Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 18:18:49 Player: HeartGrenade Result: Destroyed by as-44173 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (180) 900 Value Destroyed (6563) 6563 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2832) 2832 TOTAL SCORE: 15155 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 198 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Thermal Shield > --- WEAPON (3) ------- RU-N14's Throwing Claymores Phasing Sabre > --- INVENTORY (20) --- Improved Cooling System Zionite Biocell (600) Experimental Sensor Array Improved Kinecellerator Zionite Laser-S Heavy Beamcaster Heavy Machine Gun Compact Tesla Bomb Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Zionite Weapon Casing Zionite Heavy Carapace Thermal Shield > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Heavy Machine Gun > --- INVENTORY -------- Cooled Deuterium Engine Enhanced Nuclear Core Armored Wheel Improved Cooling System Zionite Biocell Compact Matter Pod Experimental Sensor Array Improved Kinecellerator Phase Shifter Zionite Weapon Casing Hardened Light Armor Plating Drone Bay Heavy Beamcaster Heavy Machine Gun Compact Tesla Bomb Launcher Mini Grenade Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Phasing Sabre CR-A16's Pointy Stick [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 5 | . . 1 . 1 1 . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 271 | 6 9 17 . 26 72 14 60 2 1 9 55 Power 18 | 1 3 1 . 1 3 1 3 . . . 5 Engine 13 | 1 3 1 . 1 3 . 2 . . . 2 Core 3 | . . . . . . 1 1 . . . 1 Reactor 2 | . . . . . . . . . . . 2 Propulsion 43 | 2 1 6 . 8 10 2 10 . . . 4 Treads 13 | 2 1 5 . 5 . . . . . . . Leg 27 | . . . . 3 10 2 10 . . . 2 Wheel 1 | . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . 1 . . . . . . . . . Utility 104 | 1 3 6 . 6 24 3 32 2 1 1 25 Device 53 | . . . . 1 11 1 24 1 1 1 13 Storage 9 | 1 1 3 . . 1 . 1 . . . 2 Processor 6 | . 2 1 . . 2 . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 36 | . . 2 . 5 10 2 6 1 . . 10 Artifact . | . . . . . . . . . . . . Weapon 106 | 2 2 4 . 11 35 8 15 . . 8 21 Energy Gun 15 | . . . . 1 3 1 5 . . 1 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 47 | 2 2 3 . 7 20 4 5 . . . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 13 | . . . . 2 2 2 1 . . . 6 Special Weapon 10 | . . . . . 1 . . . . 3 6 Impact Weapon 16 | . . 1 . 1 9 1 4 . . . . Slashing Weapon 3 | . . . . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 1 . 3 3 4 2 . . 1 8 Parts Lost 73 | . . 1 . 2 22 5 11 . . . 32 Power 5 | . . . . . 1 . . . . . 4 Propulsion 20 | . . . . 1 6 2 3 . . . 8 Utility 31 | . . . . 1 7 2 5 . . . 16 Weapon 17 | . . 1 . . 8 1 3 . . . 4 Highest Loss Streak 21 | . . 1 . 1 11 4 4 . . . 21 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 96 97 100 99 99 99 99 100 100 100 94 Engine 5 | . 13 11 11 9 7 1 2 . . . . Core 1 | . . . . . . 5 3 6 6 6 . Treads 7 | . 27 22 22 26 . . . . . . . Leg 18 | . . . . . 29 29 25 26 26 26 22 Device 10 | . . . . . 6 13 23 20 20 20 13 Storage 7 | . 14 14 11 9 7 7 6 6 6 6 6 Processor 11 | . 11 11 11 9 14 7 6 13 13 13 12 Protection 8 | . . 5 11 17 7 8 8 6 6 6 10 Energy Gun 6 | . . . . . 6 7 8 13 13 13 11 Ballistic Gun 13 | . 27 31 33 26 13 14 7 6 6 1 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 11 30 60 60 66 75 73 81 69 69 72 73 Greatest Support 80 | 40 40 46 46 66 74 77 80 72 72 72 72 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 . . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 6 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 3 12 18 19 18 19 19 20 20 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 6 17 20 20 20 20 20 20 20 20 9 Class Distribution -------------------- 20% | Skirmisher 15% | Scavenger-Skirmisher 15% | Scavenger-Mutant 14% | Gunner 12% | Tank 11% | Mutant 3% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Matter Collected 5700 | 165 270 653 45 907 1400 388 1172 193 39 30 438 Remotely 197 | . . . . . 197 . . . . . . Salvage Created 8018 | . 147 906 72 1700 1801 585 1691 70 65 . 981 Parts 417 | . 7 67 4 101 102 33 75 4 6 . 18 Haulers Intercepted 14 | . . 3 . 4 5 1 1 . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 7 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 196 | . 4 18 2 32 31 10 24 1 3 . 71 Melee 3 | . . . . . . . . . . . 3 Guns 125 | . 4 18 2 28 28 10 20 1 3 . 11 Cannons 3 | . . . . . . . . . . . 3 AOE 64 | . . . . 4 3 . 4 . . . 53 Classes Destroyed 18 | . 1 6 . 2 5 . 1 . . . 3 Builder 14 | . . 1 . 1 2 2 8 . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 14 | . . 3 . 4 5 1 1 . . . . Recycler 4 | . . . . . 1 1 2 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 11 | . . 1 . 3 4 . 3 . . . . Swarmer 28 | . . 4 1 3 9 3 5 . 3 . . Cutter 2 | . . . . 2 . . . . . . . Grunt 50 | . 4 11 . 20 5 2 8 . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 22 | . . 2 1 6 2 5 5 1 . . . Specialist 9 | . . . . . 9 . . . . . . Hunter 3 | . . . . 1 1 . 1 . . . . Programmer 9 | . . . . . 4 . 5 . . . . Heavy 1 | . . . . . 1 . . . . . . Z-Light 8 | . . . . . . . . . . . 8 Assembled 53 | . . . . . . . . . . . 53 Golem 9 | . . . . . . . . . . . 9 Best Kill Streak 41 | . 3 4 1 9 5 4 8 1 3 . 41 Combat Bots Only 41 | . 3 4 1 7 5 4 5 1 3 . 41 Max Kills in Single Turn 13 | . 1 1 1 3 2 1 3 1 1 . 13 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 13 | . . . . 3 1 . 2 . . . 13 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Damage Taken 14189 | . 176 515 39 1201 4035 1217 2440 51 107 . 4408 Core 1762 | . 46 61 15 160 425 194 112 . . . 749 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 787 | . . 21 . 80 33 113 . . . . 540 Regen/Repaired (Parts) 347 | . 39 46 . . 130 . 132 . . . . Core Remaining (%) 68 | 100 81 . 81 70 . 11 . . . . . Volleys Fired 437 | . 19 42 2 73 97 52 77 4 5 1 65 Largest 3 | . 2 3 3 3 3 3 3 3 3 1 3 Hottest 136 | . 40 69 69 69 136 118 130 130 130 . 130 Shots Fired 1084 | . 38 120 6 208 254 125 213 6 15 1 98 Gun 1032 | . 38 120 6 205 246 122 210 6 15 . 64 Cannon . | . . . . . . . . . . . . Launcher 39 | . . . . 3 6 3 3 . . . 24 Special 13 | . . . . . 2 . . . . 1 10 Kinetic 756 | . 38 120 6 205 171 84 107 1 5 . 19 Thermal 276 | . . . . . 75 38 103 5 10 . 45 Explosive 45 | . . . . 3 6 3 3 . . 1 29 Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 44 | . 8 12 3 44 25 22 20 3 6 . 7 Robot Miss Streak 6 | . 2 2 1 3 3 6 3 2 3 . 5 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 14 | . . 1 1 3 7 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . 1 Shots Hit Robots 785 | . 28 87 4 155 195 79 161 2 12 . 62 Core Hits 500 | . 8 37 3 76 78 26 73 3 5 . 191 Critical Kills 2 | . . 1 . . . . 1 . . . . Critical Parts Destroyed 4 | . 1 . . 1 . . 2 . . . . Critical Strikes 15 | . 1 1 . 1 3 . 9 . . . . Burn 9 | . . . . . 3 . 6 . . . . Destroy 4 | . 1 1 . 1 . . 1 . . . . Smash 2 | . . . . . . . 2 . . . . Melee Attacks 96 | . . 2 . 2 29 3 26 . . 27 7 Impact 62 | . . 2 . 2 29 3 26 . . . . Slashing 13 | . . . . . . . . . . 6 7 Piercing 21 | . . . . . . . . . . 21 . Sneak Attacks 6 | . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23947 | . 301 1270 73 2920 4220 1575 4322 43 216 . 9007 Guns 13716 | . 301 1270 73 2519 3532 1575 3201 43 216 . 986 Cannons . | . . . . . . . . . . . . Explosions 8774 | . . . . 392 585 . 487 . . . 7310 Melee 1047 | . . . . . 103 . 634 . . . 310 Ramming 9 | . . . . 9 . . . . . . . Kinetic 9375 | . 301 1270 73 2519 2312 1022 1614 . 69 . 195 Thermal 4492 | . . . . . 1220 553 1738 43 147 . 791 Explosive 8445 | . . . . 392 585 . 336 . . . 7132 Electromagnetic 178 | . . . . . . . . . . . 178 Impact 737 | . . . . . 103 . 634 . . . . Slashing 711 | . . . . . . . . . . . 711 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 . . . 3 3 2 2 2 2 8 Average Corruption 2 | . 2 . . . 2 3 1 2 2 2 7 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . 3 . . . 29 12 11 10 4 . 5 Message Errors 19 | . 1 . . . 6 2 3 4 1 . 2 Matter Fused 19 | . 1 . . . 11 4 1 1 1 . . Heat Flow Errors 6 | . . . . . 3 . 1 2 . . . Energy Discharges 7 | . . . . . 2 2 1 . 2 . . Parts Rejected 4 | . . . . . 1 . 2 1 . . . Data Loss (minor) 10 | . 1 . . . 2 2 2 1 . . 2 Data Loss (major) 5 | . . . . . 2 1 1 1 . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 2 . . . . . 1 Overload Shots 5 | . . . . . . 2 . 3 . . . Overflow Damage 693 | . . . . 47 71 . 386 . . . 189 Projectiles . | . . . . . . . . . . . . Explosions 227 | . . . . 47 . . 25 . . . 155 Melee 466 | . . . . . 71 . 361 . . . 34 Knockbacks 4 | . . . . . 1 . 3 . . . . Impact 4 | . . . . . 1 . 3 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . . . 19 62 165 . . . 71 Shots 9 | . . . . . 1 2 2 . . . 4 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 306 | . 12 47 12 201 306 127 231 251 . . 262 Average Temperature 54 | . 6 12 8 48 77 37 31 119 . . 62 Received Heat Transfer 3665 | . 96 246 . 567 588 297 630 9 . . 1232 Effects 3 | . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 18 | . . . . . 4 . 14 . . . . Impact Corruptions 15 | . . . . . 4 . 11 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | . . . . 1 2 3 7 . . . 1 Heat Transferred 8872 | . . . . . 2533 1147 3599 87 324 . 1182 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Peak Influence 649 | . 154 269 169 649 520 474 557 . . . . Initial 256 | . . . 61 7 256 222 170 . . . . Average 240 | . 42 154 86 326 312 337 226 . . . . Maximum Alert Level 2 | . . 1 . 2 2 2 2 . . . . Low Security (%) 43 | 100 100 74 100 34 4 . 52 . . . . Level 1 36 | . . 25 . 12 72 75 28 . . . . Level 2 20 | . . . . 52 22 24 18 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 2 2 . 6 13 2 15 . . . . Investigation 10 | . 2 2 . 3 . . 3 . . . . Extermination 9 | . . . . . 4 . 5 . . . . Reinforcement 16 | . . . . 3 9 . 4 . . . . Assault 2 | . . . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Distress Signals 8 | . . 1 . 2 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 280 | . 8 26 6 40 48 18 37 5 3 . 89 Peak Tracking Total 37 | . 3 4 3 7 7 8 8 2 3 . 37 Tactical Retreats 19 | . . 1 . 2 4 . 9 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 9 | . 3 1 . . 3 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . 2 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 14 | . . . . 2 2 2 4 . . . 4 Max in Single Turn 4 | . . . . 1 1 1 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 55 | . 6 8 . 10 9 6 15 . 1 . . Terminals 34 | . 5 6 . 7 5 5 6 . . . . Fabricators 4 | . . . . . 1 . 3 . . . . Repair Stations 7 | . 1 1 . 1 2 1 1 . . . . Recycling Units 4 | . . . . . 1 . 3 . . . . Scanalyzers 4 | . . 1 . 2 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 159 | . 23 35 . 36 15 10 39 . 1 . . Successful 81 | . 9 24 . 15 8 5 19 . 1 . . Failed 77 | . 13 11 . 21 7 5 20 . . . . Catastrophic 13 | . 5 1 . 3 3 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 58 | . 18 14 . 12 5 2 7 . . . . Terminals 98 | . 21 22 . 25 9 8 13 . . . . Fabricators 12 | . . . . . 1 . 11 . . . . Repair Stations 19 | . 2 5 . 3 4 2 3 . . . . Recycling Units 7 | . . . . . 1 . 6 . . . . Scanalyzers 21 | . . 8 . 8 . . 5 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 34 | . 4 12 . 9 1 4 3 . 1 . . Part Schematic 1 | . . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 6 | . . 5 . 1 . . . . . . . Prototype ID Bank 7 | . 1 2 . 3 . . 1 . . . . Open Door 5 | . . . . . . 4 . . 1 . . Branch Access Points 2 | . . . . 1 . . 1 . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . Alert Level 2 | . . 1 . . . . 1 . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . 1 . 6 . . . . Network Status 2 | . . . . . 1 . 1 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 3 | . . . . . . . 3 . . . . Repair Station Hacks 12 | . 2 2 . 1 4 1 2 . . . . Scan Component 7 | . 1 1 . 1 2 1 1 . . . . Repair 5 | . 1 1 . . 2 . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . Report Inventory 3 | . . . . . . . 3 . . . . Scanalyzer 14 | . . 8 . 2 . . 4 . . . . Insert Component 7 | . . 3 . 2 . . 2 . . . . Analyze 7 | . . 5 . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 2 . 3 2 . 1 . . . . Terminals 9 | . 3 2 . 3 1 . . . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . Operators 4 | . 1 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . Recyclers 2 | . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 5 6 . 10 7 4 13 . . . . Full Trace Events 10 | . 3 1 . 3 . . 3 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built 8 | . . . . . . . 8 . . . . Authchips . | . . . . . . . . . . . . Time 162 | . . . . . . . 162 . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . Part Schematics Acquired 6 | . . 4 . . . . 2 . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . Parts Repaired 5 | . 1 1 . . 2 . 1 . . . . Time 180 | . 26 26 . . 106 . 22 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 1 . . 2 . . . . Part Schematics Acquired 5 | . . 3 . . . . 2 . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . no_distress 1 | . . . . . 1 . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Total Allies 20 | . . . 5 1 . 2 8 . . 4 . Largest Group 5 | . . . 5 4 . 2 3 . . 4 4 Highest-Rated Group 93 | . . . 93 71 . 62 15 . . 93 91 Highest-Rated Ally 31 | . . . 31 31 . 31 5 . . 31 31 Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 111 | . . . 19 18 . 14 19 . . . 41 Total Damage 3844 | . . . 173 185 . 227 72 . . . 3187 Kills 17 | . . . 4 2 . . 1 . . . 10 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total 6 | . . 5 . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 1 2 . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Turns Passed 15182 | 67 561 1288 980 1697 2852 701 2602 612 412 1497 1913 Spaces Moved 8464 | 39 271 585 401 800 1657 383 1535 440 316 1110 927 Core 5 | 5 . . . . . . . . . . . Treads 2064 | 34 271 585 401 773 . . . . . . . Legs 6391 | . . . . 27 1657 383 1535 440 316 1110 923 Wheels 4 | . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 163 125 125 125 125 125 125 122 Average Speed 146 | 145 160 172 240 168 130 126 129 125 125 125 175 Slowest Speed 260 | 160 240 240 240 245 200 195 196 125 125 125 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 3 46 58 93 67 39 54 53 61 51 83 84 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . . . 2 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . 2 . . . . 3 1 1 . Spaces Dug 90 | . . 1 . 1 26 35 17 3 . 7 . Terrain Destroyed 232 | . . 1 . 13 61 48 60 3 . 7 39 Melee 54 | . . 1 . 1 26 3 17 . . 6 . Projectile 22 | . . . . . . 11 . 3 . . 8 AOE 156 | . . . . 12 35 34 43 . . 1 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Total 10242 | 46 360 774 416 1004 2096 508 1952 497 321 1167 1101 Wait 722 | . 55 88 9 59 177 36 214 50 . 7 27 Move 8453 | 38 270 584 400 799 1656 382 1534 439 315 1109 927 Hop . | . . . . . . . . . . . . Pick Up 128 | 2 4 26 4 16 36 11 17 1 . 6 5 Fast Attach 67 | 6 5 3 . 10 11 4 12 1 . 2 13 Attach 75 | . 1 4 . 5 27 5 13 . . 1 19 Detach 19 | . 1 3 . 2 5 . 2 . . . 6 Swap 129 | . 3 10 . 11 34 5 35 1 1 6 23 Drop 114 | . 2 12 1 26 24 10 21 1 . 8 9 Fire 437 | . 19 42 2 73 97 52 77 4 5 1 65 Melee 96 | . . 2 . 2 29 3 26 . . 27 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Repaired Ion Engine 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 915 | -9/Materials | Build established: Gunner 1178 | -9/Materials | Repaired Lrg. Storage Unit 1295 | -9/Materials | Discovered new exit (range 6) 1600 | -9/Materials | Discovered new exit (range 13) 1917 | -9/Materials | Entered Mines 1944 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2018 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2033 | -9/Mines | Discovered new exit (range 10) 2100 | -9/Mines | Discovered new exit (range 9) 2598 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2607 | -9/Mines | Found Prototype Device 2667 | -9/Mines | Learned 2 Materials zone layouts 2816 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2897 | -9/Mines | Entered Materials 2897 | -8/Materials | Accompanied by 4 allies 2897 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -8/Materials | Identified Exp. Sensor Array 2902 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3196 | -8/Materials | Build established: Tank 3504 | -8/Materials | Destroyed 7 combat bots 3615 | -8/Materials | Destroyed 7 combat bots 4149 | -8/Materials | Discovered new exit (range 16) 4333 | -8/Materials | Discovered new exit (range 16) 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5082 | -7/Factory | Build established: Skirmisher 5231 | -7/Factory | Lost 4 parts (1p2u1w) 6178 | -7/Factory | Cargo convoy interrupted 6543 | -7/Factory | Repaired Broken Exp. Sensor Array 6568 | -7/Factory | Discovered new exit (range 13) 6678 | -7/Factory | Discovered new exit (range 12) 6832 | -7/Factory | Lost 11 parts (4n3u4w) 7024 | -7/Factory | Identified exit to Factory 7070 | -7/Factory | Core integrity fell below 50% 7072 | -7/Factory | Lost 3 parts (1n1u1w) 7203 | -7/Factory | Found Prototype Launcher 7203 | -7/Factory | Identified Com. Tesla Bomb Launcher 7313 | -7/Factory | Repaired Titanium Leg 7445 | -7/Factory | Identified exit to Storage 7446 | -7/Factory | Entered Storage 7740 | -7/Storage | Learned location of Armory (-3) 7893 | -7/Storage | Used back door to open Recycling access 7893 | -7/Storage | Discovered new exit (range 5) 7977 | -7/Storage | Core integrity fell below 20% 8074 | -7/Storage | Lost 4 parts (2n1u1w) 8094 | -7/Storage | Discovered exit to Factory (range 10) 8105 | -7/Storage | Met a pair of Derelict thieves 8147 | -7/Storage | Entered Factory 8147 | -6/Factory | Evolved 2 slots: Utility x2 8421 | -6/Factory | Build established: Scavenger-Mutant 8486 | -6/Factory | Fabricated Drone Bay? 9431 | -6/Factory | Discovered new exit (range 3) 9447 | -6/Factory | Identified exit to Factory 9516 | -6/Factory | Discovered exit to Factory (range 14) 10142 | -6/Factory | Fabricated S-10 Pest? 10151 | -6/Factory | Fabricated S-10 Pest? 10183 | -6/Factory | Garrison activated, responded to threat 10343 | -6/Factory | Lost 4 parts (2n1u1w) 10462 | -6/Factory | Identified exit to Lower Caves 10540 | -6/Factory | Build established: Scavenger-Skirmisher 10571 | -6/Factory | Discovered exit to Factory (range 7) 10657 | -6/Factory | Repaired Imp. Titanium Leg 10749 | -6/Factory | Entered Lower Caves 11187 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11192 | -6/Lower Caves | Learned Factory stockpile data 11347 | -6/Lower Caves | Discovered new exit (range 12) 11360 | -6/Lower Caves | Identified exit to Lower Caves 11361 | -6/Lower Caves | Entered another Lower Caves area 11370 | -6/Lower Caves | Discovered exit to Factory (range 13) 11441 | -6/Lower Caves | Encountered a Warlord checkpoint 11524 | -6/Lower Caves | Build established: Skirmisher 11596 | -6/Lower Caves | Discovered new exit (range 10) 11603 | -6/Lower Caves | Identified exit to Zion 11735 | -6/Lower Caves | Learned 12 Factory zone layouts 11773 | -6/Lower Caves | Entered Zion 11795 | -6/Zion | Received a hallucinogenic algorithm 11830 | -6/Zion | Discovered new exit (range 12) 11865 | -6/Zion | System corruption cleaned by Quarantine Array 11903 | -6/Zion | Learned Factory stockpile data 11917 | -6/Zion | Gained Derelict followers 11953 | -6/Zion | Learned location of Warlord (-4) 12170 | -6/Zion | Found CR-A16's Pointy Stick 12307 | -6/Zion | Found Prototype Special Weapon 12308 | -6/Zion | Identified RU-N14's Throwing Claymores 12311 | -6/Zion | Found RU-N14's Throwing Claymores 12936 | -6/Zion | Build established: Assassin 12976 | -6/Zion | Discovered new exit (range 4) 13084 | -6/Zion | Found RU-N14's Throwing Claymores 13267 | -6/Zion | Identified exit to Deep Caves 13270 | -6/Zion | Entered Deep Caves 13270 | -6/Deep Caves | Accompanied by 4 allies 13374 | -6/Deep Caves | Z-Facility disabled 13376 | -6/Deep Caves | Attacked by Z-Imprinter 13398 | -6/Deep Caves | Destroyed Z-Imprinter 13425 | -6/Deep Caves | Lost 3 parts (1p2u) 13544 | -6/Deep Caves | Found Prototype Protection 13544 | -6/Deep Caves | Identified Zio. Weapon Casing 13547 | -6/Deep Caves | Found Zio. Weapon Casing 13562 | -6/Deep Caves | Lost 4 parts (1n2u1w) 13604 | -6/Deep Caves | Found Prototype Protection 13604 | -6/Deep Caves | Identified Zio. Heavy Carapace 13812 | -6/Deep Caves | Found Zio. Weapon Casing 13821 | -6/Deep Caves | Lost 3 parts (1n2u) 14118 | -6/Deep Caves | Build established: Scavenger-Mutant 14303 | -6/Deep Caves | Spotted as-15485 14708 | -6/Deep Caves | Found Zio. Weapon Casing 14711 | -6/Deep Caves | Found Zio. Weapon Casing 14980 | -6/Deep Caves | Spotted as-84350 15035 | -6/Deep Caves | Core integrity fell below 50% 15044 | -6/Deep Caves | Exposed GOLEM chamber 15052 | -6/Deep Caves | Destroyed as-15485 15071 | -6/Deep Caves | Triggered Deep Caves wall 15144 | -6/Deep Caves | Spotted AS-56156 15148 | -6/Deep Caves | Destroyed 41 combat bots 15156 | -6/Deep Caves | Spotted AS-85566 15160 | -6/Deep Caves | Core integrity fell below 20% 15183 | -6/Deep Caves | Destroyed by as-44173 with Assembled Shotgun Last Messages --------------- 15164_ Destroyed Asb. P-torch. 15164_ as-45358 destroyed. 15164_ Mni. Grenade Launcher destroyed. 15165_ Slug penetrates MU-39N(M). 15165_ Penetrated by Slug. 15167_ as-44173 released from Mobile Assembly Unit. 15168_ YF=GMZ 15173_ as-78257 destroyed. 15174_ Penetrated by Slug. 15175_ Com. Matter Pod destroyed. 15175_ Hvy. Machine Gun destroyed. 15175_ Penetrated by Slug. 15176_ as-04017 destroyed. 15177_ Penetrated by Slug. 15177_ Enh. Nuclear Core destroyed. 15180_ Penetrated by Slug. 15181_ Arm. Wheel destroyed. 15181_ Penetrated by Slug. 15182_ Slug penetrates as-44272. Map ----- +----------------------------------------------------+ | ?????????? ??????????????# | | ????????""" ?????????????## | | ????????" ????????????# | | ????????" ????????????## | | ????????" ????????????# | | ????????# ????????????# | | ?????????" ???????????# | | ?????????" ! ???????????# | | ?????????" ?????????## | | ?????????" ??###???# | | ????????"" * ??# #???# | | ????????# ### ##### | | ???????? # ## | | ??????? ##### | | ??????? s #### | | ??????? * ## | | ?????? #### | | ??????? [ ##?# | | ??????? [M #?## | | ???????? [[ #??? | | ???????? = #??? | | ??????###G [ #??? | | ??????#G a ! #??? | | ??????#Gaaaa #??? | | ??????#G ! #??? | | ??????#@ = ##?? | | ??????# = #?? | | ??????### [ !! #?? | | ????????" ##? | | ????????" "## | | ????????" g | | ????????""" | | ????????" M | | ????????"" #"# | | ????????" #?? | | ????????"" ##?? | | ????????" # # "#?? | | ????????" #### "# ## ###?? | | ????????""" ###??# ## ####???? | | ?????????" ????#### #??????? | | ?????????######????????#???????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Focal Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ Drone Bay | x1 | -6/Factory | Preloaded S-10 Pest | x4 | -6/Factory S-10 Pest | x4 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AngularMobileBeam Manual? 0 Play Time 03:28:23 Cumulative 83.9 hours Start 2022.07.07 @ 14:21:09 End 2022.07.07 @ 18:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d87a22f1-ccd8-42ee-b551-b2958117b280