Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.13 @ 19:53:17 Player: tcfire Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (1321) 1321 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1610) 1610 TOTAL SCORE: 11301 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 50 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Terrain Scan Processor Advanced Transmission Jammer Relay Coupler [Grunt] (26) Relay Coupler [Hunter] (21) Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Antigrav Array Diametric Drive > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Fission Core Quantum Capacitor Quantum Rifle [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . 2 . 2 . 2 2 . Power 3 | . . . . 1 . . . . . . 1 . 1 . . . . Propulsion 7 | . . 1 . . . 2 . . 1 . 1 . . . 1 1 . Utility 7 | . . 1 1 1 . . . . 1 . . . 1 . 1 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 60 | 6 3 7 13 . 2 . . 3 . 6 4 3 9 . 2 2 . Power 7 | 1 . 1 . . 1 . . . . 1 . . 3 . . . . Engine 3 | 1 . 1 . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . . Propulsion 19 | 2 . 2 4 . 1 . . 3 . 4 . . 2 . 1 . . Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 . 2 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . 1 . . . . Flight 10 | . . . 1 . . . . 3 . 4 . . 1 . 1 . . Utility 19 | 1 2 1 4 . . . . . . 1 3 3 2 . . 2 . Device 9 | . 1 . 1 . . . . . . 1 2 2 2 . . . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 1 . . . 1 . Hackware 3 | . . . 2 . . . . . . . . . . . . 1 . Protection 2 | . . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 1 3 5 . . . . . . . 1 . 2 . 1 . . Energy Gun 10 | 1 1 1 4 . . . . . . . . . 2 . 1 . . Energy Cannon 2 | . . 1 . . . . . . . . 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 2 . . . . 2 . . . 1 2 . . . . Parts Lost 33 | . . 3 8 1 2 . . 3 . 1 4 5 . . 1 3 2 Power 3 | . . . 1 . . . . . . . . 1 . . . 1 . Propulsion 13 | . . 1 2 . 1 . . 3 . 1 3 1 . . . 1 . Utility 12 | . . 2 2 . 1 . . . . . 1 3 . . 1 . 2 Weapon 5 | . . . 3 1 . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . 1 4 1 1 . . 2 . 1 3 4 . . 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | 1 1 3 6 5 4 5 5 4 4 2 1 2 3 3 3 4 5 Power . | . 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 Propulsion . | . . . . 1 . 1 2 1 1 . . . . . . . . Utility . | . . . 1 1 1 2 1 1 1 1 . . 1 1 2 3 4 Weapon 1 | . . 2 3 3 2 1 1 1 1 . . 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 3 . . 3 1 . 1 . 1 1 . . . . . 4 Power 2 | . . 1 . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 2 1 . . . . 1 . . . . . 4 Weapon 3 | . . 2 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 96 84 86 25 10 . . 1 5 11 32 24 18 27 24 16 5 Engine 4 | . 14 11 8 . . . . . . . . . . . . . . Leg 9 | . 28 27 18 3 . . . . . . . . . . . . . Flight 3 | . . . 7 . 2 . . 1 5 8 16 4 . . 3 . . Device 4 | . 10 8 7 . . . . . . 1 6 8 . 4 3 . . Storage 4 | . 14 11 9 . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 7 4 4 4 4 2 Hackware 1 | . . . 8 15 6 . . . . . . . . . . 2 2 Energy Gun 6 | . 24 5 18 5 . . . . . . . . 5 8 3 2 . Energy Cannon 1 | . . 8 . . . . . . . . 2 . . . . . . Launcher 1 | . . 7 6 . . . . . . . . . . . . . . Peak Build Rating 56 | 6 10 14 30 19 10 1 1 6 6 28 45 37 56 52 48 44 10 Average Rating 17 | 4 9 12 22 10 4 1 1 1 6 10 31 26 39 49 46 35 7 On Entrance 15 | . 6 10 13 20 10 1 1 1 6 6 28 30 8 51 35 39 10 Naked Turns 642 | . . . . . 60 36 73 424 . 13 . . . . . . 36 Heaviest Build 43 | 12 30 37 43 3 . . . . . 7 19 11 24 24 18 18 . Greatest Support 51 | 20 20 30 51 5 9 3 3 7 6 24 30 12 35 35 35 26 3 Greatest Overweight (x) 4 | . 1 1 4 . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 5 13 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 3 7 8 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 1 3 6 4 4 5 5 4 4 3 1 3 4 4 3 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 2 7 5 4 5 5 5 4 4 2 2 5 4 4 3 5 5 Class Distribution -------------------- 64% | Mutant 8% | Hacker-Mutant 7% | Hacker-Skirmisher 5% | Scavenger-Sprinter 4% | Scout 3% | Sprinter 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Scout | -4/Extension Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Matter Collected 902 | 119 94 260 91 23 24 . . 26 . 170 24 71 . . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1616 | . 186 770 613 23 . . . . . . 24 . . . . . . Parts 113 | . 6 50 53 2 . . . . . . 2 . . . . . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Combat Hostiles Destroyed 37 | . 3 18 15 . . . . . . . 1 . . . . . . Guns 13 | . 3 . 10 . . . . . . . . . . . . . . Cannons 9 | . . 8 . . . . . . . . 1 . . . . . . AOE 14 | . . 10 4 . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 5 3 . . . . . . . . . . . . . . Worker 3 | . . . 2 1 . . . . . . . . . . . . . Builder 5 | . . 2 3 . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . Recycler 3 | . . 3 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . Watcher 5 | . 1 3 1 . . . . . . . . . . . . . . Swarmer 15 | . . 7 7 . . . . . . . 1 . . . . . . Grunt 15 | . 3 8 4 . . . . . . . . . . . . . . Sentry 6 | . . 3 3 . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 12 6 1 . . . . . . 1 . . . . . . Combat Bots Only 5 | . 2 5 4 . . . . . . . 1 . . . . . . Max Kills in Single Turn 5 | . 1 5 3 1 . . . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Hostile Shots Fired 724 | . 15 55 105 . 64 . 1 103 2 20 53 67 . 10 40 37 152 Missed 335 | . 3 26 39 . 30 . . 60 . 14 30 29 . 2 24 15 63 Hits 389 | . 12 29 66 . 34 . 1 43 2 6 23 38 . 8 16 22 89 Melee 34 | . . . 2 . 22 . 1 . . . . . . 7 2 . . Projectile 355 | . 12 29 64 . 12 . . 43 2 6 23 38 . 1 14 22 89 AOE 11 | . . . . . 3 . . 3 . 4 . . . 1 . . . Critical Strikes 27 | . . 1 2 . 14 . 1 2 . . 2 1 . 3 1 . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . Damage Taken 6713 | . 102 311 972 22 653 . 24 835 41 320 288 692 . 231 324 306 1592 Core 4265 | . 17 36 118 13 589 . 24 701 41 245 82 538 . 106 141 77 1537 Absorbed by Shields 22 | . . . . . 6 . . . . . . 16 . . . . . Ignored by Resistances 1869 | . 31 99 279 6 185 . 6 239 11 68 85 195 . 62 87 86 430 Core Remaining (%) 68 | 100 93 91 78 . 14 . . 14 . 71 . 46 . 91 90 . . Volleys Fired 86 | . 10 33 30 1 . . . . . . 2 . . . 3 7 . Largest 3 | . 2 2 3 1 . . . . . . 1 . . . 1 1 . Hottest 135 | . 105 98 135 45 . . . . . . 81 . . . 94 94 . Shots Fired 153 | . 20 54 66 1 . . . . . . 2 . . . 3 7 . Gun 81 | . 20 . 50 1 . . . . . . . . . . 3 7 . Cannon 35 | . . 33 . . . . . . . . 2 . . . . . . Launcher 37 | . . 21 16 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 63 | . 20 33 . . . . . . . . . . . . 3 7 . Explosive 37 | . . 21 16 . . . . . . . . . . . . . . Electromagnetic 53 | . . . 50 1 . . . . . . 2 . . . . . . Robot Hit Streak 20 | . 9 10 20 2 . . . . . . 1 . . . 2 4 . Robot Miss Streak 3 | . 1 2 3 . . . . . . . 1 . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 106 | . 16 37 45 1 . . . . . . 1 . . . 2 4 . Core Hits 78 | . 8 30 38 1 . . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . . . . . . . . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4010 | . 222 1544 1941 64 4 . . . . . 30 . . . 57 140 8 Guns 1163 | . 222 . 720 24 . . . . . . . . . . 57 140 . Cannons 565 | . . 535 . . . . . . . . 30 . . . . . . Explosions 2270 | . . 1009 1221 40 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . 4 . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 1572 | . 222 535 578 40 . . . . . . . . . . 57 140 . Explosive 1652 | . . 1009 643 . . . . . . . . . . . . . . Electromagnetic 774 | . . . 720 24 . . . . . . 30 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 6 . 2 1 5 2 2 . . 1 Average Corruption 3 | . . . . . . . 4 5 . 2 1 1 2 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 2 13 . 1 . 5 . 1 . . 1 Message Errors 6 | . . . . . . . 2 3 . . . . . 1 . . . Matter Fused 4 | . . . . . . . . 1 . 1 . 1 . . . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . 4 . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 187 | . . 58 127 2 . . . . . . . . . . . . . Projectiles 17 | . . 17 . . . . . . . . . . . . . . . Explosions 170 | . . 41 127 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . 75 247 23 1 . . . . . . . . . . . 3 Shots 13 | . . 5 7 1 . . . . . . . . . . . . . Rammed 5 | . . . . . 2 . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . 2 . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 42 157 487 . . . . 111 . 250 250 193 . . 36 50 . Average Temperature 89 | . 21 43 141 . . . . 67 . 124 69 107 . . 23 24 . Received Heat Transfer 780 | . 72 117 252 . . . . 189 9 . . 87 . . 18 . 36 Effects 5 | . . . 5 . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 2 . . . . . . . . . . . . . . . Heat Transferred 2613 | . 742 962 650 . . . . . . . . . . . 74 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 7 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Maximum Alert Level 2 | . . 2 2 . . . . 1 . . 1 . . . . . . Low Security (%) 81 | 100 100 44 40 100 100 100 100 89 100 100 73 100 100 100 100 100 100 Level 1 9 | . . 13 30 . . . . 10 . . 26 . . . . . . Level 2 9 | . . 41 28 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 485 | . 40 485 452 169 114 51 11 230 81 139 307 117 27 1 . 20 60 Initial 169 | . . . 160 169 89 51 11 . 81 49 63 117 27 1 . . 5 Average 111 | . 10 253 270 160 98 46 2 97 81 62 164 62 4 1 . 1 12 Influence Increases 2553 | . 84 645 605 7 45 . . 475 . 100 314 139 4 . . 30 105 Destroy 0b10 Robot/C 760 | . 60 360 300 . . . . . . . 20 20 . . . . . Destroy 0b10 Robot/NC 105 | . 10 45 45 5 . . . . . . . . . . . . . Destroy Leader 184 | . 14 86 74 . . . . . . . 10 . . . . . . Allied During Kill 2 | . . . . . . . . . . . . 2 . . . . . Trap Triggered on 0b10 80 | . . . . . . . . 10 . 70 . . . . . . . Successful Hack 60 | . . . . . . . . . . . 14 12 4 . . 15 15 Disable Machine 63 | . . 18 45 . . . . . . . . . . . . . . Destroy Structure 279 | . . 136 141 2 . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 1005 | . . . . . 45 . . 450 . 30 270 105 . . . 15 90 Influence Decreases 2493 | . 84 200 615 296 77 73 41 280 114 42 176 356 60 3 1 20 55 Entered New Map 1125 | . . . 285 266 57 63 30 . 114 32 76 160 33 3 1 . 5 Time Decay 1051 | . 84 170 250 20 . 10 10 250 . . 60 130 27 . . 10 30 Lost Part 296 | . . 30 80 10 20 . . 30 . 10 40 46 . . . 10 20 Lost Ally 21 | . . . . . . . 1 . . . . 20 . . . . . Squads Dispatched 28 | . 1 2 3 . 2 . . 11 . 2 . 1 . 1 2 1 2 Investigation 8 | . 1 . 2 . . . . 3 . . . . . . . . 2 Extermination 4 | . . . . . . . . 2 . . . . . . 1 1 . Reinforcement 14 | . . 2 . . 2 . . 5 . 2 . 1 . 1 1 . . Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Distress Signals 11 | . 1 1 4 . . . . 2 . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 8 21 30 . 10 . 6 39 1 12 21 14 1 3 9 6 16 Peak Tracking Total 15 | . 3 4 7 . 6 . 6 15 1 7 10 7 1 3 9 6 13 Tactical Retreats 22 | . . . . . 3 . . 7 . 2 3 4 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Traps Triggered 14 | . . . 1 . 1 1 . 6 . 2 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . Reused 8 | . . . . . . . . 1 . 7 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 19 | . . . . . . . . . . 19 . . . . . . . Triggered 8 | . . . . . . . . 1 . 7 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Machines Disabled 7 | . . 2 5 . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Machines Accessed 20 | . . . 1 1 . . . 4 1 . 1 5 1 . 1 3 2 Terminals 17 | . . . 1 1 . . . 2 1 . 1 5 1 . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 39 | . . . 2 1 . . . 14 1 . 1 7 1 . 2 4 6 Successful 18 | . . . . 1 . . . 5 1 . 1 4 1 . 1 3 1 Failed 21 | . . . 2 . . . . 9 . . . 3 . . 1 1 5 Catastrophic 3 | . . . 1 . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 1 1 . . . . . Terminals 30 | . . . 2 1 . . . 7 1 . 1 7 1 . . 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . 7 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . . . 1 . . . 3 1 . . 4 1 . . 3 1 Record 1 | . . . . . . . . . . . . . . . . . 1 Open Door 7 | . . . . . . . . . . . . 4 . . . 3 . Open DSF 4 | . . . . 1 . . . 1 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . 2 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 . . . . 3 . . 1 2 . . 1 . 2 Full Trace Events 5 | . . . 1 . . . . 2 . . . . . . . . 2 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Total Allies 6 | . . . . . . . 1 . . . . 5 . . . . . Largest Group 4 | . . . . . . . 1 . . . . 4 . . . . . Highest-Rated Group 164 | . . . . . . . 31 . . . . 164 . . . . . Highest-Rated Ally 51 | . . . . . . . 31 . . . . 51 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 6 . . . . 2 . . . . . Total Damage 215 | . . . . . . . 83 . . . . 132 . . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Active Infowar (turns) 534 | . . . 388 . . . . . . . . 146 . . . . . Optics 138 | . . . . . . . . . . . . 138 . . . . . Sensors 145 | . . . . . . . . . . . . 145 . . . . . Terrain 388 | . . . 388 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Turns Passed 3467 | 58 332 458 518 47 109 36 73 568 17 135 120 333 201 38 191 128 105 Spaces Moved 4463 | 40 158 183 212 87 188 69 134 1053 47 230 368 703 304 59 242 184 202 Core 1438 | 15 . . . 77 108 69 134 706 . 16 . 60 22 . . 29 202 Treads . | . . . . . . . . . . . . . . . . . . Legs 578 | 25 158 183 212 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 683 | . . . . . 1 . . . . . . . 282 59 186 155 . Flight 1764 | . . . . 10 79 . . 347 47 214 368 643 . . 56 . . Fastest Speed 12 | 50 120 190 130 35 35 50 50 32 35 12 12 35 50 60 60 50 50 Average Speed 62 | 93 176 190 183 48 43 50 50 44 35 30 24 36 59 60 75 58 50 Slowest Speed 400 | 120 190 190 400 50 60 50 50 50 35 50 73 50 60 60 125 60 50 Overloaded Moves 293 | . . . . . . . . 184 . 11 98 . . . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . . . . . . Robots Hopped 25 | . . . . . . . . 3 . 1 1 20 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 39 29 31 3 95 3 79 37 4 82 15 69 12 53 9 6 14 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 343 | . . 164 177 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . . . . . . AOE 342 | . . 163 177 2 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Ext Res DSF Res Acc Com Total 4990 | 60 192 240 289 92 218 71 139 1147 46 302 396 760 327 61 247 197 206 Wait 165 | 8 16 . 12 . 2 . 6 46 . 5 12 57 . . . . 1 Move 4403 | 39 157 182 211 86 187 69 133 1046 46 227 365 668 303 58 241 183 202 Hop 19 | . . . . . . . . 3 . 1 1 14 . . . . . Pick Up 101 | 7 4 13 11 . 12 1 . 4 . 24 6 4 8 2 1 4 . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 66 | 6 2 3 13 1 6 . . 4 . 6 8 3 10 . 2 2 . Detach 8 | . . . 2 . 1 . . . . . 2 1 2 . . . . Swap 10 | . 1 4 5 . . . . . . . . . . . . . . Drop 50 | . 2 5 5 4 6 1 . 1 . 20 . . 4 1 . 1 . Fire 86 | . 10 33 30 1 . . . . . . 2 . . . 3 7 . Melee . | . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . 2 . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 2 . . 43 . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 19 | . . . . . . . . . . 19 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 158 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Discovered new exit (range 11) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1249 | -8/Materials | First assault squad dispatched 1334 | -8/Materials | Discovered new exit (range 9) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1393 | -7/Factory | Lost 4 parts (1p1u2w) 1414 | -7/Factory | Identified exit to DSF 1414 | -7/Factory | Entered DSF 1423 | -7/DSF | Discovered new exit (range 15) 1437 | -7/DSF | Additional patrols routed to DSF 1490 | -7/DSF | Core integrity fell below 50% 1522 | -7/DSF | Core integrity fell below 20% 1523 | -7/DSF | Entered Factory 1523 | -6/Factory | Evolved 2 slots: Propulsion x2 1559 | -6/Factory | Sucked down chute 1559 | -6/Factory | Entered Waste 1560 | -6/Waste | Met a frightened Derelict 1564 | -6/Waste | Spotted C-40 Crusher 1564 | -6/Waste | Spotted C-40 Crusher 1569 | -6/Waste | Spotted C-40 Crusher 1574 | -6/Waste | EMP discharged 1582 | -6/Waste | Spotted C-40 Crusher 1598 | -6/Waste | Spotted C-40 Crusher 1623 | -6/Waste | Discovered new exit (range 13) 1623 | -6/Waste | Spotted C-40 Crusher 1632 | -6/Waste | Entered Factory 1774 | -6/Factory | Garrison activated, responded to threat 2100 | -6/Factory | Spotted B-75 Beast 2164 | -6/Factory | Discovered new exit (range 15) 2171 | -6/Factory | Core integrity fell below 50% 2199 | -6/Factory | Core integrity fell below 20% 2200 | -6/Factory | Entered another Factory area 2200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2217 | -5/Factory | Identified exit to DSF 2217 | -5/Factory | Entered DSF 2256 | -5/DSF | Additional patrols routed to DSF 2350 | -5/DSF | Discovered new exit (range 12) 2352 | -5/DSF | Entered Factory 2352 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2412 | -4/Factory | Spotted B-86 Titan 2432 | -4/Factory | Found Quantum Capacitor 2445 | -4/Factory | Discovered new exit (range 16) 2472 | -4/Factory | Identified exit to Extension 2472 | -4/Factory | Entered Extension 2500 | -4/Extension | Lost 3 parts (3n) 2504 | -4/Extension | Rescued a captive Derelict 2538 | -4/Extension | Rescued a captive Derelict 2541 | -4/Extension | Rescued a captive Derelict 2565 | -4/Extension | Rescued a captive Derelict 2578 | -4/Extension | Spotted B-86 Titan 2641 | -4/Extension | Rescued a captive Derelict 2693 | -4/Extension | Spotted B-86 Titan 2730 | -4/Extension | Lost 4 parts (1p3u) 2732 | -4/Extension | Discovered new exit (range 16) 2732 | -4/Extension | Discovered new exit (range 15) 2799 | -4/Extension | Core integrity fell below 50% 2799 | -4/Extension | Identified exit to Research 2803 | -4/Extension | Identified exit to Cetus 2805 | -4/Extension | Entered Research 2805 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3006 | -3/Research | Identified exit to DSF 3006 | -3/Research | Entered DSF 3031 | -3/DSF | Discovered new exit (range 15) 3035 | -3/DSF | Additional patrols routed to DSF 3043 | -3/DSF | Identified exit to Research 3044 | -3/DSF | Entered Research 3044 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3232 | -2/Research | Discovered new exit (range 4) 3234 | -2/Research | Identified exit to Access 3235 | -2/Research | Entered Access 3235 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3312 | -1/Access | Spotted B-99 Colossus 3360 | -1/Access | Discovered new exit (range 8) 3363 | -1/Access | Identified exit to Command 3363 | -1/Access | Entered Command 3376 | -1/Command | Spotted B-99 Colossus 3380 | -1/Command | Lost 3 parts (1p1n1w) 3442 | -1/Command | Core integrity fell below 50% 3454 | -1/Command | Core integrity fell below 20% 3468 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- with its own targeting system and tiny thrusters to correct its swing arc while in motion, thus even quickly moving targets have difficulty evading it. Feedback: System corruption (+1%). 03388_ ALERT: Suspicious activity at Terminal C014. Dispatching Investigation squad. 03419_ System corrupted: Matter fused (-8). 03432_ Adv. Signal Interpreter destroyed. 03432_ Hacking Suite destroyed. 03450_ S-43 Plague destroyed. 03455_ Slammed into K-01 Serf. 03455_ Destabilizing: Core damaged (-16). 03458_ Slammed into K-01 Serf. 03458_ K-01 Serf knocked back. 03459_ Slug penetrates Wall. 03461_ Slammed into K-01 Serf. 03466_ Connecting with Cave Seal Controls... 03466_ ALERT: Suspicious activity at Terminal C021. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ?????????????????????????# #??????##### | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ???????????######+###+##?# """ #??????# | | ?????????? # T""" #??????# | | ?????????? # """" #??????# | | ?????????? @ """ #??????# | | ?????????? # #??????# | | ?????????? # sss #??????# | | ??????????? ?# s #??????# | | ??????????? ?# ss s #???????? | | ????????????### ??# s R#?????????? | | ??????????????# ??##+##+#####+############# | | ??????????????# | | ??????????????########????####################### | | ????????????????????????????????????????? | | ??????????????????????????????????????????####### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 385 Matter Stores 243 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 75 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalSmartbombInitializer Manual? 0 Play Time 00:46:07 Cumulative 37.3 hours Start 2025.06.13 @ 19:07:07 End 2025.06.13 @ 19:53:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 19 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2399f7-6e1b-48c9-ae30-3ea9cee62b3d