Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 23:45:43 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1706) 1706 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 4746 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 210 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 394/450 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Large Matter Pod Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Improved Heat Sink Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Precision Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Heat Sink Large Matter Pod Component Analysis Suite Heavy Particle Gun Heavy Particle Gun Gauss Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 89 | 5 8 17 18 29 12 Power 14 | 1 1 2 3 6 1 Engine 6 | 1 1 2 1 1 . Core 8 | . . . 2 5 1 Reactor . | . . . . . . Propulsion 31 | 2 3 8 5 9 4 Treads 2 | . . . 2 . . Leg 21 | 2 . 3 3 9 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 3 5 . . . Utility 15 | . 2 . 3 9 1 Device 7 | . 1 . 1 5 . Storage 2 | . . . . 1 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 29 | 2 2 7 7 5 6 Energy Gun 10 | . . 4 2 1 3 Energy Cannon 5 | . . . 3 2 . Ballistic Gun 9 | 2 2 3 1 1 . Ballistic Cannon 2 | . . . 1 . 1 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 53 | . . 11 7 14 21 Power 12 | . . 1 2 5 4 Propulsion 15 | . . 3 2 3 7 Utility 7 | . . 2 . 3 2 Weapon 19 | . . 5 3 3 8 Highest Loss Streak 7 | . . 6 6 7 6 Average Slot Usage (%) 73 | . 86 77 66 80 63 Engine 5 | . 14 10 8 5 3 Core 4 | . . . 7 8 2 Treads 3 | . . . 14 5 . Leg 13 | . 8 6 5 16 14 Flight 3 | . 19 23 . . . Device 8 | . 2 6 6 11 6 Storage 5 | . . . . 6 9 Processor 4 | . 13 8 . 1 7 Protection 4 | . . . 9 6 3 Energy Gun 4 | . . 6 3 2 6 Energy Cannon 2 | . . . 7 4 . Ballistic Gun 5 | . 28 15 3 2 2 Ballistic Cannon 3 | . . . . 4 3 Naked Turns 2 | . . . 2 . . Heaviest Build 69 | 6 6 12 31 69 64 Greatest Support 60 | 20 20 20 40 55 60 Greatest Overweight (x) 14 | 1 1 2 1 2 14 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 12 | 4 4 4 4 12 12 Average Capacity 9 | 4 4 4 4 11 12 Most Carried 12 | . 4 4 4 12 10 Average Carried 5 | . 3 3 1 5 6 Final Capacity 12 | 4 4 4 4 12 12 Final Carried 11 | . 4 2 4 11 3 Class Distribution -------------------- 72% | Scavenger-Mutant 23% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1782 | 131 90 397 155 557 452 Remotely . | . . . . . . Salvage Created 1964 | . 104 644 192 490 534 Parts 103 | . 16 38 17 19 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 49 | . 6 16 3 14 10 Melee 1 | . . . 1 . . Guns 32 | . 6 15 . 6 5 Cannons 12 | . . . 2 8 2 AOE 3 | . . 1 . . 2 Classes Destroyed 9 | . 2 3 1 3 . Worker 2 | . . . . 2 . Watcher 2 | . 1 . 1 . . Swarmer 11 | . 6 3 . 2 . Grunt 21 | . . 8 1 5 7 Brawler 4 | . . 2 . . 2 Sentry 6 | . . 3 1 1 1 Hunter 2 | . . . 1 1 . Programmer 1 | . . . . 1 . Assembled 4 | . . . . 4 . Best Kill Streak 5 | . 3 5 3 3 3 Combat Bots Only 5 | . 3 5 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5518 | . 130 737 918 1727 2006 Core 1194 | . 33 193 261 185 522 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 86 51 52 . . Volleys Fired 200 | . 27 54 30 50 39 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 40 65 160 128 124 Shots Fired 365 | . 54 99 44 100 68 Gun 275 | . 54 99 16 58 48 Cannon 84 | . . . 28 41 15 Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 220 | . 54 76 13 51 26 Thermal 117 | . . 1 31 48 37 Explosive . | . . . . . . Electromagnetic 28 | . . 22 . 1 5 Robot Hit Streak 9 | . 4 8 6 9 9 Robot Miss Streak 8 | . 8 3 5 5 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 229 | . 25 75 23 60 46 Core Hits 104 | . 10 34 12 28 20 Critical Hits 5 | . . 2 . 2 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . 2 . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3997 | . 192 759 467 1459 1120 Guns 2337 | . 192 701 69 755 620 Cannons 1340 | . . . 377 633 330 Explosions 296 | . . 58 . 68 170 Melee . | . . . . . . Ramming 24 | . . . 21 3 . Kinetic 1865 | . 192 441 69 714 449 Thermal 1622 | . . 70 377 674 501 Explosive . | . . . . . . Electromagnetic 486 | . . 248 . 68 170 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 9 . 8 14 Average Corruption 9 | . . 7 . 7 11 Corruption Purged . | . . . . . . Effects 117 | . . 3 . 50 64 Message Errors 30 | . . . . 9 21 Matter Fused 33 | . . 1 . 16 16 Heat Flow Errors 12 | . . 1 . 6 5 Energy Discharges 8 | . . 1 . 3 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 4 | . . . . 3 1 Misfires 6 | . . . . 3 3 Alerts 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Targeting Errors 13 | . . . . 6 7 Overload Shots . | . . . . . . Overflow Damage 48 | . . 8 3 3 34 Projectiles 25 | . . . 3 3 19 Explosions 23 | . . 8 . . 15 Melee . | . . . . . . Knockbacks 6 | . . . . 3 3 Impact . | . . . . . . Kinetic 6 | . . . . 3 3 Secondary . | . . . . . . Self-Inflicted Damage 146 | . . 39 7 24 76 Shots 6 | . . 1 . 1 4 Rammed 13 | . . . 11 2 . Targets Rammed 14 | . . . 12 2 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 563 | . 8 146 563 458 460 Average Temperature 145 | . 4 21 249 172 143 Received Heat Transfer 1611 | . . 201 261 411 738 Effects 36 | . . . 14 16 6 Shutdowns 19 | . . . 4 12 3 Energy Bleed 3 | . . . . 2 1 Interference 5 | . . . 3 2 . Short Circuit 3 | . . . 2 . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . 4 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . 1 2 2 Heat Transferred 3053 | . . 75 750 1266 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 613 | . 327 613 276 177 . Initial 174 | . . 137 174 125 . Average 145 | . 148 359 190 84 . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 81 | 100 69 21 71 100 . Level 1 12 | . 30 34 28 . . Level 2 6 | . . 43 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 2 7 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 6 | . . 1 2 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 10 26 7 33 22 Peak Tracking Total 7 | . 4 6 2 7 7 Tactical Retreats 11 | . . 2 1 3 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . . 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 4 | . . 3 . 1 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 10 | . . 8 . 2 . Successful 6 | . . 5 . 1 . Failed 4 | . . 3 . 1 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 8 | . . 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 5 . . . Record 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 41 | . . . . 41 . Total Damage 678 | . . . . 678 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4077 | 46 233 400 376 1572 1450 Spaces Moved 2108 | 40 281 249 165 734 639 Core 42 | 18 2 1 4 . 17 Treads 459 | . . . 110 349 . Legs 1194 | 22 32 82 51 385 622 Wheels . | . . . . . . Hover . | . . . . . . Flight 413 | . 247 166 . . . Fastest Speed 31 | 50 37 31 50 120 150 Average Speed 147 | 98 47 66 149 169 200 Slowest Speed 750 | 120 120 150 160 200 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 33 33 17 19 69 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 3 10 1 1 Melee . | . . . . . . Projectile 12 | . . . 10 1 1 AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2723 | 44 332 398 248 961 740 Wait 253 | . 7 66 10 121 49 Move 2099 | 39 276 248 164 733 639 Hop 2 | . 2 . . . . Pick Up 29 | . 4 5 6 13 1 Fast Attach 45 | 5 5 9 13 10 3 Attach 35 | . . 7 5 14 9 Detach 14 | . 2 . 4 8 . Swap 9 | . 3 1 . 5 . Drop 23 | . 6 8 4 5 . Fire 200 | . 27 54 30 50 39 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 10 | . . . 10 . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Identified exit to Materials 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 473 | -9/Materials | Lost 3 parts (2n1w) 623 | -9/Materials | Lost 6 parts (1p1u4w) 646 | -9/Materials | Discovered new exit (range 16) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 779 | -8/Materials | Lost 6 parts (1p2n3w) 967 | -8/Materials | Discovered new exit (range 8) 1056 | -8/Materials | Entered Factory 1056 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1077 | -7/Factory | Build established: Scavenger-Mutant 1212 | -7/Factory | Assembled infested ambush trap array 1291 | -7/Factory | Lost 7 parts (1p2n3u1w) 1560 | -7/Factory | Allied Derelicts emerged from ambush trap array 1628 | -7/Factory | Found Powered Armor 2209 | -7/Factory | Lost 3 parts (1p2w) 2553 | -7/Factory | Discovered new exit (range 20) 2628 | -7/Factory | Entered Lower Caves 2687 | -7/Lower Caves | Lost 4 parts (2p1n1w) 3071 | -7/Lower Caves | Learned Factory terminal intel 3302 | -7/Lower Caves | System corruption reached 10% 3310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3368 | -7/Lower Caves | Core integrity fell below 50% 3375 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 3461 | -7/Lower Caves | Core integrity fell below 20% 3463 | -7/Lower Caves | Lost 3 parts (2n1w) 3612 | -7/Lower Caves | Build established: Mutant 4052 | -7/Lower Caves | Attracted the attention of an 0b10 base 4078 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04051_ S-27 Virus springs to life. 04051_ G-47 Trooper springs to life. 04052_ S-27 Virus springs to life. 04052_ Imp. Sensor Array destroyed. 04052_ G-47 Trooper springs to life. 04055_ Critical hit. 04055_ Neutrino Core destroyed. 04062_ System corrupted: Matter fused (-5). 04062_ Aluminum Leg destroyed. 04062_ Slug penetrates G-47 Trooper. 04064_ Hvy. Particle Gun destroyed. 04065_ System corrupted: Gauss Cannon targeting data glitched. 04065_ G-47 Trooper destroyed. 04067_ Machine disabled. 04069_ G-47 Trooper knocked back. 04075_ G-47 Trooper suffers critical hit. 04075_ Destroyed Particle Gun. 04076_ Penetrated by Slug. 04076_ Gauss Cannon destroyed. 04076_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ???????????## #########???????????######????????? | | ???????????# ## #????####### ????????? | | ???????????# #???## ????????? | | ???????????# ##?# ???????? | | ???????????# ## ???????? | | ???????????# ## ??????? | | ??????###??## #### ???????? | | #????## #???###???# ## ???????? | | ###### #???####?## ##? ?? ???????? | | #???# ## ### ??????? | | ##????# ??????? | | ######?# ??????? | | #?## Y####+###### ??????? | | #??### #? "???????????????? | | #### #????### #" "???????????????? | | ##?# #??????## #" """#????????????? | | # ### ######### # +????????????? | | # ## ; #????????????? | | ### ## %+ #????????????? | | ### ## s# #????????????? | | #?## ### @#""T" #????????????? | | #??## ###?### [#?""" """#????????????? | | #???## ##?????#g%#?#########????????????? | | # ##????# #??????# ??????????????????????? | | ####?????# ### #??????# ?????????????????????? | | ?????????###?# #??????######????????????????????? | | ????????????? #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????## #????????????????????????????????? | | ###??????????######????###???????????? ??????????? | | #???????????## ##??## #??????????? ??????????? | | #????###????# #### #??????????? ??????????? | | ##???# ##???# #?????????## ???????????? | | ##### ##??# ##???????# ???????????? | | ## #??# ####??## ????????????? | | #### ## #??# ????????????? | | #### ##?## #????????????? | | # #### %##??# #??# ##???????????? | | # #??## #???# #?## ????????????? | | # #???# #???## ### ???????????## | | # #???### #????# ## ????????????# | | # ##????## #????# ### ??????????#### | | # ##????## #????## ##?# #??????????# | | # #?????# #####?????# ##??# #??###?????# | | # #???###%####??##### #???# ### ##????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 34 Energy Capacity 410 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DroneMediumCleaver Manual? 0 Play Time 00:37:31 Cumulative 22.0 hours Start 2021.03.20 @ 23:09:36 End 2021.03.20 @ 23:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6541fa-92d1-4c69-88e0-9d75cc528786