 . . . . . 28 Explosions . | . . . . . . . . . . Melee 194 | . . . . . . . . . 194 Ramming 5 | . . . 5 . . . . . . Kinetic 1372 | 196 555 . 621 . . . . . . Thermal 6448 | . 52 . 1007 2800 685 830 363 . 711 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 194 | . . . . . . . . . 194 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 2 . 1 1 1 . Average Corruption 2 | . . . 4 1 . 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . 35 29 . 4 6 1 . Message Errors 19 | . . . 10 4 . 1 3 1 . Matter Fused 9 | . . . 5 4 . . . . . Heat Flow Errors 11 | . . . 5 6 . . . . . Energy Discharges 10 | . . . 4 4 . 2 . . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 13 | . . . 3 7 . 1 2 . . Data Loss (major) 5 | . . . 3 2 . . . . . Misfires 2 | . . . 1 1 . . . . . Alerts 2 | . . . 1 . . . 1 . . Weapon Failures 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 82 | . . . 10 . . . . . 72 Projectiles 10 | . . . 10 . . . . . . Explosions . | . . . . . . . . . . Melee 72 | . . . . . . . . . 72 Knockbacks 9 | . . . 7 . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 7 | . . . 7 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 432 | . 100 18 432 337 118 365 . . 390 Average Temperature 115 | . 16 12 147 118 64 138 . . 110 Received Heat Transfer 2043 | . 216 . 432 158 48 48 25 . 1116 Effects 10 | . . . 10 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 4 | . . . 4 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted 5 | . . . . 3 1 1 . . . Combat Hostiles 4 | . . . . 3 . 1 . . . Parts Melted 50 | . . . 5 29 2 9 3 . 2 Heat Transferred 12221 | . 111 . 2220 5958 1272 1369 592 . 699 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . 2 1 . . . . Low Security (%) 71 | 100 100 . 100 46 80 . . . . Level 1 24 | . . . . 44 19 . . . . Level 2 4 | . . . . 9 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 484 | 10 126 . 146 484 233 . . . . Initial 233 | . . . . 19 233 . . . . Average 153 | 2 45 . 60 236 124 . . . . Influence Increases 2286 | 25 341 . 575 1013 142 130 60 . . Destroy 0b10 Robot/C 1380 | . 160 . 300 640 100 120 60 . . Destroy 0b10 Robot/NC 140 | 25 20 . 40 50 5 . . . . Destroy Leader 394 | . 44 . 110 198 32 10 . . . Successful Hack 153 | . 27 . 49 72 5 . . . . Disable Machine 30 | . . . 30 . . . . . . Destroy Structure 24 | . . . 16 8 . . . . . Partial Spotted 30 | . 15 . 15 . . . . . . Lose Combat Pursuer 135 | . 75 . 15 45 . . . . . Influence Decreases 2286 | 25 271 70 531 580 576 173 28 32 . Entered New Map 351 | . . 34 . 25 244 16 . 32 . Time Decay 1815 | 25 241 36 471 555 302 157 28 . . Lost Part 90 | . 30 . 60 . . . . . . Lost Ally 30 | . . . . . 30 . . . . Squads Dispatched 34 | . 2 . 3 19 10 . . . . Investigation 9 | . 2 . . 6 1 . . . . Extermination 8 | . . . . 6 2 . . . . Reinforcement 6 | . . . 2 . 4 . . . . Assault . | . . . . . . . . . . Garrison 11 | . . . 1 7 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Distress Signals 12 | . 3 . 6 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 17 . 22 45 5 6 3 . 7 Peak Tracking Total 6 | . 3 . 6 4 2 3 2 . 4 Tactical Retreats 9 | . 4 . 1 2 . . . . 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Machines Disabled 6 | . . 1 2 . . . . 3 . Max in Single Turn 1 | . . 1 1 . . . . 1 . Garrison Access 3 | . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Machines Accessed 42 | . 6 1 11 19 4 . 1 . . Terminals 25 | . 5 . 8 9 3 . . . . Fabricators 6 | . . . . 5 1 . . . . Repair Stations 3 | . 1 . 1 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . Garrison Access 3 | . . . 1 2 . . . . . Total Hacks 115 | . 18 1 38 46 11 . 1 . . Successful 63 | . 8 1 25 24 4 . 1 . . Failed 52 | . 10 . 13 22 7 . . . . Catastrophic 10 | . 3 . . 5 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 66 | . 17 . 24 16 9 . . . . Terminals 75 | . 17 . 28 21 9 . . . . Fabricators 14 | . . . . 12 2 . . . . Repair Stations 9 | . 1 . 2 6 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 6 5 . . . . . Garrison Access 4 | . . . 2 2 . . . . . Terminal Hacks 14 | . 3 1 9 . . . 1 . . Part Schematic 2 | . . . 2 . . . . . . Robot Schematic 6 | . 3 . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 8 | . . . . 6 2 . . . . Load Schematic 4 | . . . . 3 1 . . . . Build 4 | . . . . 3 1 . . . . Repair Station Hacks 9 | . 1 . 2 6 . . . . . Scan Component 4 | . . . 1 3 . . . . . Repair 4 | . . . 1 3 . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 6 4 . . . . . Insert Component 5 | . . . 3 2 . . . . . Analyze 4 | . . . 3 1 . . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . . Seal Access 3 | . . . 1 2 . . . . . Unauthorized Hacks 19 | . 4 . 7 6 2 . . . . Terminals 19 | . 4 . 7 6 2 . . . . Botnet 17 | . 3 . 7 5 2 . . . . Operators 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 6 . 11 17 4 . . . . Full Trace Events 7 | . 1 . 1 4 1 . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . 3 . 3 . . . . . . Robots Built 4 | . . . . 3 1 . . . . Authchips . | . . . . . . . . . . Time 305 | . . . . 206 99 . . . . Total Robot Build Rating 9 | . . . . 7 2 . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . Parts Repaired 4 | . . . 1 3 . . . . . Time 162 | . . . 13 149 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 2 . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Total Allies 9 | . . . . 3 1 . . 5 . Largest Group 5 | . . . . 3 4 1 1 5 5 Highest-Rated Group 134 | . . . . 77 104 23 23 134 134 Highest-Rated Ally 31 | . . . . 27 27 23 23 31 31 Total Orders 11 | . . . . 7 . 2 2 . . STAY 6 | . . . . 4 . 1 1 . . FOLLOW 5 | . . . . 3 . 1 1 . . Ally Attacks 27 | . . . . . . . . . 27 Total Damage 427 | . . . . . . . . . 427 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 1814 | 23 278 296 1217 . . . . . . Seismic 1814 | 23 278 296 1217 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Turns Passed 9437 | 117 908 296 1624 3437 674 687 595 872 227 Spaces Moved 5928 | 66 534 201 880 2060 429 531 462 653 112 Core 5 | 2 . . . . . . . . 3 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5923 | 64 534 201 880 2060 429 531 462 653 109 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 120 120 120 120 120 100 Average Speed 128 | 88 123 135 149 131 120 120 120 120 123 Slowest Speed 245 | 90 135 135 245 150 120 120 120 120 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 72 11 57 54 11 78 71 75 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 9 | . . 2 . . . 1 3 3 . Spaces Dug 7 | . . . 2 5 . . . . . Terrain Destroyed 17 | . . . 12 5 . . . . . Melee 7 | . . . 2 5 . . . . . Projectile 10 | . . . 10 . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Total 7200 | 92 702 222 1097 2632 573 550 488 690 154 Wait 742 | . 106 14 62 438 101 6 13 . 2 Move 5919 | 65 533 200 879 2059 428 530 461 652 112 Hop . | . . . . . . . . . . Pick Up 82 | 4 12 4 32 17 8 . 1 4 . Fast Attach 26 | 7 1 . 7 6 . . . . 5 Attach 20 | . 2 . 6 2 2 . . . 8 Detach 1 | . . . 1 . . . . . . Swap 76 | . 3 3 24 23 11 2 4 4 2 Drop 85 | . 1 . 36 26 14 1 3 3 1 Fire 207 | 16 44 1 47 53 9 11 6 . 20 Melee 14 | . . . 2 8 . . . . 4 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Discovered new exit (range 5) 1026 | -10/Materials | Entered Subcaves 1037 | -10/Subcaves | Discovered new exit (range 11) 1038 | -10/Subcaves | Learned location of Zion (-6) 1038 | -10/Subcaves | Met a Zionite searching for "candidates" 1176 | -10/Subcaves | Visited 4L-MR0's lab 1194 | -10/Subcaves | Found Power Bank 1198 | -10/Subcaves | Found Prototype Special Melee Weapon 1322 | -10/Subcaves | Entered Materials 1322 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1571 | -8/Materials | Lost 3 parts (2n1w) 1655 | -8/Materials | Lost 3 parts (1p1u1w) 2070 | -8/Materials | Build established: Tank 2127 | -8/Materials | Met 7R-MNS 2307 | -8/Materials | Repaired Wheel 2502 | -8/Materials | Discovered new exit (range 6) 2534 | -8/Materials | Garrison activated, responded to threat 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2947 | -7/Factory | Caught up to 7R-MNS 3431 | -7/Factory | Garrison activated, responded to threat 3954 | -7/Factory | Discovered new exit (range 8) 4138 | -7/Factory | Garrison activated, responded to threat 4561 | -7/Factory | Garrison activated, responded to threat 4593 | -7/Factory | Discovered new exit (range 13) 4738 | -7/Factory | Fabricated I-25 Savior (x1) 4782 | -7/Factory | Discovered new exit (range 6) 4964 | -7/Factory | Discovered new exit (range 11) 5855 | -7/Factory | Repaired Hvy. Particle Gun 5909 | -7/Factory | Repaired Imp. Medium Laser 5949 | -7/Factory | Repaired Cryofiber Web 6133 | -7/Factory | Fabricated M-28 Smith (x1) 6226 | -7/Factory | Fabricated I-25 Savior (x1) 6383 | -7/Factory | Entered another Factory area 6383 | -6/Factory | Accompanied by 3 allies 6383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6384 | -6/Factory | Caught up to 7R-MNS 6579 | -6/Factory | Discovered new exit (range 9) 6707 | -6/Factory | Fabricated I-25 Savior (x1) 6727 | -6/Factory | Garrison activated, responded to threat 7057 | -6/Factory | Identified exit to Lower Caves 7057 | -6/Factory | Entered Lower Caves 7057 | -6/Lower Caves | Accompanied by 1 ally 7090 | -6/Lower Caves | Ambushed by research squad 7277 | -6/Lower Caves | Learned Factory terminal intel 7337 | -6/Lower Caves | Encountered a Warlord checkpoint 7407 | -6/Lower Caves | Build established: Gunner 7417 | -6/Lower Caves | Found DCF Scrap (15 items) 7495 | -6/Lower Caves | Spotted B-75 Beast 7548 | -6/Lower Caves | Learned 4 Factory zone layouts 7727 | -6/Lower Caves | Discovered new exit (range 12) 7739 | -6/Lower Caves | Identified exit to Lower Caves 7744 | -6/Lower Caves | Entered another Lower Caves area 7744 | -6/Lower Caves | Accompanied by 1 ally 7984 | -6/Lower Caves | Learned Factory garrison access intel 8221 | -6/Lower Caves | Encountered a Warlord checkpoint 8320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8331 | -6/Lower Caves | Discovered new exit (range 6) 8337 | -6/Lower Caves | Identified exit to Zion 8339 | -6/Lower Caves | Entered Zion 8348 | -6/Zion | Learned 4 Factory zone layouts 8379 | -6/Zion | System corruption cleaned by Quarantine Array 8504 | -6/Zion | Gained Derelict followers 8551 | -6/Zion | Visited the Megawrench Repair Shop 8551 | -6/Zion | Megawrench repaired 12 parts 8604 | -6/Zion | Learned Factory stockpile data 8694 | -6/Zion | Given the Hacking Drone Bay 8812 | -6/Zion | Learned location of Armory (-3) 9204 | -6/Zion | Discovered new exit (range 3) 9204 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9211 | -6/Zion | Entered Deep Caves 9211 | -6/Deep Caves | Accompanied by 5 allies 9278 | -6/Deep Caves | Attacked by Z-Imprinter 9324 | -6/Deep Caves | Lost 4 allies 9326 | -6/Deep Caves | Build established: Tank 9346 | -6/Deep Caves | Z-Facility disabled 9382 | -6/Deep Caves | Attached Power Bank, gained temporary slots: Power x3 9399 | -6/Deep Caves | Core integrity fell below 50% 9406 | -6/Deep Caves | Found Prototype Protection 9406 | -6/Deep Caves | Identified Zio. Weapon Casing 9425 | -6/Deep Caves | Core integrity fell below 20% 9438 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09415_ Identified Zio. Glidesys I. 09417_ Destroyed Adv. Phase Shifter. 09418_ Zio. Glidesys I destroyed. 09421_ Destroyed Prototype Hover Unit. 09421_ Zio. Weapon Casing destroyed. 09421_ Enh. Nuclear Core destroyed. 09424_ Zio. Laser-S destroyed. 09426_ Dropped Huge Storage Unit. 09427_ Destroyed Prototype Hover Unit. 09427_ Destroyed Prototype Storage. 09427_ Z-Imprinter system corrupted by crushing effect. 09427_ Z-Imprinter knocked back. 09427_ Zio. Composite Leg I destroyed. 09430_ Acquired 40 matter. 09432_ Destroyed Prototype Hover Unit. 09432_ Z-Imprinter system corrupted by crushing effect. 09435_ Z-Imprinter suffers critical hit (Smash). 09435_ Destroyed Prototype Device. 09435_ Z-Imprinter system corrupted by crushing effect. 09437_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#*||!!#??????????????????? | | ????????????????????????#!!!!#??###############??? | | ????????????????????????#=!!####" ##?? | | ???????????????????????##!!### #?? | | ???????????????????????#;%%## ### | | ????????????????# ?????#;@%# # | | ??????????????# ##!=/ | | ?????????????? I| | | ????????????? | | ????????????? | | ???????????? | | ????????????? """"" """" | | ????????????? """""""""""""" | | ????????????? """""""""""""" | | ?????????????? """""""""""""" | | ?????????????? """"""""""" | | ??????????????? "???"""""?"""" | | ??????????????? "?????????"""" | | ????????????????? "??????????""" | | ??????????????????? "???????????"" | | ????????????????????? "???????????" | | ??????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 500 Power Shielding 66 Weapon Shielding 100 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Field Laser | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked Y-45 Defender | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ I-25 Savior | x1 | -7/Factory M-28 Smith | x1 | -7/Factory | Preloaded I-25 Savior | x1 | -7/Factory I-25 Savior | x1 | -6/Factory Repaired ---------- Wheel | 35% | -8/Materials Hvy. Particle Gun | 21% | -7/Factory Imp. Medium Laser | 31% | -7/Factory Cryofiber Web | 56% | -7/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteGatlingTube Manual? 0 Play Time 01:08:04 Cumulative 155.6 hours Start 2026.06.15 @ 19:57:48 End 2026.06.15 @ 21:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ddcafd8-22cc-405e-a70b-d6d1a6ee054a