Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 03:24:27 Player: Togure Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (90) 90 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 2904 Bonus ------- Pacifist 200 Follower Combat Kills 276 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 44/100 System Corruption 2% Temperature Warm (199) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Makeshift Power Source Spiked Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Flight Unit Advanced Targeting Computer Makeshift ECM Suite Bomb Drone Bay (0/16) Makeshift Laser Improved EM Pulse Cannon Assault Rifle Grenade Launcher Flamer Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Makeshift System Shield Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Spiked Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Flight Unit Advanced Targeting Computer Makeshift ECM Suite Improved Shield Generator Bomb Drone Bay Makeshift Laser Improved EM Pulse Cannon Assault Rifle Grenade Launcher Flamer Self-destruct Interrupter GAL Module [Rating: 49] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Flight Unit Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Phasing AFG Storage Huge Storage Unit Hackware Makeshift System Shield Weapon Light Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 25 | 6 . . 4 1 11 3 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 . 3 1 Treads . | . . . . . . . Leg 6 | 2 . . 1 . 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 8 | 1 . . 2 . 4 1 Device 5 | . . . 1 . 3 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 1 1 3 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . . . . . 5 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 4 5 6 5 12 Power . | . 1 1 1 1 . . Propulsion 1 | . 1 2 2 3 . 4 Utility 2 | . . . . . 2 3 Weapon 2 | . 1 1 1 2 2 3 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . . 4 5 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 1 1 Weapon 4 | . . . . . 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 85 85 78 88 80 96 Engine 11 | . 14 14 11 11 11 10 Leg 6 | . 28 28 22 22 1 21 Flight 7 | . . . . . 10 . Device 15 | . . . 11 11 14 19 Storage 11 | . 14 14 12 22 11 11 Hackware 10 | . . . . . 10 11 Energy Gun 7 | . . . . . 10 . Ballistic Gun 13 | . 28 28 22 15 11 21 Peak Build Rating 49 | 6 6 7 23 23 45 49 Average Rating 35 | 4 6 6 21 22 34 45 On Entrance 14 | . 6 6 7 23 23 39 Naked Turns . | . . . . . . . Heaviest Build 113 | 13 13 13 103 104 112 113 Greatest Support 23 | 20 20 20 23 23 23 23 Greatest Overweight (x) 35 | 3 . . 4 4 35 26 Average Overweight (x) 7 | . . . . 4 13 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 24 | 7 8 8 11 25 25 25 Most Carried 19 | 3 4 6 7 7 14 19 Average Carried 7 | 1 3 4 5 6 6 15 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 17 | 2 4 6 6 7 14 17 Class Distribution -------------------- 90% | Derelict-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 594 | 207 . . 31 60 172 124 Remotely . | . . . . . . . Salvage Created 76 | . . . . 33 . 43 Parts 8 | . . . . 4 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 6 17 Prevented 10 | . . . . . . 10 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 4 | . . . . 3 . 1 Guns 2 | . . . . 1 . 1 AOE 2 | . . . . 2 . . Classes Destroyed 2 | . . . . 1 . 1 Swarmer 3 | . . . . 3 . . Programmer 1 | . . . . . . 1 Best Kill Streak 2 | . . . . 2 . 1 Combat Bots Only 2 | . . . . 2 . 1 Max Kills in Single Turn 1 | . . . . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 95 | . . . . 11 . 84 Missed 27 | . . . . 1 . 26 Hits 68 | . . . . 10 . 58 Melee 8 | . . . . . . 8 Projectile 60 | . . . . 10 . 50 AOE 1 | . . . . . . 1 Critical Strikes 5 | . . . . . . 5 Damage Taken 1314 | . . . 3 77 . 1234 Core 418 | . . . . 7 . 411 Absorbed by Shields 41 | . . . . . . 41 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 14 | . . . . 5 . 9 Largest 2 | . . . . 1 . 2 Hottest 56 | . . . . 30 . 56 Shots Fired 26 | . . . . 5 . 21 Gun 23 | . . . . 2 . 21 Cannon . | . . . . . . . Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 23 | . . . . 2 . 21 Thermal . | . . . . . . . Explosive 3 | . . . . 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . . . . 2 . 6 Robot Miss Streak 3 | . . . . . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 14 | . . . . 2 . 12 Core Hits 10 | . . . . 4 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 475 | . . . . 120 . 355 Guns 382 | . . . . 27 . 355 Cannons . | . . . . . . . Explosions 93 | . . . . 93 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 382 | . . . . 27 . 355 Thermal . | . . . . . . . Explosive 93 | . . . . 93 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 244 | . . . . . . 244 Average Temperature 78 | . . . . . . 78 Received Heat Transfer 402 | . . . . . . 402 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 100 | . . . . 100 . . Initial . | . . . . . . . Average 11 | . . . . 22 . . Influence Increases 360 | . . . . 120 . 240 Destroy 0b10 Robot/C 220 | . . . . 60 . 160 Destroy Leader 60 | . . . . 10 . 50 Allied During Kill 30 | . . . . . . 30 Destroy Structure 20 | . . . . 20 . . Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 360 | . . . . 64 56 240 Entered New Map 56 | . . . . . 56 . Time Decay 282 | . . . . 64 . 218 Lost Part 2 | . . . . . . 2 Lost Ally 20 | . . . . . . 20 Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 1 . 4 4 . 19 Peak Tracking Total 11 | . 1 . 2 4 . 11 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . 1 . . . . Successful 1 | . . 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 159 | . . . . . 159 159 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 63 | . . . 16 . . 47 Total Damage 1274 | . . . . . . 1274 Kills 7 | . . . . . . 7 Allies Corrupted 1 | . . . . . . 1 Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 702 | . . . . . 702 . ECM 702 | . . . . . 702 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . 1 Drone Launches 17 | . . . 16 . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 16822 | 81 34 198 240 545 12862 2862 Spaces Moved 2362 | 57 27 165 121 123 1167 702 Core 131 | 10 . . . . 120 1 Treads . | . . . . . . . Legs 1351 | 47 27 165 121 123 167 701 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 880 | . . . . . 880 . Fastest Speed 50 | 50 120 120 120 400 400 400 Average Speed 704 | 118 120 120 182 400 1097 402 Slowest Speed 1800 | 200 120 120 400 400 1800 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 6 12 47 33 26 90 72 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 2 3 Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . . . 26 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 26 | . . . . 26 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2541 | 70 28 165 142 173 1233 730 Wait 80 | . . . 15 43 13 9 Move 2356 | 56 26 164 120 122 1166 702 Hop . | . . . . . . . Pick Up 42 | 8 2 1 3 1 21 6 Fast Attach . | . . . . . . . Attach 21 | 6 . . 2 . 10 3 Detach 5 | . . . . . 5 . Swap 8 | . . . 2 2 3 1 Drop 15 | . . . . . 15 . Fire 14 | . . . . 5 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 2) 116 | -10/Materials | Entered Mines 272 | -10/Mines | Found the Drone Emporium 277 | -10/Mines | Found Prototype Device 296 | -10/Mines | Discovered new exit (range 15) 311 | -10/Mines | Build established: Mutant 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Identified Bomb Drone Bay 499 | -9/Materials | Discovered new exit (range 17) 551 | -9/Materials | Lost 12 allies 554 | -9/Materials | Entered Mines 1032 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1051 | -9/Mines | Learned Materials terminal intel 1099 | -9/Mines | Entered Zion 1679 | -7/Zion | Build established: Derelict-Mutant 2619 | -7/Zion | Learned location of Recycling (-7) 4281 | -7/Zion | Found Prototype Device 4349 | -7/Zion | Identified Phasing AFG 5010 | -7/Zion | Learned location of Storage (-7) 6432 | -7/Zion | Given the Hacking Drone Bay 6432 | -7/Zion | Found Prototype Device 6433 | -7/Zion | Identified Hacking Drone Bay 7647 | -7/Zion | Visited the Megawrench Repair Shop 8921 | -7/Zion | Met Imprinter 9191 | -7/Zion | Imprinted 9203 | -7/Zion | Declared Zion's savior 13526 | -7/Zion | Found GAL Module 13713 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13889 | -7/Zion | Discovered new exit (range 12) 13961 | -7/Zion | Entered Proximity Caves 13961 | -6/Proximity Caves | Accompanied by 4 allies 14156 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14687 | -6/Proximity Caves | Spotted B-75 Beast 15752 | -6/Proximity Caves | Discovered new exit (range 16) 16062 | -6/Proximity Caves | Learned Factory terminal intel 16789 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16821 | -6/Proximity Caves | Core integrity fell below 50% 16823 | -6/Proximity Caves | Core integrity fell below 20% 16823 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16807_ Gauss Rifle destroyed. 16809_ Slug penetrates Wall. 16811_ Phasing AFG severed. 16811_ Critical hit (Burn: +37). 16811_ Slug penetrates Wall. 16812_ Imp. Aluminum Leg destroyed. 16813_ C-30 ARC bursts open, deploying its payload. 16813_ G-67 Veteran unfolds itself. 16813_ G-50 Soldier unfolds itself. 16813_ L-41 Fighter unfolds itself. 16813_ E-15 Imp unfolds itself. 16814_ Slug penetrates G-50 Soldier. 16817_ Imp. Shield Generator destroyed. 16817_ Carbon-fiber Leg blown off. 16817_ Mak. Power Source blown off. 16817_ Hacking Drone Bay blown off. 16817_ E-15 Imp destroyed. 16820_ Penetrated by Slug. 16821_ System corrupted: Heat flow error (+183). 16821_ Critical hit (Burn: +37). 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EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed PoweredAerolevOptics Manual? 0 Play Time 00:44:25 Cumulative 35.7 hours Start 2025.10.16 @ 00:38:07 End 2025.10.18 @ 03:24:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1508c0b9-b3ff-4b13-83ea-9b7d41afa557