Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 16:27:58 Player: Marc Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (118) 590 Value Destroyed (4344) 4344 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (2201) 2201 TOTAL SCORE: 14795 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 1158 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -107 Cogmind --------- Core Integrity 596/1150 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wave Gun Variable Charge Gun Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Backup Power III Fission Core > --- PROPULSION ------- Myomer Leg Combat Gravmag System Antigrav Array > --- UTILITY ---------- Improved Cooling System Improved Trap Scanner Improved Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Damper Plating > --- WEAPON ----------- Wave Gun Vortex Rail Vortex Rail > --- INVENTORY -------- Beamcaster Wave Gun Wave Gun Variable Charge Gun Dirty Datajack [Rating: 106] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Propulsion Wheel Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . . 2 . . . . 2 . . 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 8 | . . 1 2 2 . . . . . . . 1 . . 2 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 136 | . 11 10 7 13 5 . 14 6 4 10 11 15 4 . 1 11 . . 1 12 1 Power 15 | . . 2 2 . . . 4 . 1 1 3 2 . . . . . . . . . Engine 10 | . . 2 2 . . . 3 . 1 . 2 . . . . . . . . . . Core 5 | . . . . . . . 1 . . 1 1 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | . 3 1 . 2 1 . 3 1 . 1 4 1 . . . 1 . . . 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . 4 . . . . . . . . 3 . Wheel 13 | . 3 1 . 2 1 . 3 1 . 1 . 1 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 51 | . 4 1 5 6 2 . 2 5 2 7 1 5 3 . . 7 . . . 1 . Device 24 | . 3 1 3 2 . . 2 2 2 1 . 3 2 . . 3 . . . . . Storage 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . Processor 10 | . . . 2 . 1 . . . . 3 1 . 1 . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . 4 1 . . 3 . 1 . 2 . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 4 6 . 5 2 . 5 . 1 1 3 7 1 . 1 3 . . 1 6 1 Energy Gun 27 | . 3 1 . 4 . . 3 . . . 1 5 1 . . 3 . . . 6 . Energy Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 2 . . . . . . . . 2 1 . . . . . . . . . Ballistic Cannon 5 | . . . . 1 . . 1 . . 1 . 1 . . . . . . 1 . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 14 | . . 3 . 1 . . 5 . . . . . . . . 1 . . 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . 8 . . . . . . . . . Parts Lost 40 | . 1 1 . 1 4 1 3 . 10 . . 1 1 5 . . . . 1 1 10 Power 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 Propulsion 11 | . . 1 . 1 . 1 2 . 2 . . . . 2 . . . . . . 2 Utility 12 | . . . . . 3 . . . 2 . . . 1 1 . . . . . 1 4 Weapon 13 | . 1 . . . 1 . 1 . 4 . . 1 . 2 . . . . 1 . 2 Highest Loss Streak 10 | . 1 1 . 1 2 1 1 . 10 . . 1 1 5 . . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 10 12 13 16 15 13 16 17 12 4 8 8 9 8 4 2 3 4 3 4 4 Power . | . 1 1 1 2 2 2 2 2 1 . . 1 2 1 1 . . . . . . Propulsion 1 | . 3 3 1 2 2 2 2 3 2 . . . . . . . . . 1 . . Utility 3 | . 2 3 5 7 6 5 6 6 4 2 4 4 4 4 2 . 1 1 . . . Weapon 2 | . 3 3 4 4 4 4 4 6 4 . 1 2 2 1 1 . 1 2 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 7 1 4 4 1 . 4 1 5 . . 2 . 2 . . . . . . 1 Power 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 7 | . 2 1 2 . . . 1 . 1 . . . . . . . . . . . . Utility 11 | . . . . 2 1 . 2 1 3 . . 1 . 1 . . . . . . . Weapon 10 | . 4 . 2 1 . . 1 . 1 . . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 98 98 98 98 98 98 94 92 63 55 78 86 86 64 2 54 68 68 64 69 42 Engine 5 | . 14 10 9 7 7 7 10 13 7 . 3 . . . . 4 5 5 5 5 . Core 3 | . . . . . . . 2 . . 3 7 11 11 9 . 4 5 5 5 5 4 Wheel 7 | . 27 21 18 13 15 13 15 13 9 5 5 10 11 5 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 Device 13 | . 12 22 27 23 9 7 8 14 8 11 13 16 17 14 . 12 15 15 13 10 4 Storage 4 | . 14 11 9 7 7 7 6 6 4 6 6 5 5 4 . . . . . . . Processor 9 | . . . 8 7 13 15 10 6 4 15 20 17 15 9 . 4 5 5 5 7 9 Protection 11 | . . . . 14 20 23 19 17 14 3 6 4 5 3 . 7 15 15 15 15 5 Energy Gun 12 | . 25 18 . 21 21 23 15 20 12 . 1 6 17 13 . 12 15 15 11 13 8 Energy Cannon 1 | . . 11 25 . . . . . . . . . . . . . . . . . . Peak Build Rating 106 | . 11 20 27 40 44 43 61 64 63 41 57 73 78 76 3 85 86 86 86 106 82 Average Rating 58 | . 8 17 24 33 42 42 54 60 43 34 48 66 75 57 2 75 85 86 81 92 42 On Entrance 45 | 6 6 11 18 24 39 43 43 61 63 10 41 57 73 76 7 3 85 86 86 77 82 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Naked Turns 65 | . . . . . . . . . 18 . . . . 6 12 . . . . . 29 Heaviest Build 100 | 11 57 66 68 77 85 85 100 100 98 40 60 68 76 76 1 89 89 89 89 95 50 Greatest Support 52 | 20 26 32 32 32 20 20 38 38 38 28 28 38 38 38 3 26 26 26 26 52 52 Greatest Overweight (x) 31 | . 2 3 2 4 4 8 4 2 2 1 17 2 1 23 . 3 3 3 3 31 2 Average Overweight (x) 2 | . 1 1 1 2 3 4 2 2 1 . 1 1 1 1 . 2 3 3 2 2 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 11 | . 18 20 20 20 20 20 20 20 15 9 10 10 10 9 5 5 5 5 5 5 5 Most Carried 20 | . 15 17 19 20 19 14 20 20 18 7 10 10 10 10 5 5 4 5 5 5 5 Average Carried 8 | . 10 12 13 16 15 13 16 18 13 4 8 8 9 8 4 2 3 4 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 19 | 6 13 12 18 19 14 13 19 18 5 7 10 9 10 4 4 3 4 5 2 5 3 Class Distribution -------------------- 26% | Derelict-Tank 25% | Tank 13% | Derelict-Mutant 12% | Scavenger-Tank 11% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Derelict-Gunner | -4/Waste Derelict-Tank | -4/Factory Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Matter Collected 3151 | 200 148 41 97 224 406 15 291 155 115 305 236 338 130 . . 164 . 20 66 170 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4307 | . 417 628 250 307 241 50 985 88 124 . . 781 . 73 . . . . 233 . 130 Parts 209 | . 15 32 15 14 18 2 44 7 10 . . 43 . 8 . . . . . . 1 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled 17 | . 14 3 . . . . . . . . . . . . . . . . . . . Retrieved Matter 152 | . 97 55 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . 10 1 . 7 13 . 23 . . 6 . . . 4 18 . 1 Prevented 7 | . . . . . 4 1 . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 88 | . 5 9 3 6 11 1 14 2 6 . . 19 . 3 . . . . 4 . 5 Guns 49 | . 5 7 . 5 2 . 5 2 5 . . 6 . 3 . . . . 4 . 5 Cannons 9 | . . 1 3 . . . 3 . . . . 2 . . . . . . . . . AOE 27 | . . . . . 9 . 6 . 1 . . 11 . . . . . . . . . Classes Destroyed 16 | . 4 3 3 2 1 . 2 . . . . . . . . . . . . . 1 Worker 6 | . . . 2 . . . 3 . . . . 1 . . . . . . . . . Builder 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . Recycler 7 | . 3 1 . . . . 3 . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 2 1 1 . . 1 . . . . . . . . . . . . . . Swarmer 30 | . 3 . . 1 6 . 4 . 6 . . 7 . 3 . . . . . . . Grunt 31 | . 2 4 2 1 3 . 5 . . . . 8 . . . . . . 2 . 4 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Sentry 9 | . . 4 . 1 . . 1 . . . . 2 . . . . . . 1 . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . Programmer 10 | . . . . 1 1 1 3 2 . . . 2 . . . . . . . . . Behemoth 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 6 5 3 2 3 1 11 1 4 . . 12 . 3 . . . . 3 . 5 Combat Bots Only 10 | . 3 2 3 2 3 1 4 1 4 . . 10 . 3 . . . . 3 . 5 Max Kills in Single Turn 10 | . 1 2 1 1 3 1 6 1 2 . . 10 . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 3 . 2 . 1 . . 8 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Hostile Shots Fired 720 | . 19 27 26 66 67 10 49 8 155 . . 77 5 91 . . . . 10 27 83 Missed 182 | . 4 8 9 16 23 2 13 2 33 . . 22 1 24 . . . . 3 8 14 Hits 538 | . 15 19 17 50 44 8 36 6 122 . . 55 4 67 . . . . 7 19 69 Melee 5 | . . . 2 . . . . . . . . . . 3 . . . . . . . Projectile 533 | . 15 19 15 50 44 8 36 6 122 . . 55 4 64 . . . . 7 19 69 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 23 | . 2 . 2 1 2 . 2 . 5 . . 3 . 2 . . . . . . 4 Damage Taken 9395 | . 170 306 248 529 687 149 628 87 2036 . 31 864 64 904 . . . 62 559 445 1626 Core 1830 | . 63 61 57 156 90 . 38 . 454 . . 98 . 259 . . . 18 . 18 518 Absorbed by Shields 828 | . . . 66 150 68 . . . . . 11 315 50 168 . . . . . . . Redirected to Shielding 110 | . . . . 66 44 . . . . . . . . . . . . . . . . Ignored by Resistances 93 | . . . . 21 . . . . . . . . . . . . . . . 72 . Regen/Repaired (Parts) 84 | . . . . . . . . . . . . . . . . 84 . . . . . Core Remaining (%) 73 | 100 74 84 89 . . 64 . . . . 42 . . 64 . . . . . . . Volleys Fired 237 | . 19 25 14 25 21 5 39 5 12 . 1 29 1 11 . 1 . 3 8 . 18 Largest 3 | . 2 3 3 3 3 3 3 2 3 . 3 3 3 3 . 3 . 3 3 . 3 Hottest 225 | . 105 204 204 203 193 193 195 140 195 . 88 211 205 218 . 225 . 225 225 . 171 Shots Fired 590 | . 35 75 35 71 49 16 89 12 27 . 3 81 4 16 . 3 . 9 18 . 47 Gun 492 | . 35 69 . 69 33 16 64 12 27 . 2 72 4 16 . 3 . 9 15 . 46 Cannon 75 | . . 6 35 2 . . 19 . . . 1 9 . . . . . . 3 . . Launcher 22 | . . . . . 16 . 6 . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 86 | . . 11 . . . . 19 . . . 3 50 . . . . . . 3 . . Thermal 339 | . 19 64 35 67 21 11 33 11 21 . . 1 1 11 . 3 . 9 15 . 17 Explosive 22 | . . . . . 16 . 6 . . . . . . . . . . . . . . Electromagnetic 113 | . 16 . . 4 12 5 31 1 6 . . 30 3 5 . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . 29 Robot Hit Streak 21 | . 10 10 5 15 21 13 17 2 10 . 2 17 . 3 . . . 2 5 . 6 Robot Miss Streak 4 | . 2 3 4 2 1 1 2 2 4 . 3 4 . 4 . . . 3 1 . 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 Secondary Targets 7 | . . . . . . . . . 5 . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 Shots Hit Robots 355 | . 21 44 15 45 42 13 58 5 18 . 1 42 . 7 2 . . 5 9 . 28 Core Hits 202 | . 14 17 11 15 21 1 42 2 10 . 1 45 . 3 . . . 3 8 . 9 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 16 | . 1 3 . 2 1 . 2 1 1 . . . . 1 . . . 2 1 . 1 Burn 12 | . 1 2 . 2 1 . . 1 1 . . . . 1 . . . 2 1 . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . 3 . . . . 12 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . 3 . . . . 12 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12247 | . 305 718 327 844 1752 204 3287 158 451 . 13 2443 . 174 . . . 125 252 . 1194 Guns 6133 | . 305 638 . 796 489 204 861 158 372 . . 793 . 174 . . . 125 252 . 966 Cannons 1008 | . . 80 327 21 . . 462 . . . 13 105 . . . . . . . . . Explosions 5025 | . . . . 27 1263 . 1883 . 79 . . 1545 . . . . . . . . 228 Melee 81 | . . . . . . . 81 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1214 | . . 117 . . . . 462 . . . 13 622 . . . . . . . . . Thermal 5990 | . 124 601 327 805 373 184 871 158 392 . . 1228 . 130 . . . 125 252 . 420 Explosive 3073 | . . . . 27 1263 . 1500 . . . . 283 . . . . . . . . . Electromagnetic 1115 | . 181 . . 12 116 20 373 . 59 . . 310 . 44 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . 81 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 774 | . . . . . . . . . . . . . . . . . . . . . 774 Highest Corruption 10 | . . . 1 1 3 5 2 2 2 2 . 10 10 10 . . . . . . 1 Average Corruption 2 | . . . 1 1 2 4 1 2 2 2 . 2 10 10 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . 3 . 16 3 11 12 3 1 . 5 16 3 . . . . . . . Message Errors 16 | . . . 1 . 2 . 3 2 1 . . 1 5 1 . . . . . . . Matter Fused 13 | . . . . . 3 1 2 2 . . . 2 3 . . . . . . . . Heat Flow Errors 13 | . . . 1 . 4 1 3 . 1 . . . 3 . . . . . . . . Energy Discharges 6 | . . . . . 1 . 2 2 . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 3 . . 3 1 . . . 3 . . . . . . . . Data Loss (major) 4 | . . . . . 1 . 1 1 . 1 . . . . . . . . . . . Misfires 5 | . . . . . 1 1 . 2 . . . . 1 . . . . . . . . Alerts 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 484 | . . . . . 8 . 205 . . . . 248 . . . . . . . . 23 Projectiles 66 | . . . . . . . 64 . . . . 2 . . . . . . . . . Explosions 357 | . . . . . 8 . 80 . . . . 246 . . . . . . . . 23 Melee 61 | . . . . . . . 61 . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 5 . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 5 . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . 26 . . 123 . . . . 160 . . . . . . . . 100 Shots 7 | . . . . 1 . . 3 . . . . 2 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 306 346 353 452 232 292 255 27 533 . . 164 251 196 . 138 . 247 358 . 356 Average Temperature 121 | . 142 112 141 131 50 144 60 13 264 . . 49 102 76 . 77 . 114 175 . 145 Received Heat Transfer 1747 | . 96 75 104 91 60 . 99 . 216 . 6 177 4 112 . . . . . . 707 Effects 15 | . 2 . . 2 . . . . 9 . . . . . . . . . . . 2 Shutdowns 4 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 . . . . . . . . . . . . Matter Decay 4 | . 1 . . 1 . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . Parts Melted 22 | . . 10 . 5 1 3 . 1 . . . 1 . 1 . . . . . . . Heat Transferred 9749 | . 407 1554 592 1702 703 296 1151 259 642 . . 850 . 259 . . . 370 518 . 446 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . . 2 . . . . 3 . . . . . . . . . Low Security (%) 73 | . 100 100 100 100 . . 30 . . . . 5 . . 100 100 100 . . . . Level 1 19 | . . . . . . . 64 . . . . 48 . . . . . . . . . Level 2 6 | . . . . . . . 5 . . . . 42 . . . . . . . . . Level 3 . | . . . . . . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 712 | . 60 89 62 66 . . 421 . . . . 712 . . 184 60 . . . . . Initial 339 | . . 3 12 24 . . . . . . . 339 . . 184 60 . . . . . Average 120 | . 20 37 7 21 . . 221 . . . . 460 . . 181 7 . . . . . Influence Increases 4979 | . 143 300 120 236 285 30 660 60 340 . 399 1091 75 115 . . . 280 750 . 95 Destroy 0b10 Robot/C 2380 | . 100 180 60 120 220 20 280 40 120 . 200 420 . 60 . . . 120 360 . 80 Destroy 0b10 Robot/NC 160 | . 20 25 20 10 . . 60 . . . 5 15 . . . . . . . . 5 Destroy Leader 488 | . 22 68 12 42 50 10 74 20 10 . 40 70 . 10 . . . 20 30 . 10 Allied During Kill 631 | . . . . . . . . . . . 124 7 . . . . . 140 360 . . Successful Hack 33 | . . 9 12 12 . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . 15 15 . . 180 . . . . 105 . . . . . . . . . Destroy Structure 207 | . 1 3 1 22 . . 66 . . . . 114 . . . . . . . . . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . . 15 . . 15 . . . 210 . 30 60 75 45 . . . . . . . Influence Decreases 4979 | . 133 280 96 244 331 30 304 416 170 170 335 493 416 142 120 174 . 280 564 186 95 Entered New Map 1118 | . . 7 18 30 18 . . 132 . 170 . 25 246 62 110 114 . . . 186 . Time Decay 3165 | . 123 263 78 208 285 30 274 284 70 . 228 278 160 30 10 60 . 280 434 . 70 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 289 | . 10 10 . 6 28 . 30 . 100 . . 10 10 50 . . . . 10 . 25 Lost Ally 307 | . . . . . . . . . . . 107 80 . . . . . . 120 . . Squads Dispatched 15 | . . 2 2 2 . . 8 . 1 . . . . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . Reinforcement 7 | . . 2 2 1 . . 2 . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Distress Signals 7 | . . 2 . 1 . . . . . . 1 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 6 15 9 10 11 1 16 2 20 . 8 28 5 10 . . . 3 15 11 9 Peak Tracking Total 14 | . 3 3 5 2 4 1 4 1 12 . 3 10 5 9 . . . 2 5 14 6 Tactical Retreats 12 | . . 1 . . 1 . . . 5 . 1 2 1 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Traps Triggered 6 | . . 1 1 . . . . . . . . 2 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Machines Disabled 25 | . . . 1 1 . . 12 . . . . 7 . . . . . . 2 . 2 Max in Single Turn 5 | . . . 1 1 . . 5 . . . . 4 . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Machines Accessed 19 | . . 4 4 1 . . 1 1 . . . . 1 . . . . 1 1 5 . Terminals 8 | . . 2 4 . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 28 | . . 8 6 2 . . 1 1 . . . . 1 . . . . 1 1 7 . Successful 23 | . . 4 6 2 . . . 1 . . . . 1 . . . . 1 1 7 . Failed 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . 5 7 . . . 1 . . . . . . . . . . . . . 1 Terminals 13 | . . 5 6 . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . . 2 . . . . 1 . . . . 1 . . . . 1 1 7 . Record 8 | . . . . . . . . . . . . . . . . . . 1 1 6 . Open Door 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Terminals 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 1 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 2 4 1 . . 1 . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Total Allies 33 | . . . . . . . . . . 12 . . . . 1 20 . . . . . Largest Group 21 | . . . . . . . . . . 12 12 4 . . 1 21 16 16 15 5 . Highest-Rated Group 776 | . . . . . . . . . . 333 333 115 . . 47 776 589 589 564 153 . Highest-Rated Ally 50 | . . . . . . . . . . 39 39 31 . . 47 50 50 50 50 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . . . 79 16 . . . . . 37 68 2 . Total Damage 5376 | . . . . . . . . . . . 1416 232 . . . . . 1285 2420 23 . Kills 34 | . . . . . . . . . . . 11 2 . . . . . 7 14 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Active Infowar (turns) 10388 | . 219 84 473 602 1003 90 892 737 138 . 248 616 331 56 . 529 273 1197 1206 1674 20 Optics 3879 | . . . 417 602 1003 90 892 737 138 . . . . . . . . . . . . Structural 1388 | . 52 84 473 602 177 . . . . . . . . . . . . . . . . Traps 5039 | . . . . . . . . . . . . 140 . . . 529 273 1197 1206 1674 20 Seismic 186 | . 167 . 19 . . . . . . . . . . . . . . . . . . Decoding 1251 | . . . . . . . . . . . 248 616 331 56 . . . . . . . Machine Analysis 37 | . . . 37 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . 3 . . 1 2 2 3 . 1 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . 40 . . . . . . . . . Items 40 | . . . . . . . . . . . . 40 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Turns Passed 13675 | . 387 679 473 602 1003 90 892 737 260 987 958 616 331 69 26 538 273 1197 1206 1674 677 Spaces Moved 7591 | 1 244 341 348 338 702 47 610 423 241 689 430 404 319 37 33 285 110 543 496 681 269 Core 358 | . . . . . . . . . 126 118 1 . . 17 33 4 . . . 1 58 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 11 | 1 . . . . . . . . . . 2 . . . . . . . . 8 . Wheels 4909 | . 244 341 348 338 702 47 610 423 115 571 427 404 319 20 . . . . . . . Hover 2313 | . . . . . . . . . . . . . . . . 281 110 543 496 672 211 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 105 105 115 115 130 100 115 50 100 115 100 100 50 50 50 210 210 160 58 50 Average Speed 139 | 120 107 120 111 118 127 135 112 115 85 109 127 103 100 114 50 171 210 210 206 215 132 Slowest Speed 1600 | 120 120 135 120 150 130 190 145 115 115 115 900 130 100 1200 50 210 210 210 210 1600 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 33 34 24 12 71 6 21 62 40 73 55 15 53 9 2 85 3 65 69 72 35 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . 1 1 1 . . . . . . 2 . . . Known Exits Taken 7 | . . . . . 1 . 1 . . 1 1 1 1 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 18 | . . . . . 2 . . 1 1 5 2 . 3 . . . . 2 1 . 1 Spaces Dug 18 | . . . . . . . 2 . . . . 12 . . . . . . . . 4 Terrain Destroyed 353 | . . . . 27 121 . 71 . 8 . . 68 1 2 . . . . . . 55 Melee 14 | . . . . . . . 2 . . . . 12 . . . . . . . . . Projectile 53 | . . . . . 1 . 5 . . . . 2 1 2 . . . . . . 42 AOE 286 | . . . . 27 120 . 64 . 8 . . 54 . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Total 10196 | . 332 553 403 486 768 62 743 664 272 925 835 538 329 53 41 336 153 594 666 888 555 Wait 1862 | . 35 154 11 72 22 10 15 218 10 212 377 30 . 5 1 15 43 48 154 170 260 Move 7571 | . 243 340 347 337 701 46 609 422 240 688 429 403 318 36 33 284 109 542 495 680 269 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 16 9 16 19 1 . 27 2 1 11 10 11 2 . . 10 1 1 . 3 1 Fast Attach 21 | . . . . . . . . 3 1 . 1 1 1 . . . . . 1 13 . Attach 95 | . 2 6 2 7 6 1 11 1 7 11 6 8 1 1 1 15 . . 3 3 3 Detach 32 | . . 3 . 1 2 . 4 3 1 3 1 3 . . 1 4 . . 1 5 . Swap 94 | . 10 9 6 11 13 . 17 4 . . 6 12 3 . . . . . 1 1 1 Drop 100 | . 7 7 7 14 2 . 18 6 . . 4 13 3 . . . . . 3 13 3 Fire 237 | . 19 25 14 25 21 5 39 5 12 . 1 29 1 11 . 1 . 3 8 . 18 Melee 17 | . . . . . . . 3 . . . . 12 . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . 7 . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 698 | -9/Materials | Build established: Gunner 988 | -9/Materials | Discovered new exit (range 14) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1449 | -8/Materials | Discovered new exit (range 17) 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | Discovered new exit (range 6) 2142 | -7/Factory | Entered Lower Caves 2195 | -7/Lower Caves | Spotted B-75 Beast 2207 | -7/Lower Caves | Build established: Tank 2329 | -7/Lower Caves | Destroyed B-75 Beast 2855 | -7/Lower Caves | Identified exit to Lower Caves 2907 | -7/Lower Caves | Learned location of 2 exits from Factory 2914 | -7/Lower Caves | Learned location of 1 exit from Factory 3145 | -7/Lower Caves | Entered another Lower Caves area 3226 | -7/Lower Caves | Discovered new exit (range 7) 3235 | -7/Lower Caves | Entered Factory 3235 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3236 | -6/Factory | Identified exit to Factory 3236 | -6/Factory | Identified exit to Lower Caves 3771 | -6/Factory | Garrison activated, responded to threat 4127 | -6/Factory | Entered Lower Caves 4180 | -6/Lower Caves | Encountered a Warlord checkpoint 4214 | -6/Lower Caves | Learned Factory emergency access door positions 4853 | -6/Lower Caves | Discovered new exit (range 10) 4864 | -6/Lower Caves | Entered another Lower Caves area 4988 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5047 | -6/Lower Caves | Released all parts (9) 5076 | -6/Lower Caves | Lost 10 parts (2p2n2u4w) 5077 | -6/Lower Caves | Core integrity fell below 50% 5105 | -6/Lower Caves | Discovered new exit (range 15) 5107 | -6/Lower Caves | Learned Factory stockpile data 5111 | -6/Lower Caves | Learned location of Zion (-6) 5124 | -6/Lower Caves | Entered Zion 5143 | -6/Zion | Gained Derelict followers 5181 | -6/Zion | Gained Derelict followers 5196 | -6/Zion | Discovered new exit (range 15) 5242 | -6/Zion | Identified exit to Proximity Caves 5287 | -6/Zion | Build established: Mutant 5316 | -6/Zion | System corruption cleaned by Quarantine Array 5603 | -6/Zion | Build established: Derelict-Mutant 5767 | -6/Zion | Gained Derelict followers 5837 | -6/Zion | Learned Factory stockpile data 6111 | -6/Zion | Entered Proximity Caves 6111 | -5/Proximity Caves | Accompanied by 12 allies 6113 | -5/Proximity Caves | Spotter reported a threat 6199 | -5/Proximity Caves | Spotter reported a threat 6793 | -5/Proximity Caves | Build established: Derelict-Tank 6907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7041 | -5/Proximity Caves | Learned 12 Factory zone layouts 7045 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7057 | -5/Proximity Caves | Learned 4 Factory zone layouts 7069 | -5/Proximity Caves | Entered Factory 7069 | -5/Factory | Accompanied by 4 allies 7069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7070 | -5/Factory | Identified exit to Factory 7185 | -5/Factory | Lost 3 allies 7369 | -5/Factory | Search patrols dispatched 7431 | -5/Factory | Destroyed 10 combat bots 7618 | -5/Factory | Discovered new exit (range 14) 7631 | -5/Factory | Identified exit to Upper Caves 7656 | -5/Factory | Discovered exit to Upper Caves (range 3) 7671 | -5/Factory | System corruption reached 10% 7685 | -5/Factory | Entered Upper Caves 7953 | -5/Upper Caves | Learned Factory interactive machine intel 8006 | -5/Upper Caves | Discovered new exit (range 10) 8014 | -5/Upper Caves | Identified exit to Upper Caves 8016 | -5/Upper Caves | Entered another Upper Caves area 8032 | -5/Upper Caves | Discovered exit to Factory (range 15) 8072 | -5/Upper Caves | Released all parts (9) 8085 | -5/Upper Caves | Entered Factory 8085 | -4/Factory | Evolved 2 slots: Utility x2 8087 | -4/Factory | Loaded intel: 56 interactive machine locations 8100 | -4/Factory | Lost 5 parts (2n1u2w) 8111 | -4/Factory | Manually triggered Chute Trap 8111 | -4/Factory | Sucked down chute 8111 | -4/Factory | Entered Waste 8112 | -4/Waste | Joined by Warlord forces that had cleared the area 8131 | -4/Waste | 1 allies followed down the chute 8146 | -4/Waste | Found Damper Plating 8185 | -4/Waste | Found Prototype Device 8186 | -4/Waste | Identified Imp. Particle Accelerator 8312 | -4/Waste | Discovered new exit (range 12) 8649 | -4/Waste | Entered Factory 8649 | -4/Factory | Accompanied by 16 allies 8858 | -4/Factory | Discovered new exit (range 7) 8922 | -4/Factory | Entered Upper Caves 8922 | -4/Upper Caves | Accompanied by 16 allies 8973 | -4/Upper Caves | Learned location of Quarantine (-2) 9718 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9899 | -4/Upper Caves | Learned location of Testing (-3) 10091 | -4/Upper Caves | Discovered new exit (range 9) 10119 | -4/Upper Caves | Entered another Upper Caves area 10119 | -4/Upper Caves | Accompanied by 15 allies 10216 | -4/Upper Caves | Attracted the attention of an 0b10 base 10335 | -4/Upper Caves | Spotted B-86 Titan 10344 | -4/Upper Caves | Destroyed B-86 Titan 10381 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10862 | -4/Upper Caves | Found Alien Artifact 10862 | -4/Upper Caves | Identified Dimensional Node Initializer 10862 | -4/Upper Caves | Initialized slip node 11047 | -4/Upper Caves | Lost 4 allies 11231 | -4/Upper Caves | Learned 4 Research zone layouts 11304 | -4/Upper Caves | Discovered new exit (range 5) 11325 | -4/Upper Caves | Entered Warlord 11325 | -4/Warlord | Accompanied by 5 allies 11363 | -4/Warlord | Build established: Derelict-Mutant 11934 | -4/Warlord | Visited the Vortex Lab 11940 | -4/Warlord | Warlord's base attacked by MAIN.C 11946 | -4/Warlord | Found Prototype Energy Gun 11946 | -4/Warlord | Identified Vortex Rifle 11959 | -4/Warlord | Found Prototype Energy Gun 11959 | -4/Warlord | Identified Vortex Rail 11981 | -4/Warlord | Found Vortex Rail 12134 | -4/Warlord | Learned Quarantine emergency access door positions 12134 | -4/Warlord | Learned 4 Armory zone layouts 12134 | -4/Warlord | Learned 4 Testing zone layouts 12137 | -4/Warlord | Learned Research recycling unit intel 12152 | -4/Warlord | Build established: Scavenger-Tank 12220 | -4/Warlord | Met Warlord 12290 | -4/Warlord | Warlord forces counterattacked 12615 | -4/Warlord | Warlord base infiltrated, sounded retreat 12977 | -4/Warlord | Spotted Striker 12988 | -4/Warlord | Spotted Striker 12989 | -4/Warlord | Discovered new exit (range 15) 12999 | -4/Warlord | Entered Proximity Caves 13003 | -3/Proximity Caves | Spotter reported a threat 13028 | -3/Proximity Caves | Lost 5 allies 13072 | -3/Proximity Caves | Lost 6 parts (1p2n3u) 13209 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13333 | -3/Proximity Caves | Build established: Mutant 13341 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13405 | -3/Proximity Caves | Found Prototype Special Weapon 13407 | -3/Proximity Caves | Identified Molecular Deconstructor 13622 | -3/Proximity Caves | Spotted B-86 Titan 13644 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 13647 | -3/Proximity Caves | Released all parts (3) 13676 | -3/Proximity Caves | Self-destructed Last Messages --------------- 13638_ Entropy package works its way towards B-86 Titan core. 13642_ B-86 Titan core destabilizing. 13643_ Imp. Cooling System destroyed. 13643_ Penetrated by Slug. 13643_ Slug penetrates Wall. 13644_ B-86 Titan activates siege mode. 13644_ B-86 Titan core entropy levels peaking. 13644_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 13645_ Beamcaster destroyed. 13647_ Molecular Deconstructor destroyed. 13647_ Knocked back. 13647_ Released Cmb. Gravmag System. 13647_ Released Armor Integrity Analyzer. 13647_ Released Imp. Targeting Computer. 13650_ Critical hit (Meltdown: +370). 13650_ Knocked back. 13656_ Slug penetrates Wall. 13656_ Penetrated by Slug. 13658_ N-01 Spotter sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ????????????????????????## #???????##????????? | | ?????????????????????#### #???###?# ##???????? | | ????????????????????## ## ##??## ## #???????? | | ????????????????????# @ ##??## #????????? | | ?????????????????#### #??## #?????????? | | ????????????????## #??# ##?????????? | | ????????????????# ##### ##??????????? | | ????????????????# ### #???????????? | | ????????????????## ### ##???????????? | | ????????????????## ##### ##????????????? | | ????????????????# ##??# ####### #????? | | ????????????????### p#???# #????? | | ?????????????????## ##?## #????? | | ?????????????????# ### ##### #????? | | ?????????????????# ########???????????? | | ?????????????????# ## ##???##?????????????? | | ?????????????????# #### #### #?????????????? | | ?????????????????####??### #?????????????? | | ????????????????????????## ##?????????????? | | ??????????????????####### ######????????????? | | ?????????????????## ## ##### #????????????? | | ?????????????????# #?### #"#????????????? | | ?????????????????# #### ###???????????? | | ?????????????????## % % #%####????????? | | ??????????????????# =## ##???????? | | ??????????????????# ### % % #???????? | | ??????????????????# ### "#???????? | | ??????????????????# % ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 530 Matter Stores 301 Matter Capacity 500 Sight Range 18 Terrain Scan Density 210 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1900 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 10 Armor Integrity Analysis 30 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Hey, That's Mine! Protector Challenges ------------ None Game ------ Seed SpreadProtonArray Manual? 0 Play Time 01:50:58 Cumulative 27.3 hours Start 2026.08.16 @ 14:03:29 End 2026.08.16 @ 16:27:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 70 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6de281f-6500-4f9b-b495-52429ec9ca09