Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 23:03:44 Player: Ripper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (38) 190 Value Destroyed (1290) 1290 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 7210 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 551 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 449/450 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Actuator Array Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Makeshift ECM Suite Bomb Factory No. 2 > --- WEAPON ----------- Particle Cannon Barrage Gun Advanced Assault Cannon > --- INVENTORY -------- Cooling System Energy Well Weight Redist. System [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . Power 2 | . . . 1 . . . 1 . . . Propulsion 3 | . . . 1 . . . 2 . . . Utility 2 | . . . . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 54 | 6 6 4 20 4 1 4 4 4 . 1 Power 15 | 1 4 3 6 1 . . . . . . Engine 13 | 1 4 2 5 1 . . . . . . Core 2 | . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . 6 1 . 1 1 1 . . Treads . | . . . . . . . . . . . Leg 10 | . . . 6 1 . 1 1 1 . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 . 1 4 . 1 1 2 3 . . Device 10 | . . 1 4 . 1 . 2 2 . . Storage 3 | 1 . . . . . 1 . 1 . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 2 . 4 2 . 2 1 . . 1 Energy Gun 4 | 2 . . 2 . . . . . . . Energy Cannon 3 | . . . . 1 . 1 . . . 1 Ballistic Gun 4 | . 1 . 2 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . Parts Lost 19 | . . . 5 . . 2 . 8 . 4 Power 4 | . . . 2 . . 1 . 1 . . Propulsion 6 | . . . 1 . . 1 . 3 . 1 Utility 3 | . . . . . . . . 1 . 2 Weapon 6 | . . . 2 . . . . 3 . 1 Highest Loss Streak 5 | . . . 5 . . 1 . 4 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 95 98 100 100 78 60 51 33 31 Engine 8 | . 14 14 13 11 11 11 6 3 . . Core 4 | . . . 7 11 11 1 . . . . Leg 22 | . . . 32 33 33 29 14 15 6 5 Wheel 1 | . 28 28 . . . . . . . . Device 12 | . . 9 11 11 18 12 13 11 13 6 Storage 8 | . 14 14 11 11 3 9 6 6 13 12 Energy Gun 1 | . 8 . 3 10 . . . . . . Energy Cannon 5 | . . . . 1 11 10 6 3 . 5 Ballistic Gun 4 | . 7 14 16 . . 2 6 3 . . Launcher 1 | . 12 14 1 . . . . . . . Special Weapon 3 | . . . . 9 11 . . . . . Peak Build Rating 36 | 6 6 15 25 18 21 22 36 36 15 20 Average Rating 19 | 4 6 10 20 17 19 16 31 29 15 16 On Entrance 15 | . 6 6 15 17 18 21 16 36 15 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 11 13 22 27 23 26 26 61 61 12 20 Greatest Support 57 | 32 32 32 57 40 40 50 46 48 22 22 Greatest Overweight (x) 3 | . . . 1 . . . 2 3 . 2 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 7 8 8 8 7 Most Carried 6 | 2 3 4 6 5 5 5 5 4 1 3 Average Carried 3 | . 1 3 3 3 4 4 3 2 1 2 Final Capacity 8 | 8 8 8 8 8 5 8 8 8 8 5 Final Carried 5 | . 3 3 2 4 5 5 3 1 1 3 Class Distribution -------------------- 82% | Mutant 10% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Matter Collected 1291 | 209 39 108 683 50 . 54 . 108 . 40 Remotely . | . . . . . . . . . . . Salvage Created 1392 | . 39 74 1012 103 . . . 164 . . Parts 93 | . 3 3 69 10 . . . 8 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 1 18 . 7 . . Prevented 20 | . . . . . . 15 . 5 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 35 | . 1 2 23 6 . . . 3 . . Guns 32 | . 1 2 23 5 . . . 1 . . Cannons 3 | . . . . 1 . . . 2 . . Classes Destroyed 6 | . 1 . 5 . . . . . . . Worker 1 | . . . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 7 | . . . 3 4 . . . . . . Grunt 22 | . 1 2 15 2 . . . 2 . . Sentry 6 | . . . 5 . . . . 1 . . Best Kill Streak 7 | . 1 2 7 4 . . . 3 . . Combat Bots Only 7 | . 1 2 7 4 . . . 3 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 421 | . 9 8 135 30 . 50 1 93 . 95 Missed 136 | . 1 1 43 9 . 21 . 26 . 35 Damage Taken 4494 | . 90 96 1195 173 . 618 18 1255 . 1049 Core 1268 | . 22 53 247 27 . 68 . 172 . 679 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 230 | . . . . . 230 . . . . . Core Remaining (%) 61 | 100 . 70 . . . 14 . . . . Volleys Fired 128 | . 10 6 83 10 . 11 . 8 . . Largest 3 | . 1 2 2 2 . 2 . 3 . . Hottest 148 | . 20 50 130 145 . 148 . 144 . . Shots Fired 229 | . 10 8 162 20 . 13 . 16 . . Gun 194 | . 10 6 162 10 . 1 . 5 . . Cannon 22 | . . . . . . 11 . 11 . . Launcher 2 | . . 2 . . . . . . . . Special 11 | . . . . 10 . 1 . . . . Kinetic 151 | . 10 6 121 . . 1 . 13 . . Thermal 76 | . . . 41 20 . 12 . 3 . . Explosive 2 | . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 4 8 12 5 . 4 . 8 . . Robot Miss Streak 5 | . 2 . 5 1 . 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 139 | . 7 6 96 12 . 8 . 10 . . Core Hits 59 | . 2 4 40 7 . 1 . 5 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2418 | . 55 100 1640 172 . 164 . 287 . . Guns 1914 | . 55 42 1632 114 . 12 . 59 . . Cannons 380 | . . . . . . 152 . 228 . . Explosions 51 | . . 51 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 16 | . . 7 8 1 . . . . . . Kinetic 1613 | . 55 42 1278 . . 12 . 226 . . Thermal 738 | . . . 354 171 . 152 . 61 . . Explosive 51 | . . 51 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 . . . . 5 Average Corruption 2 | . . . 2 3 3 . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . 1 3 1 . . . . 2 Message Errors 1 | . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . 2 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . 8 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 4 | . . 1 2 1 . . . . . . Kicked 3 | . . . 2 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 6 25 234 60 . 33 . 103 . . Average Temperature 49 | . 6 10 61 25 . 10 . 55 . . Received Heat Transfer 1011 | . 48 48 561 24 . 102 9 219 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . Heat Transferred 1917 | . . . 851 696 . 259 . 111 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Peak Influence 426 | . 20 77 426 271 . . 419 . . . Initial 225 | . . 7 29 126 . . 225 . . . Average 178 | . 6 14 206 212 . . 287 . . . Maximum Alert Level 2 | . . . 2 1 . . 2 . . . Low Security (%) 47 | 100 100 100 44 24 . . . . . . Level 1 47 | . . . 53 75 . . 67 . . . Level 2 4 | . . . 2 . . . 32 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Distress Signals 5 | . . . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 1 5 34 7 . 13 3 7 . 8 Peak Tracking Total 7 | . 1 3 7 4 . 4 4 5 . 4 Tactical Retreats 5 | . . . 1 1 . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 2 | . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 5 | . . . 1 . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 8 | . . 1 1 1 . . . . 4 1 Terminals 3 | . . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . . 1 3 1 . . . . 30 1 Successful 35 | . . 1 2 1 . . . . 30 1 Failed 1 | . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 5 | . . . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . . 1 2 1 . . . . 30 1 Record 14 | . . . 1 1 . . . . 11 1 Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total Allies 6 | . . 1 . . 4 . . . . 1 Largest Group 4 | . . 1 . . 4 4 2 2 . 1 Highest-Rated Group 153 | . . 5 . . 153 153 74 74 . 96 Highest-Rated Ally 96 | . . 5 . . 40 40 40 40 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . 9 . . . 57 2 6 . 10 Total Damage 2615 | . . 34 . . . 1395 687 190 . 309 Kills 19 | . . 1 . . . 11 4 1 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 2 . . . 1 Drone Launches 6 | . . 6 . . . . . . . . Drone Recoveries 6 | . . 6 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Turns Passed 5248 | 46 115 183 948 247 1285 640 206 602 115 861 Spaces Moved 3348 | 37 86 148 514 155 937 474 85 317 96 499 Core 74 | 5 . . . . . . . . . 69 Treads . | . . . . . . . . . . . Legs 3003 | . . . 509 155 937 474 85 317 96 430 Wheels 271 | 32 86 148 5 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 123 123 123 193 120 120 100 Average Speed 137 | 93 100 100 127 123 123 123 234 177 120 171 Slowest Speed 330 | 100 100 100 130 123 123 125 265 330 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 24 32 52 42 88 67 3 61 75 54 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 7 | . . . . 2 1 1 . 2 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 13 | . . 13 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 13 | . . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total 3799 | 48 104 175 669 182 1070 516 92 344 96 503 Wait 195 | . . 12 13 7 129 18 1 14 1 . Move 3338 | 36 85 147 513 154 936 473 84 316 95 499 Hop . | . . . . . . . . . . . Pick Up 49 | 6 3 3 22 4 2 4 2 1 . 2 Fast Attach 1 | . . . . . . 1 . . . . Attach 24 | 6 . 1 7 . . 1 4 4 . 1 Detach 3 | . . . . . . . 1 1 . 1 Swap 29 | . 6 3 13 4 1 2 . . . . Drop 28 | . . 2 16 2 2 6 . . . . Fire 128 | . 10 6 83 10 . 11 . 8 . . Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick 3 | . . . 2 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 200 | -10/Mines | Learned 4 Materials zone layouts 215 | -10/Mines | Found the Drone Emporium 221 | -10/Mines | Found Prototype Device 222 | -10/Mines | Identified Splice Drone Bay 310 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 7) 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 346 | -9/Materials | Identified exit to Mines 346 | -9/Materials | Identified exit to Materials 1146 | -9/Materials | Core integrity fell below 50% 1191 | -9/Materials | Destroyed 7 combat bots 1198 | -9/Materials | Lost 5 parts (2p1n2w) 1293 | -9/Materials | Entered Mines 1316 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1482 | -9/Mines | Build established: Scavenger-Mutant 1533 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1540 | -9/Mines | Entered Zion 1589 | -7/Zion | System corruption cleaned by Quarantine Array 1723 | -7/Zion | Learned Factory emergency access door positions 1796 | -7/Zion | Build established: Mutant 1996 | -7/Zion | Visited the Megawrench Repair Shop 1998 | -7/Zion | Megawrench repaired 7 parts 2021 | -7/Zion | Learned location of Armory (-3) 2113 | -7/Zion | Learned location of 1 exit from Proximity Caves 2306 | -7/Zion | Met Imprinter 2352 | -7/Zion | Imprinted 2354 | -7/Zion | Declared Zion's savior 2781 | -7/Zion | Found Prototype Device 2794 | -7/Zion | Discovered new exit (range 11) 2825 | -7/Zion | Entered Proximity Caves 2825 | -6/Proximity Caves | Accompanied by 4 allies 2826 | -6/Proximity Caves | Identified exit to Factory 2828 | -6/Proximity Caves | Spotter reported a threat 2925 | -6/Proximity Caves | Spotted B-75 Beast 2941 | -6/Proximity Caves | Core integrity fell below 20% 2949 | -6/Proximity Caves | Allies destroyed B-75 Beast 3263 | -6/Proximity Caves | Learned 8 Factory zone layouts 3330 | -6/Proximity Caves | Learned Factory garrison access intel 3465 | -6/Proximity Caves | Entered Factory 3465 | -6/Factory | Accompanied by 2 allies 3465 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3466 | -6/Factory | Identified exit to Factory 3467 | -6/Factory | Identified Bomb Factory No. 2 3468 | -6/Factory | Loaded intel: 4 garrison access locations 3637 | -6/Factory | Discovered new exit (range 3) 3671 | -6/Factory | Entered Lower Caves 3671 | -6/Lower Caves | Accompanied by 2 allies 3797 | -6/Lower Caves | Build established: Gunner 3903 | -6/Lower Caves | Encountered a Warlord checkpoint 4014 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4081 | -6/Lower Caves | Lost 4 parts (1p1n2w) 4090 | -6/Lower Caves | Spotted B-75 Beast 4266 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4273 | -6/Lower Caves | Entered Data Miner 4273 | -6/Data Miner | Discovered new exit (range 6) 4296 | -6/Data Miner | Met Data Miner 4332 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4332 | -6/Data Miner | Learned location of Section 7 (-3) 4346 | -6/Data Miner | Build established: Mutant 4362 | -6/Data Miner | Received God Mode back door access code from Data Miner 4388 | -6/Data Miner | Entered Proximity Caves 4696 | -5/Proximity Caves | Learned location of 1 exit from Factory 5153 | -5/Proximity Caves | Ambushed by research squad 5182 | -5/Proximity Caves | Core integrity fell below 50% 5196 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 5209 | -5/Proximity Caves | Spotter reported a threat 5216 | -5/Proximity Caves | Core integrity fell below 20% 5249 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Proton Cannon destroyed. Slug penetrates Wall. Arm. Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates P-70 Sage. Slug penetrates Wall. System corrupted: Component data lost. Penetrated by Slug. ALERT: Unidentified potential threat approaching Complex 0b10. Penetrated by Slug. Cooling System destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-8). Slug penetrates Earth. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????## ??????????????????????? | | ??????????????????????## ??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? #??????##?????????????? | | ???????????????????????# ???? #?????????????? | | ???????????????????????# ### #?????????????? | | ???????????????####????# @ h ????????? | | ???????????????# ##???# ## ????????? | | ???????????????# # ##??# #????? h #???????????? | | ???????????????## ##?# ##????????##???????????? | | ????????????????## ### #??? ???????????????? | | ?????????????????## ## ### #??????????????? | | ??????????????????## # #???????????????? | | ????????????????#### #p # #???????????????? | | ???????????# #??# # # ### #???????????????? | | ???????????? # # ## ##???????????????? | | ???????????????# # h# #?????????????????? | | ???????????????# ## # ##?????????????????? | | ???????????????### #????????????????? | | ?????????????????## # ## #????????????????? | | ??????????????????### ##?# #???????????????? | | ?????????????????#### ##??### ??????????????? | | ????????????????## #?????## ?????????????? | | ????????????????# #??????? ?????????????? | | ????????????????# #???????? ??????????????? | | ????????????????## ###??##????????????????????? | | ?????????????????### ##### ##???????????????????? | | ??????????????????## #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????# ##???###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Error 47 I'm Back, Baby! Librarian Release The Drones! Robot Respite The One The Oracle Challenges ------------ None Game ------ Seed ComponentBlastKinecellerator Manual? 0 Play Time 01:01:10 Cumulative 16.7 hours Start 2024.11.08 @ 17:47:14 End 2024.11.09 @ 23:03:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f906bd6-3152-45e1-b9fe-85a556401c25