Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:02:46 Player: Unit6544 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1236) 1236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3114 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Reinforced Ion Engine Improved Treads Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Reinforced Ion Engine Heavy EM Pulse Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 11 13 2 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 3 5 1 Treads 5 | . . 5 . Leg 2 | . 2 . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 3 3 1 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 10 | 3 4 3 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 7 4 Power 1 | . . 1 . Propulsion 4 | . 1 2 1 Utility 3 | . . 2 1 Weapon 4 | . . 2 2 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 95 83 51 Engine 6 | . 11 5 7 Core 3 | . 2 4 . Treads 19 | . . 26 1 Leg 2 | . 6 1 . Wheel 4 | . 20 . . Hover 1 | . . 2 . Device 4 | . 13 2 . Storage 11 | . 14 11 9 Protection 4 | . . 4 12 Energy Gun 3 | . . 4 7 Ballistic Gun 8 | . 19 6 . Ballistic Cannon 9 | . 5 11 7 Peak Build Rating 18 | 6 9 18 14 Average Rating 11 | 4 7 13 11 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 71 | 11 51 64 71 Greatest Support 92 | 26 26 92 20 Greatest Overweight (x) 16 | . 3 10 16 Average Overweight (x) 1 | . 1 1 10 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 8 | 5 5 8 6 Average Carried 4 | . 2 5 4 Final Capacity 20 | 8 20 20 20 Final Carried 5 | . 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1211 | 239 301 671 . Remotely 523 | . 301 222 . Salvage Created 1392 | . 287 1105 . Parts 68 | . 11 57 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 25 . Guns 12 | . 4 8 . Cannons 20 | . 3 17 . Classes Destroyed 10 | . 1 9 . Worker 3 | . . 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 20 | . 7 13 . Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 7 | . 2 7 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 274 | . 40 161 73 Missed 76 | . 13 47 16 Damage Taken 2825 | . 369 1375 1081 Core 768 | . 93 109 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 153 | . . 153 . Core Remaining (%) 78 | 100 62 72 . Volleys Fired 121 | . 33 86 2 Largest 2 | . 2 2 2 Hottest 84 | . 55 84 84 Shots Fired 227 | . 54 169 4 Gun 122 | . 36 84 2 Cannon 105 | . 18 85 2 Launcher . | . . . . Special . | . . . . Kinetic 218 | . 54 162 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 9 | . . 7 2 Robot Hit Streak 17 | . 6 17 1 Robot Miss Streak 5 | . 5 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | . 24 108 1 Core Hits 56 | . 13 43 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 3 . Destroy 1 | . 1 . . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2396 | . 377 1982 37 Guns 1087 | . 221 850 16 Cannons 1261 | . 146 1094 21 Explosions 34 | . . 34 . Melee . | . . . . Ramming 14 | . 10 4 . Kinetic 2282 | . 367 1894 21 Thermal 34 | . . 34 . Explosive . | . . . . Electromagnetic 66 | . . 50 16 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 15 | . 5 9 1 Impact . | . . . . Kinetic 15 | . 5 9 1 Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 38 123 132 Average Temperature 29 | . 19 27 73 Received Heat Transfer 1074 | . 219 612 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 444 | . 240 444 118 Initial 117 | . . 16 117 Average 201 | . 53 262 109 Maximum Alert Level 2 | . 1 2 . Low Security (%) 53 | 100 95 34 100 Level 1 35 | . 4 50 . Level 2 10 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 11 38 8 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 29 | . 6 13 10 Successful 12 | . 3 8 1 Failed 17 | . 3 5 9 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 5 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access 7 | . . . 7 Terminal Hacks 4 | . 3 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2433 | 48 479 1676 230 Spaces Moved 928 | 41 290 571 26 Core 16 | 11 . . 5 Treads 488 | . . 481 7 Legs 84 | . 39 45 . Wheels 281 | 30 251 . . Hover 45 | . . 45 . Flight 14 | . . . 14 Fastest Speed 50 | 50 90 160 400 Average Speed 216 | 79 126 243 854 Slowest Speed 1155 | 90 260 900 1155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 54 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 10 1 Melee . | . . . . Projectile 4 | . . 3 1 AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1136 | 57 352 694 33 Wait . | . . . . Move 925 | 40 289 570 26 Hop . | . . . . Pick Up 38 | 8 13 15 2 Fast Attach . | . . . . Attach 32 | 7 11 12 2 Detach 2 | . 1 1 . Swap 1 | . . 1 . Drop 14 | 2 4 7 1 Fire 121 | . 33 86 2 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Discovered new exit (range 10) 1534 | -9/Materials | Lost 3 parts (1n1u1w) 1787 | -9/Materials | Repaired Imp. Treads 2204 | -9/Materials | Entered another Materials area 2204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2412 | -8/Materials | Core integrity fell below 50% 2425 | -8/Materials | Lost 4 parts (1n1u2w) 2429 | -8/Materials | Core integrity fell below 20% 2430 | -8/Materials | Identified exit to Garrison 2434 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Med. Armor Plating severed. L-31 Rogue suffers critical hit (Burn). Penetrated by Slug. Cesium-ion Thruster destroyed. Rnf. Ion Engine severed. Acquired Rnf. Ion Engine. Penetrated by Slug. Slug penetrates Wall. R-06 Scavenger collects Med. Armor Plating. Slug penetrates G-47 Trooper. U-05 Engineer builds a Door. Slug penetrates Garrison Access. U-05 Engineer builds a Wall. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. Slug penetrates Garrison Access. 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EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Universal Adapter Use The Force Challenges ------------ None Game ------ Seed ArmoredBurstFirepult Manual? 0 Play Time 00:23:56 Cumulative 2.3 hours Start 2024.08.30 @ 18:40:38 End 2024.08.30 @ 19:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 059d13d4-220c-4dcd-842b-8b908cb594f8