Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 09:49:44 Player: 3.14 Result: Destroyed by GU-XA9(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (548) 548 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1313 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (340) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Ion Engine Light Treads Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Light Armor Plating Scrap Shield Makeshift System Shield Subdweller Laser Beam Cannon Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Seismic Detector Light Armor Plating Scrap Shield Makeshift System Shield Small Laser Beam Cannon Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Rocket Launcher Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 9 . 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 . 1 Device 4 | 1 2 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 . 4 Energy Gun 2 | 1 1 . . Energy Cannon 3 | . 1 . 2 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 18 | 3 16 21 23 Power . | . 1 1 1 Propulsion 1 | 1 1 1 1 Utility 5 | . 4 6 7 Weapon 10 | 1 8 13 14 Tool/Special . | . . . . Unused Backups 22 | . 3 . 19 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 6 | . . . 6 Weapon 12 | . 1 . 11 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 27 | . 27 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 5 . . Energy Cannon 13 | . 9 14 20 Ballistic Gun 11 | . 13 14 7 Peak Build Rating 13 | 7 10 10 13 Average Rating 9 | 5 8 9 11 On Entrance 6 | . 7 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 95 | 12 88 88 95 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 19 25 25 Most Carried 25 | 6 21 24 25 Average Carried 19 | 4 16 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 21 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 750 | 333 326 5 86 Remotely . | . . . . Salvage Created 824 | 136 523 42 123 Parts 56 | 15 31 4 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 10 1 4 Guns 10 | . 9 . 1 Cannons 3 | . 1 1 1 AOE 2 | . . . 2 Classes Destroyed 7 | 1 6 . . Worker 1 | . 1 . . Tunneler 6 | 6 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 6 1 2 Subdweller 3 | . 1 . 2 Best Kill Streak 8 | 3 8 1 2 Combat Bots Only 6 | . 6 1 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 87 | . 64 5 18 Missed 19 | . 18 . 1 Hits 68 | . 46 5 17 Projectile 68 | . 46 5 17 Critical Strikes 1 | . 1 . . Damage Taken 869 | . 460 65 344 Core 259 | . 106 24 129 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 98 | . 98 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 21 44 5 14 Largest 2 | 2 2 2 2 Hottest 140 | 60 90 80 140 Shots Fired 165 | 42 88 10 25 Gun 128 | 42 76 5 5 Cannon 35 | . 12 5 18 Launcher 1 | . . . 1 Special 1 | . . . 1 Kinetic 52 | 21 21 5 5 Thermal 112 | 21 67 5 19 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 15 | 7 13 3 15 Robot Miss Streak 5 | 5 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 105 | 25 56 5 19 Core Hits 40 | 7 25 1 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 5 . . Burn 5 | . 5 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1483 | 307 682 75 419 Guns 928 | 307 574 16 31 Cannons 458 | . 105 53 300 Explosions 88 | . . . 88 Melee . | . . . . Ramming 9 | . 3 6 . Kinetic 359 | 162 150 16 31 Thermal 1027 | 145 529 53 300 Explosive 88 | . . . 88 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 3 1 . Targets Rammed 4 | . 3 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 46 59 126 Average Temperature 25 | . 14 25 52 Received Heat Transfer 315 | . 165 39 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2662 | 325 1708 111 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | 5 151 25 . Initial . | . . . . Average 14 | 1 23 . . Influence Increases 376 | 30 261 35 50 Destroy 0b10 Robot/C 240 | . 180 20 40 Destroy 0b10 Robot/NC 50 | 30 20 . . Destroy Leader 44 | . 34 . 10 Successful Hack 12 | . 12 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 376 | 30 261 35 50 Time Decay 376 | 30 261 35 50 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 20 2 5 Peak Tracking Total 8 | . 8 2 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 8 | . 8 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1136 | 47 345 . 744 Seismic 1136 | 47 345 . 744 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3985 | 221 1737 945 1082 Spaces Moved 1346 | 91 664 290 301 Core 3 | 3 . . . Treads 1343 | 88 664 290 301 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 266 | 156 230 320 328 Slowest Speed 340 | 160 320 320 340 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 80 75 43 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 1 4 Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1577 | 124 786 298 369 Wait 77 | . 37 . 40 Move 1343 | 90 663 289 301 Hop . | . . . . Pick Up 31 | 6 19 3 3 Fast Attach 12 | 7 4 . 1 Attach . | . . . . Detach . | . . . . Swap 12 | . 6 . 6 Drop 14 | . 10 . 4 Fire 84 | 21 44 5 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 222 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 335 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 4) 591 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Derelicts attacked the area 1091 | -10/Materials | Discovered new exit (range 16) 1720 | -10/Materials | Repaired Lgt. Treads 1959 | -10/Materials | Entered Mines 1980 | -10/Mines | Met a Derelict bent on vengeance 2015 | -10/Mines | Core integrity fell below 50% 2086 | -10/Mines | Learned Materials security intel 2429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2488 | -10/Mines | Learned location of Storage (-8) 2606 | -10/Mines | Discovered new exit (range 7) 2753 | -10/Mines | Discovered new exit (range 10) 2756 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2763 | -10/Mines | Found Prototype Device 2799 | -10/Mines | Learned 2 Materials zone layouts 2904 | -10/Mines | Entered Subcaves 3456 | -10/Subcaves | Disturbed a concealed Subdweller 3462 | -10/Subcaves | Core integrity fell below 20% 3577 | -10/Subcaves | Learned Materials emergency access door positions 3622 | -10/Subcaves | Learned Materials interactive machine intel 3831 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3986 | -10/Subcaves | Destroyed by GU-XA9(R) with Subdweller Machine Gun Last Messages --------------- 03526_ Searching scrap... 03526_ Found Battle Rifle. 03526_ Found 55 Matter. 03527_ Acquired 10 matter. 03530_ Searching scrap... 03530_ Found Sub. Optics. 03530_ Found 30 Matter. 03538_ Subatomizers dissect the Lgt. Treads. 03577_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 03622_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 03691_ Subatomizers dissect the Sml. Laser. 03809_ Dropped Lgt. Assault Rifle. 03809_ Acquired Mak. Shrapnel Gun. 03831_ Sub. Beam Cannon crushed. 03831_ BH-9ID(R) crushed by falling debris. 03831_ Lgt. Assault Rifle crushed. A swath of the cavern ceiling suddenly collapses. 03845_ BH-9ID(R) destroyed. 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""???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionBarragePenetrator Manual? 0 Play Time 00:11:20 Cumulative 976.9 hours Start 2026.07.15 @ 09:39:42 End 2026.07.15 @ 09:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1663 Rogue 1663 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a10b1f95-4f9d-407a-a3cc-4319e882f613