Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 23:45:50 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (293) 1465 Value Destroyed (17618) 17618 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (9441) 9441 TOTAL SCORE: 36604 Bonus ------- High Alert Combat Kills 3908 Follower Combat Kills 474 Entered Garrisons 600 Used RIF Installer 2500 Met Sigix 2000 Friendly Fire -41 Cogmind --------- Core Integrity 692/1450 Matter 440/500 Energy 0/100 System Corruption 47% Temperature Cool (0) Movement Walking (117) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (14) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Thermal Shield Improved Shield Generator Improved Hacking Suite Relay Coupler [Hunter] (3) > --- WEAPON (3) ------- Enhanced Quantum Rifle Omega Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Myomer Leg Advanced Heat Sink Large Storage Unit Improved Remote Force Field Relay Coupler [Duelist] (25) Relay Coupler [Specialist] (29) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Gamma Rifle Phase Gun Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Heavy Machine Gun Hypervelocity Multirail Advanced Remote Datajack Power Sword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Thermal Shield Improved Shield Generator Improved Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Quantum Rifle Omega Cannon > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Advanced Heat Sink Large Storage Unit Improved Remote Force Field Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Proto] Relay Coupler [Proto] Gamma Rifle Phase Gun Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Heavy Machine Gun Hypervelocity Multirail Advanced Remote Datajack Power Sword Sigix Containment Pod [Rating: 174] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gamma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . . 2 . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . . . . . . . . Utility 12 | . . . 1 2 . . 2 . . 1 . . . 2 2 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 531 | . 5 10 15 11 36 19 5 4 53 26 56 13 37 14 41 37 132 17 Power 32 | . 1 . 1 2 5 4 . 1 6 2 3 . . . 1 1 4 1 Engine 12 | . 1 . 1 1 1 2 . . 5 . 1 . . . . . . . Core 8 | . . . . 1 3 . . . . 2 2 . . . . . . . Reactor 12 | . . . . . 1 2 . 1 1 . . . . . 1 1 4 1 Propulsion 125 | . . 6 5 . 6 5 1 1 12 6 16 5 9 2 14 3 31 3 Treads 21 | . . 2 4 . 3 4 1 1 4 . . . . . . . 2 . Leg 87 | . . . . . . . . . 8 6 16 4 9 2 7 3 29 3 Wheel 10 | . . 4 1 . 3 1 . . . . . 1 . . . . . . Hover 7 | . . . . . . . . . . . . . . . 7 . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 158 | . 2 2 4 7 7 1 3 . 16 15 13 5 6 4 11 10 50 2 Device 105 | . . . 1 6 1 . 1 . 8 13 7 4 4 1 10 7 42 . Storage 5 | . 1 1 1 . . . . . . . . . 1 . . . 1 . Processor 15 | . 1 . 1 1 1 . 1 . 2 . 1 . . . 1 1 5 . Hackware 13 | . . . . . 2 . . . . . 1 1 1 2 . 2 2 2 Protection 20 | . . 1 1 . 3 1 1 . 6 2 4 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 216 | . 2 2 5 2 18 9 1 2 19 3 24 3 22 8 15 23 47 11 Energy Gun 33 | . . . . . . . . . . . . . . . 6 3 20 4 Energy Cannon 10 | . . . . . . . . 1 4 . 2 1 . 1 1 . . . Ballistic Gun 87 | . 2 2 5 2 11 5 . . 12 3 13 2 5 3 3 6 11 2 Ballistic Cannon 24 | . . . . . 1 1 1 1 . . . . 5 1 2 6 4 2 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 22 | . . . . . 3 1 . . 2 . 2 . 3 3 1 4 2 1 Impact Weapon 5 | . . . . . 3 2 . . . . . . . . . . . . Slashing Weapon 35 | . . . . . . . . . 1 . 7 . 9 . 2 4 10 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . 1 . . 2 . . . . . 5 3 6 1 Parts Lost 100 | . . . 2 1 5 5 1 5 2 4 11 . 7 1 11 4 39 2 Power 6 | . . . . . 1 . . 1 . 1 1 . . . . . 1 1 Propulsion 29 | . . . 1 . . 3 . 3 1 1 2 . 3 1 4 . 9 1 Utility 40 | . . . . . 2 . 1 . 1 1 4 . 3 . 4 4 20 . Weapon 25 | . . . 1 1 2 2 . 1 . 1 4 . 1 . 3 . 9 . Highest Loss Streak 6 | . . . 1 1 2 5 1 3 1 2 5 . 2 1 6 2 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 99 94 90 89 74 95 98 99 98 99 97 92 98 95 98 Engine 2 | . 14 11 9 4 1 . . . 5 . . . . . . . . . Core 1 | . . . . 2 4 . . . . 4 4 5 5 5 2 . . . Reactor 1 | . . . . . . 6 6 3 . . . . . . 1 4 4 4 Treads 6 | . . 9 24 23 19 16 20 11 8 . . . . . . . . . Leg 16 | . 28 13 . . . . . . 15 29 28 28 28 25 18 23 20 21 Wheel 1 | . . 10 11 7 7 5 . . . . . . . . . . . . Device 11 | . . . . 7 5 . 6 6 7 14 12 12 12 20 12 15 23 19 Storage 6 | . 14 11 9 7 7 7 6 6 6 5 5 5 5 5 4 4 5 8 Processor 17 | . 12 8 7 15 15 15 18 20 20 17 17 17 17 15 18 20 18 26 Hackware 5 | . . . . . 1 7 6 6 4 . 2 2 6 8 14 13 8 5 Protection 3 | . . 2 9 7 6 7 6 6 5 5 5 5 2 . 1 . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . 5 4 6 7 Energy Cannon 1 | . . . . . . . . . 8 1 4 1 . . . . . . Ballistic Gun 11 | . 26 33 26 22 20 19 6 1 8 15 8 11 11 8 4 4 2 3 Ballistic Cannon 1 | . . . . . . 1 10 9 . . . . 2 3 1 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 21 37 38 42 59 61 69 69 62 60 72 70 89 94 92 89 109 100 Greatest Support 148 | 20 20 36 60 60 105 125 135 135 125 92 94 90 95 90 120 120 144 148 Greatest Overweight (x) 4 | . 1 1 3 4 4 4 . . 1 . . 1 1 1 2 . 1 . Average Overweight (x) . | . . . 1 3 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | . 8 12 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | . 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | . 7 10 14 14 14 14 14 13 14 14 14 14 19 19 19 19 19 19 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 8 15 15 15 15 13 15 11 15 15 15 15 20 20 20 20 20 20 Class Distribution -------------------- 27% | Scavenger-Gunner 17% | Botlord-Gunner 12% | Scavenger-Mutant 10% | Botlord-Mutant 10% | Gunner 5% | Mutant 4% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Storage Gunner | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -3/Research Botlord-Gunner | -3/Testing Botlord-Gunner | -2/Research Bothacker-Gunner | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Matter Collected 14156 | 175 145 530 531 122 1242 1256 244 . 1391 1037 1124 86 922 377 645 1261 2828 240 Remotely 76 | . . . . . . . . . . . . 76 . . . . . . Salvage Created 18115 | . 145 283 900 212 2435 1198 202 . 1066 960 2312 117 979 204 1038 1055 4876 133 Parts 805 | . 9 18 51 10 96 60 14 . 50 50 91 2 34 13 43 38 215 11 Haulers Intercepted 5 | . 1 1 2 . . 1 . . . . . . . . . . . . Recyclers Shooed 16 | . . . 1 . . 4 . . 1 2 . . . . 2 1 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Combat Hostiles Destroyed 256 | . 3 10 16 4 34 20 6 . 19 18 24 . 14 3 9 18 56 2 Guns 200 | . 3 10 16 4 32 16 . . 12 18 18 . 7 . 4 10 48 2 Cannons 53 | . . . . . 2 4 6 . 7 . 4 . 7 3 4 8 8 . Classes Destroyed 17 | . 3 2 2 1 2 1 . . 2 . 3 . 1 . . . . . Worker 4 | . . . . . . . . . 1 . . . . . 3 . . . Builder 4 | . . . . . . 1 . . . 1 . . . . . . 2 . Hauler 5 | . 1 1 2 . . 1 . . . . . . . . . . . . Recycler 13 | . . . 2 . . 2 . . . 1 . 1 . . 1 1 5 . Operator 2 | . . . . . . . . . . . 1 . . . . . 1 . Watcher 12 | . 1 . . . . . 1 . . . . . . . 3 1 6 . Swarmer 38 | . . 6 5 . 12 2 1 . . 8 . . . . . . 4 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . Grunt 93 | . 3 3 8 3 11 7 1 . 7 5 13 . 2 2 2 7 19 . Brawler 4 | . . . . . 1 . . . . . . . 2 . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 32 | . . 1 2 . 4 7 1 . 4 . 2 . 4 1 2 . 4 . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . Hunter 23 | . . . 1 . 1 2 2 . 2 3 4 . 1 . . 1 6 . Programmer 57 | . . . . 1 4 2 1 . 5 2 1 . 2 . 4 10 23 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 2 6 7 3 8 4 2 . 2 5 5 1 4 2 4 7 8 2 Combat Bots Only 8 | . 2 6 5 3 8 4 2 . 2 5 5 . 4 2 4 5 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 1 . 1 2 2 1 1 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . 1 . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Damage Taken 22666 | . 98 263 412 31 2595 1439 637 130 1367 1381 2358 29 1451 455 1865 1392 6263 500 Core 2351 | . 21 16 31 15 297 84 64 . 112 107 194 29 128 90 164 241 722 36 Absorbed by Shields 580 | . . . . . . . . . . . . . . . . . 434 146 Reduced by Siege Mode 82 | . . . . . 82 . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . 45 64 . . . . . . . Core Remaining (%) 79 | 100 91 96 94 . . 43 . . 79 . . . 54 92 . 68 . . Volleys Fired 804 | . 10 19 32 5 98 58 20 1 56 43 73 4 48 21 40 53 210 13 Largest 3 | . 2 3 3 3 3 3 3 1 3 3 3 2 3 3 3 3 3 3 Hottest 248 | . 46 69 74 76 101 104 129 105 223 96 171 120 120 187 242 195 248 174 Shots Fired 2071 | . 20 57 96 15 257 149 54 1 133 130 201 8 125 35 104 133 529 24 Gun 1694 | . 20 57 96 15 241 140 20 . 81 130 140 4 91 15 85 88 453 18 Cannon 337 | . . . . . 13 8 34 1 51 . 57 4 31 9 16 39 72 2 Launcher . | . . . . . . . . . . . . . . . . . . . Special 40 | . . . . . 3 1 . . 1 . 4 . 3 11 3 6 4 4 Kinetic 1534 | . 20 57 96 15 254 148 54 . 81 130 140 4 122 20 51 89 246 7 Thermal 395 | . . . . . . . . 1 51 . 57 4 . . 32 37 200 13 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . . . . . . . . . . . . 4 18 1 79 . Robot Hit Streak 49 | . 12 4 9 19 38 37 9 . 35 19 42 48 28 9 15 25 49 7 Robot Miss Streak 6 | . 2 4 2 2 2 4 4 . 3 3 4 . 2 1 2 5 6 3 Penetration Max 2 | . . . 1 . . 1 1 . 1 1 1 . 1 1 1 1 2 . Secondary Targets 15 | . . . 2 . 2 1 . . . 5 . . . . 1 2 2 . Max Gunslinging Chain 2 | . . . 1 . 1 1 . . . 2 . . . . 1 1 1 . Shots Hit Robots 1607 | . 18 38 72 14 222 125 41 . 100 92 192 7 103 26 78 102 363 14 Core Hits 710 | . 9 18 40 8 70 87 26 . 60 39 70 2 39 5 33 36 165 3 Critical Kills 52 | . . 1 1 . 1 . . . 4 2 3 . 1 3 7 4 25 . Critical Parts Destroyed 66 | . . . 1 . 6 2 . . 2 7 3 . 1 3 3 2 35 1 Critical Strikes 164 | . . 1 2 . 10 2 2 . 6 9 7 . 5 6 13 15 84 2 Burn 9 | . . . . . . . . . . . . . . . . 4 5 . Meltdown 2 | . . . . . . . . . . . 2 . . . . . . . Destroy 117 | . . 1 2 . 6 1 . . 6 9 4 . 2 6 12 6 61 1 Blast 25 | . . . . . 2 . 2 . . . . . 3 . . 5 12 1 Corrupt 7 | . . . . . . . . . . . . . . . 1 . 6 . Smash 3 | . . . . . 2 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 154 | . . . . . 21 5 . . 1 . 57 1 40 . 3 6 18 2 Impact 26 | . . . . . 21 5 . . . . . . . . . . . . Slashing 128 | . . . . . . . . . 1 . 57 1 40 . 3 6 18 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 43158 | . 278 527 1273 321 6030 2405 952 . 2769 2108 6678 311 3212 431 1985 3299 10155 424 Guns 28655 | . 277 527 1273 321 4096 2182 296 . 1311 2108 2299 104 1491 205 1639 2254 7929 343 Cannons 9033 | . . . . . 321 149 656 . 1446 . 1709 125 832 226 340 1029 2119 81 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 5373 | . . . . . 1613 74 . . . . 2670 82 889 . . . 45 . Ramming 97 | . 1 . . . . . . . 12 . . . . . 6 16 62 . Kinetic 27084 | . 277 527 1273 321 4417 2331 952 . 1311 2108 2299 104 2323 312 1022 2171 5175 161 Thermal 9283 | . . . . . . . . . 1446 . 1709 125 . . 718 1112 3910 263 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1321 | . . . . . . . . . . . . . . 119 239 . 963 . Impact 1687 | . . . . . 1613 74 . . . . . . . . . . . . Slashing 3686 | . . . . . . . . . . . 2670 82 889 . . . 45 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . 1 . . . 2 3 . 18 21 3 2 . 2 . 17 19 36 47 Average Corruption 15 | . 1 . . . 2 2 . 12 16 2 1 . 1 . 13 17 21 37 Corruption Purged 17 | . . . . . . . . . 7 3 2 . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 406 | . . . . . 7 17 . 6 121 2 2 . 3 . 26 54 148 20 Message Errors 88 | . . . . . 1 3 . 1 28 . 2 . 1 . 5 15 27 5 Matter Fused 88 | . . . . . 2 6 . 2 29 . . . 2 . 7 5 30 5 Heat Flow Errors 46 | . . . . . 1 1 . 1 14 . . . . . 5 3 18 3 Energy Discharges 49 | . . . . . 1 2 . 1 17 . . . . . 3 10 13 2 Parts Rejected 7 | . . . . . . 1 . . 1 . . . . . . 3 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 39 | . . . . . 1 1 . . 13 . . . . . 1 8 14 1 Data Loss (major) 18 | . . . . . . . . 1 6 . . . . . 2 3 6 . Misfires 17 | . . . . . . 1 . . 5 1 . . . . 1 3 6 . Alerts 12 | . . . . . . 2 . . 1 1 . . . . 1 . 6 1 Misdirections 5 | . . . . . . . . . 2 . . . . . . . 3 . Weapon Failures 36 | . . . . . 1 . . . 5 . . . . . . 4 24 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1197 | . . . . . 505 74 2 . 41 . 209 54 64 . . 142 96 10 Projectiles 297 | . . . . . . . 2 . 41 . 4 2 . . . 142 96 10 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 900 | . . . . . 505 74 . . . . 205 52 64 . . . . . Knockbacks 37 | . . . . . . . 4 . . . . . . 1 . 8 24 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 4 . . . . . . 1 . 6 23 . Secondary 3 | . . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 80 | . . . . . . . . . . . . . 80 . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Targets Rammed 11 | . 1 . . . . . . . 4 . . . . . 2 1 3 . Kicked 10 | . 1 . . . . . . . 3 . . . . . 2 1 3 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 1 48 60 9 239 301 360 168 276 . 285 312 105 91 352 330 303 150 Average Temperature 81 | . 1 28 20 4 52 93 107 68 81 . 96 177 22 35 139 100 74 79 Received Heat Transfer 3387 | . 54 75 162 . 516 423 141 . 268 132 279 . 246 60 201 248 582 . Effects 10 | . . . . . . 1 1 . 3 . 1 1 . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 8 | . . . . . . 1 . . 3 . . 1 . . . 3 . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations 6 | . . . . . 5 . . . 1 . . . . . . . . . Total Turns 120 | . . . . . 109 . . . 11 . . . . . . . . . Longest Duration 65 | . . . . . 65 . . . 11 . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 18 | . . . . . 14 . . . . . . . . . 1 . 3 . Impact Corruptions 13 | . . . . . 10 2 . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Parts Melted 20 | . . . . . . 1 . . 3 . 3 . . . 1 1 11 . Heat Transferred 11276 | . . . . . . . . . 1510 . 1869 200 . . 925 1591 4922 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Peak Influence 1382 | . 109 205 467 304 1352 1074 510 148 274 222 1037 562 1382 797 483 663 1184 799 Initial 725 | . . . 86 175 67 659 488 133 55 116 155 543 393 725 417 163 372 666 Average 493 | . 47 59 270 226 774 866 370 104 73 123 667 558 885 762 288 323 736 714 Maximum Alert Level 4 | . . 1 2 1 4 3 2 . 1 1 3 2 4 3 2 2 4 3 Low Security (%) 30 | . 100 95 24 38 12 . . 100 92 92 6 . . . 30 26 . . Level 1 15 | . . 4 72 61 9 . 54 . 7 7 19 . 6 . 38 43 3 . Level 2 19 | . . . 3 . 10 6 45 . . . 19 100 21 . 30 30 41 56 Level 3 27 | . . . . . 33 93 . . . . 54 . 45 100 . . 48 43 Level 4 6 | . . . . . 34 . . . . . . . 26 . . . 6 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 1 1 2 . 5 2 . 6 4 . . . 3 1 6 15 2 Investigation 4 | . 1 1 . . . . . . . . . . . . . . 2 . Extermination 23 | . . . . 1 . 2 1 . 5 1 . . . 1 1 3 7 1 Reinforcement 14 | . 1 . 1 1 . 3 . . 1 1 . . . 1 . 3 1 1 Assault 3 | . . . . . . . . . . . . . . 1 . . 2 . Garrison 6 | . . . . . . . 1 . . 2 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Distress Signals 13 | . . 1 2 . . 1 . . 1 . . . . 1 1 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 6 18 27 5 45 27 11 5 25 21 25 1 18 12 18 36 83 12 Peak Tracking Total 9 | . 2 9 9 2 7 6 4 5 4 5 5 1 4 5 5 6 6 4 Tactical Retreats 18 | . . 3 1 . 3 2 1 2 1 . . . . . 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Traps Triggered 26 | . . 1 . . 9 . 1 . 1 . 2 1 6 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Machines Disabled 32 | . . . . . 5 1 . . 2 . 6 . 6 . . 8 2 2 Max in Single Turn 2 | . . . . . 2 1 . . 1 . 1 . 2 . . 1 1 1 Garrison Relay 10 | . . . . . 2 . . . . . 4 . 4 . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Machines Accessed 56 | . 3 4 5 2 2 2 2 . 6 2 2 4 2 . 3 2 11 4 Terminals 49 | . 3 4 5 1 2 2 1 . 4 1 2 3 2 . 3 1 11 4 Fabricators 4 | . . . . . . . 1 . 2 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . 1 . . . . . . Total Hacks 136 | . 8 10 20 4 3 5 7 . 12 5 3 9 4 . 10 5 23 8 Successful 44 | . 4 5 11 2 1 1 2 . 3 3 1 2 1 . 4 1 2 1 Failed 92 | . 4 5 9 2 2 4 5 . 9 2 2 7 3 . 6 4 21 7 Catastrophic 22 | . . 2 1 . . 1 . . 3 1 1 3 . . 3 . 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 64 | . 3 5 10 2 . 1 1 . 6 4 . 4 . . 2 2 14 10 Terminals 122 | . 8 10 20 2 3 5 3 . 9 4 3 8 4 . 10 2 23 8 Fabricators 10 | . . . . . . . 4 . 3 . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 1 . 1 . . . . . . Terminal Hacks 28 | . 4 4 8 . 1 . 1 . 2 1 1 . 1 . 3 . 1 1 Robot Analysis 6 | . 1 1 3 . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . 1 1 . . . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . . . Locate Traps 3 | . 1 1 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . 1 . . . . . . Unlock Access 3 | . . . . 1 . . . . . 1 . 1 . . . . . . Unauthorized Hacks 11 | . . 1 3 1 . 1 . . . 1 . 1 . . 1 1 1 . Terminals 11 | . . 1 3 1 . 1 . . . 1 . 1 . . 1 1 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 10 | . . 1 2 1 . 1 . . . 1 . 1 . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 4 5 2 1 2 2 . 5 1 2 4 2 . 3 2 11 4 Full Trace Events 4 | . 1 . . . . . . . . . . . 1 . . . 2 . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Used RIF Installer 5 | . . . . . 2 . . . . . 1 . 2 . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked 22 | . . . . . 1 1 . . 1 . 3 . 1 5 2 4 1 3 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat 21 | . . . . . 1 1 . . 1 . 3 . 1 5 2 4 1 2 Robot Hacks Applied 24 | . . . . . 2 1 . . 1 . 3 . 1 6 2 4 1 3 parse_system 2 | . . . . . . . . . . . . . . 1 . . . 1 scatter_targeting 1 | . . . . . 1 . . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . . 1 . . 1 . . . . spike_heat 4 | . . . . . . 1 . . . . . . . 1 1 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . 1 . 1 . streamctrl_high 1 | . . . . . 1 . . . . . . . . . . . . . formatsys_high 10 | . . . . . . . . . 1 . 1 . 1 3 . 2 . 2 Relay Couplers Released 42 | . . . . . 7 . . . . . 17 . 18 . . . . . Machine Destruction 42 | . . . . . 7 . . . . . 17 . 18 . . . . . Attached 12 | . . . . . 2 . . . . . 1 1 1 2 . 2 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Total Allies 18 | . . . . . 1 . . 1 1 . 1 . 3 4 1 2 2 2 Largest Group 2 | . . . . . 1 . . 1 1 . 1 . 2 2 1 1 1 2 Highest-Rated Group 171 | . . . . . 85 . . 31 29 . 49 . 124 94 47 123 58 171 Highest-Rated Ally 123 | . . . . . 85 . . 31 29 . 49 . 62 47 47 123 58 89 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . 9 4 . . . 27 9 3 10 8 7 Total Damage 3619 | . . . . . . . . 148 60 . . . 887 309 98 1593 327 197 Kills 20 | . . . . . . . . . . . . . 7 1 1 7 1 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Robot Analysis Total 6 | . 1 1 3 . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Turns Passed 19333 | . 405 564 694 458 1826 1197 719 191 2810 989 1619 266 1643 328 1099 1063 3085 377 Spaces Moved 10504 | 1 231 282 371 306 890 541 382 116 1401 527 949 188 955 198 640 558 1722 246 Core . | . . . . . . . . . . . . . . . . . . . Treads 1497 | . . 36 83 10 112 242 382 116 516 . . . . . . . . . Legs 7185 | 1 231 167 . . . . . . 885 527 949 188 955 198 558 558 1722 246 Wheels 1740 | . . 79 288 296 778 299 . . . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . . . 82 . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 86 | 120 120 86 95 125 120 150 160 160 120 120 120 120 114 114 90 90 94 114 Average Speed 128 | 120 144 168 124 129 141 152 160 160 146 120 120 120 118 128 123 92 110 115 Slowest Speed 260 | 120 190 240 170 170 170 160 160 160 240 120 120 190 187 188 260 96 186 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 43 46 41 11 87 77 10 82 32 14 94 5 71 6 15 55 45 27 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . 1 . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . 7 . 1 1 . 1 . 1 . 3 3 17 . Terrain Destroyed 283 | . . . . . 92 11 8 1 10 9 11 . 58 2 3 24 54 . Melee 29 | . . . . . . 3 . . 1 . 1 . 1 . 3 3 17 . Projectile 108 | . . . . . 4 8 8 1 8 8 10 . 8 2 . 21 30 . AOE 137 | . . . . . 88 . . . . . . . 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Gar Sto Fac Was Fac Fac Gar Fac Gar Fac Res Tes Res Qua Total 14790 | . 284 331 546 357 1222 787 447 121 2061 787 1250 218 1338 256 866 1025 2576 318 Wait 2268 | . 26 9 99 23 136 149 31 1 467 170 67 4 195 14 107 345 406 19 Move 10490 | . 230 281 370 306 889 540 382 115 1400 527 948 188 954 197 639 557 1721 246 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 5 9 11 4 13 5 7 . 29 8 13 1 23 5 8 8 20 5 Fast Attach 155 | . 2 1 3 2 4 5 1 . 13 5 12 10 4 2 24 14 49 4 Attach 93 | . . 2 4 2 8 4 3 4 14 6 8 . 4 2 7 1 23 1 Detach 36 | . . 1 2 . 2 2 . . 8 . 1 . 1 . 6 2 10 1 Swap 284 | . 3 7 8 8 24 10 1 . 26 15 36 3 29 10 10 22 60 12 Drop 276 | . 7 2 17 7 21 9 2 . 42 13 33 7 20 5 20 15 43 13 Fire 804 | . 10 19 32 5 98 58 20 1 56 43 73 4 48 21 40 53 210 13 Melee 154 | . . . . . 21 5 . . 1 . 57 1 40 . 3 6 18 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick 10 | . 1 . . . . . . . 3 . . . . . 2 1 3 . Crush 1 | . . . . . . . . . 1 . . . . . . . . . Escape Stasis 29 | . . . . . 6 . . . . . 2 . 20 . . . 1 . Rewire 16 | . . . . . . . . . 1 . . . . . . 1 12 2 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 671 | -9/Materials | Discovered new exit (range 8) 713 | -9/Materials | Build established: Skirmisher 757 | -9/Materials | Identified exit to Mines 936 | -9/Materials | Discovered new exit (range 10) 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -8/Materials | Build established: Gunner 1478 | -8/Materials | Discovered new exit (range 14) 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Utility x2 2122 | -7/Factory | Identified exit to Garrison 2122 | -7/Factory | Entered Garrison 2238 | -7/Garrison | Triggered checkpoint 2278 | -7/Garrison | Garrison Relay disabled 2451 | -7/Garrison | Phase Generator disabled 2588 | -7/Garrison | Triggered checkpoint 2595 | -7/Garrison | Destroyed 8 combat bots 2737 | -7/Garrison | Destroyed 7 combat bots 2905 | -7/Garrison | Build established: Scavenger-Gunner 3121 | -7/Garrison | Discovered new exit (range 9) 3154 | -7/Garrison | Triggered checkpoint 3163 | -7/Garrison | Garrison Relay disabled 3209 | -7/Garrison | Triggered checkpoint 3302 | -7/Garrison | Triggered checkpoint 3376 | -7/Garrison | Spotted B-75 Beast 3477 | -7/Garrison | Installed Relay Interface Framework 3534 | -7/Garrison | Triggered checkpoint 3538 | -7/Garrison | Hijacked Beast 4a control node with streamctrl_high 3545 | -7/Garrison | Discovered new exit (range 15) 3639 | -7/Garrison | Destroyed Beast 4a 3921 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3931 | -7/Garrison | Discovered new exit (range 12) 3948 | -7/Garrison | Entered Storage 4903 | -7/Storage | Core integrity fell below 50% 4979 | -7/Storage | Lost 5 parts (3n2w) 5133 | -7/Storage | Discovered new exit (range 7) 5145 | -7/Storage | Entered Factory 5145 | -6/Factory | Evolved 2 slots: Utility x2 5299 | -6/Factory | Build established: Scavenger-Mutant 5387 | -6/Factory | Garrison activated, responded to threat 5853 | -6/Factory | Build established: Gunner 5864 | -6/Factory | Sucked down chute 5864 | -6/Factory | Entered Waste 5865 | -6/Waste | Met a frightened Derelict 5879 | -6/Waste | EMP discharged 5905 | -6/Waste | Spotted C-40 Crusher 5912 | -6/Waste | Spotted C-40 Crusher 5912 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5913 | -6/Waste | Spotted C-40 Crusher 5954 | -6/Waste | Spotted C-40 Crusher 5964 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5979 | -6/Waste | EMP discharged 5979 | -6/Waste | System corruption reached 10% 5982 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5987 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5992 | -6/Waste | Spotted C-40 Crusher 6018 | -6/Waste | Lost 3 parts (1p2n) 6033 | -6/Waste | Discovered new exit (range 12) 6055 | -6/Waste | Entered Factory 6161 | -6/Factory | Build established: Mutant 6719 | -6/Factory | Build established: Scavenger-Mutant 7047 | -6/Factory | Build established: Scavenger-Gunner 8122 | -6/Factory | Build established: Scavenger-Mutant 8276 | -6/Factory | Discovered new exit (range 14) 8437 | -6/Factory | Build established: Scavenger-Gunner 8715 | -6/Factory | Discovered new exit (range 3) 8775 | -6/Factory | Identified exit to Lower Caves 8779 | -6/Factory | Discovered new exit (range 13) 8865 | -6/Factory | Entered another Factory area 8865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9035 | -5/Factory | Discovered new exit (range 14) 9356 | -5/Factory | Spotted B-75 Beast 9655 | -5/Factory | Garrison activated, responded to threat 9854 | -5/Factory | Identified exit to Garrison 9854 | -5/Factory | Entered Garrison 10056 | -5/Garrison | Lost 4 parts (2u2w) 10084 | -5/Garrison | Triggered checkpoint 10121 | -5/Garrison | Garrison Relay disabled 10208 | -5/Garrison | Garrison Relay disabled 10268 | -5/Garrison | Triggered checkpoint 10355 | -5/Garrison | Discovered new exit (range 10) 10468 | -5/Garrison | Triggered checkpoint 10512 | -5/Garrison | Garrison Relay disabled 10576 | -5/Garrison | Triggered checkpoint 10744 | -5/Garrison | Discovered new exit (range 21) 10773 | -5/Garrison | Expanded RIF knowledge: Robot Detection 10800 | -5/Garrison | Triggered checkpoint 10972 | -5/Garrison | Heavy support dispatched to Factory 11026 | -5/Garrison | Triggered checkpoint 11065 | -5/Garrison | Triggered checkpoint 11116 | -5/Garrison | Lost 5 parts (1p1n2u1w) 11269 | -5/Garrison | Garrison Relay disabled 11306 | -5/Garrison | Discovered new exit (range 8) 11473 | -5/Garrison | Entered Factory 11555 | -5/Factory | Build established: Scavenger-Mutant 11651 | -5/Factory | Spotted B-75 Beast 11739 | -5/Factory | Identified exit to Garrison 11739 | -5/Factory | Entered Garrison 11836 | -5/Garrison | Triggered checkpoint 11923 | -5/Garrison | Garrison Relay disabled 11998 | -5/Garrison | Triggered checkpoint 12191 | -5/Garrison | Discovered new exit (range 8) 12197 | -5/Garrison | Discovered new exit (range 46) 12197 | -5/Garrison | Discovered new exit (range 8) 12197 | -5/Garrison | Discovered new exit (range 90) 12262 | -5/Garrison | Garrison Relay disabled 12328 | -5/Garrison | Triggered checkpoint 12402 | -5/Garrison | Expanded RIF knowledge: Hotswap 12502 | -5/Garrison | Triggered checkpoint 12588 | -5/Garrison | Garrison Relay disabled 12610 | -5/Garrison | Found embedded Infiltrators 12657 | -5/Garrison | Triggered checkpoint 12740 | -5/Garrison | Spotted B-75 Beast 12744 | -5/Garrison | Spotted B-90 Cyclops 12772 | -5/Garrison | Garrison Relay disabled 12894 | -5/Garrison | Build established: Botlord-Mutant 13118 | -5/Garrison | Found Relay Coupler [Proto] 13120 | -5/Garrison | Found Relay Coupler [Proto] 13164 | -5/Garrison | Found Relay Coupler [Proto] 13172 | -5/Garrison | Found Relay Coupler [Proto] 13326 | -5/Garrison | Expanded RIF knowledge: Command Fork 13379 | -5/Garrison | Phase Generator disabled 13382 | -5/Garrison | Entered Factory 13382 | -4/Factory | Evolved 2 slots: Utility x2 13648 | -4/Factory | Discovered new exit (range 14) 13669 | -4/Factory | First assault squad dispatched 13710 | -4/Factory | Entered Research 13710 | -3/Research | Evolved 2 slots: Utility x2 13774 | -3/Research | Spotted B-86 Titan 13863 | -3/Research | Build established: Botlord-Gunner 14047 | -3/Research | Identified exit to Testing 14271 | -3/Research | Lost 4 parts (1n3u) 14385 | -3/Research | System corruption reached 10% 14444 | -3/Research | Lost 6 parts (3n1u2w) 14809 | -3/Research | Entered Testing 14911 | -3/Testing | Found Prototype Ballistic Cannon 14911 | -3/Testing | Identified Omega Cannon 15011 | -3/Testing | Found Prototype Ballistic Gun 15011 | -3/Testing | Identified Hyp. Multirail 15455 | -3/Testing | Found Prototype Device 15455 | -3/Testing | Identified Exp. Hardlight Generator 15484 | -3/Testing | Spotted PD-XCVBIG8E9B 15550 | -3/Testing | Assimilated PD-XCVBIG8E9B with formatsys_high 15657 | -3/Testing | Discovered new exit (range 12) 15667 | -3/Testing | Identified exit to Research 15872 | -3/Testing | Entered Research 15872 | -2/Research | Accompanied by 1 ally 15872 | -2/Research | Evolved 2 slots: Utility x2 16257 | -2/Research | Lost 3 parts (2u1w) 16372 | -2/Research | First assault squad dispatched 16554 | -2/Research | Spotted B-90 Cyclops 16733 | -2/Research | System corruption reached 10% 17025 | -2/Research | Lost 3 parts (1n2u) 17201 | -2/Research | Lost 4 parts (1n3u) 17404 | -2/Research | Lost 4 parts (1n2u1w) 17604 | -2/Research | Lost 5 parts (1n3u1w) 17638 | -2/Research | Spotted B-90 Cyclops 17668 | -2/Research | Found Prototype Device 17668 | -2/Research | Identified Exp. Shock Absorption System 18258 | -2/Research | System corruption reached 30% 18300 | -2/Research | Lost 4 parts (2n1u1w) 18505 | -2/Research | Garrison activated, responded to threat 18569 | -2/Research | Found Prototype Device 18569 | -2/Research | Identified Exp. Focal Shield 18676 | -2/Research | Discovered new exit (range 9) 18683 | -2/Research | Identified exit to Quarantine 18814 | -2/Research | Lost 4 parts (4u) 18957 | -2/Research | Entered Quarantine 19227 | -2/Quarantine | Met incapacitated Sigix Warrior 19227 | -2/Quarantine | Lockdown squad dispatched 19254 | -2/Quarantine | Core integrity fell below 50% 19320 | -2/Quarantine | Spotted Lightning 19324 | -2/Quarantine | Spotted Lightning 19326 | -2/Quarantine | Spotted Lightning 19334 | -2/Quarantine | Self-destructed Last Messages --------------- 19301_ K-01 Serf collects debris. 19301_ Dropped Enh. Quantum Rifle. 19302_ Sigix Quarantine Chamber breached. 19305_ System corrupted: Heat flow error (+132). 19308_ Acquired Power Sword. 19310_ Acquired Enh. Quantum Rifle. 19320_ Dropped Biometal Medium Treads. 19321_ Dropped Adv. Heat Sink. 19321_ Acquired Sigix Containment Pod. 19323_ EMDS Slug penetrates Sigix Quarantine Chamber. 19324_ System corrupted: Omega Cannon rejected. 19324_ Acquired Omega Cannon. 19327_ Penetrated by EMDS Slug. 19328_ System corrupted: Omega Cannon jammed. 19329_ Penetrated by EMDS Slug. 19330_ Biometal Leg destroyed. 19331_ Destroyed Adv. Power Amplifier. 19331_ Lightning Prototype Leg blasted off. 19331_ Penetrated by EMDS Slug. 19333_ Quantum Reactor destroyed. 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[ #????? | | ??????#"" """ h[|!!##### #????? | | ??????#""" " T#T#####%####?? #????? | | ??????#"""""""""### !=%== #?? #????? | | ??????#"""""""""#?# """ #?? ????? | | ??????###########?# """ #??" ????? | | ??????????????????# """ +??T ???? | | ??????????????????# #?? ???? | | ??????????????????# """ #?? #??? | | ??????????????????# """ #??####??? | | ??????????????????# """ #????????? | | ??????????????????# #????????? | | ??????????????????########?#????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 33 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Armor Coverage 300 Resistance: KI 30 Resistance: TH 25 Resistance: EX 75 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- Hvy. Hardcell Cannon | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- False Reunion Challenges ------------ None Game ------ Seed RestorationDirtyAirjet Manual? 0 Play Time 04:04:28 Cumulative 119.3 hours Start 2023.10.17 @ 15:19:31 End 2023.10.17 @ 23:45:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18055e47-1271-4a1f-b5e7-d659de87de94