Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 14:24:43 Player: sick0r Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (177) 885 Value Destroyed (6396) 6396 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 11633 Bonus ------- High Alert Combat Kills 763 Follower Combat Kills 626 Friendly Fire -77 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 18/100 System Corruption 9% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Melee Analysis Suite Melee Analysis Suite Kinecellerator > --- WEAPON (3) ------- Improved EM Pulse Cannon Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- Beamcaster Gauss Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Large Matter Pod Improved Melee Analysis Suite Kinecellerator Core Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardlight Generator Improved Shield Generator System Restoration Module Improved Grenade Launcher Missile Launcher Improved Datajack Heavy Mace Chainsword [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Slots Evolved 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . . . 2 . 1 Weapon 1 | . . . . 1 . . Parts Attached 183 | 6 10 6 1 49 28 83 Power 16 | 1 1 . . 6 . 8 Engine 10 | 1 1 . . 2 . 6 Core 6 | . . . . 4 . 2 Reactor . | . . . . . . . Propulsion 33 | 2 . 2 . 8 5 16 Treads 31 | . . 2 . 8 5 16 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 62 | 1 1 1 . 14 9 36 Device 33 | . . 1 . 6 6 20 Storage 6 | 1 1 . . . . 4 Processor 5 | . . . . 1 . 4 Hackware 2 | . . . . 1 1 . Protection 16 | . . . . 6 2 8 Artifact . | . . . . . . . Weapon 72 | 2 8 3 1 21 14 23 Energy Gun 13 | . 2 1 . 5 3 2 Energy Cannon 6 | . . . . 2 1 3 Ballistic Gun 22 | 2 4 1 . 8 5 2 Ballistic Cannon 5 | . . . . . . 5 Launcher 10 | . 1 1 1 2 2 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 1 2 Slashing Weapon 6 | . . . . 2 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 7 | . 1 . . 2 1 3 Unidentified Prototypes 7 | . . . . 2 3 2 Parts Lost 59 | . 1 3 2 16 1 36 Power 6 | . 1 . 1 2 . 2 Propulsion 14 | . . 2 . 3 . 9 Utility 23 | . . . . 6 1 16 Weapon 16 | . . 1 1 5 . 9 Highest Loss Streak 13 | . 1 3 1 3 1 13 To Critical Strikes 4 | . . . . 1 . 3 Average Slot Usage (%) 94 | . 84 97 95 94 99 98 Engine 8 | . 13 14 9 4 9 5 Core 1 | . . . . 5 . 1 Treads 22 | . . 27 28 26 27 29 Leg 5 | . 28 . . . . . Device 7 | . . 12 14 8 5 9 Storage 10 | . 14 14 14 8 9 8 Hackware 6 | . . . . 7 12 11 Protection 4 | . . . . 8 8 5 Energy Gun 3 | . . . . 6 6 3 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 13 | . 25 15 14 10 12 8 Ballistic Cannon 1 | . . . . . . 4 Launcher 2 | . . 12 14 1 . . Slashing Weapon 1 | . . . . 1 5 1 Naked Turns . | . . . . . . . Heaviest Build 123 | 10 49 51 51 83 68 123 Greatest Support 85 | 20 20 40 40 62 65 85 Greatest Overweight (x) 4 | 1 2 2 1 1 1 4 Average Overweight (x) . | . 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 20 | 7 18 20 20 20 20 21 Most Carried 22 | 8 17 17 20 20 20 22 Average Carried 16 | 5 12 14 16 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 17 15 20 20 20 . Class Distribution -------------------- 43% | Mutant 13% | Hacker-Tank 13% | Hacker-Gunner 12% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Matter Collected 4443 | 199 597 184 73 1024 523 1843 Remotely . | . . . . . . . Salvage Created 6368 | . 544 324 38 2121 1094 2247 Parts 327 | . 41 15 2 112 42 115 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 8 | . 1 . . 2 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Combat Hostiles Destroyed 131 | . 11 11 2 45 19 43 Melee 9 | . . . . . 4 5 Guns 57 | . 9 2 . 19 12 15 Cannons 26 | . . . . 16 . 10 AOE 31 | . 2 9 2 9 . 9 Classes Destroyed 16 | . 7 1 . 4 1 3 Worker 12 | . 3 2 . 3 . 4 Builder 7 | . 1 . . 3 1 2 Tunneler 3 | . 1 . . 1 . 1 Hauler 1 | . . . . . . 1 Recycler 7 | . . . . 3 2 2 Mechanic 1 | . . . . . . 1 Operator 5 | . 1 . . 2 1 1 Watcher 12 | . 3 . . 5 . 4 Swarmer 16 | . 3 3 . 10 . . Grunt 74 | . 8 6 2 23 12 23 Brawler 3 | . . . . 1 . 2 Duelist 4 | . . . . 2 . 2 Protector 1 | . . . . . 1 . Sentry 23 | . . 2 . 8 6 7 Hunter 3 | . . . . 1 . 2 Programmer 7 | . . . . . . 7 Best Kill Streak 12 | . 2 3 2 8 7 12 Combat Bots Only 7 | . 2 3 2 6 5 7 Max Kills in Single Turn 4 | . 2 3 1 3 1 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 1 2 . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Hostile Shots Fired 1032 | . 45 56 9 225 74 623 Missed 295 | . 14 16 2 61 24 178 Damage Taken 10683 | . 407 540 170 2288 900 6378 Core 1185 | . 63 119 7 194 95 707 Absorbed by Shields 282 | . . 82 69 127 . 4 Redirected to Shielding 121 | . . . . 97 . 24 Regen/Repaired (Parts) 762 | . . . . 368 394 . Core Remaining (%) 57 | 100 . . 24 . 47 . Volleys Fired 442 | . 100 22 10 141 41 128 Largest 3 | . 2 2 2 3 3 3 Hottest 180 | . 85 85 50 180 128 151 Shots Fired 970 | . 197 44 19 295 94 321 Gun 754 | . 196 31 10 201 94 222 Cannon 167 | . . . . 78 . 89 Launcher 49 | . 1 13 9 16 . 10 Special . | . . . . . . . Kinetic 631 | . 186 27 10 122 62 224 Thermal 283 | . 10 4 . 157 32 80 Explosive 49 | . 1 13 9 16 . 10 Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 18 | . 14 11 5 18 15 12 Robot Miss Streak 8 | . 8 3 1 5 3 7 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . 1 . . 2 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 658 | . 111 25 7 185 94 236 Core Hits 352 | . 55 25 7 103 30 132 Critical Kills 6 | . 1 . . 1 2 2 Critical Parts Destroyed 13 | . 1 . . . 4 8 Critical Strikes 34 | . 2 . . 7 7 18 Burn 11 | . . . . 6 1 4 Meltdown 1 | . . . . 1 . . Destroy 5 | . 2 . . . 1 2 Blast 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Smash 14 | . . . . . 5 9 Sever 1 | . . . . . . 1 Melee Attacks 107 | . . . . 5 43 59 Impact 75 | . . . . . 30 45 Slashing 31 | . . . . 5 13 13 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 3 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . . . 3 6 Damage Inflicted 17955 | . 1085 830 163 5531 2501 7845 Guns 7716 | . 990 175 14 2355 1313 2869 Cannons 3517 | . . . . 1928 . 1589 Explosions 4169 | . 87 655 149 1248 . 2030 Melee 2542 | . . . . . 1188 1354 Ramming 11 | . 8 . . . . 3 Kinetic 6677 | . 874 125 14 1248 857 3559 Thermal 5263 | . 116 148 . 3035 456 1508 Explosive 3352 | . 87 557 149 1248 . 1311 Electromagnetic 110 | . . . . . . 110 Impact 2187 | . . . . . 1099 1088 Slashing 355 | . . . . . 89 266 Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 2 18 Average Corruption 6 | . . . . . 1 8 Corruption Purged 34 | . . . . . 3 31 Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 4 35 Message Errors 5 | . . . . . . 5 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 11 | . . . . . 2 9 Energy Discharges 7 | . . . . . 1 6 Data Loss (minor) 7 | . . . . . 1 6 Misfires 3 | . . . . . . 3 Overload Shots 3 | . . . . 3 . . Overflow Damage 1064 | . . 17 19 127 303 598 Projectiles 163 | . . . . 108 . 55 Explosions 234 | . . 17 19 19 . 179 Melee 667 | . . . . . 303 364 Knockbacks 16 | . . . . . 3 13 Impact 6 | . . . . . 3 3 Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage 464 | . . 91 146 68 . 159 Shots 19 | . . 5 8 3 . 3 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . 2 . . . . 1 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 449 | . 211 170 . 449 264 384 Average Temperature 115 | . 58 63 . 120 56 140 Received Heat Transfer 3809 | . 195 217 30 1071 408 1888 Effects 14 | . . . . 12 . 2 Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Interference 7 | . . . . 6 . 1 Short Circuit 3 | . . . . 2 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . 11 3 Impact Corruptions 26 | . . . . . 9 17 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . . 3 1 . Heat Transferred 6985 | . 296 211 . 3515 861 2102 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Peak Influence 1213 | . 185 163 . 457 637 1213 Initial 186 | . . . . . 186 81 Average 328 | . 22 52 . 255 322 643 Maximum Alert Level 4 | . 1 . . 2 2 4 Low Security (%) 52 | 100 99 100 . 41 29 28 Level 1 16 | . . . . 35 32 10 Level 2 11 | . . . . 23 38 3 Level 3 12 | . . . . . . 37 Level 4 6 | . . . . . . 19 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 2 . . 8 7 17 Investigation 7 | . 1 . . 1 2 3 Extermination 9 | . . . . . . 9 Reinforcement 8 | . 1 . . 4 1 2 Assault 5 | . . . . . 2 3 Garrison 5 | . . . . 3 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Distress Signals 7 | . 1 . . 4 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 250 | . 53 11 4 69 41 72 Peak Tracking Total 7 | . 5 3 2 6 5 7 Tactical Retreats 9 | . 1 . . 1 2 5 Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Traps Triggered 10 | . 1 . . 1 2 6 Indirectly . | . . . . . . . Trap Hack Attempts 45 | . 5 . . 28 . 12 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 1 . . 1 . 3 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Disabled 37 | . . 3 2 6 4 22 Max in Single Turn 6 | . . 2 2 2 . 6 Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Accessed 34 | . 1 . 1 12 8 12 Terminals 17 | . . . . 7 6 4 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . . 2 2 2 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 3 | . . . . 2 . 1 Garrison Access 3 | . . . . 1 . 2 Total Hacks 118 | . 1 . 9 50 28 30 Successful 54 | . . . 9 20 11 14 Failed 64 | . 1 . . 30 17 16 Catastrophic 19 | . 1 . . 8 5 5 Database Lockouts . | . . . . . . . Manual 32 | . . . . 25 5 2 Terminals 53 | . . . . 27 20 6 Fabricators 7 | . . . . . . 7 Repair Stations 19 | . . . . 7 8 4 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 22 | . . . . 14 . 8 Garrison Access 6 | . . . . 2 . 4 Terminal Hacks 17 | . . . 9 3 5 . Record 8 | . . . 8 . . . Unreport Threat 7 | . . . . 2 5 . Locate Traps 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . . . 4 6 1 Scan Component 7 | . . . . 2 4 1 Repair 4 | . . . . 2 2 . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 20 | . . . . 12 . 8 Insert Component 8 | . . . . 5 . 3 Analyze 12 | . . . . 7 . 5 Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 1 . . 11 8 11 Full Trace Events 5 | . . . . 1 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . 5 . 3 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 4 | . . . . 2 2 . Time 171 | . . . . 72 99 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 8 | . . . . 5 . 3 Part Schematics Acquired 8 | . . . . 5 . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Total Allies 4 | . . . . . 4 . Largest Group 2 | . . . . . 2 2 Highest-Rated Group 124 | . . . . . 124 111 Highest-Rated Ally 100 | . . . . . 100 95 Total Orders . | . . . . . . . Ally Attacks 58 | . . . . . 58 . Total Damage 2272 | . . . . . 2272 . Kills 23 | . . . . . 23 . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Turns Passed 19640 | 65 3647 1656 871 4991 2138 6272 Spaces Moved 6865 | 47 1318 640 331 1407 704 2418 Core 94 | 18 . . . . . 76 Treads 5423 | . . 639 331 1407 704 2342 Legs 1348 | 29 1318 1 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 240 240 158 158 50 Average Speed 213 | 101 239 240 240 224 230 179 Slowest Speed 260 | 120 260 260 240 245 238 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 65 | 4 95 101 21 95 96 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 1 2 . . . Spaces Dug 19 | . . . . 5 10 4 Terrain Destroyed 406 | . 8 101 20 132 10 135 Melee 19 | . . . . 5 10 4 Projectile 40 | . . . . 25 . 15 AOE 347 | . 8 101 20 102 . 116 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Total 10912 | 63 1650 721 392 3010 1083 3993 Wait 3079 | . 194 52 47 1300 253 1233 Move 6859 | 46 1317 639 330 1406 703 2418 Hop . | . . . . . . . Pick Up 134 | 11 16 2 4 51 7 43 Fast Attach 13 | 1 1 . . 2 5 4 Attach 81 | 5 2 4 1 28 1 40 Detach 2 | . . . . 2 . . Swap 90 | . 7 2 . 19 22 40 Drop 72 | . 6 . . 28 15 23 Fire 442 | . 100 22 10 141 41 128 Melee 92 | . . . . 5 36 51 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 45 | . 5 . . 28 . 12 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 2498 | -10/Materials | Discovered new exit (range 15) 2847 | -10/Materials | Discovered new exit (range 12) 3385 | -10/Materials | Discovered new exit (range 15) 3713 | -10/Materials | Entered Mines 3736 | -10/Mines | Core integrity fell below 50% 3760 | -10/Mines | Lost 3 parts (2n1w) 3800 | -10/Mines | Met a Derelict bent on vengeance 3896 | -10/Mines | Discovered new exit (range 7) 3997 | -10/Mines | Discovered new exit (range 3) 4169 | -10/Mines | Learned location of Zion (-7) 4463 | -10/Mines | Found a hidden stash of uninstalled traps 5357 | -10/Mines | Discovered new exit (range 6) 5369 | -10/Mines | Entered Subcaves 5785 | -10/Subcaves | Met a Zionite searching for "candidates" 6009 | -10/Subcaves | Visited 4L-MR0's lab 6126 | -10/Subcaves | Found Powered Cannon 6214 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6223 | -10/Subcaves | Discovered new exit (range 7) 6240 | -10/Subcaves | Entered Materials 6240 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6241 | -8/Materials | Identified exit to Storage 6298 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 6414 | -8/Materials | Garrison activated, responded to threat 7190 | -8/Materials | Discovered new exit (range 8) 7377 | -8/Materials | Build established: Scavenger-Tank 7966 | -8/Materials | Lost 3 parts (1p1u1w) 9153 | -8/Materials | Build established: Scavenger-Mutant 9340 | -8/Materials | Repaired Broken Arm. Treads 10030 | -8/Materials | Discovered new exit (range 15) 10060 | -8/Materials | Identified exit to Factory 10542 | -8/Materials | Repaired Minigun 11195 | -8/Materials | Build established: Mutant 11231 | -8/Materials | Entered Storage 11885 | -8/Storage | Met 01-MTF 12027 | -8/Storage | Discovered new exit (range 5) 12211 | -8/Storage | Garrison activated, responded to threat 12351 | -8/Storage | Core integrity fell below 50% 12761 | -8/Storage | Repaired Broken Gauss Rifle 12800 | -8/Storage | Repaired Arm. Treads 12831 | -8/Storage | First assault squad dispatched 13035 | -8/Storage | Discovered exit to Factory (range 12) 13094 | -8/Storage | Build established: Hacker-Tank 13369 | -8/Storage | Entered Factory 13369 | -7/Factory | Accompanied by 2 allies (01-MTF) 13369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13374 | -7/Factory | 01-MTF left 13668 | -7/Factory | Discovered new exit (range 16) 13712 | -7/Factory | Discovered new exit (range 5) 13729 | -7/Factory | Identified exit to Lower Caves 13742 | -7/Factory | Identified exit to Factory 14272 | -7/Factory | Discovered exit to Factory (range 5) 16054 | -7/Factory | Build established: Hacker-Gunner 16065 | -7/Factory | Destroyed 7 combat bots 16886 | -7/Factory | Discovered exit to Factory (range 4) 16916 | -7/Factory | Found Powered Armor 17484 | -7/Factory | Fabricated Arm. Treads? 18169 | -7/Factory | First assault squad dispatched 18362 | -7/Factory | Lost 7 parts (1n4u2w) 18601 | -7/Factory | Build established: Gladiator 18668 | -7/Factory | Core integrity fell below 50% 18690 | -7/Factory | System corruption reached 10% 18750 | -7/Factory | Lost 8 parts (1p2n4u1w) 18959 | -7/Factory | Build established: Mutant 19540 | -7/Factory | Crushed by falling debris 19591 | -7/Factory | Core integrity fell below 20% 19620 | -7/Factory | Lost 13 parts (1p3n6u3w) 19641 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 19576_ Powered Armor destroyed. 19578_ Chainsword destroyed. 19579_ Acquired Arm. Treads. 19580_ Deuterium Engine destroyed. 19580_ Arm. Treads destroyed. 19582_ Slammed into L-41 Fighter. 19586_ Arm. Treads destroyed. 19586_ Lrg. Matter Pod destroyed. 19587_ Deuterium Engine severed. 19588_ System Restoration Module destroyed. 19589_ System corrupted: Heat flow error (+154). 19589_ Dropped Huge Storage Unit. 19589_ System Restoration Module destroyed. 19596_ M-28 Smith repairs G-47 Trooper. 19597_ L-41 Fighter destroyed. 19601_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 19621_ System corrupted: Matter fused (-5). 19634_ Attempting to reprogram Chute Trap. 19638_ Chute Trap reprogrammed. Map ----- +----------------------------------------------------+ | #???# #?????????????# | | #???# #???#########?# | | #???# "" #???# =[ #?# | | #???# "" #??## ==""" #?# | | #???# """ #?### Y" ### | | ########## #???# """ #?# # *""" #### | | ## ########???# """ ##### # | | ########## ## """ "???+ ## # | | ## """ "???# ## = # | | ## """ ""??# ########+# | | """ ## ??# =""""" + " | | """ ## ? ??# """F"" # " | | """ ## ?????# /! 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""""""" ###########? ??????????????? | | ?????????# """"""" #??????????????????????????? | | ?????????? #??????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicBeamMatter Manual? 0 Play Time 02:39:07 Cumulative 43.4 hours Start 2024.04.23 @ 21:08:45 End 2024.04.24 @ 14:24:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0264dbe7-db0b-4742-aafd-5b05ae572be4