Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 18:11:11 Player: x1b Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (506) 506 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 1892 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Small Storage Unit Signal Interpreter Signal Interpreter Signal Interpreter Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Signal Interpreter Signal Interpreter Signal Interpreter Hardlight Generator [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 26 | 6 6 . 11 3 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 3 2 Treads . | . . . . . Leg 9 | 2 2 . 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . 4 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . 1 . 1 8 Power 3 | . 1 . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 89 100 83 61 Engine 11 | . 12 14 11 5 Leg 23 | . 28 28 22 16 Storage 12 | . 14 14 11 11 Processor 11 | . 5 14 12 22 Energy Gun 5 | . 7 . 6 . Ballistic Gun 15 | . 14 14 18 5 Launcher 4 | . 6 14 2 . Peak Build Rating 13 | 6 8 8 13 13 Average Rating 8 | 5 6 7 10 7 On Entrance 7 | . 6 8 8 13 Naked Turns . | . . . . . Heaviest Build 24 | 11 17 17 24 23 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 1 . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 3 10 10 10 9 Average Carried 7 | 1 6 9 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 9 9 6 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 678 | 169 85 111 313 . Remotely . | . . . . . Salvage Created 487 | . 85 12 380 10 Parts 45 | . 8 4 31 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 17 | . 2 5 9 1 Guns 12 | . 2 . 9 1 AOE 5 | . . 5 . . Classes Destroyed 6 | . 2 2 2 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 9 | . . 3 5 1 Grunt 6 | . 2 . 4 . Demolisher 2 | . . 2 . . Best Kill Streak 3 | . 1 3 3 1 Combat Bots Only 3 | . 1 3 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 260 | . 16 7 98 139 Missed 85 | . 4 2 25 54 Damage Taken 1647 | . 209 71 694 673 Core 467 | . 49 16 168 234 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 73 | . 18 6 44 5 Largest 3 | . 2 2 3 3 Hottest 93 | . 70 50 93 93 Shots Fired 148 | . 36 12 90 10 Gun 139 | . 34 6 89 10 Cannon . | . . . . . Launcher 9 | . 2 6 1 . Special . | . . . . . Kinetic 103 | . 18 6 70 9 Thermal 36 | . 16 . 19 1 Explosive 9 | . 2 6 1 . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 4 6 1 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 82 | . 23 6 49 4 Core Hits 51 | . 9 16 25 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1154 | . 287 219 569 79 Guns 846 | . 228 14 537 67 Cannons . | . . . . . Explosions 288 | . 59 203 26 . Melee . | . . . . . Ramming 20 | . . 2 6 12 Kinetic 596 | . 78 14 437 67 Thermal 250 | . 150 . 100 . Explosive 288 | . 59 203 26 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 18 2 Message Errors 8 | . . . 7 1 Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . 45 3 31 . Shots 4 | . 2 1 1 . Rammed . | . . . . . Targets Rammed 5 | . . 1 2 2 Kicked 5 | . . 1 2 2 Crushed . | . . . . . Highest Temperature 270 | . 108 10 270 27 Average Temperature 65 | . 43 7 90 13 Received Heat Transfer 228 | . 93 . 135 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 814 | . 444 . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 265 | . 96 132 265 153 Initial 103 | . . 37 51 103 Average 97 | . 39 55 141 123 Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 71 100 Level 1 14 | . . . 28 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 6 5 24 7 Peak Tracking Total 4 | . 2 3 4 4 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 1 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 1 6 . Successful 7 | . 3 1 3 . Failed 3 | . . . 3 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 1 3 . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 63 | . . 63 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1531 | 77 388 173 767 126 Spaces Moved 894 | 57 267 128 357 85 Core 8 | 6 . . . 2 Treads . | . . . . . Legs 886 | 51 267 128 357 83 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 115 120 120 177 126 Slowest Speed 200 | 190 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 36 22 34 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 12 33 9 . Melee . | . . . . . Projectile . | . . . . . AOE 54 | . 12 33 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1021 | 65 300 137 424 95 Wait 4 | . 4 . . . Move 890 | 56 266 127 356 85 Hop . | . . . . . Pick Up 13 | 3 5 1 4 . Fast Attach 12 | 6 2 . 4 . Attach 7 | . 1 . 3 3 Detach 1 | . 1 . . . Swap 7 | . 3 . 4 . Drop 9 | . . 2 7 . Fire 73 | . 18 6 44 5 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 1 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 17) 438 | -10/Materials | Discovered new exit (range 7) 444 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Entered Mines 475 | -10/Mines | Assembled infested the area 487 | -10/Mines | Met a Derelict bent on vengeance 499 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 510 | -10/Mines | Identified exit to Materials 573 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 577 | -10/Mines | Lost 3 allies 639 | -10/Mines | Entered Materials 639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1261 | -9/Materials | Build established: Scavenger-Gunner 1374 | -9/Materials | Discovered new exit (range 12) 1398 | -9/Materials | Identified exit to Mines 1406 | -9/Materials | Entered Mines 1428 | -9/Mines | Core integrity fell below 50% 1491 | -9/Mines | Core integrity fell below 20% 1508 | -9/Mines | Lost 6 parts (1p2n3w) 1532 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. K-01 Serf cleans the Machine. EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE S-10 Pest destroyed. Med. Laser destroyed. Destroyed Lgt. Ion Engine. Hvy. Assault Rifle destroyed. 3MBTS5CHA796&7DKS#FISCY3:N8E28,BEJ Imp. Ion Engine destroyed. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. System corrupted: IFF burst signal emitted. Kicked S-10 Pest out of the way. S-10 Pest destroyed. Ion Engine destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????###?????????????????????? | | ????????????????????# ###???????????????????? | | ???????????????????? ##??????????????????? | | ???????????####????? #??????????????????? | | ???????##### ##????# ##?????????????????? | | ??????## ###?## ##????????????????? | | ??????# ### @ ##### #?????????? | | ??????# """ #?????????? | | ??????# """ ###### #?????????? | | ?????## """ s ###?????????????????? | | ?????# """ s ##???????????????????? | | ????## ## #### ###????????????????????? | | ??### ### ##??# #??????????????????????? | | ?## = #?# ##### #??????????????????????? | | ?# %[## ### #??????????????????????? | | ?# ##### ######## #??????????????????????? | | ?# ##??## #?????# #??????????????????????? | | ?# ##??# #?????# #????#?????????????????? | | ?# #??# #????# #??? #?????????????????? | | ?# #??## #???# #### ### #????????? | | ?## #????# ##???# #?????????? | | ??## ##?????###????#### ###### #?????????? | | ???####????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????######## #???????????????????? | | ????????????????# ## #???????????????????? | | ????????????????#=% #???????????????????? | | ????????????????# = ####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonGaussShovel Manual? 0 Play Time 00:14:34 Cumulative 3.7 hours Start 2024.12.26 @ 14:22:33 End 2024.12.26 @ 18:11:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36824c74-06ae-49db-9af9-34546da9f262